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New translations strings.yml (Chinese Simplified)
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@ -326,19 +326,19 @@ eventEditorGiveItemsTitle: "- Give Items -"
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eventEditorEffectsTitle: "- Sound Effects -"
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eventEditorEffectsTitle: "- Sound Effects -"
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eventEditorStormTitle: "- Action Storm -"
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eventEditorStormTitle: "- Action Storm -"
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eventEditorThunderTitle: "- Action Thunder -"
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eventEditorThunderTitle: "- Action Thunder -"
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eventEditorMobSpawnsTitle: "- Event Mob Spawns -"
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eventEditorMobSpawnsTitle: "- Action Mob Spawns -"
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eventEditorMobsTitle: "- 怪物 -"
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eventEditorMobsTitle: "- 怪物 -"
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eventEditorAddMobTypesTitle: "- 添加怪物 -"
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eventEditorAddMobTypesTitle: "- 添加怪物 -"
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eventEditorPotionEffectsTitle: "- Event Potion Effects -"
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eventEditorPotionEffectsTitle: "- Action Potion Effects -"
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eventEditorPotionTypesTitle: "- Event Potion Types -"
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eventEditorPotionTypesTitle: "- Action Potion Types -"
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eventEditorWorldsTitle: "- Worlds -"
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eventEditorWorldsTitle: "- Worlds -"
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eventEditorSetName: "设置名称"
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eventEditorSetName: "设置名称"
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eventEditorPlayer: "Player"
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eventEditorPlayer: "Player"
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eventEditorTimer: "Timer"
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eventEditorTimer: "Timer"
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eventEditorEffect: "Effect"
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eventEditorEffect: "Effect"
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eventEditorWeather: "Weather"
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eventEditorWeather: "Weather"
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eventEditorSetMessage: "Set message"
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eventEditorSetMessage: "Send message"
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eventEditorClearInv: "Clear player inventory"
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eventEditorClearInv: "Clear inventory"
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eventEditorFailQuest: "Fail the quest"
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eventEditorFailQuest: "Fail the quest"
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eventEditorSetExplosions: "Set explosion locations"
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eventEditorSetExplosions: "Set explosion locations"
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eventEditorSetLightning: "Set lightning strike locations"
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eventEditorSetLightning: "Set lightning strike locations"
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@ -346,18 +346,18 @@ eventEditorSetEffects: "Set effects"
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eventEditorSetStorm: "Set storm"
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eventEditorSetStorm: "Set storm"
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eventEditorSetThunder: "Set thunder"
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eventEditorSetThunder: "Set thunder"
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eventEditorSetMobSpawns: "Set mob spawns"
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eventEditorSetMobSpawns: "Set mob spawns"
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eventEditorSetPotionEffects: "Set potion effects"
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eventEditorSetPotionEffects: "Apply potion effects"
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eventEditorSetHunger: "Set player hunger level"
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eventEditorSetHunger: "Set hunger level"
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eventEditorSetSaturation: "Set player saturation level"
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eventEditorSetSaturation: "Set saturation level"
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eventEditorSetHealth: "Set player health level"
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eventEditorSetHealth: "Set health level"
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eventEditorEnterTimerSeconds: "Set number of seconds left before the quest fails (use cancel-timer event to cancel timers)"
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eventEditorEnterTimerSeconds: "Set amount of time before quest fails (in seconds)"
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eventEditorSetTimer: "Set time to fail quest"
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eventEditorSetTimer: "Set time to fail quest"
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eventEditorCancelTimer: "Cancel the quest timer"
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eventEditorCancelTimer: "Cancel the quest timer"
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eventEditorSetTeleport: "Set player teleport location"
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eventEditorSetTeleport: "Teleport to location"
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eventEditorSetCommands: "Set commands to execute"
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eventEditorSetCommands: "Execute commands"
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eventEditorItems: "Event Items"
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eventEditorItems: "Action Items"
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eventEditorSetItems: "Give items"
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eventEditorSetItems: "Give items"
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eventEditorItemsCleared: "Event items cleared."
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eventEditorItemsCleared: "Action items cleared."
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eventEditorAddItem: "添加物品"
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eventEditorAddItem: "添加物品"
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eventEditorSetItemNames: "设置物品名称"
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eventEditorSetItemNames: "设置物品名称"
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eventEditorSetItemAmounts: "设置物品数量"
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eventEditorSetItemAmounts: "设置物品数量"
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@ -365,7 +365,7 @@ eventEditorNoNames: "未设置名称"
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eventEditorMustSetNames: "您必须先设置物品名称!"
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eventEditorMustSetNames: "您必须先设置物品名称!"
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eventEditorInvalidName: "is not a valid item name!"
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eventEditorInvalidName: "is not a valid item name!"
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eventEditorNotANumber: "is not a number!"
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eventEditorNotANumber: "is not a number!"
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eventEditorStorm: "Event Storm"
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eventEditorStorm: "Action Storm"
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eventEditorSetWorld: "Set world"
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eventEditorSetWorld: "Set world"
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eventEditorSetDuration: "Set duration"
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eventEditorSetDuration: "Set duration"
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eventEditorNoWorld: "(No world set)"
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eventEditorNoWorld: "(No world set)"
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@ -375,19 +375,19 @@ eventEditorMustSetStormDuration: "You must set a storm duration!"
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eventEditorStormCleared: "Storm data cleared."
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eventEditorStormCleared: "Storm data cleared."
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eventEditorEnterStormWorld: "Enter a world name for the storm to occur in, <cancel>"
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eventEditorEnterStormWorld: "Enter a world name for the storm to occur in, <cancel>"
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eventEditorEnterDuration: "Enter duration (in seconds)"
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eventEditorEnterDuration: "Enter duration (in seconds)"
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eventEditorThunder: "Event Thunder"
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eventEditorThunder: "Action Thunder"
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eventEditorMustSetThunderDuration: "You must set a thunder duration!"
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eventEditorMustSetThunderDuration: "You must set a thunder duration!"
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eventEditorThunderCleared: "Thunder data cleared."
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eventEditorThunderCleared: "Thunder data cleared."
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eventEditorEnterThunderWorld: "Enter a world name for the thunder to occur in, <cancel>"
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eventEditorEnterThunderWorld: "Enter a world name for the thunder to occur in, <cancel>"
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eventEditorEffects: "Event Effects"
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eventEditorEffects: "Action Sound Effects"
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eventEditorAddEffect: "添加特效"
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eventEditorAddEffect: "添加特效"
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eventEditorAddEffectLocation: "添加特效发生位置"
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eventEditorAddEffectLocation: "添加特效发生位置"
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eventEditorNoEffects: "没有设置特效"
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eventEditorNoEffects: "没有设置特效"
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eventEditorMustAddEffects: "You must add effects first!"
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eventEditorMustAddEffects: "You must add sound effects first!"
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eventEditorInvalidEffect: "is not a valid effect name!"
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eventEditorInvalidEffect: "is not a valid sound effect name!"
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eventEditorEffectsCleared: "Event effects cleared."
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eventEditorEffectsCleared: "Action sound effects cleared."
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eventEditorEffectLocationPrompt: "Right-click on a block to play an effect at, <add>, <cancel>"
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eventEditorEffectLocationPrompt: "Right-click on a block to play a sound effect at, <add>, <cancel>"
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eventEditorMobSpawns: "Event Mob Spawns"
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eventEditorMobSpawns: "Action Mob Spawns"
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eventEditorAddMobTypes: "添加怪物"
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eventEditorAddMobTypes: "添加怪物"
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eventEditorMustSetMobTypesFirst: "您必须先设置怪物类型!"
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eventEditorMustSetMobTypesFirst: "您必须先设置怪物类型!"
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eventEditorSetMobAmounts: "设置怪物数量"
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eventEditorSetMobAmounts: "设置怪物数量"
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@ -410,7 +410,7 @@ eventEditorSetMobHelmet: "Set helmet"
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eventEditorSetMobHelmetDrop: "Set drop chance of helmet"
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eventEditorSetMobHelmetDrop: "Set drop chance of helmet"
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eventEditorSetMobSpawnAmount: "Set the amount of mobs to spawn"
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eventEditorSetMobSpawnAmount: "Set the amount of mobs to spawn"
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eventEditorSetDropChance: "Set the drop chance"
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eventEditorSetDropChance: "Set the drop chance"
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eventEditorPotionEffects: "Event Potion Effects"
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eventEditorPotionEffects: "Action Potion Effects"
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eventEditorSetPotionEffectTypes: "Set potion effect types"
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eventEditorSetPotionEffectTypes: "Set potion effect types"
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eventEditorMustSetPotionTypesFirst: "You must set potion effect types first!"
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eventEditorMustSetPotionTypesFirst: "You must set potion effect types first!"
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eventEditorSetPotionDurations: "Set potion effect durations"
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eventEditorSetPotionDurations: "Set potion effect durations"
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@ -595,7 +595,7 @@ questDisplayHelp: "-显示此帮助"
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questNPCListTitle: "- Quests | <npc> -"
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questNPCListTitle: "- Quests | <npc> -"
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questAdminHelpTitle: "- Questadmin -"
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questAdminHelpTitle: "- Questadmin -"
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questEditorTitle: "- Quest Editor -"
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questEditorTitle: "- Quest Editor -"
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eventEditorTitle: "- Event Editor - "
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eventEditorTitle: "- Action Editor - "
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questCreateTitle: "- Create Quest -"
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questCreateTitle: "- Create Quest -"
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questEditTitle: "- Edit Quest -"
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questEditTitle: "- Edit Quest -"
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questDeleteTitle: "- Delete Quest -"
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questDeleteTitle: "- Delete Quest -"
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