From dc3ecc5fde622e420a28738d7765db609e8e7ff4 Mon Sep 17 00:00:00 2001 From: PikaMug <2267126+PikaMug@users.noreply.github.com> Date: Sun, 16 Feb 2020 23:52:01 -0500 Subject: [PATCH] New translations strings.yml (Chinese Traditional) --- .../src/main/resources/lang/zh-TW/strings.yml | 154 +++++++++--------- 1 file changed, 77 insertions(+), 77 deletions(-) diff --git a/main/src/main/resources/lang/zh-TW/strings.yml b/main/src/main/resources/lang/zh-TW/strings.yml index 9a0323f99..64cd58f17 100644 --- a/main/src/main/resources/lang/zh-TW/strings.yml +++ b/main/src/main/resources/lang/zh-TW/strings.yml @@ -71,43 +71,43 @@ questEditorEnterNPCStart: "輸入 NPC ID," questEditorEnterBlockStart: "右擊方塊設定為啟動點," questEditorEnterInitialEvent: "輸入任務活動名稱," questRequiredNoneSet: "任務需求條件,無設置" -questDungeonsCreate: "加入隊伍的玩家們可以一同解任務" +questDungeonsCreate: "加入隊伍的玩家們可以一同解任務!" questDungeonsDisband: "任務隊伍已解散" questDungeonsInvite: " 現在可以一同解任務!" -questDungeonsJoin: "你現在可以與隊長 一同進行任務" -questDungeonsKicked: " 現在開始無法與你一同進行任務" -questDungeonsLeave: "你現在開始無法與隊長 一同進行任務" -questPartiesCreate: "加入隊伍的玩家們可以一同進行任務" -questPartiesDelete: "任務隊伍已解散" +questDungeonsJoin: "你現在可以與隊長 一同進行任務。" +questDungeonsKicked: " 現在開始無法與你一同進行任務。" +questDungeonsLeave: "你現在開始無法與隊長 一同進行任務。" +questPartiesCreate: "加入隊伍的玩家們可以一同進行任務!" +questPartiesDelete: "任務隊伍已解散。" questPartiesInvite: " 現在可以一同進行任務!" -questPartiesJoin: "你現在可以與 一同進行任務" -questPartiesKicked: " 現在開始無法與你一同進行任務" -questPartiesLeave: "你現在開始無法與 一同進行任務" +questPartiesJoin: "你現在可以與 一同進行任務。" +questPartiesKicked: " 現在開始無法與你一同進行任務。" +questPartiesLeave: "你現在開始無法與 一同進行任務。" questWGSetRegion: "設置區域" questWGPrompt: "輸入 WorldGuard 區域," -questWGInvalidRegion: " 不是 WorldGuard 有效區域!" -questWGRegionCleared: "區域任務已被清除." -questGUIError: "錯誤: 該物品以被用作任務 的GUI顯示畫面." +questWGInvalidRegion: " 不是 WorldGuard 有效區域!" +questWGRegionCleared: "區域任務已被清除。" +questGUIError: "錯誤: 該物品以被用作任務 的GUI顯示畫面。" questCurrentItem: "當前物品:" -questGUICleared: "清除GUI任務顯示畫面." -questDeleted: "任務已刪除! 任務及活動已重新載入." -questEditorNameExists: "具有該名稱的任務已存在!" -questEditorBeingEdited: "有人正在創建/編輯該名稱的任務!" -questEditorInvalidQuestName: "名稱不能包含句點或逗號!" -questEditorInvalidEventName: "是個無效的任務活動名稱!" -questEditorInvalidNPC: "該ID的NPC並不存在!" -questEditorNoStartBlockSelected: "您必須選擇一個方塊." -questEditorPositiveAmount: "數量必須是正數." +questGUICleared: "清除GUI任務顯示畫面。" +questDeleted: "任務已刪除!任務及活動已重新載入。" +questEditorNameExists: "具有該名稱的任務已存在!" +questEditorBeingEdited: "有人正在創建/編輯該名稱的任務!" +questEditorInvalidQuestName: "名稱不能包含句點或逗號!" +questEditorInvalidEventName: "是個無效的任務活動名稱!" +questEditorInvalidNPC: "該ID的NPC並不存在!" +questEditorNoStartBlockSelected: "您必須選擇一個方塊。" +questEditorPositiveAmount: "數量必須是正數。" questEditorQuestAsRequirement1: "目前任務有" questEditorQuestAsRequirement2: "任務完成條件:" questEditorQuestAsRequirement3: "您必須編輯這些任務,以便在刪除之前不使用。" -questEditorQuestNotFound: "找不到該任務!" -questEditorEventCleared: "已清除初始任務活動." +questEditorQuestNotFound: "找不到該任務!" +questEditorEventCleared: "已清除初始任務活動。" questEditorSave: "完成並保存." -questEditorNeedAskMessage: "您必須設置一個委託任務的對話內容!" -questEditorNeedFinishMessage: "您必須設置一個對話內容" -questEditorNeedStages: "您的任務並沒有階段!" -questEditorSaved: "%bold%任務進度已儲存! %reset%(您必須輸入以下指令 %red% %reset% 再次把任務開啟)" +questEditorNeedAskMessage: "您必須設置一個委託任務的對話內容!" +questEditorNeedFinishMessage: "您必須設置一個對話內容!" +questEditorNeedStages: "您的任務並沒有階段!" +questEditorSaved: "%bold%任務進度已儲存!%reset%(您必須輸入以下指令 %red% %reset% 再次把任務開啟)" stageEditorEditStage: "編輯任務階段" stageEditorNewStage: "新增任務階段" stageEditorStages: "階段" @@ -120,7 +120,7 @@ stageEditorUseBlocks: "使用方塊" stageEditorCutBlocks: "切除方塊" stageEditorItems: "物品" stageEditorCraftItems: "製造物品" -stageEditorSmeltItems: "聞 物品" +stageEditorSmeltItems: "熔煉物品" stageEditorEnchantItems: "附魔物品" stageEditorBrewPotions: "釀造一瓶藥水" stageEditorNPCs: "NPC" @@ -143,20 +143,20 @@ stageEditorPlayers: "玩家" stageEditorEvents: "任務活動" stageEditorStageEvents: "任務活動階段" stageEditorStartEvent: "啟動任務活動" -stageEditorStartEventCleared: "已清除活動任務." +stageEditorStartEventCleared: "已清除活動任務。" stageEditorFinishEvent: "任務活動已結束" -stageEditorFinishEventCleared: "已清除完成任務活動." +stageEditorFinishEventCleared: "已清除完成任務活動。" stageEditorChatEvents: "談話任務活動" stageEditorChatTrigger: "談話觸發任務內容" -stageEditorChatEventsCleared: "已清除談話任務活動." +stageEditorChatEventsCleared: "已清除談話任務活動。" stageEditorCommandEvents: "指令任務活動" stageEditorCommandTrigger: "指令觸發任務內容" -stageEditorCommandEventsCleared: "已清除指令任務活動." +stageEditorCommandEventsCleared: "已清除指令任務活動。" stageEditorTriggeredBy: "觸發源自" stageEditorDeathEvent: "死亡任務活動" -stageEditorDeathEventCleared: "已消除死亡任務活動." +stageEditorDeathEventCleared: "已消除死亡任務活動。" stageEditorDisconnectEvent: "單一任務活動" -stageEditorDisconnectEventCleared: "已清除單一任務活動." +stageEditorDisconnectEventCleared: "已清除單一任務活動。" stageEditorDelayMessage: "延遲消息" stageEditorDenizenScript: "Denizen 腳本" stageEditorStartMessage: "設定任務內容" @@ -187,14 +187,14 @@ stageEditorAddPasswordPhrases: "添加密碼短語" stageEditorObjectiveOverride: "覆蓋目標顯示" stageEditorCustom: "自訂物品" stageEditorNoModules: "未加載任何數據" -stageEditorModuleNotFound: "未找到自訂目標物品." +stageEditorModuleNotFound: "未找到自訂目標物品。" stageEditorCustomPrompt: "輸入名稱自訂目標," -stageEditorCustomAlreadyAdded: "自訂目標已添加!" -stageEditorCustomCleared: "已清除自訂目標." +stageEditorCustomAlreadyAdded: "這個自訂目標已被添加!" +stageEditorCustomCleared: "已清除自訂目標。" stageEditorCustomDataPrompt: "輸入 的價值:" stageEditorEnterBlockNames: "輸入方塊名稱 (或 ID)," -stageEditorEnterBlockAmounts: "輸入方塊數量, , " -stageEditorEnterBlockDurability: "輸入塊耐久性 (0-9)," +stageEditorEnterBlockAmounts: "輸入方塊數量, " +stageEditorEnterBlockDurability: "輸入方塊耐久度 (數字)," stageEditorCatchFishPrompt: "輸入要捕獲的魚的數量," stageEditorMilkCowsPrompt: "輸入要奶牛的數量," stageEditorKillPlayerPrompt: "輸入要擊殺玩家的數量," @@ -232,38 +232,38 @@ stageEditorPasswordPhraseHint: "(這是玩家必須輸入以完成目標的文 stageEditorObjectiveOverridePrompt: "Enter objective display override, , " stageEditorObjectiveOverrideHint: "(This override will display your own text as the objective)" stageEditorObjectiveOverrideCleared: "Objective display override cleared." -stageEditorDeliveryAddItem: "新增項目" +stageEditorDeliveryAddItem: "添加物品" stageEditorDeliveryNPCs: "設定NPC ID" stageEditorDeliveryMessages: "設定要傳遞的訊息" stageEditorNotSolid: "is not a solid block!" -stageEditorInvalidBlockName: "並非有效的方塊名稱 !" -stageEditorInvalidEnchantment: "並非有效的附魔名稱 !" -stageEditorInvalidNPC: "並非有效的 NPC ID !" -stageEditorInvalidMob: "並非有效的怪物名稱 !" -stageEditorInvalidItemName: "並非有效的物品名稱 !" -stageEditorInvalidDye: "並非有效的染料顏色 !" -stageEditorInvalidEvent: "是個無效的任務活動名稱!" -stageEditorDuplicateEvent: "具有相同任務活動在清單中!" -stageEditorInvalidScript: "未找到Denizen腳本" -stageEditorNoCitizens: "未安裝插件 Citizens!" -stageEditorNoDenizen: "未安裝插件 Denizen!" -stageEditorPositiveAmount: "您必須輸入 正數數字 !" +stageEditorInvalidBlockName: "並非有效的方塊名稱!" +stageEditorInvalidEnchantment: "並非有效的附魔名稱!" +stageEditorInvalidNPC: "並非有效的 NPC ID!" +stageEditorInvalidMob: "並非有效的怪物名稱!" +stageEditorInvalidItemName: "並非有效的物品名稱!" +stageEditorInvalidDye: "並非有效的染料顏色!" +stageEditorInvalidEvent: "是個無效的任務活動名稱!" +stageEditorDuplicateEvent: "具有相同任務活動在清單中!" +stageEditorInvalidScript: "未找到Denizen腳本!" +stageEditorNoCitizens: "未安裝插件 Citizens!" +stageEditorNoDenizen: "未安裝插件 Denizen!" +stageEditorPositiveAmount: "您必須輸入 正數數字!" stageEditorNotListofNumbers: "is not a list of numbers!" stageEditorNoDelaySet: "You must set a delay first!" -stageEditorNoBlockNames: "你必須先設定方塊名稱 !" -stageEditorNoEnchantments: "你必須先設定附魔 !" -stageEditorNoItems: "你必須先添加物品 !" +stageEditorNoBlockNames: "你必須先設定方塊名稱!" +stageEditorNoEnchantments: "你必須先設定附魔!" +stageEditorNoItems: "你必須先添加物品!" stageEditorNoDeliveryMessage: "You must set at least one delivery message!" -stageEditorNoNPCs: "你必須先設置 NPC ID !" -stageEditorNoMobTypes: "您必須先選擇怪物類型!" -stageEditorNoKillLocations: "您必須先選擇怪物擊殺地點!" -stageEditorNoBlockSelected: "您必須先選擇一個方塊" -stageEditorNoColors: "您必須先選擇顏色!" -stageEditorNoLocations: "您必須先選擇地點!" +stageEditorNoNPCs: "你必須先設置 NPC ID!" +stageEditorNoMobTypes: "您必須先選擇怪物類型!" +stageEditorNoKillLocations: "您必須先選擇怪物擊殺地點!" +stageEditorNoBlockSelected: "您必須先選擇一個方塊。" +stageEditorNoColors: "您必須先選擇顏色!" +stageEditorNoLocations: "您必須先選擇地點!" stageEditorMustSetPasswordDisplays: "You must add at least one password display first!" -stageEditorDelayCleared: "延遲結束" +stageEditorDelayCleared: "延遲結束。" stageEditorDenizenCleared: "Denizen script cleared." -stageEditorObjectiveCleared: "目標達成" +stageEditorObjectiveCleared: "目標達成。" stageEditorMessageCleared: "Message cleared." stageEditorConfirmStageNote: "Any Stages after will be shifted back one spot" stageEditorDeleteSucces: "任務階段刪除成功。" @@ -279,7 +279,7 @@ eventEditorNoneToDelete: "No Actions currently exist to be deleted!" eventEditorNotFound: "Action not found!" eventEditorExists: "Action already exists!" eventEditorSomeone: "Someone is already creating or editing an Action with that name!" -eventEditorAlpha: "名稱必須是字母或數字 !" +eventEditorAlpha: "名稱必須是字母或數字!" eventEditorErrorReadingFile: "Error reading Actions file." eventEditorErrorSaving: "保存時發生錯誤。" eventEditorDeleted: "Action deleted, Quests and Actions reloaded." @@ -330,14 +330,14 @@ eventEditorItemsCleared: "Action items cleared." eventEditorSetItemNames: "設定物品名稱" eventEditorSetItemAmounts: "設定物品數量" eventEditorNoNames: "未設置名稱" -eventEditorMustSetNames: "你必須先設定物品名稱 !" -eventEditorInvalidName: "並非有效的物品名稱 !" +eventEditorMustSetNames: "你必須先設定物品名稱!" +eventEditorInvalidName: "並非有效的物品名稱!" eventEditorStorm: "Action Storm" eventEditorSetWorld: "設定世界" eventEditorSetDuration: "設定持續時間" eventEditorNoWorld: "(未設定世界)" -eventEditorSetWorldFirst: "你必須先設定一個世界 !" -eventEditorInvalidWorld: "並非有效的世界名稱 !" +eventEditorSetWorldFirst: "你必須先設定一個世界!" +eventEditorInvalidWorld: "並非有效的世界名稱!" eventEditorMustSetStormDuration: "You must set a storm duration!" eventEditorStormCleared: "Storm data cleared." eventEditorEnterStormWorld: "Enter a world name for the storm to occur in, " @@ -358,11 +358,11 @@ eventEditorMobSpawns: "Action Mob Spawns" eventEditorAddMobTypes: "添加怪物" eventEditorMustSetMobTypesFirst: "You must set the mob type first!" eventEditorSetMobAmounts: "設定怪物數量" -eventEditorMustSetMobAmountsFirst: "你必須先設定怪物數量 !" +eventEditorMustSetMobAmountsFirst: "你必須先設定怪物數量!" eventEditorAddSpawnLocation: "Set spawn location" eventEditorMobSpawnsCleared: "Mob spawns cleared." eventEditorMustSetMobLocationFirst: "You must set a spawn-location first!" -eventEditorInvalidMob: "並非有效的怪物名稱 !" +eventEditorInvalidMob: "並非有效的怪物名稱!" eventEditorSetMobName: "Set custom name for mob" eventEditorSetMobType: "設定怪物類型" eventEditorSetMobItemInHand: "Set item in hand" @@ -385,7 +385,7 @@ eventEditorMustSetPotionDurationsFirst: "You must set potion effect durations fi eventEditorMustSetPotionTypesAndDurationsFirst: "You must set potion effect types and durations first!" eventEditorSetPotionMagnitudes: "Set potion effect magnitudes" eventEditorPotionsCleared: "已清除藥水效果。" -eventEditorInvalidPotionType: "並非有效的藥水效果 !" +eventEditorInvalidPotionType: "並非有效的藥水效果!" eventEditorLightningPrompt: "Right-click on a block to spawn a lightning strike at, , , " eventEditorExplosionPrompt: "Right-click on a block to spawn an explosion at, , , " eventEditorSelectBlockFirst: "You must select a block first." @@ -435,13 +435,13 @@ reqNoItemsSet: "No items set" reqNoValuesSet: "No values set" reqHeroesPrimaryDisplay: "Primary Class:" reqHeroesSecondaryDisplay: "Secondary Class:" -reqNotAQuestName: " 並非任務名稱 !" +reqNotAQuestName: " 並非任務名稱!" reqItemCleared: "Item requirements cleared." reqTrueFalseError: ' is not a true or false value!%br%Example: true false true true' -reqCustomAlreadyAdded: "這個自訂條件已被添加 !" +reqCustomAlreadyAdded: "這個自訂條件已被添加!" reqCustomNotFound: "Custom requirement module not found." reqCustomCleared: "已清除自訂條件。" -reqMcMMOError: " 並非有效的 mcMMO 技能名稱 !" +reqMcMMOError: " 並非有效的 mcMMO 技能名稱!" reqMcMMOCleared: "mcMMO Classic skill requirements cleared." reqMcMMOAmountsCleared: "mcMMO Classic skill amount requirements cleared." reqHeroesNotPrimary: "The class is not primary!" @@ -550,11 +550,11 @@ questCompleteTitle: '**QUEST COMPLETE: **' questRewardsTitle: "獎勵 :" questFailed: "*任務失敗*" questMaxAllowed: "你最多只能擁有個任務。" -questAlreadyOn: "你已經接下這個任務了!" +questAlreadyOn: "你已經接下這個任務了!" questTooEarly: "你不能在