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New translations strings.yml (Danish)
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@ -316,8 +316,8 @@ eventEditorThunderTitle: "- Event Torden -"
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eventEditorMobSpawnsTitle: "- Event Mob Spawns -"
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eventEditorMobsTitle: "- Mobs -"
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eventEditorAddMobTypesTitle: "- Tilføj Mob -"
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eventEditorPotionEffectsTitle: "- Action Potion Effects -"
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eventEditorPotionTypesTitle: "- Action Potion Types -"
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eventEditorPotionEffectsTitle: "- Action Potion Effekter -"
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eventEditorPotionTypesTitle: "- Action Potion Typer -"
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eventEditorWorldsTitle: "- Verdener -"
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eventEditorSetName: "Sæt navnet"
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eventEditorPlayer: "Spiller"
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@ -332,25 +332,25 @@ eventEditorSetLightning: "Sæt områderne til lynnedslagen"
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eventEditorSetEffects: "Sæt effekter"
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eventEditorSetStorm: "Sæt storm"
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eventEditorSetThunder: "Sæt torden"
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eventEditorSetMobSpawns: "Set mob spawns"
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eventEditorSetPotionEffects: "Apply potion effects"
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eventEditorSetHunger: "Set hunger level"
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eventEditorSetSaturation: "Set saturation level"
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eventEditorSetMobSpawns: "Indtil mob spawns"
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eventEditorSetPotionEffects: "Tilføj potion effekter"
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eventEditorSetHunger: "Sæt hunger niveau"
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eventEditorSetSaturation: "Sæt saturation niveau"
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eventEditorSetHealth: "Sæt liv niveau"
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eventEditorEnterTimerSeconds: "Set amount of time before quest fails (in seconds)"
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eventEditorSetTimer: "Set time to fail quest"
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eventEditorCancelTimer: "Cancel the quest timer"
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eventEditorEnterTimerSeconds: "Sæt tiden før en quest fejler (I sekunder)"
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eventEditorSetTimer: "Sæt tid til fejle quest"
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eventEditorCancelTimer: "Afbryd quest timern"
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eventEditorSetTeleport: "Teleportere til lokation"
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eventEditorSetCommands: "Udfør kommandoer"
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eventEditorItems: "Action Items"
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eventEditorItems: "Action items"
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eventEditorSetItems: "Giv elementer"
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eventEditorItemsCleared: "Action items cleared."
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eventEditorAddItem: "Tilføj element"
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eventEditorSetItemNames: "Sæt item navne"
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eventEditorSetItemAmounts: "Set item amounts"
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eventEditorSetItemAmounts: "Sæt item mængder"
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eventEditorNoNames: "Intet navn sat"
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eventEditorMustSetNames: "You must set item names first!"
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eventEditorInvalidName: "is not a valid item name!"
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eventEditorMustSetNames: "Du skal først indstille blok navne!"
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eventEditorInvalidName: "er ikke et gyldigt elementnavn!"
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eventEditorStorm: "Action Storm"
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eventEditorSetWorld: "Sæt verden"
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eventEditorSetDuration: "Angiv varighed"
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@ -359,30 +359,30 @@ eventEditorSetWorldFirst: "Du skal angive en verden først!"
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eventEditorInvalidWorld: "er ikke et gyldigt verden navn!"
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eventEditorMustSetStormDuration: "Du skal angive en storm varighed!"
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eventEditorStormCleared: "Storm data ryddet."
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eventEditorEnterStormWorld: "Enter a world name for the storm to occur in, <cancel>"
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eventEditorEnterStormWorld: "Beskriv en verden for stormen til at starte I, <cancel>"
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eventEditorEnterDuration: "Skriv varigheden (i sekunder)"
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eventEditorThunder: "Action Thunder"
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eventEditorMustSetThunderDuration: "You must set a thunder duration!"
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eventEditorThunderCleared: "Thunder data cleared."
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eventEditorEnterThunderWorld: "Enter a world name for the thunder to occur in, <cancel>"
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eventEditorEffects: "Action Sound Effects"
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eventEditorThunder: "Action Tordenvejr"
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eventEditorMustSetThunderDuration: "Du skal angive en storm varighed!"
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eventEditorThunderCleared: "Tordenvejr data cleared."
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eventEditorEnterThunderWorld: "Beskriv en verden for stormen til at starte I, <cancel>"
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eventEditorEffects: "Action Lyde Effekter"
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eventEditorAddEffect: "Tilføj effekt"
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eventEditorAddEffectLocation: "Add sound effect location"
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eventEditorNoEffects: "No sound effects set"
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eventEditorMustAddEffects: "You must add sound effects first!"
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eventEditorInvalidEffect: "is not a valid sound effect name!"
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eventEditorEffectsCleared: "Action sound effects cleared."
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eventEditorEffectLocationPrompt: "Right-click on a block to play a sound effect at, <add>, <cancel>"
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eventEditorAddEffectLocation: "Tilføj lyd effekt lokation"
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eventEditorNoEffects: "Ingen lyd effekter sat"
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eventEditorMustAddEffects: "Du skal tilføje lyd effekter først!"
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eventEditorInvalidEffect: "er ikke et gyldigt begivenheds navn!"
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eventEditorEffectsCleared: "Action lyd effekt cleared."
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eventEditorEffectLocationPrompt: "Højreklik på en blok for at vælge den, <add>, <cancel>"
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eventEditorMobSpawns: "Action Mob Spawns"
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eventEditorAddMobTypes: "Vælg mob"
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eventEditorMustSetMobTypesFirst: "You must set the mob type first!"
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eventEditorSetMobAmounts: "Set mob amount"
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eventEditorMustSetMobAmountsFirst: "You must set mob amount first!"
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eventEditorMustSetMobTypesFirst: "Du skal sætte mobtypen først!"
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eventEditorSetMobAmounts: "Sæt antal af mobs"
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eventEditorMustSetMobAmountsFirst: "Du skal sæt mob mængden først!"
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eventEditorAddSpawnLocation: "Angiv spawn placering"
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eventEditorMobSpawnsCleared: "Mob spawns cleared."
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eventEditorMustSetMobLocationFirst: "You must set a spawn-location first!"
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eventEditorInvalidMob: "is not a valid mob name!"
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eventEditorSetMobName: "Set custom name for mob"
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eventEditorMustSetMobLocationFirst: "Du skal indstille placeringer først!"
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eventEditorInvalidMob: "er ikke en gyldig mobnavn!"
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eventEditorSetMobName: "Sæt et custom navn for et mob"
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eventEditorSetMobType: "Sæt mobtyper"
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eventEditorSetMobItemInHand: "Sæt element i hånden"
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eventEditorSetMobItemInHandDrop: "Sæt drop chance for tingen i spillerens hånd"
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@ -394,9 +394,9 @@ eventEditorSetMobChestPlate: "Sæt brystplade"
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eventEditorSetMobChestPlateDrop: "Sæt drop chance for at brystplade"
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eventEditorSetMobHelmet: "Sæt hjelm"
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eventEditorSetMobHelmetDrop: "Sæt drop chance for hjelm"
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eventEditorSetMobSpawnAmount: "Set the amount of mobs to spawn"
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eventEditorSetMobSpawnAmount: "Sæt mængden af mobs til spawn"
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eventEditorSetDropChance: "Indstille drop chancen"
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eventEditorPotionEffects: "Action Potion Effects"
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eventEditorPotionEffects: "Action Potion Effekter"
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eventEditorSetPotionEffectTypes: "Set potion effect types"
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eventEditorMustSetPotionTypesFirst: "You must set potion effect types first!"
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eventEditorSetPotionDurations: "Set potion effect durations"
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