diff --git a/main/src/main/resources/lang/zh-TW/strings.yml b/main/src/main/resources/lang/zh-TW/strings.yml index aadc492e1..716408893 100644 --- a/main/src/main/resources/lang/zh-TW/strings.yml +++ b/main/src/main/resources/lang/zh-TW/strings.yml @@ -229,9 +229,9 @@ stageEditorPasswordDisplayPrompt: "輸入密碼提示," stageEditorPasswordDisplayHint: "(這是作為目標顯示給玩家的文字)" stageEditorPasswordPhrasePrompt: "輸入密碼短語," stageEditorPasswordPhraseHint: "(這是玩家必須輸入以完成目標的文字)" -stageEditorObjectiveOverridePrompt: "Enter objective display override, , " -stageEditorObjectiveOverrideHint: "(This override will display your own text as the objective)" -stageEditorObjectiveOverrideCleared: "Objective display override cleared." +stageEditorObjectiveOverridePrompt: "輸入自訂目標顯示訊息," +stageEditorObjectiveOverrideHint: "(這會將你的自訂訊息作為目標顯示給任務進行者)" +stageEditorObjectiveOverrideCleared: "已清除自訂目標顯示訊息。" stageEditorDeliveryAddItem: "添加物品" stageEditorDeliveryNPCs: "設定NPC ID" stageEditorDeliveryMessages: "設定要傳遞的訊息" @@ -324,9 +324,9 @@ eventEditorSetTimer: "設定任務限時" eventEditorCancelTimer: "取消任務計時器" eventEditorSetTeleport: "傳送到位置" eventEditorSetCommands: "執行命令" -eventEditorItems: "Action Items" +eventEditorItems: "事件︰物品" eventEditorSetItems: "給予物品" -eventEditorItemsCleared: "Action items cleared." +eventEditorItemsCleared: "已清除物品事件。" eventEditorSetItemNames: "設定物品名稱" eventEditorSetItemAmounts: "設定物品數量" eventEditorNoNames: "未設置名稱" @@ -352,7 +352,7 @@ eventEditorAddEffectLocation: "添加特效發生位置" eventEditorNoEffects: "未設定特效" eventEditorMustAddEffects: "你必須先添加聲音效果!" eventEditorInvalidEffect: "並非有效的聲音效果!" -eventEditorEffectsCleared: "已清除聲音效果。" +eventEditorEffectsCleared: "已清除聲音效果事件。" eventEditorEffectLocationPrompt: "右鍵點擊一個用作播放音效的方塊," eventEditorMobSpawns: "事件︰生成怪物" eventEditorAddMobTypes: "添加怪物"