New translations strings.yml (Pirate English)

This commit is contained in:
PikaMug 2020-07-13 02:35:01 -04:00
parent a033aa6092
commit da650bd814

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@ -245,7 +245,7 @@ stageEditorInvalidItemName: "ain't a valid item name!"
stageEditorInvalidDye: "ain't a valid dye color!"
stageEditorInvalidEvent: "ain't a valid action name!"
stageEditorDuplicateEvent: "Action be already in th' list!"
stageEditorInvalidCondition: "is not a valid condition name!"
stageEditorInvalidCondition: "ain't a valid condition name!"
stageEditorInvalidScript: "Denizen script nah found!"
stageEditorNoCitizens: "Citizens ain't installed!"
stageEditorNoDenizen: "Denizen ain't installed!"
@ -398,21 +398,21 @@ eventEditorSetCommandsPrompt: "Enter commands, <semicolon>, <clear>, <cancel>"
conditionEditorCreate: "Create new condition"
conditionEditorEdit: "Edit a condition"
conditionEditorDelete: "Delete a condition"
conditionEditorNoneToEdit: "No conditions currently exist to be edited!"
conditionEditorNoneToDelete: "No conditions currently exist to be deleted!"
conditionEditorNotFound: "Condition not found!"
conditionEditorNoneToEdit: "No conditions currently exist t' be edited!"
conditionEditorNoneToDelete: "No conditions currently exist t' be deleted!"
conditionEditorNotFound: "Condition nah found!"
conditionEditorExists: "Condition already exists!"
conditionEditorInUse: "The following quests use the action"
conditionEditorDeleted: "Condition deleted. Quest and condition data reloaded."
conditionEditorSaved: "Condition saved. Quest and condition data reloaded."
conditionEditorInUse: "The following quests use the condition"
conditionEditorDeleted: "Condition deleted. Quest 'n condition data reloaded."
conditionEditorSaved: "Condition saved. Quest 'n condition data reloaded."
conditionEditorEnterName: "Enter Condition name, <cancel>"
conditionEditorModifiedNote: 'Note: You have modified a condition that the following quests use:'
conditionEditorForcedToQuit: "If you save the condition, anyone who is actively doing any of these quests will be forced to quit them."
conditionEditorModifiedNote: 'Note: Ye ''ave modified a condition that th'' followin'' quests use:'
conditionEditorForcedToQuit: "If ye save th' condition, anyone who be actively doin' any o' these quests will be forced t' quit them."
conditionEditorSetName: "Set name"
conditionEditorPlayer: "Player"
conditionEditorItemsInMainHand: "Holding in main hand"
conditionEditorSetItemsInMainHand: "Set holding in main hand"
conditionEditorFailQuest: "Fail the quest"
conditionEditorItemsInMainHand: "Holdin' in main hand"
conditionEditorSetItemsInMainHand: "Set holdin' in main hand"
conditionEditorFailQuest: "Fail th' quest"
conditionEditorConditionCleared: "Condition cleared."
reqSetMoney: "Set doubloons requirement"
reqSetQuestPoints: "Set <points> requirement"