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New translations strings.yml (French)
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@ -403,13 +403,13 @@ eventEditorInvalidEffect: "is not a valid effect name!"
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eventEditorEffectsCleared: "Event effects cleared."
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eventEditorEffectsCleared: "Event effects cleared."
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eventEditorEffectLocationPrompt: "Right-click on a block to play an effect at, <add>, <cancel>"
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eventEditorEffectLocationPrompt: "Right-click on a block to play an effect at, <add>, <cancel>"
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eventEditorMobSpawns: "Event Mob Spawns"
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eventEditorMobSpawns: "Event Mob Spawns"
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eventEditorAddMobTypes: "Add mob"
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eventEditorAddMobTypes: "Ajouter un mob"
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eventEditorNoTypesSet: "(No type set)"
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eventEditorNoTypesSet: "(No type set)"
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eventEditorMustSetMobTypesFirst: "You must set the mob type first!"
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eventEditorMustSetMobTypesFirst: "Vous devez définir le type de mob tout d’abord !"
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eventEditorSetMobAmounts: "Set mob amount"
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eventEditorSetMobAmounts: "Définir le nombre de monstres"
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eventEditorNoAmountsSet: "(No amounts set)"
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eventEditorNoAmountsSet: "aucun nombre sélectionné"
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eventEditorMustSetMobAmountsFirst: "You must set mob amount first!"
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eventEditorMustSetMobAmountsFirst: "Vous devez définir le type de mob tout d’abord !"
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eventEditorAddSpawnLocation: "Set spawn location"
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eventEditorAddSpawnLocation: "Définir un emplacement d'apparition"
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eventEditorMobSpawnsCleared: "Mob spawns cleared."
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eventEditorMobSpawnsCleared: "Mob spawns cleared."
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eventEditorMustSetMobLocationFirst: "You must set a spawn-location first!"
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eventEditorMustSetMobLocationFirst: "You must set a spawn-location first!"
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eventEditorInvalidMob: "is not a valid mob name!"
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eventEditorInvalidMob: "is not a valid mob name!"
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