New translations strings.yml (Chinese Simplified)

This commit is contained in:
PikaMug 2019-05-27 23:01:36 -04:00
parent 1d4be96913
commit d821e6ab21

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@ -326,19 +326,19 @@ eventEditorGiveItemsTitle: "- Give Items -"
eventEditorEffectsTitle: "- Sound Effects -"
eventEditorStormTitle: "- Action Storm -"
eventEditorThunderTitle: "- Action Thunder -"
eventEditorMobSpawnsTitle: "- Event Mob Spawns -"
eventEditorMobSpawnsTitle: "- Action Mob Spawns -"
eventEditorMobsTitle: "- 怪物 -"
eventEditorAddMobTypesTitle: "- 添加怪物 -"
eventEditorPotionEffectsTitle: "- Event Potion Effects -"
eventEditorPotionTypesTitle: "- Event Potion Types -"
eventEditorPotionEffectsTitle: "- Action Potion Effects -"
eventEditorPotionTypesTitle: "- Action Potion Types -"
eventEditorWorldsTitle: "- Worlds -"
eventEditorSetName: "设置名称"
eventEditorPlayer: "Player"
eventEditorTimer: "Timer"
eventEditorEffect: "Effect"
eventEditorWeather: "Weather"
eventEditorSetMessage: "Set message"
eventEditorClearInv: "Clear player inventory"
eventEditorSetMessage: "Send message"
eventEditorClearInv: "Clear inventory"
eventEditorFailQuest: "Fail the quest"
eventEditorSetExplosions: "Set explosion locations"
eventEditorSetLightning: "Set lightning strike locations"
@ -346,18 +346,18 @@ eventEditorSetEffects: "Set effects"
eventEditorSetStorm: "Set storm"
eventEditorSetThunder: "Set thunder"
eventEditorSetMobSpawns: "Set mob spawns"
eventEditorSetPotionEffects: "Set potion effects"
eventEditorSetHunger: "Set player hunger level"
eventEditorSetSaturation: "Set player saturation level"
eventEditorSetHealth: "Set player health level"
eventEditorEnterTimerSeconds: "Set number of seconds left before the quest fails (use cancel-timer event to cancel timers)"
eventEditorSetPotionEffects: "Apply potion effects"
eventEditorSetHunger: "Set hunger level"
eventEditorSetSaturation: "Set saturation level"
eventEditorSetHealth: "Set health level"
eventEditorEnterTimerSeconds: "Set amount of time before quest fails (in seconds)"
eventEditorSetTimer: "Set time to fail quest"
eventEditorCancelTimer: "Cancel the quest timer"
eventEditorSetTeleport: "Set player teleport location"
eventEditorSetCommands: "Set commands to execute"
eventEditorItems: "Event Items"
eventEditorSetTeleport: "Teleport to location"
eventEditorSetCommands: "Execute commands"
eventEditorItems: "Action Items"
eventEditorSetItems: "Give items"
eventEditorItemsCleared: "Event items cleared."
eventEditorItemsCleared: "Action items cleared."
eventEditorAddItem: "添加物品"
eventEditorSetItemNames: "设置物品名称"
eventEditorSetItemAmounts: "设置物品数量"
@ -365,7 +365,7 @@ eventEditorNoNames: "未设置名称"
eventEditorMustSetNames: "您必须先设置物品名称!"
eventEditorInvalidName: "is not a valid item name!"
eventEditorNotANumber: "is not a number!"
eventEditorStorm: "Event Storm"
eventEditorStorm: "Action Storm"
eventEditorSetWorld: "Set world"
eventEditorSetDuration: "Set duration"
eventEditorNoWorld: "(No world set)"
@ -375,19 +375,19 @@ eventEditorMustSetStormDuration: "You must set a storm duration!"
eventEditorStormCleared: "Storm data cleared."
eventEditorEnterStormWorld: "Enter a world name for the storm to occur in, <cancel>"
eventEditorEnterDuration: "Enter duration (in seconds)"
eventEditorThunder: "Event Thunder"
eventEditorThunder: "Action Thunder"
eventEditorMustSetThunderDuration: "You must set a thunder duration!"
eventEditorThunderCleared: "Thunder data cleared."
eventEditorEnterThunderWorld: "Enter a world name for the thunder to occur in, <cancel>"
eventEditorEffects: "Event Effects"
eventEditorEffects: "Action Sound Effects"
eventEditorAddEffect: "添加特效"
eventEditorAddEffectLocation: "添加特效发生位置"
eventEditorNoEffects: "没有设置特效"
eventEditorMustAddEffects: "You must add effects first!"
eventEditorInvalidEffect: "is not a valid effect name!"
eventEditorEffectsCleared: "Event effects cleared."
eventEditorEffectLocationPrompt: "Right-click on a block to play an effect at, <add>, <cancel>"
eventEditorMobSpawns: "Event Mob Spawns"
eventEditorMustAddEffects: "You must add sound effects first!"
eventEditorInvalidEffect: "is not a valid sound effect name!"
eventEditorEffectsCleared: "Action sound effects cleared."
eventEditorEffectLocationPrompt: "Right-click on a block to play a sound effect at, <add>, <cancel>"
eventEditorMobSpawns: "Action Mob Spawns"
eventEditorAddMobTypes: "添加怪物"
eventEditorMustSetMobTypesFirst: "您必须先设置怪物类型!"
eventEditorSetMobAmounts: "设置怪物数量"
@ -410,7 +410,7 @@ eventEditorSetMobHelmet: "Set helmet"
eventEditorSetMobHelmetDrop: "Set drop chance of helmet"
eventEditorSetMobSpawnAmount: "Set the amount of mobs to spawn"
eventEditorSetDropChance: "Set the drop chance"
eventEditorPotionEffects: "Event Potion Effects"
eventEditorPotionEffects: "Action Potion Effects"
eventEditorSetPotionEffectTypes: "Set potion effect types"
eventEditorMustSetPotionTypesFirst: "You must set potion effect types first!"
eventEditorSetPotionDurations: "Set potion effect durations"
@ -595,7 +595,7 @@ questDisplayHelp: "-显示此帮助"
questNPCListTitle: "- Quests | <npc> -"
questAdminHelpTitle: "- Questadmin -"
questEditorTitle: "- Quest Editor -"
eventEditorTitle: "- Event Editor - "
eventEditorTitle: "- Action Editor - "
questCreateTitle: "- Create Quest -"
questEditTitle: "- Edit Quest -"
questDeleteTitle: "- Delete Quest -"