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New translations strings.yml (Dutch)
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@ -131,6 +131,8 @@ stageEditorMobs: "Monsters"
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stageEditorKillMobs: "Vermoord Monsters"
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stageEditorKillMobs: "Vermoord Monsters"
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stageEditorCatchFish: "Vissen Vangen"
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stageEditorCatchFish: "Vissen Vangen"
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stageEditorFish: "vissen"
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stageEditorFish: "vissen"
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stageEditorMilkCows: "Milk cows"
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stageEditorCows: "cows"
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stageEditorReachLocs: "Bereik bepaalde locaties"
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stageEditorReachLocs: "Bereik bepaalde locaties"
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stageEditorReachRadii1: "Bereik binnen"
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stageEditorReachRadii1: "Bereik binnen"
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stageEditorReachRadii2: "blokken van"
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stageEditorReachRadii2: "blokken van"
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@ -194,6 +196,7 @@ stageEditorEnterBlockNames: "Typ blok namen, <space>, <cancel>"
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stageEditorEnterBlockAmounts: "Typ blok hoeveelheden, <space>, <cancel>"
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stageEditorEnterBlockAmounts: "Typ blok hoeveelheden, <space>, <cancel>"
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stageEditorEnterBlockDurability: "Typ blok duurzaamheid (nummers), <space>, <cancel>"
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stageEditorEnterBlockDurability: "Typ blok duurzaamheid (nummers), <space>, <cancel>"
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stageEditorCatchFishPrompt: "Voer de hoeveelheid vis in die gevangen moet worden, <clear>, <cancel>"
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stageEditorCatchFishPrompt: "Voer de hoeveelheid vis in die gevangen moet worden, <clear>, <cancel>"
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stageEditorMilkCowsPrompt: "Enter number of cows to milk, <clear>, <cancel>"
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stageEditorKillPlayerPrompt: "Voer het aantal te vermoorden spelers in, <clear>, <cancel>"
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stageEditorKillPlayerPrompt: "Voer het aantal te vermoorden spelers in, <clear>, <cancel>"
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stageEditorEnchantTypePrompt: "Typ betoveringsnamen, <space>, <cancel>"
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stageEditorEnchantTypePrompt: "Typ betoveringsnamen, <space>, <cancel>"
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stageEditorEnchantAmountsPrompt: "Typ betoverd aantal (nummers), <space>, <cancel>"
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stageEditorEnchantAmountsPrompt: "Typ betoverd aantal (nummers), <space>, <cancel>"
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@ -618,6 +621,7 @@ smelt: "Smelten"
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enchantItem: "Betover <item> met <enchantment>"
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enchantItem: "Betover <item> met <enchantment>"
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brew: "Brew"
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brew: "Brew"
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catchFish: "Vang Vis"
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catchFish: "Vang Vis"
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milkCow: "Milk Cow"
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kill: "Dood"
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kill: "Dood"
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killAtLocation: "Vermoord <mob> op <location>"
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killAtLocation: "Vermoord <mob> op <location>"
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killPlayer: "Vermoord een Speler"
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killPlayer: "Vermoord een Speler"
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