Merge pull request #237 from FlyingPikachu/l10n_master

New Crowdin translations, completed German
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FlyingPikachu 2018-01-17 18:42:47 -05:00 committed by GitHub
commit e85f67ed0c
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34 changed files with 1382 additions and 1178 deletions

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@ -152,8 +152,11 @@ stageEditorFinishEvent: "Finish Event"
stageEditorFinishEventCleared: "Finish Event cleared." stageEditorFinishEventCleared: "Finish Event cleared."
stageEditorChatEvents: "Chat Events" stageEditorChatEvents: "Chat Events"
stageEditorChatTrigger: "Chat Trigger" stageEditorChatTrigger: "Chat Trigger"
stageEditorTriggeredBy: "Triggered by"
stageEditorChatEventsCleared: "Chat Events cleared." stageEditorChatEventsCleared: "Chat Events cleared."
stageEditorCommandEvents: "Command Events"
stageEditorCommandTrigger: "Command Trigger"
stageEditorCommandEventsCleared: "Command Events cleared."
stageEditorTriggeredBy: "Triggered by"
stageEditorDeathEvent: "Death Event" stageEditorDeathEvent: "Death Event"
stageEditorDeathEventCleared: "Death Event cleared." stageEditorDeathEventCleared: "Death Event cleared."
stageEditorDisconnectEvent: "Disconnect Event" stageEditorDisconnectEvent: "Disconnect Event"
@ -229,6 +232,9 @@ stageEditorEventsPrompt: "Enter an event name, or enter 'clear' to clear the eve
stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return" stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return"
stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for" stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for"
stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return." stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorCommandEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all command events, or 'cancel' to return"
stageEditorCommandEventsTriggerPromptA: "Enter a command trigger for"
stageEditorCommandEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return" stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return"
stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return" stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return"
stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return" stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return"

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@ -152,8 +152,11 @@ stageEditorFinishEvent: "Finish Event"
stageEditorFinishEventCleared: "Finish Event cleared." stageEditorFinishEventCleared: "Finish Event cleared."
stageEditorChatEvents: "Chat Events" stageEditorChatEvents: "Chat Events"
stageEditorChatTrigger: "Chat Trigger" stageEditorChatTrigger: "Chat Trigger"
stageEditorTriggeredBy: "Triggered by"
stageEditorChatEventsCleared: "Chat Events cleared." stageEditorChatEventsCleared: "Chat Events cleared."
stageEditorCommandEvents: "Command Events"
stageEditorCommandTrigger: "Command Trigger"
stageEditorCommandEventsCleared: "Command Events cleared."
stageEditorTriggeredBy: "Triggered by"
stageEditorDeathEvent: "Death Event" stageEditorDeathEvent: "Death Event"
stageEditorDeathEventCleared: "Death Event cleared." stageEditorDeathEventCleared: "Death Event cleared."
stageEditorDisconnectEvent: "Disconnect Event" stageEditorDisconnectEvent: "Disconnect Event"
@ -229,6 +232,9 @@ stageEditorEventsPrompt: "Enter an event name, or enter 'clear' to clear the eve
stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return" stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return"
stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for" stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for"
stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return." stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorCommandEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all command events, or 'cancel' to return"
stageEditorCommandEventsTriggerPromptA: "Enter a command trigger for"
stageEditorCommandEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return" stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return"
stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return" stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return"
stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return" stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return"

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@ -152,8 +152,11 @@ stageEditorFinishEvent: "Finish Event"
stageEditorFinishEventCleared: "Finish Event cleared." stageEditorFinishEventCleared: "Finish Event cleared."
stageEditorChatEvents: "Chat Events" stageEditorChatEvents: "Chat Events"
stageEditorChatTrigger: "Chat Trigger" stageEditorChatTrigger: "Chat Trigger"
stageEditorTriggeredBy: "Triggered by"
stageEditorChatEventsCleared: "Chat Events cleared." stageEditorChatEventsCleared: "Chat Events cleared."
stageEditorCommandEvents: "Command Events"
stageEditorCommandTrigger: "Command Trigger"
stageEditorCommandEventsCleared: "Command Events cleared."
stageEditorTriggeredBy: "Triggered by"
stageEditorDeathEvent: "Death Event" stageEditorDeathEvent: "Death Event"
stageEditorDeathEventCleared: "Death Event cleared." stageEditorDeathEventCleared: "Death Event cleared."
stageEditorDisconnectEvent: "Disconnect Event" stageEditorDisconnectEvent: "Disconnect Event"
@ -229,6 +232,9 @@ stageEditorEventsPrompt: "Enter an event name, or enter 'clear' to clear the eve
stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return" stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return"
stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for" stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for"
stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return." stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorCommandEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all command events, or 'cancel' to return"
stageEditorCommandEventsTriggerPromptA: "Enter a command trigger for"
stageEditorCommandEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return" stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return"
stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return" stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return"
stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return" stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return"

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@ -151,9 +151,12 @@ stageEditorStartEventCleared: "Začátek Event vyčištěn."
stageEditorFinishEvent: "Dokončit Event" stageEditorFinishEvent: "Dokončit Event"
stageEditorFinishEventCleared: "Dokončení Event vyčištěno." stageEditorFinishEventCleared: "Dokončení Event vyčištěno."
stageEditorChatEvents: "Chat Eventů" stageEditorChatEvents: "Chat Eventů"
stageEditorChatTrigger: "Chat spoušť" stageEditorChatTrigger: "Chat Spoušť"
stageEditorTriggeredBy: "Spuštěno"
stageEditorChatEventsCleared: "Chat Eventů vyčištěn." stageEditorChatEventsCleared: "Chat Eventů vyčištěn."
stageEditorCommandEvents: "Příkaz Eventů"
stageEditorCommandTrigger: "Příkaz Spoušť"
stageEditorCommandEventsCleared: "Příkaz Eventů vyčištěn."
stageEditorTriggeredBy: "Spuštěno"
stageEditorDeathEvent: "Zánik Event" stageEditorDeathEvent: "Zánik Event"
stageEditorDeathEventCleared: "Zánik Event vyčištěn." stageEditorDeathEventCleared: "Zánik Event vyčištěn."
stageEditorDisconnectEvent: "Odpojení Eventu" stageEditorDisconnectEvent: "Odpojení Eventu"
@ -229,6 +232,9 @@ stageEditorEventsPrompt: "Zadej název eventu, nebo zadej 'clear' pro vyčiště
stageEditorChatEventsPrompt: "Napiš jméno úkolu, který chceš přidat, nebo napiš 'clear' pro vymazání všech úkolových chatů, nebo 'cancel' pro vrácení" stageEditorChatEventsPrompt: "Napiš jméno úkolu, který chceš přidat, nebo napiš 'clear' pro vymazání všech úkolových chatů, nebo 'cancel' pro vrácení"
stageEditorChatEventsTriggerPromptA: "Napište spoušt chatu pro" stageEditorChatEventsTriggerPromptA: "Napište spoušt chatu pro"
stageEditorChatEventsTriggerPromptB: "nebo napište 'cancel' pro vrácení." stageEditorChatEventsTriggerPromptB: "nebo napište 'cancel' pro vrácení."
stageEditorCommandEventsPrompt: "Napiš jméno úkolu, který chceš přidat, nebo napiš 'clear' pro vymazání všech úkolových příkaz, nebo 'cancel' pro vrácení"
stageEditorCommandEventsTriggerPromptA: "Napište spoušt příkaz pro"
stageEditorCommandEventsTriggerPromptB: "nebo napište 'cancel' pro vrácení."
stageEditorDelayPrompt: "Napište čas (in seconds), nebo napište 'clear' Pro vyčištění prodlevy, nebo 'cancel' pro vrácení" stageEditorDelayPrompt: "Napište čas (in seconds), nebo napište 'clear' Pro vyčištění prodlevy, nebo 'cancel' pro vrácení"
stageEditorDelayMessagePrompt: "Napište zprávu o zpoždění, nebo napište 'clear' pro vymazání zprávy, nebo 'cancel' pro vrácení" stageEditorDelayMessagePrompt: "Napište zprávu o zpoždění, nebo napište 'clear' pro vymazání zprávy, nebo 'cancel' pro vrácení"
stageEditorScriptPrompt: "Napiš jméno skriptu, nebo napiš 'clear' pro vymazání skriptu, nebo 'cancel' pro vrácení" stageEditorScriptPrompt: "Napiš jméno skriptu, nebo napiš 'clear' pro vymazání skriptu, nebo 'cancel' pro vrácení"

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@ -152,8 +152,11 @@ stageEditorFinishEvent: "Udfør begivenhed"
stageEditorFinishEventCleared: "Slut begivenheden fjernet." stageEditorFinishEventCleared: "Slut begivenheden fjernet."
stageEditorChatEvents: "Chat begivenheder" stageEditorChatEvents: "Chat begivenheder"
stageEditorChatTrigger: "Chat Udløser" stageEditorChatTrigger: "Chat Udløser"
stageEditorTriggeredBy: "Udløst af"
stageEditorChatEventsCleared: "Chat begivenheder fjernet." stageEditorChatEventsCleared: "Chat begivenheder fjernet."
stageEditorCommandEvents: "Command Events"
stageEditorCommandTrigger: "Command Trigger"
stageEditorCommandEventsCleared: "Command Events cleared."
stageEditorTriggeredBy: "Udløst af"
stageEditorDeathEvent: "Døds begivenhed" stageEditorDeathEvent: "Døds begivenhed"
stageEditorDeathEventCleared: "Døds begivenhed fjernet." stageEditorDeathEventCleared: "Døds begivenhed fjernet."
stageEditorDisconnectEvent: "Gik ud begivenhed" stageEditorDisconnectEvent: "Gik ud begivenhed"
@ -218,18 +221,21 @@ stageEditorMobsPrompt: "Angiv mob navnet, adskil dem med et mellemrum, eller skr
stageEditorMobAmountsPrompt: "Angiv mob antal, adskil dem med et mellemrum, eller skriv 'cancel' for at vende tilbage" stageEditorMobAmountsPrompt: "Angiv mob antal, adskil dem med et mellemrum, eller skriv 'cancel' for at vende tilbage"
stageEditorMobLocationPrompt: "Højreklik på en blok for at vælge den, skriv så 'add' for at tilføje den til en drabs placering, eller skriv 'cancel' for at vende tilbage" stageEditorMobLocationPrompt: "Højreklik på en blok for at vælge den, skriv så 'add' for at tilføje den til en drabs placering, eller skriv 'cancel' for at vende tilbage"
stageEditorMobLocationRadiiPrompt: "Skriv antal dræbs (i tal), adskil hver enkelt med et mellem, eller skriv 'cancel' for at vende tilbage" stageEditorMobLocationRadiiPrompt: "Skriv antal dræbs (i tal), adskil hver enkelt med et mellem, eller skriv 'cancel' for at vende tilbage"
stageEditorMobLocationNamesPrompt: "Enter location names separating each one by a comma, or enter 'cancel' to return" stageEditorMobLocationNamesPrompt: "Skriv sted navne, adskil hver dem med et komma, eller skriv 'cancel' for at vende tilbage"
stageEditorReachLocationPrompt: "Right-click on a block to select it, then enter 'add' to add it to the reach location list, or enter 'cancel' to return" stageEditorReachLocationPrompt: "Højre-klik på en blok for at vælge den, skriv derefter 'add' for at tilføje den til nå til listen, eller skriv 'cancel' for at vende tilbage"
stageEditorReachLocationRadiiPrompt: "Enter reach location radii (number of blocks) separating each one by a space, or enter 'cancel' to return" stageEditorReachLocationRadiiPrompt: "Skriv, gå til sted radius (nummer i bloks), adskil hver ene med et mellemrum, eller skriv 'cancel' for at vende tilbage"
stageEditorReachLocationNamesPrompt: "Enter location names separating each one by a comma, or enter 'cancel' to return" stageEditorReachLocationNamesPrompt: "Skriv sted navne, adskil dem med et komma, eller skriv 'cancel' for at vende tilbage"
stageEditorTameAmountsPrompt: "Enter tame amounts separating each one by a space, or enter 'cancel' to return" stageEditorTameAmountsPrompt: "Enter tame amounts separating each one by a space, or enter 'cancel' to return"
stageEditorShearColorsPrompt: "Enter sheep colors separating each one by a space, or enter 'cancel' to return" stageEditorShearColorsPrompt: "Enter sheep colors separating each one by a space, or enter 'cancel' to return"
stageEditorShearAmountsPrompt: "Enter shear amounts separating each one by a space, or enter 'cancel' to return" stageEditorShearAmountsPrompt: "Enter shear amounts separating each one by a space, or enter 'cancel' to return"
stageEditorEventsPrompt: "Enter an event name, or enter 'clear' to clear the event, or 'cancel' to return" stageEditorEventsPrompt: "Enter an event name, or enter 'clear' to clear the event, or 'cancel' to return"
stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return" stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return"
stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for" stageEditorChatEventsTriggerPromptA: "Angiv noget som skal skrives i snakke"
stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return." stageEditorChatEventsTriggerPromptB: "eller skriv 'cancel' for at vende tilbage."
stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return" stageEditorCommandEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all command events, or 'cancel' to return"
stageEditorCommandEventsTriggerPromptA: "Enter a command trigger for"
stageEditorCommandEventsTriggerPromptB: "eller skriv 'cancel' for at vende tilbage."
stageEditorDelayPrompt: "Skriv tiden (i sekunder), eller skriv 'clear' for at fjerne forsinkelsen, eller skriv 'cancel' for at vende tilbage"
stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return" stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return"
stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return" stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return"
stageEditorStartMessagePrompt: "Enter start message, or enter 'clear' to clear the message, or 'cancel' to return" stageEditorStartMessagePrompt: "Enter start message, or enter 'clear' to clear the message, or 'cancel' to return"
@ -242,32 +248,32 @@ stageEditorPasswordPhraseHint2: "If you want multiple password phrases, separate
stageEditorObjectiveOverridePrompt: "Enter objective display override, or 'clear' to clear the override, or 'cancel' to return." stageEditorObjectiveOverridePrompt: "Enter objective display override, or 'clear' to clear the override, or 'cancel' to return."
stageEditorObjectiveOverrideHint: "(The objective display override will show up as the players current objective)" stageEditorObjectiveOverrideHint: "(The objective display override will show up as the players current objective)"
stageEditorObjectiveOverrideCleared: "Objective display override cleared." stageEditorObjectiveOverrideCleared: "Objective display override cleared."
stageEditorDeliveryAddItem: "Add item" stageEditorDeliveryAddItem: "Tilføj element"
stageEditorDeliveryNPCs: "Set NPC IDs" stageEditorDeliveryNPCs: "Sæt NPC-ID'er"
stageEditorDeliveryMessages: "Set delivery messages" stageEditorDeliveryMessages: "Angiv leverings meddelelser"
stageEditorContainsDuplicates: "List contains duplicates!" stageEditorContainsDuplicates: "List contains duplicates!"
stageEditorInvalidBlockName: "is not a valid block name!" stageEditorInvalidBlockName: "er ikke en gyldig Bloknavn!"
stageEditorInvalidEnchantment: "is not a valid enchantment name!" stageEditorInvalidEnchantment: "er ikke et gyldigt fortryllelses navn!"
stageEditorInvalidNPC: "is not a valid NPC ID!" stageEditorInvalidNPC: "er ikke et gyldigt NPC ID!"
stageEditorInvalidMob: "is not a valid mob name!" stageEditorInvalidMob: "is not a valid mob name!"
stageEditorInvalidItemName: "is not a valid item name!" stageEditorInvalidItemName: "is not a valid item name!"
stageEditorInvalidNumber: "is not a number!" stageEditorInvalidNumber: "er ikke et tal!"
stageEditorInvalidDye: "is not a valid dye color!" stageEditorInvalidDye: "er ikke et gyldigt farvestof!"
stageEditorInvalidEvent: "is not a valid event name!" stageEditorInvalidEvent: "er ikke et gyldigt begivenheds navn!"
stageEditorDuplicateEvent: "Event is already in the list!" stageEditorDuplicateEvent: "Begivenheden er allerede på listen!"
stageEditorInvalidDelay: "Delay must be at least one second!" stageEditorInvalidDelay: "Forsinkelsen skal være mindst ét sekund!"
stageEditorInvalidScript: "Denizen script not found!" stageEditorInvalidScript: "Denizen scriptet ikke fundet!"
stageEditorNoCitizens: "Citizens is not installed!" stageEditorNoCitizens: "Citizens er ikke installeret!"
stageEditorNoDenizen: "Denizen is not installed!" stageEditorNoDenizen: "Denizen er ikke installeret!"
stageEditorPositiveAmount: "You must enter a positive number!" stageEditorPositiveAmount: "Du skal angive et positivt tal!"
stageEditorNoNumber: "Input was not a number!" stageEditorNoNumber: "Det skal være et tal!"
stageEditorNotGreaterThanZero: "is not greater than 0!" stageEditorNotGreaterThanZero: "er ikke større end 0!"
stageEditorNotListofNumbers: "Invalid entry, input was not a list of numbers!" stageEditorNotListofNumbers: "Ugyldig. Input'et var ikke en liste af numre!"
stageEditorNoDelaySet: "You must set a delay first!" stageEditorNoDelaySet: "Du skal Først indstille en forsinkelse!"
stageEditorNoBlockNames: "You must set block names first!" stageEditorNoBlockNames: "Du skal først indstille blok navne!"
stageEditorNoEnchantments: "You must set enchantments first!" stageEditorNoEnchantments: "Du skal først indstille enchantments!"
stageEditorNoItems: "You must add items first!" stageEditorNoItems: "Du skal først tilføje elementer!"
stageEditorNoDeliveryMessage: "You must set at least one delivery message!" stageEditorNoDeliveryMessage: "Du skal angive mindst én leverings besked!"
stageEditorNoNPCs: "You must set NPC IDs first!" stageEditorNoNPCs: "You must set NPC IDs first!"
stageEditorNoMobTypes: "You must set mob types first!" stageEditorNoMobTypes: "You must set mob types first!"
stageEditorNoKillLocations: "You must set kill locations first!" stageEditorNoKillLocations: "You must set kill locations first!"
@ -294,8 +300,8 @@ stageEditorListContainsDuplicates: " List contains duplicates!"
stageEditorDelayCleared: "Delay cleared." stageEditorDelayCleared: "Delay cleared."
stageEditorDelayMessageCleared: "Delay message cleared." stageEditorDelayMessageCleared: "Delay message cleared."
stageEditorDenizenCleared: "Denizen script cleared." stageEditorDenizenCleared: "Denizen script cleared."
stageEditorBreakBlocksCleared: "Break blocks objective cleared." stageEditorBreakBlocksCleared: "Blok ødelæggelses mål ryddet."
stageEditorDamageBlocksCleared: "Damage blocks objective cleared." stageEditorDamageBlocksCleared: "Skade blokke mål ryddet."
stageEditorPlaceBlocksCleared: "Place blocks objective cleared." stageEditorPlaceBlocksCleared: "Place blocks objective cleared."
stageEditorUseBlocksCleared: "Use blocks objective cleared." stageEditorUseBlocksCleared: "Use blocks objective cleared."
stageEditorCutBlocksCleared: "Cut blocks objective cleared." stageEditorCutBlocksCleared: "Cut blocks objective cleared."
@ -308,29 +314,29 @@ stageEditorTameCleared: "Tame Mobs objective cleared."
stageEditorShearCleared: "Shear Sheep objective cleared." stageEditorShearCleared: "Shear Sheep objective cleared."
stageEditorStartMessageCleared: "Start message cleared." stageEditorStartMessageCleared: "Start message cleared."
stageEditorCompleteMessageCleared: "Complete message cleared." stageEditorCompleteMessageCleared: "Complete message cleared."
stageEditorConfirmStageDelete: "Are you sure you want to delete this stage?" stageEditorConfirmStageDelete: "Er du sikker på, at du vil slette denne fase?"
stageEditorConfirmStageNote: "Any Stages after will be shifted back one spot" stageEditorConfirmStageNote: "Eventuelle faser efter vil blive flyttet et step tilbage"
stageEditorDeleteSucces: "Stage deleted successfully." stageEditorDeleteSucces: "Fase slettet."
stageEditorEnchantments: "Enchantments" stageEditorEnchantments: "Enchantments"
stageEditorNPCNote: 'Note: You may specify the name of the NPC with <npc>' stageEditorNPCNote: 'Bemærk: Du kan angive navnet på NPC med <npc>'
stageEditorOptional: "Optional" stageEditorOptional: "Valgfrit"
stageEditorColors: "Sheep Colors" stageEditorColors: "Får farver"
allListsNotSameSize: "All of your lists are not the same size!" allListsNotSameSize: "Alle dine lister er ikke den samme størrelse!"
eventEditorCreate: "Opret en begivenhed" eventEditorCreate: "Opret en begivenhed"
eventEditorEdit: "Rediger en begivenhed" eventEditorEdit: "Rediger en begivenhed"
eventEditorDelete: "Fjern en begivenhed" eventEditorDelete: "Fjern en begivenhed"
eventEditorCreatePermisssions: "You do not have permission to create new Events." eventEditorCreatePermisssions: "Du har ikke tilladelse til at oprette nye begivenheder."
eventEditorEditPermisssions: "You do not have permission to edit Events." eventEditorEditPermisssions: "Du har ikke tilladelse til at redigere begivenhederne."
eventEditorDeletePermisssions: "You do not have permission to delete Events." eventEditorDeletePermisssions: "Du har ikke tilladelse til at slette begivenhederne."
eventEditorNoneToEdit: "No Events currently exist to be edited!" eventEditorNoneToEdit: "Ingen begivenheder findes!"
eventEditorNoneToDelete: "No Events currently exist to be deleted!" eventEditorNoneToDelete: "Ingen begivenheder kan fjernes!"
eventEditorNotFound: "Begivenheden blev ikke fundet!" eventEditorNotFound: "Begivenheden blev ikke fundet!"
eventEditorExists: "Begivenheden findes allerede!" eventEditorExists: "Begivenheden findes allerede!"
eventEditorSomeone: "Someone is already creating or editing an Event with that name!" eventEditorSomeone: "Nogen opretter/rediger en Begivenhed med dette navn!"
eventEditorAlpha: "Name must be alphanumeric!" eventEditorAlpha: "Navnet skal være alfanumeriske!"
eventEditorErrorReadingFile: "Error reading Events file." eventEditorErrorReadingFile: "Fejl ved læsning af begivenheds fil."
eventEditorErrorSaving: "An error occurred while saving." eventEditorErrorSaving: "Der opstod en fejl under gemning."
eventEditorDeleted: "Event deleted, Quests and Events reloaded." eventEditorDeleted: "Begivenhed slettet, Quests og begivenheder er blevet genindlæst."
eventEditorSaved: "Event saved, Quests and Events reloaded." eventEditorSaved: "Event saved, Quests and Events reloaded."
eventEditorEnterEventName: "Enter an Event name, or 'cancel' to return." eventEditorEnterEventName: "Enter an Event name, or 'cancel' to return."
eventEditorDeletePrompt: "Are you sure you want to delete the Event" eventEditorDeletePrompt: "Are you sure you want to delete the Event"
@ -343,12 +349,12 @@ eventEditorMustModifyQuests: "You must modify these Quests first!"
eventEditorListSizeMismatch: "The lists are not the same size!" eventEditorListSizeMismatch: "The lists are not the same size!"
eventEditorListDuplicates: "List contains duplicates!" eventEditorListDuplicates: "List contains duplicates!"
eventEditorNotANumberList: "Input was not a list of numbers!" eventEditorNotANumberList: "Input was not a list of numbers!"
eventEditorInvalidEntry: "Invalid entry" eventEditorInvalidEntry: "Ugyldig post"
eventEditorSetName: "Set name" eventEditorSetName: "Sæt navnet"
eventEditorSetMessage: "Set message" eventEditorSetMessage: "Sæt besked"
eventEditorClearInv: "Clear player inventory" eventEditorClearInv: "Fjern spillerens inventar"
eventEditorFailQuest: "Fail the quest" eventEditorFailQuest: "Mislyk mission"
eventEditorSetExplosions: "Set explosion locations" eventEditorSetExplosions: "Sæt eksplosions steder"
eventEditorSetLightning: "Set lightning strike locations" eventEditorSetLightning: "Set lightning strike locations"
eventEditorSetEffects: "Set effects" eventEditorSetEffects: "Set effects"
eventEditorSetStorm: "Set storm" eventEditorSetStorm: "Set storm"
@ -375,17 +381,17 @@ eventEditorInvalidName: "is not a valid item name!"
eventEditorNotGreaterThanZero: "is not greater than 0!" eventEditorNotGreaterThanZero: "is not greater than 0!"
eventEditorNotANumber: "is not a number!" eventEditorNotANumber: "is not a number!"
eventEditorStorm: "Event Storm" eventEditorStorm: "Event Storm"
eventEditorSetWorld: "Set world" eventEditorSetWorld: "Sæt verden"
eventEditorSetDuration: "Set duration" eventEditorSetDuration: "Angiv varighed"
eventEditorNoWorld: "(No world set)" eventEditorNoWorld: "(Ingen verden sæt)"
eventEditorSetWorldFirst: "You must set a world first!" eventEditorSetWorldFirst: "Du skal angive en verden først!"
eventEditorInvalidWorld: "is not a valid world name!" eventEditorInvalidWorld: "er ikke et gyldigt verden navn!"
eventEditorMustSetStormDuration: "You must set a storm duration!" eventEditorMustSetStormDuration: "Du skal angive en storm varighed!"
eventEditorStormCleared: "Storm data cleared." eventEditorStormCleared: "Storm data ryddet."
eventEditorEnterStormWorld: "Enter a world name for the storm to occur in, or enter 'cancel' to return" eventEditorEnterStormWorld: "Enter a world name for the storm to occur in, or enter 'cancel' to return"
eventEditorEnterDuration: "Enter duration (in seconds)" eventEditorEnterDuration: "Skriv varigheden (i sekunder)"
eventEditorAtLeastOneSecond: "Amount must be at least 1 second!" eventEditorAtLeastOneSecond: "Forsinkelsen skal være mindst ét sekund!"
eventEditorNotGreaterThanOneSecond: "is not greater than 1 second!" eventEditorNotGreaterThanOneSecond: "er ikke større end 1 sekund!"
eventEditorThunder: "Event Thunder" eventEditorThunder: "Event Thunder"
eventEditorMustSetThunderDuration: "You must set a thunder duration!" eventEditorMustSetThunderDuration: "You must set a thunder duration!"
eventEditorThunderCleared: "Thunder data cleared." eventEditorThunderCleared: "Thunder data cleared."
@ -399,7 +405,7 @@ eventEditorInvalidEffect: "is not a valid effect name!"
eventEditorEffectsCleared: "Event effects cleared." eventEditorEffectsCleared: "Event effects cleared."
eventEditorEffectLocationPrompt: "Right-click on a block to play an effect at, then enter 'add' to add it to the list, or enter 'cancel' to return" eventEditorEffectLocationPrompt: "Right-click on a block to play an effect at, then enter 'add' to add it to the list, or enter 'cancel' to return"
eventEditorMobSpawns: "Event Mob Spawns" eventEditorMobSpawns: "Event Mob Spawns"
eventEditorAddMobTypes: "Add mob" eventEditorAddMobTypes: "Vælg mob"
eventEditorNoTypesSet: "(No type set)" eventEditorNoTypesSet: "(No type set)"
eventEditorMustSetMobTypesFirst: "You must set the mob type first!" eventEditorMustSetMobTypesFirst: "You must set the mob type first!"
eventEditorSetMobAmounts: "Set mob amount" eventEditorSetMobAmounts: "Set mob amount"
@ -412,19 +418,19 @@ eventEditorInvalidMob: "is not a valid mob name!"
eventEditorSetMobName: "Set custom name for mob" eventEditorSetMobName: "Set custom name for mob"
eventEditorSetMobType: "Set mob type" eventEditorSetMobType: "Set mob type"
eventEditorSetMobItemInHand: "Set item in hand" eventEditorSetMobItemInHand: "Set item in hand"
eventEditorSetMobItemInHandDrop: "Set drop chance of item in hand" eventEditorSetMobItemInHandDrop: "Sæt drop chance for tingen i spillerens hånd"
eventEditorSetMobBoots: "Set boots" eventEditorSetMobBoots: "Sæt støvler"
eventEditorSetMobBootsDrop: "Set drop chance of boots" eventEditorSetMobBootsDrop: "Sæt drop chance for støvler"
eventEditorSetMobLeggings: "Set leggings" eventEditorSetMobLeggings: "Sæt leggings"
eventEditorSetMobLeggingsDrop: "Set drop chance of leggings" eventEditorSetMobLeggingsDrop: "Sæt drop chance for leggings"
eventEditorSetMobChestPlate: "Set chest plate" eventEditorSetMobChestPlate: "Sæt brystplade"
eventEditorSetMobChestPlateDrop: "Set drop chance of chest plate" eventEditorSetMobChestPlateDrop: "Sæt drop chance for at brystplade"
eventEditorSetMobHelmet: "Set helmet" eventEditorSetMobHelmet: "Sæt hjelm"
eventEditorSetMobHelmetDrop: "Set drop chance of helmet" eventEditorSetMobHelmetDrop: "Sæt drop chance for hjelm"
eventEditorSetMobSpawnLoc: "Right-click on a block to spawn a mob at, then enter 'add' to the confirm it, or enter 'cancel' to return" eventEditorSetMobSpawnLoc: "Right-click on a block to spawn a mob at, then enter 'add' to the confirm it, or enter 'cancel' to return"
eventEditorSetMobSpawnAmount: "Set the amount of mobs to spawn" eventEditorSetMobSpawnAmount: "Set the amount of mobs to spawn"
eventEditorSetDropChance: "Set the drop chance" eventEditorSetDropChance: "Indstille drop chancen"
eventEditorInvalidDropChance: "Drop chance has to be between 0.0 and 1.0" eventEditorInvalidDropChance: "Værdien skal være mellem 0.0 og 1.0"
eventEditorLightningPrompt: "Right-click on a block to spawn a lightning strike at, then enter 'add' to add it to the list, or enter 'clear' to clear the locations list, or 'cancel' to return" eventEditorLightningPrompt: "Right-click on a block to spawn a lightning strike at, then enter 'add' to add it to the list, or enter 'clear' to clear the locations list, or 'cancel' to return"
eventEditorPotionEffects: "Event Potion Effects" eventEditorPotionEffects: "Event Potion Effects"
eventEditorSetPotionEffectTypes: "Set potion effect types" eventEditorSetPotionEffectTypes: "Set potion effect types"
@ -484,13 +490,13 @@ reqMcMMOAmountsPrompt: "Enter mcMMO skill amounts, separating each one by a spac
reqHeroesPrimaryPrompt: "Enter a Heroes Primary Class name, or enter 'clear' to clear the requirement, or 'cancel' to return." reqHeroesPrimaryPrompt: "Enter a Heroes Primary Class name, or enter 'clear' to clear the requirement, or 'cancel' to return."
reqHeroesSecondaryPrompt: "Enter a Heroes Secondary Class name, or enter 'clear' to clear the requirement, or 'cancel' to return." reqHeroesSecondaryPrompt: "Enter a Heroes Secondary Class name, or enter 'clear' to clear the requirement, or 'cancel' to return."
reqFailMessagePrompt: "Enter fail requirements message, or enter 'cancel' to return." reqFailMessagePrompt: "Enter fail requirements message, or enter 'cancel' to return."
reqAddItem: "Add item" reqAddItem: "Tilføj element"
reqSetRemoveItems: "Set remove items" reqSetRemoveItems: "Set remove items"
reqNoItemsSet: "No items set" reqNoItemsSet: "Ingen elementer valgt"
reqNoValuesSet: "No values set" reqNoValuesSet: "No values set"
reqHeroesPrimaryDisplay: "Primary Class:" reqHeroesPrimaryDisplay: "Primary Class:"
reqHeroesSecondaryDisplay: "Secondary Class:" reqHeroesSecondaryDisplay: "Secondary Class:"
reqGreaterThanZero: "Amount must be greater than 0!" reqGreaterThanZero: "Antallet skal være større end 0!"
reqNotAQuestName: "<quest> is not a Quest name!" reqNotAQuestName: "<quest> is not a Quest name!"
reqItemCleared: "Item requirements cleared." reqItemCleared: "Item requirements cleared."
reqListsNotSameSize: "The items list and remove items list are not the same size!" reqListsNotSameSize: "The items list and remove items list are not the same size!"
@ -538,7 +544,7 @@ rewPhatLootsPrompt: "Enter PhatLoots separating each one by a space, or enter 'c
rewCustomRewardPrompt: "Enter the name of a custom reward to add, or enter 'clear' to clear all custom rewards, or 'cancel' to return." rewCustomRewardPrompt: "Enter the name of a custom reward to add, or enter 'clear' to clear all custom rewards, or 'cancel' to return."
rewItemsCleared: "Item rewards cleared." rewItemsCleared: "Item rewards cleared."
rewNoMcMMOSkills: "No skills set" rewNoMcMMOSkills: "No skills set"
rewNoHeroesClasses: "No classes set" rewNoHeroesClasses: "Ingen klasser valgt"
rewSetMcMMOSkillsFirst: "You must set skills first!" rewSetMcMMOSkillsFirst: "You must set skills first!"
rewMcMMOCleared: "mcMMO rewards cleared." rewMcMMOCleared: "mcMMO rewards cleared."
rewMcMMOListsNotSameSize: "The skills list and skill amounts list are not the same size!" rewMcMMOListsNotSameSize: "The skills list and skill amounts list are not the same size!"
@ -651,21 +657,21 @@ damage: "Damage"
break: "Break" break: "Break"
place: "Place" place: "Place"
use: "Use" use: "Use"
cut: "Cut" cut: "Klip"
catchFish: "Catch Fish" catchFish: "Fang fisk"
enchantItem: "Enchant <item> with <enchantment>" enchantItem: "Enchant <item> with <enchantment>"
kill: "Kill" kill: "Dræb"
killAtLocation: "Kill <mob> at <location>" killAtLocation: "Kill <mob> at <location>"
killPlayer: "Kill a Player" killPlayer: "Kill a Player"
deliver: "Deliver <item> to <npc>" deliver: "Deliver <item> to <npc>"
talkTo: "Talk to <npc>" talkTo: "Snak med <npc>"
tame: "Tame" tame: "Tæm"
shearSheep: "Shear <color> sheep" shearSheep: "Shear <color> sheep"
goTo: "Go to <location>" goTo: "Gå til <location>"
completed: "Completed" completed: "Gennemført"
redoCompleted: "(Completed)" redoCompleted: "(Gennemført)"
consoleError: "This command may only be performed in-game." consoleError: "Denne kommando kan kun bruges in-game."
invalidSelection: "Invalid selection!" invalidSelection: "Ugyldig markering!"
noActiveQuest: "You do not currently have any active Quests." noActiveQuest: "You do not currently have any active Quests."
speakTo: 'Start: Speak to <npc>' speakTo: 'Start: Speak to <npc>'
mustSpeakTo: "You must speak to <npc> to start this Quest." mustSpeakTo: "You must speak to <npc> to start this Quest."
@ -746,21 +752,21 @@ journalAlreadyHave: "You already have your Quest Journal out."
journalNoRoom: "You have no room in your inventory for your Quest Journal!" journalNoRoom: "You have no room in your inventory for your Quest Journal!"
journalNoQuests: "You have no accepted quests!" journalNoQuests: "You have no accepted quests!"
journalDenied: "You cannot do that with your Quest Journal." journalDenied: "You cannot do that with your Quest Journal."
ENCHANTMENT_ARROW_DAMAGE: "Power" ENCHANTMENT_ARROW_DAMAGE: "Kraft"
ENCHANTMENT_ARROW_FIRE: "Flame" ENCHANTMENT_ARROW_FIRE: "Flammer"
ENCHANTMENT_ARROW_INFINITE: "Infinity" ENCHANTMENT_ARROW_INFINITE: "Uendeligt"
ENCHANTMENT_ARROW_KNOCKBACK: "Punch" ENCHANTMENT_ARROW_KNOCKBACK: "Slag"
ENCHANTMENT_BINDING_CURSE: "BindingCurse" ENCHANTMENT_BINDING_CURSE: "BindingCurse"
ENCHANTMENT_DAMAGE_ALL: "Sharpness" ENCHANTMENT_DAMAGE_ALL: "Skarphed"
ENCHANTMENT_DAMAGE_ARTHROPODS: "BaneOfArthropods" ENCHANTMENT_DAMAGE_ARTHROPODS: "BaneOfArthropods"
ENCHANTMENT_DEPTH_STRIDER: "DepthStrider" ENCHANTMENT_DEPTH_STRIDER: "DepthStrider"
ENCHANTMENT_DAMAGE_UNDEAD: "Smite" ENCHANTMENT_DAMAGE_UNDEAD: "Smite"
ENCHANTMENT_DIG_SPEED: "Efficiency" ENCHANTMENT_DIG_SPEED: "Effektivitet"
ENCHANTMENT_DURABILITY: "Unbreaking" ENCHANTMENT_DURABILITY: "Uødelæggelig"
ENCHANTMENT_FIRE_ASPECT: "FireAspect" ENCHANTMENT_FIRE_ASPECT: "FireAspect"
ENCHANTMENT_FROST_WALKER: "FrostWalker" ENCHANTMENT_FROST_WALKER: "FrostWalker"
ENCHANTMENT_KNOCKBACK: "Knockback" ENCHANTMENT_KNOCKBACK: "Tilbageslag"
ENCHANTMENT_LOOT_BONUS_BLOCKS: "Fortune" ENCHANTMENT_LOOT_BONUS_BLOCKS: "Held"
ENCHANTMENT_LOOT_BONUS_MOBS: "Looting" ENCHANTMENT_LOOT_BONUS_MOBS: "Looting"
ENCHANTMENT_LUCK: "LuckOfTheSea" ENCHANTMENT_LUCK: "LuckOfTheSea"
ENCHANTMENT_LURE: "Lure" ENCHANTMENT_LURE: "Lure"
@ -776,52 +782,52 @@ ENCHANTMENT_SWEEPING_EDGE: "SweepingEdge"
ENCHANTMENT_THORNS: "Thorns" ENCHANTMENT_THORNS: "Thorns"
ENCHANTMENT_VANISHING_CURSE: "VanishingCurse" ENCHANTMENT_VANISHING_CURSE: "VanishingCurse"
ENCHANTMENT_WATER_WORKER: "AquaAffinity" ENCHANTMENT_WATER_WORKER: "AquaAffinity"
COLOR_BLACK: "Black" COLOR_BLACK: "Sort"
COLOR_BLUE: "Blue" COLOR_BLUE: "Blå"
COLOR_BROWN: "Brown" COLOR_BROWN: "Brun"
COLOR_CYAN: "Cyan" COLOR_CYAN: "Turkis"
COLOR_GRAY: "Gray" COLOR_GRAY: "Grå"
COLOR_GREEN: "Green" COLOR_GREEN: "Grøn"
COLOR_LIGHT_BLUE: "LightBlue" COLOR_LIGHT_BLUE: "Lyseblå"
COLOR_LIME: "Lime" COLOR_LIME: "Limegrøn"
COLOR_MAGENTA: "Magenta" COLOR_MAGENTA: "Lyslilla"
COLOR_ORANGE: "Orange" COLOR_ORANGE: "Orange"
COLOR_PINK: "Pink" COLOR_PINK: "Lyserød"
COLOR_PURPLE: "Purple" COLOR_PURPLE: "Lilla"
COLOR_RED: "Red" COLOR_RED: "Rød"
COLOR_SILVER: "Silver" COLOR_SILVER: "Sølv"
COLOR_WHITE: "White" COLOR_WHITE: "Hvid"
COLOR_YELLOW: "Yellow" COLOR_YELLOW: "Gul"
timeDay: "Day" timeDay: "Dag"
timeDays: "Days" timeDays: "Dage"
timeHour: "Hour" timeHour: "Time"
timeHours: "Hours" timeHours: "Timer"
timeMinute: "Minute" timeMinute: "Minut"
timeMinutes: "Minutes" timeMinutes: "Minutter"
timeSecond: "Second" timeSecond: "Sekund"
timeSeconds: "Seconds" timeSeconds: "Sekunder"
timeMillisecond: "Millisecond" timeMillisecond: "Millisekund"
timeMilliseconds: "Milliseconds" timeMilliseconds: "Millisekunder"
event: "Event" event: "Begivenhed"
delay: "Delay" delay: "Forsinkelse"
save: "Save" save: "Gem"
exit: "Exit" exit: "Afslut"
exited: "Exited" exited: "Exited"
cancel: "Cancel" cancel: "Annuller"
cancelled: "Cancelled" cancelled: "Annullerede"
questTimeout: "Cancelled." questTimeout: "Annullerede."
back: "Back" back: "Tilbage"
yesWord: "Yes" yesWord: "Ja"
noWord: "No" noWord: "Nej"
"true": "sandt" "true": "sandt"
"false": "falsk" "false": "falsk"
clear: "Clear" clear: "Ryd"
edit: "Rediger" edit: "Rediger"
none: "None" none: "Intet"
done: "Done" done: "Færdigt"
comma: "komma" comma: "komma"
finish: "Færdig" finish: "Færdig"
quit: "Quit" quit: "Afslut"
noneSet: "None set" noneSet: "None set"
noDelaySet: "No delay set" noDelaySet: "No delay set"
noIdsSet: "No IDs set" noIdsSet: "No IDs set"

View File

@ -27,7 +27,7 @@ COMMAND_TOP_USAGE: 'Benutze: /quests top [number]'
COMMAND_INFO: "info" COMMAND_INFO: "info"
COMMAND_INFO_HELP: "info - Plugininformationen ansehen" COMMAND_INFO_HELP: "info - Plugininformationen ansehen"
COMMAND_JOURNAL: "tagebuch" COMMAND_JOURNAL: "tagebuch"
COMMAND_JOURNAL_HELP: "journal - Quest-Journal aufrufen oder weglegen" COMMAND_JOURNAL_HELP: "tagebuch - Quest-Tagebuch aufrufen oder weglegen"
COMMAND_QUEST_HELP: "- Zeige die aktuellen Questziele an" COMMAND_QUEST_HELP: "- Zeige die aktuellen Questziele an"
COMMAND_QUESTINFO_HELP: "[quest name] - Questinformationen anzeigen" COMMAND_QUESTINFO_HELP: "[quest name] - Questinformationen anzeigen"
COMMAND_QUESTADMIN_HELP: "- Questsadmin Hilfe anzeigen" COMMAND_QUESTADMIN_HELP: "- Questsadmin Hilfe anzeigen"
@ -40,11 +40,11 @@ COMMAND_QUESTADMIN_QUIT_HELP: "beenden [spieler] [quest] - Für einen Spieler ei
COMMAND_QUESTADMIN_POINTS: "punkte" COMMAND_QUESTADMIN_POINTS: "punkte"
COMMAND_QUESTADMIN_POINTS_HELP: "punkte [spieler] [menge] - Questpunkte eines Spielers ändern" COMMAND_QUESTADMIN_POINTS_HELP: "punkte [spieler] [menge] - Questpunkte eines Spielers ändern"
COMMAND_QUESTADMIN_TAKEPOINTS: "nehmepunkte" COMMAND_QUESTADMIN_TAKEPOINTS: "nehmepunkte"
COMMAND_QUESTADMIN_TAKEPOINTS_HELP: "takepoints [spieler] [menge] - Einem Spieler Questpunkte wegnehmen" COMMAND_QUESTADMIN_TAKEPOINTS_HELP: "nehmepunkte [spieler] [menge] - Einem Spieler Questpunkte wegnehmen"
COMMAND_QUESTADMIN_GIVEPOINTS: "gebepunkte" COMMAND_QUESTADMIN_GIVEPOINTS: "gebepunkte"
COMMAND_QUESTADMIN_GIVEPOINTS_HELP: "givepoints [spieler] [menge] - Einem Spieler Questpunkte geben" COMMAND_QUESTADMIN_GIVEPOINTS_HELP: "gebepunkte [spieler] [menge] - Einem Spieler Questpunkte geben"
COMMAND_QUESTADMIN_POINTSALL: "punktealler" COMMAND_QUESTADMIN_POINTSALL: "punktealler"
COMMAND_QUESTADMIN_POINTSALL_HELP: "pointsall [amount] - Allen Spielern Questpunkte geben" COMMAND_QUESTADMIN_POINTSALL_HELP: "punktealler [amount] - Allen Spielern Questpunkte geben"
COMMAND_QUESTADMIN_FINISH: "beenden" COMMAND_QUESTADMIN_FINISH: "beenden"
COMMAND_QUESTADMIN_FINISH_HELP: "beenden [spieler] [quest] - Eine Quest für einen Spieler sofort erfolgreich abschliessen" COMMAND_QUESTADMIN_FINISH_HELP: "beenden [spieler] [quest] - Eine Quest für einen Spieler sofort erfolgreich abschliessen"
COMMAND_QUESTADMIN_NEXTSTAGE: "nächstestation" COMMAND_QUESTADMIN_NEXTSTAGE: "nächstestation"
@ -84,7 +84,7 @@ questEditorEnterFinishMessage: "Gib eine Endnachricht ein (oder 'abbrechen' um z
questEditorEnterRedoDelay: "Gib die Zeit in Sekunden an (0 zum entfernen oder -1 zum abbrechen)" questEditorEnterRedoDelay: "Gib die Zeit in Sekunden an (0 zum entfernen oder -1 zum abbrechen)"
questEditorEnterNPCStart: "Gib die NPC-ID ein, -1 zum entfernen oder -2 zum abbrechen" questEditorEnterNPCStart: "Gib die NPC-ID ein, -1 zum entfernen oder -2 zum abbrechen"
questEditorEnterBlockStart: "Rechts-klicke auf einen Block, um ihn als Start-Punkt auszuwählen. Gib 'fertig' ein um zu speichern, 'löschen' um den Block zu entfernen oder 'abbrechen' um zurückzukehren" questEditorEnterBlockStart: "Rechts-klicke auf einen Block, um ihn als Start-Punkt auszuwählen. Gib 'fertig' ein um zu speichern, 'löschen' um den Block zu entfernen oder 'abbrechen' um zurückzukehren"
questEditorEnterInitialEvent: "Gib einen Event-Namen ein, oder 'löschen' zum entfernen, 'cancel' um zurückzukehren" questEditorEnterInitialEvent: "Gib einen Event-Namen ein, oder 'löschen' zum entfernen, 'abbrechen' um zurückzukehren"
questRequiredNoneSet: "Benötigt, nicht gesetzt" questRequiredNoneSet: "Benötigt, nicht gesetzt"
questWGSetRegion: "Region setzen" questWGSetRegion: "Region setzen"
questWGNotInstalled: "WorldGuard ist nicht installiert" questWGNotInstalled: "WorldGuard ist nicht installiert"
@ -152,8 +152,11 @@ stageEditorFinishEvent: "End-Event"
stageEditorFinishEventCleared: "End-Event gelöscht." stageEditorFinishEventCleared: "End-Event gelöscht."
stageEditorChatEvents: "Chat-Events" stageEditorChatEvents: "Chat-Events"
stageEditorChatTrigger: "Chat-Auslöser" stageEditorChatTrigger: "Chat-Auslöser"
stageEditorTriggeredBy: "Ausgelöst von"
stageEditorChatEventsCleared: "Chat-Events entfernt." stageEditorChatEventsCleared: "Chat-Events entfernt."
stageEditorCommandEvents: "Command-Events"
stageEditorCommandTrigger: "Command-Trigger"
stageEditorCommandEventsCleared: "Command-Events entfernt."
stageEditorTriggeredBy: "Ausgelöst von"
stageEditorDeathEvent: "Todes-Event" stageEditorDeathEvent: "Todes-Event"
stageEditorDeathEventCleared: "Todes-Event entfernt." stageEditorDeathEventCleared: "Todes-Event entfernt."
stageEditorDisconnectEvent: "Trenn Event" stageEditorDisconnectEvent: "Trenn Event"
@ -221,27 +224,30 @@ stageEditorMobLocationRadiiPrompt: "Gib die Kill-Ort-Radien (Anzahl Blöcke) ein
stageEditorMobLocationNamesPrompt: "Gib die Namen der Orte ein. Trenne sie jeweils mit einem Komma. Oder schreibe 'abbrechen' um zurückzukehren" stageEditorMobLocationNamesPrompt: "Gib die Namen der Orte ein. Trenne sie jeweils mit einem Komma. Oder schreibe 'abbrechen' um zurückzukehren"
stageEditorReachLocationPrompt: "Rechts-Klick auf einen Block um ihn auszuwählen. Dann gib 'add' ein um ihn zur Zielort-Liste hinzuzufügen. Oder schreibe 'abbrechen' um zurückzukehren" stageEditorReachLocationPrompt: "Rechts-Klick auf einen Block um ihn auszuwählen. Dann gib 'add' ein um ihn zur Zielort-Liste hinzuzufügen. Oder schreibe 'abbrechen' um zurückzukehren"
stageEditorReachLocationRadiiPrompt: "Gib die Zielort-Radien (Anzahl Blöcke) ein und trenne sie jeweils mit einem Leerzeichen. Oder schreibe 'abbrechen' um zurückzukehren" stageEditorReachLocationRadiiPrompt: "Gib die Zielort-Radien (Anzahl Blöcke) ein und trenne sie jeweils mit einem Leerzeichen. Oder schreibe 'abbrechen' um zurückzukehren"
stageEditorReachLocationNamesPrompt: "Enter location names separating each one by a comma, or enter 'cancel' to return" stageEditorReachLocationNamesPrompt: "Gib den Ortsnamen ein und trenne sie mit einem Komma. Mit 'cancel' kannst du abbrechen"
stageEditorTameAmountsPrompt: "Enter tame amounts separating each one by a space, or enter 'cancel' to return" stageEditorTameAmountsPrompt: "Gib an, wie viel man Zähmen muss. Trenne die Zahlen mit einem Leerzeichen. Mit 'cancel' kannst du abbrechen."
stageEditorShearColorsPrompt: "Enter sheep colors separating each one by a space, or enter 'cancel' to return" stageEditorShearColorsPrompt: "Gib die Schaf-Farbe ein.. Trenne die Werte mit einem Leerzeichen. Mit 'abbrechen' kannst du abbrechen"
stageEditorShearAmountsPrompt: "Enter shear amounts separating each one by a space, or enter 'cancel' to return" stageEditorShearAmountsPrompt: "Gib an, wie viel man ein Schaf scheren muss. Trenne die Zahlen mit einem Leerzeichen. Mit 'abbrechen' kannst du abbrechen"
stageEditorEventsPrompt: "Enter an event name, or enter 'clear' to clear the event, or 'cancel' to return" stageEditorEventsPrompt: "Gib den Eventnamen ein. Mit 'löschen' kannst du das Event zurücksetzen oder mit 'abbrechen' abbrechen"
stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return" stageEditorChatEventsPrompt: "Gib einen Eventnamen zum Hinzufügen ein. Mit 'löschen' kannst du alle chat-events zurücksetzen. Mit 'abbrechen' kannst du abbrechen"
stageEditorChatEventsTriggerPromptA: "Gib einen Chat-Trigger ein für" stageEditorChatEventsTriggerPromptA: "Gib einen chat-trigger ein für"
stageEditorChatEventsTriggerPromptB: "oder drücken Sie 'abbrechen', um zurückzukehren." stageEditorChatEventsTriggerPromptB: "oder drücken Sie 'abbrechen', um zurückzukehren."
stageEditorCommandEventsPrompt: "Gib einen Eventnamen zum Hinzufügen ein. Mit 'löschen' kannst du alle command-events zurücksetzen. Mit 'abbrechen' kannst du abbrechen"
stageEditorCommandEventsTriggerPromptA: "Gib einen command-trigger ein für"
stageEditorCommandEventsTriggerPromptB: "oder drücken Sie 'abbrechen', um zurückzukehren."
stageEditorDelayPrompt: "Geben Sie eine Zeit (in Sekunden) ein, oder drücken Sie 'löschen', um die Verzögerung zu entfernen, oder 'abbrechen' um zurückzukehren" stageEditorDelayPrompt: "Geben Sie eine Zeit (in Sekunden) ein, oder drücken Sie 'löschen', um die Verzögerung zu entfernen, oder 'abbrechen' um zurückzukehren"
stageEditorDelayMessagePrompt: "Gib eine Verzögerungs Nachricht ein, oder gib 'löschen' ein um die Nachricht zu löschen, gib 'abbrechen' zum Abbrechen ein" stageEditorDelayMessagePrompt: "Gib eine Verzögerungs Nachricht ein, oder gib 'löschen' ein um die Nachricht zu löschen, gib 'abbrechen' zum Abbrechen ein"
stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return" stageEditorScriptPrompt: "Gib den Skriptnamen ein. Mit 'löschen' kannst du den Skript zurücksetzen oder mit 'abbrechen' abbrechen"
stageEditorStartMessagePrompt: "Enter start message, or enter 'clear' to clear the message, or 'cancel' to return" stageEditorStartMessagePrompt: "Gib die Startnachricht ein. Mit 'löschen' kannst du die Nachricht zurücksetzen oder mit 'abbrechen' abbrechen"
stageEditorCompleteMessagePrompt: "Enter complete message, or enter 'clear' to clear the message, or 'cancel' to return" stageEditorCompleteMessagePrompt: "Gib die Schlussnachricht ein. Mit 'löschen' kannst du die Nachricht zurücksetzen oder mit 'abbrechen' abbrechen"
stageEditorPasswordDisplayPrompt: "Enter a password display, or 'cancel' to return" stageEditorPasswordDisplayPrompt: "Gib ein Kennwort anzeigen, Mit \"abbrechen\" kannst du abbrechen"
stageEditorPasswordDisplayHint: "(This is the text that will be displayed to the player as their objective)" stageEditorPasswordDisplayHint: "(Das ist der Text, der dem Spieler anzeigt, welches Ziel er hat)"
stageEditorPasswordPhrasePrompt: "Enter a password phrase, or 'cancel' to return" stageEditorPasswordPhrasePrompt: "Gib ein Passwort ein. Mit 'abbrechen' kannst du abbrechen"
stageEditorPasswordPhraseHint1: "(Das ist der Text, den ein Spieler sagen muss, um das Ziel abzuschließen)" stageEditorPasswordPhraseHint1: "(Das ist der Text, den ein Spieler sagen muss, um das Ziel abzuschließen)"
stageEditorPasswordPhraseHint2: "Wenn du mehrere Passwort Ausdrücke willst, dann musst du diese mit | (Rohr)" stageEditorPasswordPhraseHint2: "Wenn du mehrere Passwort Ausdrücke willst, dann musst du diese mit | (Rohr)"
stageEditorObjectiveOverridePrompt: "Enter objective display override, or 'clear' to clear the override, or 'cancel' to return." stageEditorObjectiveOverridePrompt: "Gib die Zielanzeigeüberschreibung ein. Mit 'löschen' kannst die Überschreibung zurücksetzen. Mit 'abbrechen' kannst du abbrechen."
stageEditorObjectiveOverrideHint: "(The objective display override will show up as the players current objective)" stageEditorObjectiveOverrideHint: "(Die objektive Anzeigeüberschreibung wird als das aktuelle Ziel des Spielers angezeigt)"
stageEditorObjectiveOverrideCleared: "Objective display override cleared." stageEditorObjectiveOverrideCleared: "Objektive anzeige überschreiben zurückgesetzt."
stageEditorDeliveryAddItem: "Item hinzufügen" stageEditorDeliveryAddItem: "Item hinzufügen"
stageEditorDeliveryNPCs: "NPC-IDs setzen" stageEditorDeliveryNPCs: "NPC-IDs setzen"
stageEditorDeliveryMessages: "Liefernachricht setzen" stageEditorDeliveryMessages: "Liefernachricht setzen"
@ -279,43 +285,43 @@ stageEditorNoItemsSet: "Keine Items gesetzt"
stageEditorNoMobTypesSet: "Keine Mob-Typen gesetzt" stageEditorNoMobTypesSet: "Keine Mob-Typen gesetzt"
stageEditorNoLocationsSet: "Keine Koordinaten gesetzt" stageEditorNoLocationsSet: "Keine Koordinaten gesetzt"
stageEditorNoColorsSet: "Keine Farben gesetzt" stageEditorNoColorsSet: "Keine Farben gesetzt"
stageEditorListNotSameSize: "The block names list and the amounts list are not the same size!" stageEditorListNotSameSize: "Die Blocknamen-Liste und Mengen-Liste haben nicht die gleiche große!"
stageEditorEnchantmentNotSameSize: "The enchantments list, the item id list and the enchant amount list are not the same size!" stageEditorEnchantmentNotSameSize: "Die Verzauberungs-Liste, die Item-ID-Liste und die Verzauberungsmenge-List sing nicht gleich große!"
stageEditorDeliveriesNotSameSize: "The item list and the NPC list are not equal in size!" stageEditorDeliveriesNotSameSize: "Die Item-Liste und die NPC-Liste sind nicht gleich große!"
stageEditorNPCKillsNotSameSize: "The NPC IDs list and the kill amounts list are not the same size!" stageEditorNPCKillsNotSameSize: "Die NPC-Liste und die Killmenge-Liste sind nicht gleich große!"
stageEditorAllListsNotSameSize: "Alle Listen sind nicht gleich groß!" stageEditorAllListsNotSameSize: "Alle Listen sind nicht gleich große!"
stageEditorMobTypesNotSameSize: "Die Mob-Typen-Liste und die Mob Beträge sind nicht gleich groß!" stageEditorMobTypesNotSameSize: "Die Mobtypen-Liste und die Mobmenge-Liste sind nicht gleich große!"
stageEditorTameMobsNotSameSize: "The mob types list and the tame amounts list are not the same size!" stageEditorTameMobsNotSameSize: "Die Mobtypen-Liste und die Zähmungsmenge-Liste sind nicht gleich große!"
stageEditorShearNotSameSize: "The sheep colors list and the shear amounts list are not the same size!" stageEditorShearNotSameSize: "Die Schaffarben-Liste und die Scherungsmengen-Liste sind nicht gleich große!"
stageEditorMustSetPasswordDisplays: "Du musst zunächst mindestens eine Passwort Anzeige hinzufügen!" stageEditorMustSetPasswordDisplays: "Du musst zunächst mindestens eine Passwort Anzeige hinzufügen!"
stageEditorAddPasswordCleared: "Password Objectives cleared." stageEditorAddPasswordCleared: "Passwort-Ziele wurden zurückgesetzt."
stageEditorPasswordNotSameSize: "Die Passwort-Anzeige und der Passwort-Satz haben nicht die selbe größe!" stageEditorPasswordNotSameSize: "Die Passwort-Anzeige und der Passwort-Satz haben nicht die selbe größe!"
stageEditorListContainsDuplicates: " Liste enthält Duplikate!" stageEditorListContainsDuplicates: " Liste enthält Duplikate!"
stageEditorDelayCleared: "Verzögerung gelöscht." stageEditorDelayCleared: "Verzögerung gelöscht."
stageEditorDelayMessageCleared: "Verzögerungs Nachricht entfernt." stageEditorDelayMessageCleared: "Verzögerungs Nachricht entfernt."
stageEditorDenizenCleared: "Denizen script wurde entfernt." stageEditorDenizenCleared: "Denizen script wurde entfernt."
stageEditorBreakBlocksCleared: "Break blocks objective cleared." stageEditorBreakBlocksCleared: "Abbau-Ziele wurden zurückgesetzt."
stageEditorDamageBlocksCleared: "Damage blocks objective cleared." stageEditorDamageBlocksCleared: "Ziel, Blöcke zu beschädigen, wurde zurückgesetzt."
stageEditorPlaceBlocksCleared: "Place blocks objective cleared." stageEditorPlaceBlocksCleared: "Ziel, Blöcke zu platzieren, wurde zurückgesetzt."
stageEditorUseBlocksCleared: "Use blocks objective cleared." stageEditorUseBlocksCleared: "Ziel, Blöcke zu benutzen, wurde zurückgesetzt."
stageEditorCutBlocksCleared: "Cut blocks objective cleared." stageEditorCutBlocksCleared: "Ziel, Blöcke zu schneiden, wurde zurückgesetzt."
stageEditorEnchantmentsCleared: "Enchantment objective cleared." stageEditorEnchantmentsCleared: "Verzauberungsziel wurde zurückgesetzt."
stageEditorDeliveriesCleared: "Delivery objective cleared." stageEditorDeliveriesCleared: "Lieferungsziel wurde zurückgesetzt."
stageEditorReachLocationsCleared: "Reach Locations objective cleared." stageEditorReachLocationsCleared: "Ziel, Reichweite von Orten, wurde zurückgesetzt."
stageEditorKillNPCsCleared: "Kill NPCs objective cleared." stageEditorKillNPCsCleared: "Ziel, NPCs zu töten, wurde zurückgesetzt."
stageEditorKillMobsCleared: "Kill Mobs objective cleared." stageEditorKillMobsCleared: "Ziel, Mobs zu töten, wurde zurückgesetzt."
stageEditorTameCleared: "Tame Mobs objective cleared." stageEditorTameCleared: "Zähmungsziele wurden zurückgesetzt."
stageEditorShearCleared: "Shear Sheep objective cleared." stageEditorShearCleared: "Scherungsziel wurde zurückgesetzt."
stageEditorStartMessageCleared: "Start-Nachricht gelöscht." stageEditorStartMessageCleared: "Start-Nachricht gelöscht."
stageEditorCompleteMessageCleared: "Complete message cleared." stageEditorCompleteMessageCleared: "Fertig-Nachricht wurde zurückgesetzt."
stageEditorConfirmStageDelete: "Bist du sicher, dass du diese Phase löschen willst?" stageEditorConfirmStageDelete: "Bist du sicher, dass du diese Phase löschen willst?"
stageEditorConfirmStageNote: "Any Stages after will be shifted back one spot" stageEditorConfirmStageNote: "Alle nachfolgenden Stufen werden um einen Punkt zurückgeschoben"
stageEditorDeleteSucces: "Phase erfolgreich gelöscht." stageEditorDeleteSucces: "Phase erfolgreich gelöscht."
stageEditorEnchantments: "Verzauberungen" stageEditorEnchantments: "Verzauberungen"
stageEditorNPCNote: 'Notiz: Du kannst den Namen des NPC mit <npc> spezifizieren' stageEditorNPCNote: 'Hinweis: Du kannst den Namen des NPC mit <npc> spezifizieren'
stageEditorOptional: "Optional" stageEditorOptional: "Optional"
stageEditorColors: "Schaf-Farben" stageEditorColors: "Schaf-Farben"
allListsNotSameSize: "All deine Listen haben nicht die gleiche Größe!" allListsNotSameSize: "All deine Listen haben nicht die gleiche größe!"
eventEditorCreate: "Erstelle ein neues Event" eventEditorCreate: "Erstelle ein neues Event"
eventEditorEdit: "Bearbeite ein Event" eventEditorEdit: "Bearbeite ein Event"
eventEditorDelete: "Lösche ein Event" eventEditorDelete: "Lösche ein Event"
@ -340,7 +346,7 @@ eventEditorModifiedNote: 'Hinweis: Du hast ein Event geändert, das die folgende
eventEditorForcedToQuit: "Wenn du das Event speicherst, wird jeder der gerade eine dieser Quests abschließt, gezwungen diese abzubrechen." eventEditorForcedToQuit: "Wenn du das Event speicherst, wird jeder der gerade eine dieser Quests abschließt, gezwungen diese abzubrechen."
eventEditorEventInUse: "Folgende Quests benutzen das Event" eventEditorEventInUse: "Folgende Quests benutzen das Event"
eventEditorMustModifyQuests: "Du musst diese Quests zuerst bearbeiten!" eventEditorMustModifyQuests: "Du musst diese Quests zuerst bearbeiten!"
eventEditorListSizeMismatch: "Die Listen haben nicht die selbe Größe!" eventEditorListSizeMismatch: "Die Listen haben nicht die selbe größe!"
eventEditorListDuplicates: "Liste enthält doppelte Einträge!" eventEditorListDuplicates: "Liste enthält doppelte Einträge!"
eventEditorNotANumberList: "Die Eingabe ist keine Liste der Nummern!" eventEditorNotANumberList: "Die Eingabe ist keine Liste der Nummern!"
eventEditorInvalidEntry: "Ungültiger Eintrag" eventEditorInvalidEntry: "Ungültiger Eintrag"
@ -382,14 +388,14 @@ eventEditorSetWorldFirst: "Du musst zuerst eine Welt setzen!"
eventEditorInvalidWorld: "ist kein gültiger Welten-Name!" eventEditorInvalidWorld: "ist kein gültiger Welten-Name!"
eventEditorMustSetStormDuration: "Du musst eine Sturm-Dauer einstellt!" eventEditorMustSetStormDuration: "Du musst eine Sturm-Dauer einstellt!"
eventEditorStormCleared: "Sturm-Daten gelöscht." eventEditorStormCleared: "Sturm-Daten gelöscht."
eventEditorEnterStormWorld: "Enter a world name for the storm to occur in, or enter 'cancel' to return" eventEditorEnterStormWorld: "Gib den Weltnamen ein, indem der Sturm auftreten soll. Mit 'abbrechen' kannst du abbrechen"
eventEditorEnterDuration: "Gib die Dauer ein (in Sekunden)" eventEditorEnterDuration: "Gib die Dauer ein (in Sekunden)"
eventEditorAtLeastOneSecond: "Du musst mindestens eine Sekunde angeben!" eventEditorAtLeastOneSecond: "Du musst mindestens eine Sekunde angeben!"
eventEditorNotGreaterThanOneSecond: "ist nicht mehr als eine Sekunden!" eventEditorNotGreaterThanOneSecond: "ist nicht mehr als eine Sekunden!"
eventEditorThunder: "Event Donner" eventEditorThunder: "Event Donner"
eventEditorMustSetThunderDuration: "You must set a thunder duration!" eventEditorMustSetThunderDuration: "Du musst die Dauer des Sturmes setzen!"
eventEditorThunderCleared: "Donner-Daten gelöscht." eventEditorThunderCleared: "Donner-Daten gelöscht."
eventEditorEnterThunderWorld: "Enter a world name for the thunder to occur in, or enter 'cancel' to return" eventEditorEnterThunderWorld: "Gib den Weltnamen ein, in dem der Donner auftreten soll. Mit 'abbrechen' kannst du abbrechen"
eventEditorEffects: "Event Effekte" eventEditorEffects: "Event Effekte"
eventEditorAddEffect: "Effekt hinzufügen" eventEditorAddEffect: "Effekt hinzufügen"
eventEditorAddEffectLocation: "Effekt Koordinaten hinzufügen" eventEditorAddEffectLocation: "Effekt Koordinaten hinzufügen"
@ -397,8 +403,8 @@ eventEditorNoEffects: "Keine Effekte gesetzt"
eventEditorMustAddEffects: "Du musst zuerst Effekte hinzufügen!" eventEditorMustAddEffects: "Du musst zuerst Effekte hinzufügen!"
eventEditorInvalidEffect: "ist kein gültiger Event-Name!" eventEditorInvalidEffect: "ist kein gültiger Event-Name!"
eventEditorEffectsCleared: "Ereignis-Effekte gelöscht." eventEditorEffectsCleared: "Ereignis-Effekte gelöscht."
eventEditorEffectLocationPrompt: "Right-click on a block to play an effect at, then enter 'add' to add it to the list, or enter 'cancel' to return" eventEditorEffectLocationPrompt: "Rechtsklicke auf einen Block um dort einen Effekt abzuspielen, dann gib 'add' ein, um den Effekt in die Liste einzutragen. Mit 'abbrechen' kannst du abbrechen"
eventEditorMobSpawns: "Event Mob Spawns" eventEditorMobSpawns: "Mob-Spawn Event"
eventEditorAddMobTypes: "Mob hinzufügen" eventEditorAddMobTypes: "Mob hinzufügen"
eventEditorNoTypesSet: "(Keine Art gesetzt)" eventEditorNoTypesSet: "(Keine Art gesetzt)"
eventEditorMustSetMobTypesFirst: "Du musst zuerst einen Mobtypen setzen!" eventEditorMustSetMobTypesFirst: "Du musst zuerst einen Mobtypen setzen!"
@ -412,19 +418,19 @@ eventEditorInvalidMob: "kein gültiger Mobname!"
eventEditorSetMobName: "Benutzerdefinierter Namen für Mob" eventEditorSetMobName: "Benutzerdefinierter Namen für Mob"
eventEditorSetMobType: "Mobtype setzen" eventEditorSetMobType: "Mobtype setzen"
eventEditorSetMobItemInHand: "Item in der Hand nutzen" eventEditorSetMobItemInHand: "Item in der Hand nutzen"
eventEditorSetMobItemInHandDrop: "Set drop chance of item in hand" eventEditorSetMobItemInHandDrop: "Setze die chance des Abfalls des Items, welches du in der Hand hast"
eventEditorSetMobBoots: "Stiefel setzen" eventEditorSetMobBoots: "Stiefel setzen"
eventEditorSetMobBootsDrop: "Set drop chance of boots" eventEditorSetMobBootsDrop: "Setze die chance des Abfalls von Stiefel"
eventEditorSetMobLeggings: "Set leggings" eventEditorSetMobLeggings: "Hose einstellen"
eventEditorSetMobLeggingsDrop: "Set drop chance of leggings" eventEditorSetMobLeggingsDrop: "Setze die chance des Abfalls für Hosen"
eventEditorSetMobChestPlate: "Setzte Brustplatte" eventEditorSetMobChestPlate: "Setzte Brustplatte"
eventEditorSetMobChestPlateDrop: "Setzte Brustplatten Dropchance" eventEditorSetMobChestPlateDrop: "Setze die chance des Abfalls für Brustplatten"
eventEditorSetMobHelmet: "Setzte Helm" eventEditorSetMobHelmet: "Setzte Helm"
eventEditorSetMobHelmetDrop: "Setze Helm Dropchance" eventEditorSetMobHelmetDrop: "Setze die chance des Abfalls für Helm"
eventEditorSetMobSpawnLoc: "Right-click on a block to spawn a mob at, then enter 'add' to the confirm it, or enter 'cancel' to return" eventEditorSetMobSpawnLoc: "Rechtsklicke auf einen Block um dort einen Mob zu spawnen, dann gib 'add' ein, um es zu bestätigen. Mit 'abbrechen' kannst du abbrechen"
eventEditorSetMobSpawnAmount: "Set the amount of mobs to spawn" eventEditorSetMobSpawnAmount: "Setze die Mobmenge zum Spawnen ein"
eventEditorSetDropChance: "Setze die Dropchance" eventEditorSetDropChance: "Setze die chance des Abfalls"
eventEditorInvalidDropChance: "Drop chance has to be between 0.0 and 1.0" eventEditorInvalidDropChance: "Chance des Abfalls muss zwischen 0.0 und 1.0 liegen"
eventEditorLightningPrompt: "Rechtsklick auf einen Block um einen Blitzschlag zu spawnen, dann schreibe 'add' um ihn zur Liste hinzuzufügen, oder schreibe 'löschen' um die Position zu löschen, oder 'abbrechen' um zurückzukehren" eventEditorLightningPrompt: "Rechtsklick auf einen Block um einen Blitzschlag zu spawnen, dann schreibe 'add' um ihn zur Liste hinzuzufügen, oder schreibe 'löschen' um die Position zu löschen, oder 'abbrechen' um zurückzukehren"
eventEditorPotionEffects: "Event trank Effekte" eventEditorPotionEffects: "Event trank Effekte"
eventEditorSetPotionEffectTypes: "Setze die Trank Effekt Typen" eventEditorSetPotionEffectTypes: "Setze die Trank Effekt Typen"
@ -445,144 +451,144 @@ eventEditorSetItemNamesPrompt: "Gib die Namen der Items, getrennt durch Leerzeic
eventEditorSetItemAmountsPrompt: "Gib die Item Menge (in Nummern), trenne sie jeweils mit einem Leerzeichen, ein oder schreibe 'abbrechen' um zurückzukehren." eventEditorSetItemAmountsPrompt: "Gib die Item Menge (in Nummern), trenne sie jeweils mit einem Leerzeichen, ein oder schreibe 'abbrechen' um zurückzukehren."
eventEditorSetMobTypesPrompt: "Gib den Mob Namen an, oder schreibe 'abbrechen' um zurückzukehren" eventEditorSetMobTypesPrompt: "Gib den Mob Namen an, oder schreibe 'abbrechen' um zurückzukehren"
eventEditorSetMobAmountsPrompt: "Gib die Mob Anzahl an, oder schreibe 'abbrechen' um zurückzukehren" eventEditorSetMobAmountsPrompt: "Gib die Mob Anzahl an, oder schreibe 'abbrechen' um zurückzukehren"
eventEditorSetMobNamePrompt: "Set the name for this mob, or enter 'cancel' to return" eventEditorSetMobNamePrompt: "Setze den Namen dieses Mobs. Mit 'abbrechen' kannst du abbrechen"
eventEditorSetMobLocationPrompt: "Right-click on a block to select it, then enter 'add' to add it to the mob spawn location list, or enter 'cancel' to return" eventEditorSetMobLocationPrompt: "Rechtsklicke auf einen Block um ihn auszuwählen, dann gib 'add ein, um ihn zur StandortListe der Mob Spawn hinzuzufügen. Mit 'abbrechen' kannst du abbrechen"
eventEditorSetPotionEffectsPrompt: "Enter potion effect types separating each one by a space, or enter 'cancel' to return" eventEditorSetPotionEffectsPrompt: "Gib den Trank-Effekt ein. Trenne die Effekte mit einem Leerzeichen. Mit 'abbrechen' kannst du abbrechen"
eventEditorSetPotionDurationsPrompt: "Enter effect durations (in milliseconds) separating each one by a space, or enter 'cancel' to return" eventEditorSetPotionDurationsPrompt: "Geben Sie Effekt Dauer (in Millisekunden) ein. Trenne die Zeichen jeweils mit ein Leerzeichen. Mit 'abbrechen' kannst du abbrechen"
eventEditorSetPotionMagnitudesPrompt: "Enter potion effect magnitudes separating each one by a space, or enter 'cancel' to return" eventEditorSetPotionMagnitudesPrompt: "Gib die Trankeffektgröße ein. Trenne die Werte mit einem Leerzeichen. Mit 'abbrechen' kannst du abbrechen"
eventEditorSetHungerPrompt: "Enter hunger level, or -1 to remove it" eventEditorSetHungerPrompt: "Gib das Hungerlevel ein. Mit -1 kannst du es entfernen"
eventEditorHungerLevelAtLeastZero: "Hunger level must be at least 0!" eventEditorHungerLevelAtLeastZero: "Hunger-Ebene muss mindestens 0 sein!"
eventEditorSetSaturationPrompt: "Enter saturation level, or -1 to remove it" eventEditorSetSaturationPrompt: "Gib den Sättigungsgrad ein. Mit -1 kannst du es entfernen"
eventEditorSaturationLevelAtLeastZero: "Saturation level must be at least 0!" eventEditorSaturationLevelAtLeastZero: "Sättigungsgrad muss mindestens 0 sein!"
eventEditorSetHealthPrompt: "Enter health level, or -1 to remove it" eventEditorSetHealthPrompt: "Gib die Gesundheitsmenge ein. Mit -1 kannst du es entfernen"
eventEditorHealthLevelAtLeastZero: "Health level must be at least 0!" eventEditorHealthLevelAtLeastZero: "Gesundheitsmenge muss mindestens 0 sein!"
eventEditorSetTeleportPrompt: "Right-click on a block to teleport the player to, then enter 'done' to finish, or enter 'clear' to clear the teleport location, or 'cancel' to return" eventEditorSetTeleportPrompt: "Rechtsklicke auf einen Block um den Teleportpunkt für die Spieler zu setzen. Danach gibst du 'fertig' um es fertigzustellen. Mit 'löschen' setzt du den Teleportpunkt zurück und mit 'abbrechen' brichst du ab"
eventEditorCommandsNote: 'Note: You may use <player> to refer to the player''s name.' eventEditorCommandsNote: 'Hinweis: Sie können <player> verwenden, verweisen auf den Namen des Spielers.'
eventEditorSetCommandsPrompt: "Enter commands separating each one by a comma, or enter 'clear' to clear the list, or enter 'cancel' to return." eventEditorSetCommandsPrompt: "Gib Befehle ein. Trenne sie mit einem Komma. Mit 'löschen' kannst du die Liste zurücksetzen. Mit 'abbrechen' kannst du abbrechen."
reqSetMoney: "Set money requirement" reqSetMoney: "Geldvoraussetzung festlegen"
reqSetQuestPoints: "Set Quest Points requirement" reqSetQuestPoints: "Questpunkt-Voraussetzung festlegen"
reqSetItem: "Set item requirements" reqSetItem: "Itemvoraussetzung festlegen"
reqSetPerms: "Set permission requirements" reqSetPerms: "Permissionvoraussetzung festlegen"
reqSetQuest: "Set Quest requirements" reqSetQuest: "Questvoraussetzung festlegen"
reqSetQuestBlocks: "Set Quest blocks" reqSetQuestBlocks: "Questblock Voraussetzung setzen"
reqSetMcMMO: "Set mcMMO requirements" reqSetMcMMO: "mcMMO Voraussetzungen festlegen"
reqSetHeroes: "Set Heroes requirements" reqSetHeroes: "Heroes - Voraussetzungen festlegen"
reqSetCustom: "Custom requirements" reqSetCustom: "benutzerdefinierte Voraussetzungen setzen"
reqSetFail: "Set fail requirements message" reqSetFail: "Nachricht, wenn man die Voraussetzungen nicht erfüllt, festlegen"
reqSetSkills: "Set skills" reqSetSkills: "Fähigkeit-Voraussetzung festlegen"
reqSetSkillAmounts: "Set skill amounts" reqSetSkillAmounts: "Setze die Skill-Menge"
reqHeroesSetPrimary: "Set Primary Class" reqHeroesSetPrimary: "Hauptklasse festlegen"
reqHeroesSetSecondary: "Set Secondary Class" reqHeroesSetSecondary: "Nebenklasse festlegen"
reqMoneyPrompt: "Enter amount of <money>, or 0 to clear the money requirement, or -1 to cancel" reqMoneyPrompt: "Gib Anzahl an <money> ein. Mit 0 kannst du die Voraussetzung zurücksetzen oder mit -1 kannst du abbrechen"
reqQuestPointsPrompt: "Enter amount of Quest Points, or 0 to clear the Quest Point requirement, or -1 to cancel" reqQuestPointsPrompt: "Gib Anzahl an Questpunkte ein. Mit 0 kannst du die Voraussetzung zurücksetzen oder mit -1 kannst du abbrechen"
reqQuestPrompt: "Enter a list of Quest names separating each one by a <comma>, or enter 'clear' to clear the list, or 'cancel' to return." reqQuestPrompt: "Gib eine von Questnamen ein. Trenne die einzelnen Quests mit einem <comma>. Mit 'löschen' kannst du die Liste zurücksetzen oder mit 'abbrechen' abbrechen."
reqRemoveItemsPrompt: "Enter a list of true/false values, separating each one by a space, or enter 'cancel' to return." reqRemoveItemsPrompt: "Gib eine Liste mit True/false Werten ein. Trenne die Werte mit einem Leerzeiche. Mit 'abbrechen' kannst du abbrechen."
reqPermissionsPrompt: "Enter permission requirements separating each one by a space, or enter 'clear' to clear the list, or enter 'cancel' to return." reqPermissionsPrompt: "Gib Permissions ein. Trenne sie mit einem Komma. Mit 'löschen' kannst du die Liste zurücksetzen. Mit 'abbrechen' kannst du abbrechen."
reqCustomPrompt: "Enter the name of a custom requirement to add, or enter 'clear' to clear all custom requirements, or 'cancel' to return." reqCustomPrompt: "Geben Sie den Namen eines benutzerdefinierte Voraussetzung ein um es hinzufügen, oder drücken Sie 'löschen', um alle benutzerdefinierte Voraussetzungen zu löschen, oder 'abbrechen', um zurückzukehren."
reqMcMMOPrompt: "Enter mcMMO skills, separating each one by a space, or enter 'clear' to clear the list, or 'cancel' to return." reqMcMMOPrompt: "Gib die Mcmmo-Skillung ein und trenne sie mit einem Leerzeichen, oder wähle 'löschen' um die Mcmmo-Skillungsliste zu leeren, oder 'abbrechen' zum zurückkehren."
reqMcMMOAmountsPrompt: "Enter mcMMO skill amounts, separating each one by a space, or enter 'clear' to clear the list, or 'cancel' to return." reqMcMMOAmountsPrompt: "Gib die Mcmmo-Skillmenge ein und trenne sie mit einem Leerzeichen, oder wähle 'löschen' um die Mcmmo-Skillmengen Liste zu leeren, oder 'abbrechen' zum zurückkehren."
reqHeroesPrimaryPrompt: "Enter a Heroes Primary Class name, or enter 'clear' to clear the requirement, or 'cancel' to return." reqHeroesPrimaryPrompt: "Gib eine Heroes Hauptklasse ein. Mit 'löschen' kannst du die Voraussetzung zurücksetzen oder mit 'abbrechen' abbrechen."
reqHeroesSecondaryPrompt: "Enter a Heroes Secondary Class name, or enter 'clear' to clear the requirement, or 'cancel' to return." reqHeroesSecondaryPrompt: "Gib eine Heroes Nebenklasse ein. Mit 'löschen' kannst du die Voraussetzung zurücksetzen oder mit 'abbrechen' abbrechen."
reqFailMessagePrompt: "Enter fail requirements message, or enter 'cancel' to return." reqFailMessagePrompt: "Gib die Nachricht ein, welche angezeigt wird, wenn man die Voraussetzungen nicht erfüllt. Mit 'abbrechen' kannst du abbrechen."
reqAddItem: "Item hinzufügen" reqAddItem: "Item hinzufügen"
reqSetRemoveItems: "Set remove items" reqSetRemoveItems: "Item entfernen setzen"
reqNoItemsSet: "Keine Items gesetzt" reqNoItemsSet: "Keine Items gesetzt"
reqNoValuesSet: "Kein Wert gesetzt" reqNoValuesSet: "Kein Wert gesetzt"
reqHeroesPrimaryDisplay: "Primary Class:" reqHeroesPrimaryDisplay: "Hauptklasse:"
reqHeroesSecondaryDisplay: "Secondary Class:" reqHeroesSecondaryDisplay: "Nebenklasse:"
reqGreaterThanZero: "Der Wert muss größer als 0 sein!" reqGreaterThanZero: "Der Wert muss größer als 0 sein!"
reqNotAQuestName: "<quest> is not a Quest name!" reqNotAQuestName: "<quest> ist kein Questname!"
reqItemCleared: "Item requirements cleared." reqItemCleared: "Itemvoraussetzungen zurückgesetzt."
reqListsNotSameSize: "The items list and remove items list are not the same size!" reqListsNotSameSize: "Die Item-Liste und die Entfernungs-Liste für Item sind nicht gleich große!"
reqTrueFalseError: '<input> is not a true or false value!%br%Example: true false true true' reqTrueFalseError: '<input> ist weder true noch false! %br% Beispiel: true false true true'
reqCustomAlreadyAdded: "That custom requirement has already been added!" reqCustomAlreadyAdded: "Dieses benutzerdefinierte Ziel wurde bereits hinzugefügt!"
reqCustomNotFound: "Custom requirement module not found." reqCustomNotFound: "Benutzerdefinierte Voraussetzungs-Modul nicht gefunden."
reqCustomCleared: "Custom requirements cleared." reqCustomCleared: "Benutzerdefinierte Voraussetzungen wurde zurückgesetzt."
reqMcMMOError: "<input> is not an mcMMO skill name!" reqMcMMOError: "<input> ist kein mcMMO name der Fähigkeit!"
reqMcMMOCleared: "mcMMO skill requirements cleared." reqMcMMOCleared: "mcMMO Skill Voraussetzungen wurde zurückgesetzt."
reqMcMMOAmountsCleared: "mcMMO skill amount requirements cleared." reqMcMMOAmountsCleared: "mcMMO Skill Mengenvoraussetzung wurde zurückgesetzt."
reqHeroesNotPrimary: "The <class> class is not primary!" reqHeroesNotPrimary: "<class> ist nicht Primär!"
reqHeroesPrimaryCleared: "Heroes Primary Class requirement cleared." reqHeroesPrimaryCleared: "Heroes Primäre Klassenvoraussetzung gelöscht."
reqHeroesNotSecondary: "The <class> class is not secondary!" reqHeroesNotSecondary: "<class> ist nicht Sekundär!"
reqHeroesSecondaryCleared: "Heroes Secondary Class requirement cleared." reqHeroesSecondaryCleared: "Heroes Sekundäre Klassenvoraussetzung gelöscht."
reqHeroesClassNotFound: "Klasse nicht gefunden!" reqHeroesClassNotFound: "Klasse nicht gefunden!"
reqNone: "No requirements set" reqNone: "Keine Voraussetzung festgelegt"
reqNotANumber: "<input> is not a number!" reqNotANumber: "<input> ist keine Nummer!"
reqMustAddItem: "You must add at least one item first!" reqMustAddItem: "Sie müssen mindestens ein Item hinzufügen!"
reqNoMessage: "You must set a fail requirements message!" reqNoMessage: "Die Nachricht, dass man die Voraussetzung nicht erfüllt, fehlt!"
reqNoMcMMO: "mcMMO not installed" reqNoMcMMO: "mcMMO ist nicht installiert"
reqNoHeroes: "Heroes not installed" reqNoHeroes: "Heroes ist nicht installiert"
rewSetMoney: "Set money reward" rewSetMoney: "Geldbelohnung festlegen"
rewSetQuestPoints: "Questpunkt-Belohnung festlegen" rewSetQuestPoints: "Questpunkt-Belohnung festlegen"
rewSetItems: "Itembelohnung festlegen" rewSetItems: "Itembelohnung festlegen"
rewSetExperience: "Erfahrungsbelohnung festlegen" rewSetExperience: "Erfahrungsbelohnung festlegen"
rewSetCommands: "Befehl-Belohnung festlegen" rewSetCommands: "Befehl-Belohnung festlegen"
rewSetPermission: "Permissionbelohnung festlegen" rewSetPermission: "Permissionbelohnung festlegen"
rewSetMcMMO: "mcMMO Skillbelohnung festlegen" rewSetMcMMO: "mcMMO Skillbelohnung festlegen"
rewSetHeroes: "Set Heroes experience rewards" rewSetHeroes: "Setze Heroes - Erfahrungsbelohnung"
rewSetPhat: "PathLoot-Belohnungen setzen" rewSetPhat: "PathLoot-Belohnungen setzen"
rewSetCustom: "Benutzerdefinierte Belohnungen setzen" rewSetCustom: "Benutzerdefinierte Belohnungen setzen"
rewSetHeroesClasses: "Klassen festlegen" rewSetHeroesClasses: "Klassen festlegen"
rewSetHeroesAmounts: "Set experience amounts" rewSetHeroesAmounts: "Setze Erfahrungsmenge"
rewMoneyPrompt: "Enter amount of <money>, or 0 to clear the money reward, or -1 to cancel" rewMoneyPrompt: "Gib Anzahl an <money> ein. Mit 0 kannst du die Belohnung zurücksetzen oder mit -1 kannst du abbrechen"
rewExperiencePrompt: "Enter amount of experience, or 0 to clear the experience reward, or -1 to cancel" rewExperiencePrompt: "Gib eine Anzahl an Erfahrungspunkte ein. Mit 0 kannst du die Belohnung zurücksetzen oder mit -1 kannst du abbrechen"
rewCommandPrompt: "Enter command rewards separating each one by a <comma>, or enter 'clear' to clear the list, or enter 'cancel' to return." rewCommandPrompt: "Gib Belohnungsbefehle ein. Trenne sie mit einem <comma>. Mit 'löschen' kannst du die Liste zurücksetzen. Mit 'abbrechen' kannst du abbrechen."
rewCommandPromptHint: 'Note: You may put <player> to specify the player who completed the Quest. e.g. smite <player>' rewCommandPromptHint: 'Hinweis: Du kannst <player> verwenden, um den Spieler zu wählen, der die Quest abgeschlossen hat. Beispiel: heal <player>'
rewPermissionsPrompt: "Enter permission rewards separating each one by a space, or enter 'clear' to clear the list, or enter 'cancel' to return." rewPermissionsPrompt: "Gib Permissionsbelohnung ein. Trenne sie mit einem Komma. Mit 'löschen' kannst du die Liste zurücksetzen. Mit 'abbrechen' kannst du abbrechen."
rewQuestPointsPrompt: "Enter amount of Quest Points, or 0 to clear the Quest Point reward, or -1 to cancel" rewQuestPointsPrompt: "Gib Anzahl an Questpunkte ein. Mit 0 kannst du die Belohnung zurücksetzen oder mit -1 kannst du abbrechen"
rewMcMMOPrompt: "Enter mcMMO skills, separating each one by a space, or enter 'cancel' to return." rewMcMMOPrompt: "Gib Mcmmo Skilungen ein und trenne sie mit einem Leerzeichen, oder wähle 'abbrechen' um zurückzukehren."
rewMcMMOPromptHint: 'Note: Typing ''All'' will give levels to all skills.' rewMcMMOPromptHint: 'Hinweis: Gib ''all'' ein. Damit kannst du jeder Skillung Levels geben.'
rewHeroesClassesPrompt: "Enter Heroes classes separating each one by a space, or enter 'cancel' to return." rewHeroesClassesPrompt: "Gib die Heroes - Klasse ein, getrennt durch Leerzeichen ein, oder schreibe 'abbrechen', um zurückzukehren."
rewHeroesExperiencePrompt: "Enter experience amounts (numbers, decimals are allowed) separating each one by a space, or enter 'cancel' to return." rewHeroesExperiencePrompt: "Gib die Erfahrungsmenge (in Zahlen. Dezimalzahlen sind erlaubt) ein, trenne sie jeweils mit einem Leerzeichen, oder mit 'abbrechen' kommst du zurück."
rewPhatLootsPrompt: "Enter PhatLoots separating each one by a space, or enter 'clear' to clear the list, or 'cancel' to return." rewPhatLootsPrompt: "Gib PhatLoots ein und trenne es mit einem Leerzeichen, oder wähle 'löschen' um zurückzusetzen, oder 'abbrechen' zum zurückkehren."
rewCustomRewardPrompt: "Enter the name of a custom reward to add, or enter 'clear' to clear all custom rewards, or 'cancel' to return." rewCustomRewardPrompt: "Geben Sie den Namen eines benutzerdefinierte Belohnung ein um es hinzufügen, oder drücken Sie 'löschen', um alle benutzerdefinierte Belohnungen zu löschen, oder 'abbrechen', um zurückzukehren."
rewItemsCleared: "Item rewards cleared." rewItemsCleared: "Itembelohnungen zurückgesetzt."
rewNoMcMMOSkills: "Keine skills gesetzt" rewNoMcMMOSkills: "Keine skills gesetzt"
rewNoHeroesClasses: "Keine Klasse gesetzt" rewNoHeroesClasses: "Keine Klasse gesetzt"
rewSetMcMMOSkillsFirst: "Du musst erst einen Skill setzen!" rewSetMcMMOSkillsFirst: "Du musst erst einen Skill setzen!"
rewMcMMOCleared: "mcMMO rewards cleared." rewMcMMOCleared: "Itembelohnungen zurückgesetzt."
rewMcMMOListsNotSameSize: "The skills list and skill amounts list are not the same size!" rewMcMMOListsNotSameSize: "Die Skillungs-Liste und die Skillmengen-Liste sind nicht gleich große!"
rewSetHeroesClassesFirst: "You must set classes first!" rewSetHeroesClassesFirst: "Du mussst zuerst die Klassen setzen!"
rewHeroesCleared: "Heroes rewards cleared." rewHeroesCleared: "Heroes Belohnungen zurückgesetzt."
rewHeroesListsNotSameSize: "The classes list and experience amounts list are not the same size!" rewHeroesListsNotSameSize: "Die Klassen-Liste und die Erfahrungsmengen-Liste sind nicht gleich große!"
rewHeroesInvalidClass: "<input> is not a valid Heroes class name!" rewHeroesInvalidClass: "<input> ist keine gültige Heroes Klasse!"
rewPhatLootsInvalid: "<input> is not a valid PhatLoot name!" rewPhatLootsInvalid: "<input> ist kein gültiger PhatLoot Name!"
rewPhatLootsCleared: "PhatLoots reward cleared." rewPhatLootsCleared: "PhatLoots Belohnung zurückgesetzt."
rewCustomAlreadyAdded: "That custom reward has already been added!" rewCustomAlreadyAdded: "Diese benutzerdefinierte Belohnung wurde bereits hinzugefügt!"
rewCustomNotFound: "Custom reward module not found." rewCustomNotFound: "Benutzerdefinierte Belohnungs-Modul nicht gefunden."
rewCustomCleared: "Custom rewards cleared." rewCustomCleared: "Benutzerdefinierte Belohnungen wurden zurückgesetzt."
rewNoPhat: "PhatLoots not installed" rewNoPhat: "PhatLoots ist nicht installiert"
itemCreateLoadHand: "Load item in hand" itemCreateLoadHand: "Item in der Hand laden"
itemCreateSetName: "Name setzen" itemCreateSetName: "Name setzen"
itemCreateSetAmount: "Anzahl setzen" itemCreateSetAmount: "Anzahl setzen"
itemCreateSetDurab: "Set durability" itemCreateSetDurab: "Setze die Haltbarkeit"
itemCreateSetEnchs: "Add/clear enchantments" itemCreateSetEnchs: "Verzauberungen Hinzufügen/Entfernen"
itemCreateSetDisplay: "Set display name" itemCreateSetDisplay: "Setze Anzeigename"
itemCreateSetLore: "Set lore" itemCreateSetLore: "Setze Beschreibung"
itemCreateEnterName: "Enter an item name, or 'cancel' to return." itemCreateEnterName: "Gib einen Itemnamen ein. Mit 'abbrechen' kannst du abbrechen."
itemCreateEnterAmount: "Enter item amount (max. 64), or 'cancel' to return." itemCreateEnterAmount: "Gib die Itemmenge (max. 64) ein. Mit 'abbrechen' brichst du ab."
itemCreateEnterDurab: "Enter item durability, or 'clear' to clear the data, or 'cancel' to return." itemCreateEnterDurab: "Gib eine Itemhaltbarkeit ein, oder schreibe 'löschen', um die Itemhaltbarkeit zu entfernen. Mit 'abbrechen' kannst du abbrechen."
itemCreateEnterEnch: "Enter an enchantment name, or 'clear' to clear the enchantments, or 'cancel' to return." itemCreateEnterEnch: "Gib eine Verzauberung ein. Mit 'löschen' kannst du alle Verzauberung zurücksetzen. Mit 'abbrechen' kannst du abbrechen."
itemCreateEnterLevel: "Enter a level (number) for <enchantment>" itemCreateEnterLevel: "Gib ein Level (Zahl) für <enchantment>"
itemCreateEnterDisplay: "Enter item display name, or 'clear' to clear the display name, or 'cancel' to return." itemCreateEnterDisplay: "Gib einen Anzeigenamen für das item ein, oder schreibe 'löschen', um den Anzeigenamen zu entfernen. Mit 'abbrechen' kannst du abbrechen."
itemCreateEnterLore: "Enter item lore, separating each line by a semi-colon ; or 'clear' to clear the lore, or 'cancel' to return." itemCreateEnterLore: "Gib eine Itembeschreibung ein und trenne sie mit einem Leerzeichen, oder wähle 'löschen' um die Itembeschreibungsliste zu leeren, oder 'abbrechen' um abzubrechen."
itemCreateLoaded: "Item loaded." itemCreateLoaded: "Item geladen."
itemCreateNoItem: "No item in hand!" itemCreateNoItem: "Du hast kein Item in der Hand!"
itemCreateNoName: "You must set a name first!" itemCreateNoName: "Du musst zuerst einen Namen setzen!"
itemCreateInvalidName: "Ungültiger Benutzername!" itemCreateInvalidName: "Ungültiger Benutzername!"
itemCreateInvalidAmount: "Amount must be between 1-64!" itemCreateInvalidAmount: "Der Betrag muss zwischen 1 und 64 sein!"
itemCreateInvalidDurab: "Invalid item durability!" itemCreateInvalidDurab: "Ungültige Haltbarkeit!"
itemCreateInvalidEnch: "Invalid enchantment name!" itemCreateInvalidEnch: "Ungültige Verzauberung!"
itemCreateInvalidLevel: "Level must be greater than 0!" itemCreateInvalidLevel: "Level muss größer als 0 sein!"
itemCreateInvalidInput: "Ungültiger Input!" itemCreateInvalidInput: "Ungültiger Input!"
itemCreateNotNumber: "Input was not a number!" itemCreateNotNumber: "Eingabe war keine Zahl!"
itemCreateNoNameAmount: "You must set a name and amount first!" itemCreateNoNameAmount: "Du musst zuerst einen Namen und Betrag setzen!"
itemCreateCriticalError: "A critical error has occurred." itemCreateCriticalError: "Ein kritischer Fehler ist aufgetreten."
questTitle: "-- <quest> --" questTitle: "-- <quest> --"
questObjectivesTitle: "---(<quest>)---" questObjectivesTitle: "---(<quest>)---"
questCompleteTitle: '**QUEST ABGESCHLOSSEN: <quest>**' questCompleteTitle: '**QUEST ABGESCHLOSSEN: <quest>**'
questRewardsTitle: "Belohnungen:" questRewardsTitle: "Belohnungen:"
journalTitle: "Quest Journal" journalTitle: "Quest-Tagebuch"
questsTitle: "- Quests -" questsTitle: "- Quests -"
questHelpTitle: "- Quests -" questHelpTitle: "- Quests -"
questListTitle: "- Quests -" questListTitle: "- Quests -"
@ -595,52 +601,52 @@ questEditTitle: "- Quest bearbeiten -"
questDeleteTitle: "- Quest löschen -" questDeleteTitle: "- Quest löschen -"
requirementsTitle: "- <quest> | Vorraussetzungen -" requirementsTitle: "- <quest> | Vorraussetzungen -"
rewardsTitle: "- <quest>| Belohnungen" rewardsTitle: "- <quest>| Belohnungen"
itemRequirementsTitle: "- Item Requirements -" itemRequirementsTitle: "- Item Voraussetzungen -"
itemRewardsTitle: "- Item Rewards -" itemRewardsTitle: "- Item Belohnungen -"
mcMMORequirementsTitle: "- mcMMO Requirements -" mcMMORequirementsTitle: "- mcMMO Voraussetzungen -"
mcMMORewardsTitle: "- mcMMO Rewards -" mcMMORewardsTitle: "- mcMMO Belohnungen -"
heroesRequirementsTitle: "- Heroes Requirements -" heroesRequirementsTitle: "- Heroes Voraussetzungen -"
heroesRewardsTitle: "- Heroes Rewards -" heroesRewardsTitle: "- Heroes Belohnungen -"
heroesClassesTitle: "- Heroes Classes -" heroesClassesTitle: "- Heroes Klassen -"
heroesExperienceTitle: "- Heroes Experience -" heroesExperienceTitle: "- Heroes Erfahrungen -"
heroesPrimaryTitle: "- Primary Classes -" heroesPrimaryTitle: "- Hauptklasse -"
heroesSecondaryTitle: "- Secondary Classes -" heroesSecondaryTitle: "- Nebenklasse -"
phatLootsRewardsTitle: "- PhatLoots Rewards -" phatLootsRewardsTitle: "- PhatLoots Belohnungen -"
customRequirementsTitle: "- Custom Requirements -" customRequirementsTitle: "- Eigene Voraussetzungen -"
customRewardsTitle: "- Custom Rewards -" customRewardsTitle: "- Eigene Belohnungen -"
skillListTitle: "- Skill List -" skillListTitle: "- Skill Liste -"
eventTitle: "- Event -" eventTitle: "- Event -"
completedQuestsTitle: "- Fertige Quests -" completedQuestsTitle: "- Fertige Quests -"
topQuestersTitle: "- Top <number> Questers -" topQuestersTitle: "- Die besten <number> Quester -"
createItemTitle: "- Item erstellen -" createItemTitle: "- Item erstellen -"
enchantmentsTitle: "- Verzauberungen -" enchantmentsTitle: "- Verzauberungen -"
questGUITitle: "- GUI Item Display -" questGUITitle: "- GUI Item Anzeige -"
questRegionTitle: "- Quest Region -" questRegionTitle: "- Quest Region -"
eventEditorGiveItemsTitle: "- Give Items -" eventEditorGiveItemsTitle: "- Items geben -"
eventEditorEffectsTitle: "- Effekte -" eventEditorEffectsTitle: "- Effekte -"
eventEditorStormTitle: "- Event Storm -" eventEditorStormTitle: "- Event Sturm -"
eventEditorThunderTitle: "- Event Thunder -" eventEditorThunderTitle: "- Event Donner -"
eventEditorMobSpawnsTitle: "- Event Mob Spawns -" eventEditorMobSpawnsTitle: "- Event Mob Spawns -"
eventEditorMobsTitle: "- Mobs -" eventEditorMobsTitle: "- Mobs -"
eventEditorAddMobTypesTitle: "- Add Mob -" eventEditorAddMobTypesTitle: "- Mob hinzufügen -"
eventEditorPotionEffectsTitle: "- Event Potion Effects -" eventEditorPotionEffectsTitle: "- Event Trankeffekt -"
eventEditorPotionTypesTitle: "- Event Potion Types -" eventEditorPotionTypesTitle: "- Event Trankart -"
eventEditorWorldsTitle: "- Worlds -" eventEditorWorldsTitle: "- Welten -"
effBlazeShoot: "Sound of a Blaze firing" effBlazeShoot: "Sound von einer feuernden Lohe"
effBowFire: "Sound of a bow firing" effBowFire: "Sound eines Pfeilschusses"
effClick1: "A click sound" effClick1: "Ein Klicksound"
effClick2: "A different click sound" effClick2: "Ein anderer Klicksound"
effDoorToggle: "Sound of a door opening or closing" effDoorToggle: "Sound einer öffnenden oder schliessenden Tür"
effExtinguish: "Sound of fire being extinguished" effExtinguish: "Sound eines Feuers, welches ausgelöscht wird"
effGhastShoot: "Sound of a Ghast firing" effGhastShoot: "Sound eines feuernden Ghasts"
effGhastShriek: "Sound of a Ghast shrieking" effGhastShriek: "Sound eines schreienden Ghasts"
effZombieWood: "Sound of a Zombie chewing an iron door" effZombieWood: "Sound eines Zombies, dass eine Eisentür aufbeisst"
effZombieIron: "Sound of a Zombie chewing a wooden door" effZombieIron: "Sound eines Zombies, dass eine Holztür aufbeisst"
effEnterName: "Enter an effect name to add it to the list, or enter 'cancel' to return" effEnterName: "Gib einen Effektnamen ein um ihn der Liste hinzuzufügen. Mit 'abbrechen' kannst du abbrechen"
cmdCancel: "abbrechen" cmdCancel: "abbrechen"
cmdAdd: "hinzufügen" cmdAdd: "hinzufügen"
cmdClear: "löschen" cmdClear: "löschen"
cmdNone: "none" cmdNone: "null"
cmdDone: "fertig" cmdDone: "fertig"
acceptQuest: "Quest annehmen?" acceptQuest: "Quest annehmen?"
enterAnOption: "Wähle eine Option" enterAnOption: "Wähle eine Option"
@ -651,37 +657,37 @@ damage: "Schaden"
break: "Abbauen" break: "Abbauen"
place: "Platzieren" place: "Platzieren"
use: "Benutzen" use: "Benutzen"
cut: "Cut" cut: "Schneiden"
catchFish: "Fisch fangen" catchFish: "Fisch fangen"
enchantItem: "Enchant <item> with <enchantment>" enchantItem: "Verzaubere <item> mit <enchantment>"
kill: "Killen" kill: "Killen"
killAtLocation: "Kill <mob> at <location>" killAtLocation: "Töte <mob> bei <location>"
killPlayer: "Spieler töten" killPlayer: "Spieler töten"
deliver: "Deliver <item> to <npc>" deliver: "Liefere <item> zu <npc>"
talkTo: "Talk to <npc>" talkTo: "Sprich mit <npc>"
tame: "Tame" tame: "Zähmen"
shearSheep: "Shear <color> sheep" shearSheep: "Schere <color> Schafe"
goTo: "Go to <location>" goTo: "Gehe nach <location>"
completed: "Erledigt" completed: "Erledigt"
redoCompleted: "(Erledigt)" redoCompleted: "(Erledigt)"
consoleError: "This command may only be performed in-game." consoleError: "Dieser Befehl kann nur im Spiel ausgeführt werden."
invalidSelection: "Invalid selection!" invalidSelection: "Ungültige Auswahl!"
noActiveQuest: "You do not currently have any active Quests." noActiveQuest: "Du hast aktuell keine offene Quests."
speakTo: 'Start: Speak to <npc>' speakTo: 'Start: Spreche mit <npc>'
mustSpeakTo: "You must speak to <npc> to start this Quest." mustSpeakTo: "Um die Quest zu starten musst du zuerst mit <npc> sprechen."
noCommandStart: "<quest> may not be started via command." noCommandStart: "<quest> kann nicht mit einem Befehl gestartet werden."
permissionDisplay: "Permission:" permissionDisplay: "Permission:"
heroesClass: "class" heroesClass: "klasse"
mcMMOLevel: "level" mcMMOLevel: "level"
haveCompleted: "Sie haben die <quest> abgeschlossen" haveCompleted: "Sie haben die <quest> abgeschlossen"
cannotComplete: "Cannot complete <quest>" cannotComplete: "Die Quest <quest> kann nicht beendet werden"
questNotFound: "Quest not found." questNotFound: "Quest nicht gefunden."
alreadyConversing: "You already are in a conversation!" alreadyConversing: "Du bist bereits in einer Unterhaltung!"
inputNum: "Input must be a number." inputNum: "Eingabe muss eine Nummer sein."
inputPosNum: "Input must be a positive number." inputPosNum: "Eingabe muss eine positive Nummer sein."
questModified: "Your active Quest <quest> has been modified. You have been forced to quit the Quest." questModified: "Deine aktive Quest <quest> ist geändert worden. Die Quest ist automatisch abgebrochen."
questNotExist: "Your active Quest <quest> no longer exists. You have been forced to quit the Quest." questNotExist: "Deine Quest <quest> existiert nicht mehr. Deshalb kannst du die Quest nicht länger fortsetzen."
questInvalidChoice: "Invalid choice. Type 'Yes' or 'No'" questInvalidChoice: "Falsche Wahl. Geben Sie 'Ja' oder 'Nein' ein"
questPointsDisplay: "Questpunkte:" questPointsDisplay: "Questpunkte:"
questNoDrop: "Du darfst keine Questitems fallen." questNoDrop: "Du darfst keine Questitems fallen."
questNoBrew: "Du darfst keine Questitems brauen." questNoBrew: "Du darfst keine Questitems brauen."
@ -702,48 +708,48 @@ questQuit: "Du hast die Quest <quest> verlassen"
questQuitNoPerms: "Du hast keine Berechtigung Quests zu verlassen." questQuitNoPerms: "Du hast keine Berechtigung Quests zu verlassen."
questQuitDisabled: "Das Verlassen von Quests wurde deaktiviert." questQuitDisabled: "Das Verlassen von Quests wurde deaktiviert."
questEditorNoPerms: "Du hast keine Berechtigung den Quest Editor zu nutzen." questEditorNoPerms: "Du hast keine Berechtigung den Quest Editor zu nutzen."
eventEditorNoPerms: "You do not have permission to use the Events Editor." eventEditorNoPerms: "Du darfst den Eventeditor nicht benutzen."
questsUnknownCommand: "Unbekannter Quest befehl. Nutze /quests für Hilfe." questsUnknownCommand: "Unbekannter Quest befehl. Nutze /quests für Hilfe."
pageNotExist: "Page does not exist." pageNotExist: "Seite existiert nicht."
pageFooter: "- Page <current> of <all> -" pageFooter: "- Seite<current> von <all> -"
questsReloaded: "Quests reloaded." questsReloaded: "Quests wurde neu geladen."
numQuestsLoaded: "<number> Quests loaded." numQuestsLoaded: "<number> Quests wurden erfolgreich geladen."
questForceTake: "<player> has forcibly started the Quest <quest>." questForceTake: "<player> hat gewaltsam die Quest <quest> gestartet."
questForcedTake: "<player> has forced you to take the Quest <quest>." questForcedTake: "<player> hat dich gezwungen, die Quest <quest> zu starten."
questForceQuit: "<player> has forcibly quit the Quest <quest>." questForceQuit: "<player> hat gewaltsam die Quest <quest> beendet."
questForcedQuit: "<player> has forced you to quit the Quest <quest>." questForcedQuit: "<player> hat dich gezwungen, die Quest <quest> zu beenden."
questForceFinish: "<player> has forcibly finished their Quest <quest>." questForceFinish: "<player> hat gewaltsam die Quest <quest> fertiggestellt."
questForcedFinish: "<player> has forced you to finish your Quest <quest>." questForcedFinish: "<player> hat dich gezwungen, die Quest <quest> fertigzustellen."
questForceNextStage: "<player> has advanced to the next Stage in the Quest <quest>." questForceNextStage: "<player> ist in die nächste Stufe der Quest <quest> fortgeschritten."
questForcedNextStage: "<player> has advanced you to the next Stage in your Quest <quest>." questForcedNextStage: "<player> hat dich in den nächste Stufe bei der Quest <quest> gesetzt."
questPurged: "<player> has been purged and blacklisted." questPurged: "<player> wurde gelöscht und in die schwarze Liste eingetragen."
questReset: "<player> has been reset." questReset: "<player> wurde zurückgesetzt."
questRemoved: "Quest <quest> has been removed from player <player>'s completed Quests." questRemoved: "Quest <quest> wurde von <player> aus den abgeschlossenen Quests entfernt."
settingAllQuestPoints: "Setting all players' Quest Points..." settingAllQuestPoints: "Ändere die Questpunkte von allen Spielern..."
allQuestPointsSet: "All players' Quest Points have been set to <number>!" allQuestPointsSet: "Bei allen Spielern wurde die Questpunkte auf <number> gesetzt!"
setQuestPoints: "<player>'s Quest Points have been set to <number>." setQuestPoints: "<player>'s Questpunkte wurden auf <number> Punkte gesetzt."
questPointsSet: "<player> has set your Quest Points to <number>." questPointsSet: "<player> hat deine Questpunktzahl auf <number> gesetzt."
takeQuestPoints: "Took away <number> Quest Points from <player>." takeQuestPoints: "Du hast <number> Questpunkte von <player> weggenommen."
questPointsTaken: "<player> took away <number> Quest Points." questPointsTaken: "<player> hat <number> Questpunkte weggenommen."
giveQuestPoints: "Gave <number> Quest Points from <player>." giveQuestPoints: "Du hast <player> <number> Questpunkte gegeben."
questPointsGiven: "<player> gave you <number> Quest Points." questPointsGiven: "<player> hat <number> Questpunkte gegeben."
enableNPCGUI: "<npc> will now provide a GUI Quest Display." enableNPCGUI: "<npc> wird nun eine GUI Questanzeige verwenden."
disableNPCGUI: "<npc> will no longer provide a GUI Quest Display." disableNPCGUI: "<npc> wird nicht länger eine GUI Questanzeige verwenden."
invalidNumber: "Invalid number." invalidNumber: "Ungültige Nummer."
noCurrentQuest: "<player> does not currently have any active Quests." noCurrentQuest: "<player> hat aktuell keine aktiven Quests."
playerNotFound: "Player not found." playerNotFound: "Spieler nicht gefunden."
invalidStageNum: "Invalid stage number for Quest <quest>" invalidStageNum: "Ungültige Queststufennummer für Quest <quest>"
errorNPCID: 'Error: There is no NPC with ID <number>' errorNPCID: 'Fehler: Es existiert kein NPC mit der ID <number>'
errorReading: "Error reading <file>, skipping.." errorReading: "Fehler beim lesen von <file>, Überspringe.."
errorReadingSuppress: "Error reading <file>, suppressing further errors." errorReadingSuppress: "Fehler beim lesen von <file>, unterdrücke weitere Fehler."
errorDataFolder: 'Error: Unable to read Quests data folder!' errorDataFolder: 'Fehler: Der Quest - Dateienordner konnte nicht gelesen werden!'
questsPlayerHasQuestAlready: "<player> is already on the Quest <quest>!" questsPlayerHasQuestAlready: "<player> ist bereits an der Quest <quest> dran!"
questsUnknownAdminCommand: "Unknown Questsadmin command. Type /questsadmin for help." questsUnknownAdminCommand: "Dieser Questsadmin-Befehl ist unbekannt. Nutze /questsadmin für Hilfe."
unknownError: "An unknown error occurred. See console output." unknownError: "Ein unbekannter Fehler ist aufgetreten. Überprüfe die Konsole."
journalTaken: "You take out your Quest Journal." journalTaken: "Du hast dein Quest-Tagebuch hevorgeholt."
journalPutAway: "You put away your Quest Journal." journalPutAway: "Du hast dein Quest-Tagebuch weggelegt."
journalAlreadyHave: "You already have your Quest Journal out." journalAlreadyHave: "Du hast bereits dein Quest-Tagebuch bei dir."
journalNoRoom: "You have no room in your inventory for your Quest Journal!" journalNoRoom: "Du hast keinen Platz in deinem Inventar für dein Quest-Tagebuch!"
journalNoQuests: "Du hast aktuell keine Quests akzeptiert!" journalNoQuests: "Du hast aktuell keine Quests akzeptiert!"
journalDenied: "Du kannst dies nicht mit deinem Quest-Tagebuch tun." journalDenied: "Du kannst dies nicht mit deinem Quest-Tagebuch tun."
ENCHANTMENT_ARROW_DAMAGE: "Stärke" ENCHANTMENT_ARROW_DAMAGE: "Stärke"
@ -772,8 +778,8 @@ ENCHANTMENT_PROTECTION_FALL: "Federfall"
ENCHANTMENT_PROTECTION_FIRE: "Feuerschutz" ENCHANTMENT_PROTECTION_FIRE: "Feuerschutz"
ENCHANTMENT_PROTECTION_PROJECTILE: "Schusssicher" ENCHANTMENT_PROTECTION_PROJECTILE: "Schusssicher"
ENCHANTMENT_SILK_TOUCH: "Behutsamkeit" ENCHANTMENT_SILK_TOUCH: "Behutsamkeit"
ENCHANTMENT_SWEEPING_EDGE: "SweepingEdge" ENCHANTMENT_SWEEPING_EDGE: "Schwungkraft"
ENCHANTMENT_THORNS: "Thorns" ENCHANTMENT_THORNS: "Dornen"
ENCHANTMENT_VANISHING_CURSE: "Fluch des Verschwindens" ENCHANTMENT_VANISHING_CURSE: "Fluch des Verschwindens"
ENCHANTMENT_WATER_WORKER: "Wasseraffinität" ENCHANTMENT_WATER_WORKER: "Wasseraffinität"
COLOR_BLACK: "Schwarz" COLOR_BLACK: "Schwarz"

View File

@ -152,8 +152,11 @@ stageEditorFinishEvent: "Finish Event"
stageEditorFinishEventCleared: "Finish Event cleared." stageEditorFinishEventCleared: "Finish Event cleared."
stageEditorChatEvents: "Chat Events" stageEditorChatEvents: "Chat Events"
stageEditorChatTrigger: "Chat Trigger" stageEditorChatTrigger: "Chat Trigger"
stageEditorTriggeredBy: "Triggered by"
stageEditorChatEventsCleared: "Chat Events cleared." stageEditorChatEventsCleared: "Chat Events cleared."
stageEditorCommandEvents: "Command Events"
stageEditorCommandTrigger: "Command Trigger"
stageEditorCommandEventsCleared: "Command Events cleared."
stageEditorTriggeredBy: "Triggered by"
stageEditorDeathEvent: "Death Event" stageEditorDeathEvent: "Death Event"
stageEditorDeathEventCleared: "Death Event cleared." stageEditorDeathEventCleared: "Death Event cleared."
stageEditorDisconnectEvent: "Disconnect Event" stageEditorDisconnectEvent: "Disconnect Event"
@ -229,6 +232,9 @@ stageEditorEventsPrompt: "Enter an event name, or enter 'clear' to clear the eve
stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return" stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return"
stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for" stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for"
stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return." stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorCommandEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all command events, or 'cancel' to return"
stageEditorCommandEventsTriggerPromptA: "Enter a command trigger for"
stageEditorCommandEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return" stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return"
stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return" stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return"
stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return" stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return"

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@ -152,8 +152,11 @@ stageEditorFinishEvent: "Finish Event"
stageEditorFinishEventCleared: "Finish Event cleared." stageEditorFinishEventCleared: "Finish Event cleared."
stageEditorChatEvents: "Chat Events" stageEditorChatEvents: "Chat Events"
stageEditorChatTrigger: "Chat Trigger" stageEditorChatTrigger: "Chat Trigger"
stageEditorTriggeredBy: "Triggered by"
stageEditorChatEventsCleared: "Chat Events cleared." stageEditorChatEventsCleared: "Chat Events cleared."
stageEditorCommandEvents: "Command Events"
stageEditorCommandTrigger: "Command Trigger"
stageEditorCommandEventsCleared: "Command Events cleared."
stageEditorTriggeredBy: "Triggered by"
stageEditorDeathEvent: "Death Event" stageEditorDeathEvent: "Death Event"
stageEditorDeathEventCleared: "Death Event cleared." stageEditorDeathEventCleared: "Death Event cleared."
stageEditorDisconnectEvent: "Disconnect Event" stageEditorDisconnectEvent: "Disconnect Event"
@ -229,6 +232,9 @@ stageEditorEventsPrompt: "Enter an event name, or enter 'clear' t' clear th' eve
stageEditorChatEventsPrompt: "Enter an event name t' add, or enter 'clear' t' clear all chat events, or 'cancel' t' return" stageEditorChatEventsPrompt: "Enter an event name t' add, or enter 'clear' t' clear all chat events, or 'cancel' t' return"
stageEditorChatEventsTriggerPromptA: "Enter a chat trigger fer" stageEditorChatEventsTriggerPromptA: "Enter a chat trigger fer"
stageEditorChatEventsTriggerPromptB: "or enter 'cancel' t' return." stageEditorChatEventsTriggerPromptB: "or enter 'cancel' t' return."
stageEditorCommandEventsPrompt: "Enter an event name t' add, or enter 'clear' t' clear all command events, or 'cancel' t' return"
stageEditorCommandEventsTriggerPromptA: "Enter a command trigger fer"
stageEditorCommandEventsTriggerPromptB: "or enter 'cancel' t' return."
stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' t' clear th' delay, or 'cancel' t' return" stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' t' clear th' delay, or 'cancel' t' return"
stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' t' clear th' message, or 'cancel' t' return" stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' t' clear th' message, or 'cancel' t' return"
stageEditorScriptPrompt: "Enter script name, or enter 'clear' t' clear th' script, or 'cancel' t' return" stageEditorScriptPrompt: "Enter script name, or enter 'clear' t' clear th' script, or 'cancel' t' return"

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@ -152,8 +152,11 @@ stageEditorFinishEvent: "Finish Event"
stageEditorFinishEventCleared: "Finish Event cleared." stageEditorFinishEventCleared: "Finish Event cleared."
stageEditorChatEvents: "Chat Events" stageEditorChatEvents: "Chat Events"
stageEditorChatTrigger: "Chat Trigger" stageEditorChatTrigger: "Chat Trigger"
stageEditorTriggeredBy: "Triggered by"
stageEditorChatEventsCleared: "Chat Events cleared." stageEditorChatEventsCleared: "Chat Events cleared."
stageEditorCommandEvents: "Command Events"
stageEditorCommandTrigger: "Command Trigger"
stageEditorCommandEventsCleared: "Command Events cleared."
stageEditorTriggeredBy: "Triggered by"
stageEditorDeathEvent: "Death Event" stageEditorDeathEvent: "Death Event"
stageEditorDeathEventCleared: "Death Event cleared." stageEditorDeathEventCleared: "Death Event cleared."
stageEditorDisconnectEvent: "Disconnect Event" stageEditorDisconnectEvent: "Disconnect Event"
@ -229,6 +232,9 @@ stageEditorEventsPrompt: "Enter an event name, or enter 'clear' to clear the eve
stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return" stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return"
stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for" stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for"
stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return." stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorCommandEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all command events, or 'cancel' to return"
stageEditorCommandEventsTriggerPromptA: "Enter a command trigger for"
stageEditorCommandEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return" stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return"
stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return" stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return"
stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return" stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return"

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@ -150,10 +150,13 @@ stageEditorStartEvent: "Comenzar Evento"
stageEditorStartEventCleared: "Comienzo de evento eliminado." stageEditorStartEventCleared: "Comienzo de evento eliminado."
stageEditorFinishEvent: "Evento Finalizado" stageEditorFinishEvent: "Evento Finalizado"
stageEditorFinishEventCleared: "Finalización de Evento eliminado." stageEditorFinishEventCleared: "Finalización de Evento eliminado."
stageEditorChatEvents: "Charla de Eventos" stageEditorChatEvents: "Eventos de Charla"
stageEditorChatTrigger: "Disparador de Chat" stageEditorChatTrigger: "Disparador de Charla"
stageEditorChatEventsCleared: "Eventos de Charla borrados."
stageEditorCommandEvents: "Eventos de Orden"
stageEditorCommandTrigger: "Disparador de Orden"
stageEditorCommandEventsCleared: "Eventos de Orden borrados."
stageEditorTriggeredBy: "Disparado por" stageEditorTriggeredBy: "Disparado por"
stageEditorChatEventsCleared: "Eventos de Chat borrados."
stageEditorDeathEvent: "Evento fallido" stageEditorDeathEvent: "Evento fallido"
stageEditorDeathEventCleared: "Evento fallido eliminado." stageEditorDeathEventCleared: "Evento fallido eliminado."
stageEditorDisconnectEvent: "Evento desconectado" stageEditorDisconnectEvent: "Evento desconectado"
@ -226,9 +229,12 @@ stageEditorTameAmountsPrompt: "Introduzca la cantidad de domar separando cada un
stageEditorShearColorsPrompt: "Introduzca los colores de oveja separando cada uno por un espacio, o introduzca 'cancelar' para regresar" stageEditorShearColorsPrompt: "Introduzca los colores de oveja separando cada uno por un espacio, o introduzca 'cancelar' para regresar"
stageEditorShearAmountsPrompt: "Introduzca la cantidad de cortes separando cada uno por un espacio, o introduzca 'cancelar' para regresar" stageEditorShearAmountsPrompt: "Introduzca la cantidad de cortes separando cada uno por un espacio, o introduzca 'cancelar' para regresar"
stageEditorEventsPrompt: "Introduzca un nombre de evento, o introduzca 'borrar' para para borrar el evento, o 'cancelar' para regresar" stageEditorEventsPrompt: "Introduzca un nombre de evento, o introduzca 'borrar' para para borrar el evento, o 'cancelar' para regresar"
stageEditorChatEventsPrompt: "Introduzca un nombre de evento para añadir, o introduzca 'borrar' para borrar todos los eventos de chat, o introduzca 'cancelar' para regresar" stageEditorChatEventsPrompt: "Introduzca un nombre de evento para añadir, o introduzca 'borrar' para borrar todos los eventos de charla, o introduzca 'cancelar' para regresar"
stageEditorChatEventsTriggerPromptA: "Introduzca un disparador de char para" stageEditorChatEventsTriggerPromptA: "Introduzca un disparador de charla para"
stageEditorChatEventsTriggerPromptB: "o introduzca 'cancelar' para regresar." stageEditorChatEventsTriggerPromptB: "o introduzca 'cancelar' para regresar."
stageEditorCommandEventsPrompt: "Introduzca un nombre de evento para añadir, o introduzca 'borrar' para borrar todos los eventos de orden, o introduzca 'cancelar' para regresar"
stageEditorCommandEventsTriggerPromptA: "Introduzca un disparador de orden para"
stageEditorCommandEventsTriggerPromptB: "o introduzca 'cancelar' para regresar."
stageEditorDelayPrompt: "Introduzca el tiempo (en segundos), o introduzca 'borrar' para borrar la demora, o 'cancelar' para regresar" stageEditorDelayPrompt: "Introduzca el tiempo (en segundos), o introduzca 'borrar' para borrar la demora, o 'cancelar' para regresar"
stageEditorDelayMessagePrompt: "Introduzca un mensaje de retraso, o introduzca 'borrar' para borrar el mensaje, o 'cancelar' para regresar" stageEditorDelayMessagePrompt: "Introduzca un mensaje de retraso, o introduzca 'borrar' para borrar el mensaje, o 'cancelar' para regresar"
stageEditorScriptPrompt: "Introduzca el nombre del script, o introduzca 'borrar' para borrar el script, o 'cancelar' para regresar" stageEditorScriptPrompt: "Introduzca el nombre del script, o introduzca 'borrar' para borrar el script, o 'cancelar' para regresar"

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@ -152,8 +152,11 @@ stageEditorFinishEvent: "Finish Event"
stageEditorFinishEventCleared: "Finish Event cleared." stageEditorFinishEventCleared: "Finish Event cleared."
stageEditorChatEvents: "Chat Events" stageEditorChatEvents: "Chat Events"
stageEditorChatTrigger: "Chat Trigger" stageEditorChatTrigger: "Chat Trigger"
stageEditorTriggeredBy: "Triggered by"
stageEditorChatEventsCleared: "Chat Events cleared." stageEditorChatEventsCleared: "Chat Events cleared."
stageEditorCommandEvents: "Command Events"
stageEditorCommandTrigger: "Command Trigger"
stageEditorCommandEventsCleared: "Command Events cleared."
stageEditorTriggeredBy: "Triggered by"
stageEditorDeathEvent: "Death Event" stageEditorDeathEvent: "Death Event"
stageEditorDeathEventCleared: "Death Event cleared." stageEditorDeathEventCleared: "Death Event cleared."
stageEditorDisconnectEvent: "Disconnect Event" stageEditorDisconnectEvent: "Disconnect Event"
@ -229,6 +232,9 @@ stageEditorEventsPrompt: "Enter an event name, or enter 'clear' to clear the eve
stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return" stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return"
stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for" stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for"
stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return." stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorCommandEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all command events, or 'cancel' to return"
stageEditorCommandEventsTriggerPromptA: "Enter a command trigger for"
stageEditorCommandEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return" stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return"
stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return" stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return"
stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return" stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return"

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@ -151,9 +151,12 @@ stageEditorStartEventCleared: "Magsimula ng natapos na Kaganapan."
stageEditorFinishEvent: "Tapos na Yugto" stageEditorFinishEvent: "Tapos na Yugto"
stageEditorFinishEventCleared: "Tapos na Okasyon ay malinis na." stageEditorFinishEventCleared: "Tapos na Okasyon ay malinis na."
stageEditorChatEvents: "Chat Okasyon" stageEditorChatEvents: "Chat Okasyon"
stageEditorChatTrigger: "I-chat Trigger" stageEditorChatTrigger: "I-chat Gatilyo"
stageEditorTriggeredBy: "Kinalabit ng"
stageEditorChatEventsCleared: "Chat Okasyon ay tapos na." stageEditorChatEventsCleared: "Chat Okasyon ay tapos na."
stageEditorCommandEvents: "Utos Okasyon"
stageEditorCommandTrigger: "Utos Gatilyo"
stageEditorCommandEventsCleared: "Utos Okasyon ay tapos na."
stageEditorTriggeredBy: "Gumatilyo ng"
stageEditorDeathEvent: "Patay na Okasyon" stageEditorDeathEvent: "Patay na Okasyon"
stageEditorDeathEventCleared: "Patay na Okasyon ay tapos na." stageEditorDeathEventCleared: "Patay na Okasyon ay tapos na."
stageEditorDisconnectEvent: "Di nakakonektang Okasyon" stageEditorDisconnectEvent: "Di nakakonektang Okasyon"
@ -227,8 +230,11 @@ stageEditorShearColorsPrompt: "Ilagay ang kulay ng mga tupa at ihiwalay ito sa b
stageEditorShearAmountsPrompt: "Ilagay ang bilang ng gupitin at ihiwalay ito sa bawat isa gamit ang espasyo, o pindutin ang 'kansela' upang bumalik" stageEditorShearAmountsPrompt: "Ilagay ang bilang ng gupitin at ihiwalay ito sa bawat isa gamit ang espasyo, o pindutin ang 'kansela' upang bumalik"
stageEditorEventsPrompt: "Ilagay ang pangalan ng kaganapan, o pindutin ang 'malinaw' para maging malinaw ang kaganapan, o 'kansel' upang bumalik" stageEditorEventsPrompt: "Ilagay ang pangalan ng kaganapan, o pindutin ang 'malinaw' para maging malinaw ang kaganapan, o 'kansel' upang bumalik"
stageEditorChatEventsPrompt: "Ilagay ang pangalan ng kaganapan at idagdag, o pindutin ang 'linisin' para linisin ang lahat ng paguusap na kaganapan, o 'kansel' upang bumalik" stageEditorChatEventsPrompt: "Ilagay ang pangalan ng kaganapan at idagdag, o pindutin ang 'linisin' para linisin ang lahat ng paguusap na kaganapan, o 'kansel' upang bumalik"
stageEditorChatEventsTriggerPromptA: "Ilagay ang tyempo ng usapan" stageEditorChatEventsTriggerPromptA: "Ilagay ang gatilyo ng chat para sa"
stageEditorChatEventsTriggerPromptB: "o pindutin ang 'kansel' upang bumalik." stageEditorChatEventsTriggerPromptB: "o pindutin ang 'kansel' upang bumalik."
stageEditorCommandEventsPrompt: "Ilagay ang pangalan ng kaganapan at idagdag, o pindutin ang 'linisin' para linisin ang lahat ng utos na kaganapan, o 'kansel' upang bumalik"
stageEditorCommandEventsTriggerPromptA: "Ilagay ang gatilyo ng utos para sa"
stageEditorCommandEventsTriggerPromptB: "o pindutin ang 'kansel' upang bumalik."
stageEditorDelayPrompt: "Ilagay ang oras (sa second), o ilagay 'linisin' para malinis ang pagkaalantala, o 'kansel' upang bumalik" stageEditorDelayPrompt: "Ilagay ang oras (sa second), o ilagay 'linisin' para malinis ang pagkaalantala, o 'kansel' upang bumalik"
stageEditorDelayMessagePrompt: "Ilagay ang pagkaalantala ng mensahe, o ilagay ang 'linisin' para linisin ang mensahe, o 'kansel' para bumalik" stageEditorDelayMessagePrompt: "Ilagay ang pagkaalantala ng mensahe, o ilagay ang 'linisin' para linisin ang mensahe, o 'kansel' para bumalik"
stageEditorScriptPrompt: "Ilagay ang pangalan ng script, o ilagay ang 'linisin' para linisin ang script, o 'kansel' upang bumalik" stageEditorScriptPrompt: "Ilagay ang pangalan ng script, o ilagay ang 'linisin' para linisin ang script, o 'kansel' upang bumalik"

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@ -1,5 +1,5 @@
--- ---
questFailed: "*Quête ÉCHOUÉE*" questFailed: "*QUÊTE ÉCHOUÉE*"
questMaxAllowed: "Vous pouvez avoir jusqu'à <number> Quêtes." questMaxAllowed: "Vous pouvez avoir jusqu'à <number> Quêtes."
questAlreadyOn: "Vous êtes déjà sur cette Quête!" questAlreadyOn: "Vous êtes déjà sur cette Quête!"
questTooEarly: "Vous ne pouvez plus prendre <quest> pendant encore <time>." questTooEarly: "Vous ne pouvez plus prendre <quest> pendant encore <time>."
@ -83,12 +83,12 @@ questEditorEnterAskMessage: "Définir le message de demande (ou « annuler » po
questEditorEnterFinishMessage: "Entrée le message final de la quête (ou « annuler » pour retourné en arrière)" questEditorEnterFinishMessage: "Entrée le message final de la quête (ou « annuler » pour retourné en arrière)"
questEditorEnterRedoDelay: "Entrez la durée (en secondes), 0 pour effacer le temps d'attente ou de -1 pour annuler" questEditorEnterRedoDelay: "Entrez la durée (en secondes), 0 pour effacer le temps d'attente ou de -1 pour annuler"
questEditorEnterNPCStart: "Entrez lID NPC, -1 pour effacer le NPC de début ou -2 pour annuler" questEditorEnterNPCStart: "Entrez lID NPC, -1 pour effacer le NPC de début ou -2 pour annuler"
questEditorEnterBlockStart: "Faites un clic droit sur un bloc à utiliser comme point de départ, puis entrez « done » pour enregistrer, ou entrez « clear » pour effacer le bloc ou « annuler » pour revenir" questEditorEnterBlockStart: "Faites un clic droit sur un bloc à utiliser comme point de départ, puis entrez « fini » pour enregistrer, ou entrez « effacer » pour effacer le bloc ou « annuler » pour revenir"
questEditorEnterInitialEvent: "Entrez un nom dévénement, entrez « clear » pour effacer lévénement initial ou « annuler » pour revenir" questEditorEnterInitialEvent: "Entrez un nom dévénement, entrez « effacer » pour effacer lévénement initial ou « annuler » pour revenir"
questRequiredNoneSet: "Requis, aucune valeur définie" questRequiredNoneSet: "Requis, aucune valeur définie"
questWGSetRegion: "Définir la région" questWGSetRegion: "Définir la région"
questWGNotInstalled: "WorldGuard n'est pas installé" questWGNotInstalled: "WorldGuard n'est pas installé"
questWGPrompt: "Entrer le nom de la région WorldGuard, entrez « clear » pour effacer la région ou « annuler » pour revenir." questWGPrompt: "Entrer le nom de la région WorldGuard, entrez « effacer » pour effacer la région ou « annuler » pour revenir."
questWGInvalidRegion: "<region> nest pas une région WorldGuard valide !" questWGInvalidRegion: "<region> nest pas une région WorldGuard valide !"
questWGRegionCleared: "Région de quête effacée." questWGRegionCleared: "Région de quête effacée."
questCitNotInstalled: "Le plugin Citizens n'est pas installé" questCitNotInstalled: "Le plugin Citizens n'est pas installé"
@ -152,8 +152,11 @@ stageEditorFinishEvent: "Événement de fin"
stageEditorFinishEventCleared: "Événement final supprimé." stageEditorFinishEventCleared: "Événement final supprimé."
stageEditorChatEvents: "Événements du chat" stageEditorChatEvents: "Événements du chat"
stageEditorChatTrigger: "Modifier un déclencheur" stageEditorChatTrigger: "Modifier un déclencheur"
stageEditorTriggeredBy: "Déclenché par"
stageEditorChatEventsCleared: "Événements de chat effacés." stageEditorChatEventsCleared: "Événements de chat effacés."
stageEditorCommandEvents: "Command Events"
stageEditorCommandTrigger: "Command Trigger"
stageEditorCommandEventsCleared: "Command Events cleared."
stageEditorTriggeredBy: "Déclenché par"
stageEditorDeathEvent: "Événement de mort" stageEditorDeathEvent: "Événement de mort"
stageEditorDeathEventCleared: "Événement de mort effacé." stageEditorDeathEventCleared: "Événement de mort effacé."
stageEditorDisconnectEvent: "Événement de déconnexion" stageEditorDisconnectEvent: "Événement de déconnexion"
@ -194,7 +197,7 @@ stageObjectiveOverride: "Remplacement de L'affichage de L'objectif"
stageEditorCustom: "Objectifs Customisés" stageEditorCustom: "Objectifs Customisés"
stageEditorNoModules: "Aucun module chargé" stageEditorNoModules: "Aucun module chargé"
stageEditorModuleNotFound: "Module d'objectifs customisés non trouvé." stageEditorModuleNotFound: "Module d'objectifs customisés non trouvé."
stageEditorCustomPrompt: "Entrez le nom d'un objectif customisé pour l'ajouter, ou entrez 'clear' pour effacer tous les objectifs customisés, ou « annuler » pour retourner en arrière." stageEditorCustomPrompt: "Entrez le nom d'un objectif customisé pour l'ajouter, ou entrez « effacer » pour effacer tous les objectifs customisés, ou « annuler » pour retourner en arrière."
stageEditorCustomAlreadyAdded: "Cet objectif customisé a déjà été ajouté!" stageEditorCustomAlreadyAdded: "Cet objectif customisé a déjà été ajouté!"
stageEditorCustomCleared: "Objectifs personnalisés effacés." stageEditorCustomCleared: "Objectifs personnalisés effacés."
stageEditorCustomDataPrompt: "Entrez la valeur pour <data> :" stageEditorCustomDataPrompt: "Entrez la valeur pour <data> :"
@ -211,66 +214,69 @@ stageEditorEnchantTypePrompt: "Écrivez les noms des enchantements, en les sépa
stageEditorEnchantAmountsPrompt: "Entrez les quantités d'enchantements (nombres), en les séparant par un espace, ou entrez « annuler » pour retourner." stageEditorEnchantAmountsPrompt: "Entrez les quantités d'enchantements (nombres), en les séparant par un espace, ou entrez « annuler » pour retourner."
stageEditorItemNamesPrompt: "Entrez les noms des éléments, en les séparant chacun par un espace, ou entrez « annuler » pour retourner." stageEditorItemNamesPrompt: "Entrez les noms des éléments, en les séparant chacun par un espace, ou entrez « annuler » pour retourner."
stageEditorNPCPrompt: "Entrez les ID NPC, en les séparant chacun par un espace, ou entrez « annuler » pour retourner." stageEditorNPCPrompt: "Entrez les ID NPC, en les séparant chacun par un espace, ou entrez « annuler » pour retourner."
stageEditorNPCToTalkToPrompt: "Entrez les ID NPC, en les séparant chacun par un espace, ou entrez 'clear' pour effacer la liste d'identifiants NPC, ou « annuler » pour retourner." stageEditorNPCToTalkToPrompt: "Entrez les ID NPC, en les séparant chacun par un espace, ou entrez « effacer » pour effacer la liste d'identifiants NPC, ou « annuler » pour retourner."
stageEditorDeliveryMessagesPrompt: "Entrez les messages de livraison, en les séparant par un point-virgule ou entrez « annuler » pour revenir." stageEditorDeliveryMessagesPrompt: "Entrez les messages de livraison, en les séparant par un point-virgule ou entrez « annuler » pour revenir."
stageEditorKillNPCsPrompt: "Entrez les montants de kill (nombres), en séparant chacun par un espace, ou entrez « annuler » pour retourner." stageEditorKillNPCsPrompt: "Entrez les montants de kill (nombres), en séparant chacun par un espace, ou entrez « annuler » pour retourner."
stageEditorMobsPrompt: "Enter mob names separating each one by a space, or enter 'cancel' to return" stageEditorMobsPrompt: "Entrez les noms des éléments, en les séparant chacun par un espace, ou entrez « annuler » pour retourner"
stageEditorMobAmountsPrompt: "Enter mob amounts separating each one by a space, or enter 'cancel' to return" stageEditorMobAmountsPrompt: "Entrez le nombre de monstre, en les séparant chacun par un espace, ou entrer « annuler » pour annuler"
stageEditorMobLocationPrompt: "Right-click on a block to select it, then enter 'add' to add it to the kill location list, or enter 'cancel' to return" stageEditorMobLocationPrompt: "Clic droit sur un bloc pour le sélectionner, puis entrez « ajouter » pour l'ajouter a la liste de lieux accessibles, ou entrez « annuler » pour revenir en arrière"
stageEditorMobLocationRadiiPrompt: "Enter kill location radii (number of blocks) separating each one by a space, or enter 'cancel' to return" stageEditorMobLocationRadiiPrompt: "Entrez le radius de l'emplacement de mort (Nombre de blocs) en séparant chacun par un espace, ou entrez « annuler » pour annuler"
stageEditorMobLocationNamesPrompt: "Entrez les noms des lieux en les séparant par une virgule, ou entrez « annuler » pour revenir en arrière" stageEditorMobLocationNamesPrompt: "Entrez les noms des lieux en les séparant par une virgule, ou entrez « annuler » pour revenir en arrière"
stageEditorReachLocationPrompt: "Clic droit sur un bloc pour le sélectionner, puis entrez 'add' pour l'ajouter a la liste de lieux accessibles, ou entrez « annuler » pour revenir en arrière" stageEditorReachLocationPrompt: "Clic droit sur un bloc pour le sélectionner, puis entrez « ajouter » pour l'ajouter a la liste de lieux accessibles, ou entrez « annuler » pour revenir en arrière"
stageEditorReachLocationRadiiPrompt: "Enter reach location radii (number of blocks) separating each one by a space, or enter 'cancel' to return" stageEditorReachLocationRadiiPrompt: "Entrer le radius de la zone à rejoindre (Nombre de blocs) en séparant chacun par un espace, ou entrez « annuler » pour annuler"
stageEditorReachLocationNamesPrompt: "Enter location names separating each one by a comma, or enter 'cancel' to return" stageEditorReachLocationNamesPrompt: "Entrez les noms des lieux en les séparant par une virgule, ou entrez « annuler » pour revenir en arrière"
stageEditorTameAmountsPrompt: "Enter tame amounts separating each one by a space, or enter 'cancel' to return" stageEditorTameAmountsPrompt: "Entrez le nombre d'animaux à apprivoiser, en les séparant chacun par un espace, ou entrer « annuler » pour annuler"
stageEditorShearColorsPrompt: "Entrez les couleurs de mouton en les séparant entre eux par un espace, ou entrez 'clear' pour effacer tous les évènements de chat, ou « annuler » pour revenir en arrière" stageEditorShearColorsPrompt: "Entrez les couleurs de mouton en les séparant entre eux par un espace, ou entrez « effacer » pour effacer tous les évènements de chat, ou « annuler » pour revenir en arrière"
stageEditorShearAmountsPrompt: "Enter shear amounts separating each one by a space, or enter 'cancel' to return" stageEditorShearAmountsPrompt: "Entrez le nombre de mouton à tondre, en les séparant chacun par un espace, ou entrer « annuler » pour annuler"
stageEditorEventsPrompt: "Entrez un nom d'évènement, ou entrez 'clear' pour effacer tous les évènements de chat, ou « annuler » pour revenir en arrière" stageEditorEventsPrompt: "Entrez un nom d'évènement, ou entrez « effacer » pour effacer tous les évènements de chat, ou « annuler » pour revenir en arrière"
stageEditorChatEventsPrompt: "Entrez le nom d'un évènement à ajouter, ou entrez 'clear' pour effacer tous les évènements de chat, ou « annuler » pour revenir en arrière" stageEditorChatEventsPrompt: "Entrez le nom d'un évènement à ajouter, ou entrez « effacer » pour effacer tous les évènements de chat, ou « annuler » pour revenir en arrière"
stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for" stageEditorChatEventsTriggerPromptA: "Entrez le déclencheur dans le chat"
stageEditorChatEventsTriggerPromptB: "ou tapez « annuler » pour annuler." stageEditorChatEventsTriggerPromptB: "ou tapez « annuler » pour annuler."
stageEditorDelayPrompt: "Entrer le temps (en secondes), tapez 'clear' pour effacer le délai, ou « annuler » pour annuler" stageEditorCommandEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all command events, or 'cancel' to return"
stageEditorDelayMessagePrompt: "Entrez un message de délai, ou entrez 'clear' pour effacer le message, ou « annuler » pour revenir en arrière" stageEditorCommandEventsTriggerPromptA: "Enter a command trigger for"
stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return" stageEditorCommandEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorStartMessagePrompt: "Entrez le message de départ, ou entrez 'clear' pour effacer le message, ou « annuler » pour revenir en arrière" stageEditorDelayPrompt: "Entrer le temps (en secondes), tapez « effacer » pour effacer le délai, ou « annuler » pour annuler"
stageEditorCompleteMessagePrompt: "Entrez le message complet, ou entrez 'clear' pour effacer le message, ou « annuler » pour revenir en arrière" stageEditorDelayMessagePrompt: "Entrez un message de délai, ou entrez « effacer » pour effacer le message, ou « annuler » pour revenir en arrière"
stageEditorPasswordDisplayPrompt: "Enter a password display, or 'cancel' to return" stageEditorScriptPrompt: "Entrez le nom du script, ou entrez « effacer » pour supprimer le script, ou « annuler » pour annuler"
stageEditorStartMessagePrompt: "Entrez le message de départ, ou entrez « effacer » pour effacer le message, ou « annuler » pour revenir en arrière"
stageEditorCompleteMessagePrompt: "Entrez le message complet, ou entrez « effacer » pour effacer le message, ou « annuler » pour revenir en arrière"
stageEditorPasswordDisplayPrompt: "Entrez le mot de passe que le joueur doit écrire dans le tchat, ou « annuler » pour annuler"
stageEditorPasswordDisplayHint: "(Ceci est le texte qui apparaîtra comme objectif pour le joueur)" stageEditorPasswordDisplayHint: "(Ceci est le texte qui apparaîtra comme objectif pour le joueur)"
stageEditorPasswordPhrasePrompt: "Enter a password phrase, or 'cancel' to return" stageEditorPasswordPhrasePrompt: "Entrez une phrase que le joueur doit écrire dans le tchat, ou « annuler » pour annuler"
stageEditorPasswordPhraseHint1: "(This is the text that a player has to say to complete the objective)" stageEditorPasswordPhraseHint1: "(Ceci est le texte quun joueur doit indiquer dans le chat pour terminer lobjectif)"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, separate them by a | (pipe)" stageEditorPasswordPhraseHint2: "If you want multiple password phrases, separate them by a | (pipe)"
stageEditorObjectiveOverridePrompt: "Enter objective display override, or 'clear' to clear the override, or 'cancel' to return." stageEditorObjectiveOverridePrompt: "Enter objective display override, or 'clear' to clear the override, or 'cancel' to return."
stageEditorObjectiveOverrideHint: "(The objective display override will show up as the players current objective)" stageEditorObjectiveOverrideHint: "(The objective display override will show up as the players current objective)"
stageEditorObjectiveOverrideCleared: "Objective display override cleared." stageEditorObjectiveOverrideCleared: "Objective display override cleared."
stageEditorDeliveryAddItem: "Ajouter un objet" stageEditorDeliveryAddItem: "Ajouter un objet"
stageEditorDeliveryNPCs: "Set NPC IDs" stageEditorDeliveryNPCs: "Définir les ID des NPC"
stageEditorDeliveryMessages: "Set delivery messages" stageEditorDeliveryMessages: "Définir le message de livraison"
stageEditorContainsDuplicates: "La liste contient des doublons !" stageEditorContainsDuplicates: "La liste contient des doublons !"
stageEditorInvalidBlockName: "n'est pas un bloc valide !" stageEditorInvalidBlockName: "n'est pas un bloc valide !"
stageEditorInvalidEnchantment: "n'est pas un enchantement valide !" stageEditorInvalidEnchantment: "n'est pas un enchantement valide !"
stageEditorInvalidNPC: "is not a valid NPC ID!" stageEditorInvalidNPC: "n'est pas un ID de PNJ valide!"
stageEditorInvalidMob: "n'est pas un nom de monstre valide !" stageEditorInvalidMob: "n'est pas un nom de monstre valide !"
stageEditorInvalidItemName: "n'est pas le nom d'un objet valide !" stageEditorInvalidItemName: "n'est pas le nom d'un objet valide !"
stageEditorInvalidNumber: "n'est pas un nombre !" stageEditorInvalidNumber: "n'est pas un nombre !"
stageEditorInvalidDye: "n'est pas une teinte de couleur valide !" stageEditorInvalidDye: "n'est pas une teinte de couleur valide !"
stageEditorInvalidEvent: "is not a valid event name!" stageEditorInvalidEvent: "nest pas un nom dévénement valide !"
stageEditorDuplicateEvent: "Cet événement est déjà dans la liste !" stageEditorDuplicateEvent: "Cet événement est déjà dans la liste !"
stageEditorInvalidDelay: "Le délai doit être d'au moins une seconde !" stageEditorInvalidDelay: "Le délai doit être d'au moins une seconde !"
stageEditorInvalidScript: "Denizen script not found!" stageEditorInvalidScript: "Script Denizen introuvable !"
stageEditorNoCitizens: "Citizens n'est pas installé !" stageEditorNoCitizens: "Citizens n'est pas installé !"
stageEditorNoDenizen: "Denizen n'est pas installé !" stageEditorNoDenizen: "Denizen n'est pas installé !"
stageEditorPositiveAmount: "Vous devez entrer un nombre positif !" stageEditorPositiveAmount: "Vous devez entrer un nombre positif !"
stageEditorNoNumber: "Input was not a number!" stageEditorNoNumber: "L'entrée nest pas un numéro !"
stageEditorNotGreaterThanZero: "n'est pas supérieur à 0 !" stageEditorNotGreaterThanZero: "n'est pas supérieur à 0 !"
stageEditorNotListofNumbers: "Invalid entry, input was not a list of numbers!" stageEditorNotListofNumbers: "Entrée non valide, l'entrée nétait pas une liste de nombres !"
stageEditorNoDelaySet: "Vous devez d'abord définir un délai !" stageEditorNoDelaySet: "Vous devez d'abord définir un délai !"
stageEditorNoBlockNames: "You must set block names first!" stageEditorNoBlockNames: "Vous devez d'abord définir un nom de bloc !"
stageEditorNoEnchantments: "Vous devez d'abord définir les enchantements !" stageEditorNoEnchantments: "Vous devez d'abord définir les enchantements !"
stageEditorNoItems: "Vous devez d'abord ajouter un objet !" stageEditorNoItems: "Vous devez d'abord ajouter un objet !"
stageEditorNoDeliveryMessage: "You must set at least one delivery message!" stageEditorNoDeliveryMessage: "Vous devez définir au moins un message de livraison !"
stageEditorNoNPCs: "You must set NPC IDs first!" stageEditorNoNPCs: "Vous devez d'abord définir un ID de PNJ !"
stageEditorNoMobTypes: "Vous devez d'abord définir un type de monstre !" stageEditorNoMobTypes: "Vous devez d'abord définir un type de monstre !"
stageEditorNoKillLocations: "You must set kill locations first!" stageEditorNoKillLocations: "Vous devez d'abord définir un emplacement de kill !"
stageEditorNoBlockSelected: "Vous devez d'abord sélectionner un bloc." stageEditorNoBlockSelected: "Vous devez d'abord sélectionner un bloc."
stageEditorNoColors: "Vous devez d'abord définir une couleur !" stageEditorNoColors: "Vous devez d'abord définir une couleur !"
stageEditorNoLocations: "Vous devez d'abord définir une position !" stageEditorNoLocations: "Vous devez d'abord définir une position !"
@ -279,10 +285,10 @@ stageEditorNoItemsSet: "Aucun objet défini"
stageEditorNoMobTypesSet: "Aucun type de monstre défini" stageEditorNoMobTypesSet: "Aucun type de monstre défini"
stageEditorNoLocationsSet: "Aucune position définie" stageEditorNoLocationsSet: "Aucune position définie"
stageEditorNoColorsSet: "Aucune couleur définie" stageEditorNoColorsSet: "Aucune couleur définie"
stageEditorListNotSameSize: "The block names list and the amounts list are not the same size!" stageEditorListNotSameSize: "La liste de bloc et la liste des montant n'ont pas la même taille !"
stageEditorEnchantmentNotSameSize: "The enchantments list, the item id list and the enchant amount list are not the same size!" stageEditorEnchantmentNotSameSize: "La liste denchantements, de la liste did et de la liste des montant d'enchantement ne sont pas de la même taille !"
stageEditorDeliveriesNotSameSize: "The item list and the NPC list are not equal in size!" stageEditorDeliveriesNotSameSize: "La liste d'items et la liste des NPC ne sont pas égaux en taille !"
stageEditorNPCKillsNotSameSize: "The NPC IDs list and the kill amounts list are not the same size!" stageEditorNPCKillsNotSameSize: "La liste des PNJ et la liste des montant de kill ne sont pas identiques !"
stageEditorAllListsNotSameSize: "Toutes vos listes ne sont pas de la même taille !" stageEditorAllListsNotSameSize: "Toutes vos listes ne sont pas de la même taille !"
stageEditorMobTypesNotSameSize: "The mob types list and the mob amounts list are not the same size!" stageEditorMobTypesNotSameSize: "The mob types list and the mob amounts list are not the same size!"
stageEditorTameMobsNotSameSize: "The mob types list and the tame amounts list are not the same size!" stageEditorTameMobsNotSameSize: "The mob types list and the tame amounts list are not the same size!"
@ -295,7 +301,7 @@ stageEditorDelayCleared: "Delay cleared."
stageEditorDelayMessageCleared: "Delay message cleared." stageEditorDelayMessageCleared: "Delay message cleared."
stageEditorDenizenCleared: "Denizen script cleared." stageEditorDenizenCleared: "Denizen script cleared."
stageEditorBreakBlocksCleared: "Break blocks objective cleared." stageEditorBreakBlocksCleared: "Break blocks objective cleared."
stageEditorDamageBlocksCleared: "Damage blocks objective cleared." stageEditorDamageBlocksCleared: "L'objectif de dégâts de bloc a été effacé."
stageEditorPlaceBlocksCleared: "Place blocks objective cleared." stageEditorPlaceBlocksCleared: "Place blocks objective cleared."
stageEditorUseBlocksCleared: "Use blocks objective cleared." stageEditorUseBlocksCleared: "Use blocks objective cleared."
stageEditorCutBlocksCleared: "Cut blocks objective cleared." stageEditorCutBlocksCleared: "Cut blocks objective cleared."
@ -306,13 +312,13 @@ stageEditorKillNPCsCleared: "Kill NPCs objective cleared."
stageEditorKillMobsCleared: "Kill Mobs objective cleared." stageEditorKillMobsCleared: "Kill Mobs objective cleared."
stageEditorTameCleared: "Tame Mobs objective cleared." stageEditorTameCleared: "Tame Mobs objective cleared."
stageEditorShearCleared: "Shear Sheep objective cleared." stageEditorShearCleared: "Shear Sheep objective cleared."
stageEditorStartMessageCleared: "Start message cleared." stageEditorStartMessageCleared: "Message de début effacé."
stageEditorCompleteMessageCleared: "Complete message cleared." stageEditorCompleteMessageCleared: "Message de validation effacé."
stageEditorConfirmStageDelete: "Are you sure you want to delete this stage?" stageEditorConfirmStageDelete: "Êtes vous sûr de vouloir supprimer ce stage ?"
stageEditorConfirmStageNote: "Any Stages after will be shifted back one spot" stageEditorConfirmStageNote: "Any Stages after will be shifted back one spot"
stageEditorDeleteSucces: "Stage deleted successfully." stageEditorDeleteSucces: "Le stage a été supprimé avec succès."
stageEditorEnchantments: "Enchantments" stageEditorEnchantments: "Enchantements"
stageEditorNPCNote: 'Note: You may specify the name of the NPC with <npc>' stageEditorNPCNote: 'Remarque : Vous pouvez spécifier le nom du PNJ avec <npc>'
stageEditorOptional: "Optional" stageEditorOptional: "Optional"
stageEditorColors: "Sheep Colors" stageEditorColors: "Sheep Colors"
allListsNotSameSize: "All of your lists are not the same size!" allListsNotSameSize: "All of your lists are not the same size!"
@ -338,48 +344,48 @@ eventEditorQuitWithoutSaving: "Are you sure you want to quit without saving?"
eventEditorFinishAndSave: "Are you sure you want to finish and save the Event" eventEditorFinishAndSave: "Are you sure you want to finish and save the Event"
eventEditorModifiedNote: 'Note: You have modified an Event that the following Quests use:' eventEditorModifiedNote: 'Note: You have modified an Event that the following Quests use:'
eventEditorForcedToQuit: "If you save the Event, anyone who is actively doing any of these Quests will be forced to quit them." eventEditorForcedToQuit: "If you save the Event, anyone who is actively doing any of these Quests will be forced to quit them."
eventEditorEventInUse: "The following Quests use the Event" eventEditorEventInUse: "Les quêtes suivantes utilisent l'Event"
eventEditorMustModifyQuests: "You must modify these Quests first!" eventEditorMustModifyQuests: "Vous devez modifier ces quêtes en premier !"
eventEditorListSizeMismatch: "The lists are not the same size!" eventEditorListSizeMismatch: "Les listes ne sont pas de la même taille !"
eventEditorListDuplicates: "List contains duplicates!" eventEditorListDuplicates: "La liste contient des doublons !"
eventEditorNotANumberList: "Input was not a list of numbers!" eventEditorNotANumberList: "L'entrée nest pas une liste de numéros !"
eventEditorInvalidEntry: "Invalid entry" eventEditorInvalidEntry: "Entrée invalide"
eventEditorSetName: "Définir le nom" eventEditorSetName: "Définir le nom"
eventEditorSetMessage: "Définir le message" eventEditorSetMessage: "Définir le message"
eventEditorClearInv: "Vider l'inventaire du joueur" eventEditorClearInv: "Vider l'inventaire du joueur"
eventEditorFailQuest: "Fail the quest" eventEditorFailQuest: "Quête échouée"
eventEditorSetExplosions: "Définir les positions des explosions" eventEditorSetExplosions: "Définir les positions des explosions"
eventEditorSetLightning: "Définir les positions des éclairs" eventEditorSetLightning: "Définir les positions des éclairs"
eventEditorSetEffects: "Définir les effets" eventEditorSetEffects: "Définir les effets"
eventEditorSetStorm: "Set storm" eventEditorSetStorm: "Définir la tempête"
eventEditorSetThunder: "Set thunder" eventEditorSetThunder: "Définir le tonnerre"
eventEditorSetMobSpawns: "Set mob spawns" eventEditorSetMobSpawns: "Définir le spawn de monstre"
eventEditorSetPotionEffects: "Set potion effects" eventEditorSetPotionEffects: "Définir les effets de potions"
eventEditorSetHunger: "Définir le niveau de faim du joueur" eventEditorSetHunger: "Définir le niveau de faim du joueur"
eventEditorSetSaturation: "Définir le niveau de satiété du joueur" eventEditorSetSaturation: "Définir le niveau de satiété du joueur"
eventEditorSetHealth: "Définir le niveau de vie du joueur" eventEditorSetHealth: "Définir le niveau de vie du joueur"
eventEditorEnterTimerSeconds: "Set number of seconds left before the quest fails (use cancel-timer event to cancel timers)" eventEditorEnterTimerSeconds: "Définir le nombre de secondes avant que la quête n'échoue (utilise cancel-timer événement pour annuler le timer)"
eventEditorSetTimer: "Set time to fail quest" eventEditorSetTimer: "Définir le time avant que la quête n'échoue"
eventEditorCancelTimer: "Cancel the quest timer" eventEditorCancelTimer: "Annuler le timer de la quête"
eventEditorSetTeleport: "Set player teleport location" eventEditorSetTeleport: "Définir l'emplacement de téléportation du joueur"
eventEditorSetCommands: "Définir les commandes à exécuter" eventEditorSetCommands: "Définir les commandes à exécuter"
eventEditorItems: "Event Items" eventEditorItems: "Event items"
eventEditorSetItems: "Donner des objets" eventEditorSetItems: "Donner des objets"
eventEditorItemsCleared: "Event items cleared." eventEditorItemsCleared: "Event items nettoyé."
eventEditorAddItem: "Ajouter un objet" eventEditorAddItem: "Ajouter un objet"
eventEditorSetItemNames: "Définir le nom de l'objet" eventEditorSetItemNames: "Définir le nom de l'objet"
eventEditorSetItemAmounts: "Définir le nom d'objet" eventEditorSetItemAmounts: "Définir le nom d'objet"
eventEditorNoNames: "Aucun nom défini" eventEditorNoNames: "Aucun nom défini"
eventEditorMustSetNames: "Vous devez d'abord définir un nom !" eventEditorMustSetNames: "Vous devez d'abord définir un nom !"
eventEditorInvalidName: "n'est pas le nom d'un objet valide !" eventEditorInvalidName: "n'est pas le nom d'un objet valide !"
eventEditorNotGreaterThanZero: "is not greater than 0!" eventEditorNotGreaterThanZero: "n'est pas supérieur à 0 !"
eventEditorNotANumber: "is not a number!" eventEditorNotANumber: "n'est pas un nombre !"
eventEditorStorm: "Event Storm" eventEditorStorm: "Événement de tempête"
eventEditorSetWorld: "Set world" eventEditorSetWorld: "Définir le monde"
eventEditorSetDuration: "Set duration" eventEditorSetDuration: "Définir la durée"
eventEditorNoWorld: "(No world set)" eventEditorNoWorld: "(Pas de monde défini)"
eventEditorSetWorldFirst: "You must set a world first!" eventEditorSetWorldFirst: "Vous devez d'abord définir un monde !"
eventEditorInvalidWorld: "is not a valid world name!" eventEditorInvalidWorld: "n'est pas un monde valide !"
eventEditorMustSetStormDuration: "You must set a storm duration!" eventEditorMustSetStormDuration: "You must set a storm duration!"
eventEditorStormCleared: "Storm data cleared." eventEditorStormCleared: "Storm data cleared."
eventEditorEnterStormWorld: "Enter a world name for the storm to occur in, or enter 'cancel' to return" eventEditorEnterStormWorld: "Enter a world name for the storm to occur in, or enter 'cancel' to return"
@ -613,7 +619,7 @@ eventTitle: "- Événement -"
completedQuestsTitle: "- Quêtes terminées -" completedQuestsTitle: "- Quêtes terminées -"
topQuestersTitle: "- Top <number> des quêteurs -" topQuestersTitle: "- Top <number> des quêteurs -"
createItemTitle: "- Créer un objet -" createItemTitle: "- Créer un objet -"
enchantmentsTitle: "- Echantements -" enchantmentsTitle: "- Enchantements -"
questGUITitle: "- GUI Item Display -" questGUITitle: "- GUI Item Display -"
questRegionTitle: "- Région de la quête -" questRegionTitle: "- Région de la quête -"
eventEditorGiveItemsTitle: "- Donner des objets -" eventEditorGiveItemsTitle: "- Donner des objets -"
@ -638,7 +644,7 @@ effZombieWood: "Sound of a Zombie chewing an iron door"
effZombieIron: "Sound of a Zombie chewing a wooden door" effZombieIron: "Sound of a Zombie chewing a wooden door"
effEnterName: "Enter an effect name to add it to the list, or enter 'cancel' to return" effEnterName: "Enter an effect name to add it to the list, or enter 'cancel' to return"
cmdCancel: "cancel" cmdCancel: "cancel"
cmdAdd: "add" cmdAdd: "ajouter"
cmdClear: "clear" cmdClear: "clear"
cmdNone: "none" cmdNone: "none"
cmdDone: "done" cmdDone: "done"

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@ -152,8 +152,11 @@ stageEditorFinishEvent: "Finish Event"
stageEditorFinishEventCleared: "Finish Event cleared." stageEditorFinishEventCleared: "Finish Event cleared."
stageEditorChatEvents: "Chat Events" stageEditorChatEvents: "Chat Events"
stageEditorChatTrigger: "Chat Trigger" stageEditorChatTrigger: "Chat Trigger"
stageEditorTriggeredBy: "Triggered by"
stageEditorChatEventsCleared: "Chat Events cleared." stageEditorChatEventsCleared: "Chat Events cleared."
stageEditorCommandEvents: "Command Events"
stageEditorCommandTrigger: "Command Trigger"
stageEditorCommandEventsCleared: "Command Events cleared."
stageEditorTriggeredBy: "Triggered by"
stageEditorDeathEvent: "Death Event" stageEditorDeathEvent: "Death Event"
stageEditorDeathEventCleared: "Death Event cleared." stageEditorDeathEventCleared: "Death Event cleared."
stageEditorDisconnectEvent: "Disconnect Event" stageEditorDisconnectEvent: "Disconnect Event"
@ -229,6 +232,9 @@ stageEditorEventsPrompt: "Enter an event name, or enter 'clear' to clear the eve
stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return" stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return"
stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for" stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for"
stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return." stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorCommandEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all command events, or 'cancel' to return"
stageEditorCommandEventsTriggerPromptA: "Enter a command trigger for"
stageEditorCommandEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return" stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return"
stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return" stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return"
stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return" stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return"

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@ -152,8 +152,11 @@ stageEditorFinishEvent: "Esemény befejezés"
stageEditorFinishEventCleared: "A befejezési esemény törlődött." stageEditorFinishEventCleared: "A befejezési esemény törlődött."
stageEditorChatEvents: "Csevegő események" stageEditorChatEvents: "Csevegő események"
stageEditorChatTrigger: "Csevegő ravasz" stageEditorChatTrigger: "Csevegő ravasz"
stageEditorTriggeredBy: "Kiváltva által"
stageEditorChatEventsCleared: "A csevegési események törlődtek." stageEditorChatEventsCleared: "A csevegési események törlődtek."
stageEditorCommandEvents: "Parancs események"
stageEditorCommandTrigger: "Parancs ravasz"
stageEditorCommandEventsCleared: "A parancs események törlődtek."
stageEditorTriggeredBy: "Kiváltva által"
stageEditorDeathEvent: "Halálesemény" stageEditorDeathEvent: "Halálesemény"
stageEditorDeathEventCleared: "A halálesemény törlésre került." stageEditorDeathEventCleared: "A halálesemény törlésre került."
stageEditorDisconnectEvent: "Szétkapcsolási esemény" stageEditorDisconnectEvent: "Szétkapcsolási esemény"
@ -229,6 +232,9 @@ stageEditorEventsPrompt: "Adja meg az esemény nevét, vagy írja be a 'clear'-t
stageEditorChatEventsPrompt: "Adja meg a hozzáadandó esemény nevét, vagy írja be a 'clear' opciót a csevegési események törléséhez, vagy a 'cancel'-t a visszavonáshoz" stageEditorChatEventsPrompt: "Adja meg a hozzáadandó esemény nevét, vagy írja be a 'clear' opciót a csevegési események törléséhez, vagy a 'cancel'-t a visszavonáshoz"
stageEditorChatEventsTriggerPromptA: "Adj meg egy csevegő indítót" stageEditorChatEventsTriggerPromptA: "Adj meg egy csevegő indítót"
stageEditorChatEventsTriggerPromptB: "vagy adja meg a 'cancel'-t a visszatéréshez." stageEditorChatEventsTriggerPromptB: "vagy adja meg a 'cancel'-t a visszatéréshez."
stageEditorCommandEventsPrompt: "Adja meg a hozzáadandó esemény nevét, vagy írja be a 'clear' opciót a parancs események törléséhez, vagy a 'cancel'-t a visszavonáshoz"
stageEditorCommandEventsTriggerPromptA: "Adj meg egy parancs indítót"
stageEditorCommandEventsTriggerPromptB: "vagy adja meg a 'cancel'-t a visszatéréshez."
stageEditorDelayPrompt: "Adja meg az időt (másodpercben), vagy írja be a 'clear' (Törlés) gombot a késedelem törléséhez, vagy a 'cancel' gombot a visszatéréshez" stageEditorDelayPrompt: "Adja meg az időt (másodpercben), vagy írja be a 'clear' (Törlés) gombot a késedelem törléséhez, vagy a 'cancel' gombot a visszatéréshez"
stageEditorDelayMessagePrompt: "Adja meg a késleltetés üzenetet, vagy írja be a 'clear' (Törlés) gombot az üzenet törléséhez, vagy a 'canel'-t visszavonáshoz" stageEditorDelayMessagePrompt: "Adja meg a késleltetés üzenetet, vagy írja be a 'clear' (Törlés) gombot az üzenet törléséhez, vagy a 'canel'-t visszavonáshoz"
stageEditorScriptPrompt: "Írja be a parancsfájl nevét, vagy írja be a 'clear' parancsot a parancsfájl törléséhez, vagy a 'cancel'-t a visszavonáshoz" stageEditorScriptPrompt: "Írja be a parancsfájl nevét, vagy írja be a 'clear' parancsot a parancsfájl törléséhez, vagy a 'cancel'-t a visszavonáshoz"

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@ -150,10 +150,13 @@ stageEditorStartEvent: "Mulai Acara"
stageEditorStartEventCleared: "Acara Mulai dibuka." stageEditorStartEventCleared: "Acara Mulai dibuka."
stageEditorFinishEvent: "Acara Selesai" stageEditorFinishEvent: "Acara Selesai"
stageEditorFinishEventCleared: "Acara selesai dibuka." stageEditorFinishEventCleared: "Acara selesai dibuka."
stageEditorChatEvents: "Acara Ngobrol" stageEditorChatEvents: "Acara Obrolan"
stageEditorChatTrigger: "Obrolan Pelatuk" stageEditorChatTrigger: "Obrolan Pelatuk"
stageEditorChatEventsCleared: "Acara Obrolan dibuka."
stageEditorCommandEvents: "Acara Perintah"
stageEditorCommandTrigger: "Perintah Pelatuk"
stageEditorCommandEventsCleared: "Acara Perintah dibuka."
stageEditorTriggeredBy: "Dipicu oleh" stageEditorTriggeredBy: "Dipicu oleh"
stageEditorChatEventsCleared: "Acara Chat dibuka."
stageEditorDeathEvent: "Acara Kematian" stageEditorDeathEvent: "Acara Kematian"
stageEditorDeathEventCleared: "Acara Kematian dibuka." stageEditorDeathEventCleared: "Acara Kematian dibuka."
stageEditorDisconnectEvent: "Putuskan Sambungan Acara" stageEditorDisconnectEvent: "Putuskan Sambungan Acara"
@ -229,6 +232,9 @@ stageEditorEventsPrompt: "Masukkan nama acara, atau masukkan 'bersih' untuk meng
stageEditorChatEventsPrompt: "Masukkan nama acara untuk ditambahkan, atau masukkan 'bersih' untuk menghapus semua acara obrolan, atau 'batalkan' untuk kembali" stageEditorChatEventsPrompt: "Masukkan nama acara untuk ditambahkan, atau masukkan 'bersih' untuk menghapus semua acara obrolan, atau 'batalkan' untuk kembali"
stageEditorChatEventsTriggerPromptA: "Masukkan pemicu obrolan untuk" stageEditorChatEventsTriggerPromptA: "Masukkan pemicu obrolan untuk"
stageEditorChatEventsTriggerPromptB: "atau masukkan 'cancel' untuk kembali." stageEditorChatEventsTriggerPromptB: "atau masukkan 'cancel' untuk kembali."
stageEditorCommandEventsPrompt: "Masukkan nama acara untuk ditambahkan, atau masukkan 'bersih' untuk menghapus semua acara perintah, atau 'batalkan' untuk kembali"
stageEditorCommandEventsTriggerPromptA: "Masukkan pemicu perintah untuk"
stageEditorCommandEventsTriggerPromptB: "atau masukkan 'cancel' untuk kembali."
stageEditorDelayPrompt: "Masukkan waktu (dalam detik), atau masukkan 'clear' untuk menghapus delay, atau 'cancel' untuk kembali" stageEditorDelayPrompt: "Masukkan waktu (dalam detik), atau masukkan 'clear' untuk menghapus delay, atau 'cancel' untuk kembali"
stageEditorDelayMessagePrompt: "Masukkan pesan tunda, atau masukkan 'clear' untuk menghapus pesan, atau 'cancel' untuk kembali" stageEditorDelayMessagePrompt: "Masukkan pesan tunda, atau masukkan 'clear' untuk menghapus pesan, atau 'cancel' untuk kembali"
stageEditorScriptPrompt: "Masukkan nama skrip, atau masukkan 'clear' untuk menghapus skrip, atau 'cancel' untuk kembali" stageEditorScriptPrompt: "Masukkan nama skrip, atau masukkan 'clear' untuk menghapus skrip, atau 'cancel' untuk kembali"

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@ -152,8 +152,11 @@ stageEditorFinishEvent: "Evento Finale"
stageEditorFinishEventCleared: "Evento Finale cancellato." stageEditorFinishEventCleared: "Evento Finale cancellato."
stageEditorChatEvents: "Eventi Chat" stageEditorChatEvents: "Eventi Chat"
stageEditorChatTrigger: "Trigger di Chat" stageEditorChatTrigger: "Trigger di Chat"
stageEditorTriggeredBy: "Innescato da"
stageEditorChatEventsCleared: "Evento di Inizio cancellato." stageEditorChatEventsCleared: "Evento di Inizio cancellato."
stageEditorCommandEvents: "Command Events"
stageEditorCommandTrigger: "Command Trigger"
stageEditorCommandEventsCleared: "Command Events cleared."
stageEditorTriggeredBy: "Innescato da"
stageEditorDeathEvent: "Evento di Morte" stageEditorDeathEvent: "Evento di Morte"
stageEditorDeathEventCleared: "Evento di Morte cancellato." stageEditorDeathEventCleared: "Evento di Morte cancellato."
stageEditorDisconnectEvent: "Disconnetti L'evento" stageEditorDisconnectEvent: "Disconnetti L'evento"
@ -229,6 +232,9 @@ stageEditorEventsPrompt: "Enter an event name, or enter 'clear' to clear the eve
stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return" stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return"
stageEditorChatEventsTriggerPromptA: "Inserire un trigger di chat per" stageEditorChatEventsTriggerPromptA: "Inserire un trigger di chat per"
stageEditorChatEventsTriggerPromptB: "o inserisci 'cancellare' per tornare." stageEditorChatEventsTriggerPromptB: "o inserisci 'cancellare' per tornare."
stageEditorCommandEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all command events, or 'cancel' to return"
stageEditorCommandEventsTriggerPromptA: "Enter a command trigger for"
stageEditorCommandEventsTriggerPromptB: "o inserisci 'cancellare' per tornare."
stageEditorDelayPrompt: "Inserire il tempo (in secondi), o inserire 'cancella' per cancellare il ritardo, o 'cancellare' per tornare" stageEditorDelayPrompt: "Inserire il tempo (in secondi), o inserire 'cancella' per cancellare il ritardo, o 'cancellare' per tornare"
stageEditorDelayMessagePrompt: "Inserisci il messaggio di ritardo, o inserisci 'cancella' per annullare il messaggio, o 'cancellare' per tornare" stageEditorDelayMessagePrompt: "Inserisci il messaggio di ritardo, o inserisci 'cancella' per annullare il messaggio, o 'cancellare' per tornare"
stageEditorScriptPrompt: "Inserisci il nome dello script, o inserisci 'cancella' per eliminare lo script, o 'cancellare' per tornare" stageEditorScriptPrompt: "Inserisci il nome dello script, o inserisci 'cancella' per eliminare lo script, o 'cancellare' per tornare"

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@ -152,8 +152,11 @@ stageEditorFinishEvent: "Finish Event"
stageEditorFinishEventCleared: "Finish Event cleared." stageEditorFinishEventCleared: "Finish Event cleared."
stageEditorChatEvents: "Chat Events" stageEditorChatEvents: "Chat Events"
stageEditorChatTrigger: "Chat Trigger" stageEditorChatTrigger: "Chat Trigger"
stageEditorTriggeredBy: "Triggered by"
stageEditorChatEventsCleared: "Chat Events cleared." stageEditorChatEventsCleared: "Chat Events cleared."
stageEditorCommandEvents: "Command Events"
stageEditorCommandTrigger: "Command Trigger"
stageEditorCommandEventsCleared: "Command Events cleared."
stageEditorTriggeredBy: "Triggered by"
stageEditorDeathEvent: "Death Event" stageEditorDeathEvent: "Death Event"
stageEditorDeathEventCleared: "Death Event cleared." stageEditorDeathEventCleared: "Death Event cleared."
stageEditorDisconnectEvent: "Disconnect Event" stageEditorDisconnectEvent: "Disconnect Event"
@ -229,6 +232,9 @@ stageEditorEventsPrompt: "Enter an event name, or enter 'clear' to clear the eve
stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return" stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return"
stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for" stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for"
stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return." stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorCommandEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all command events, or 'cancel' to return"
stageEditorCommandEventsTriggerPromptA: "Enter a command trigger for"
stageEditorCommandEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return" stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return"
stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return" stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return"
stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return" stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return"

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@ -152,8 +152,11 @@ stageEditorFinishEvent: "Finish Event"
stageEditorFinishEventCleared: "Finish Event cleared." stageEditorFinishEventCleared: "Finish Event cleared."
stageEditorChatEvents: "Chat Events" stageEditorChatEvents: "Chat Events"
stageEditorChatTrigger: "Chat Trigger" stageEditorChatTrigger: "Chat Trigger"
stageEditorTriggeredBy: "Triggered by"
stageEditorChatEventsCleared: "Chat Events cleared." stageEditorChatEventsCleared: "Chat Events cleared."
stageEditorCommandEvents: "Command Events"
stageEditorCommandTrigger: "Command Trigger"
stageEditorCommandEventsCleared: "Command Events cleared."
stageEditorTriggeredBy: "Triggered by"
stageEditorDeathEvent: "Death Event" stageEditorDeathEvent: "Death Event"
stageEditorDeathEventCleared: "Death Event cleared." stageEditorDeathEventCleared: "Death Event cleared."
stageEditorDisconnectEvent: "Disconnect Event" stageEditorDisconnectEvent: "Disconnect Event"
@ -229,6 +232,9 @@ stageEditorEventsPrompt: "Enter an event name, or enter 'clear' to clear the eve
stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return" stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return"
stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for" stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for"
stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return." stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorCommandEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all command events, or 'cancel' to return"
stageEditorCommandEventsTriggerPromptA: "Enter a command trigger for"
stageEditorCommandEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return" stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return"
stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return" stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return"
stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return" stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return"

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@ -1,5 +1,5 @@
--- ---
questFailed: "* De zoektocht is mislukt *" questFailed: "*ZOEKTOCHT IS MISLUKT*"
questMaxAllowed: "Je kan maar <number> zoektochten tegelijk hebben." questMaxAllowed: "Je kan maar <number> zoektochten tegelijk hebben."
questAlreadyOn: "Je hebt deze zoektocht al!" questAlreadyOn: "Je hebt deze zoektocht al!"
questTooEarly: "Je moet <time> wachten voordat je <quest> opnieuw mag doen." questTooEarly: "Je moet <time> wachten voordat je <quest> opnieuw mag doen."
@ -47,11 +47,11 @@ COMMAND_QUESTADMIN_POINTSALL: "pointsall"
COMMAND_QUESTADMIN_POINTSALL_HELP: "pointsall [amount] - Zet de Zoektocht Punten van ALLE spelers" COMMAND_QUESTADMIN_POINTSALL_HELP: "pointsall [amount] - Zet de Zoektocht Punten van ALLE spelers"
COMMAND_QUESTADMIN_FINISH: "voltooien" COMMAND_QUESTADMIN_FINISH: "voltooien"
COMMAND_QUESTADMIN_FINISH_HELP: "voltooi [player] [quest] - Forceer een directe Zoektocht voltooiing voor een speler" COMMAND_QUESTADMIN_FINISH_HELP: "voltooi [player] [quest] - Forceer een directe Zoektocht voltooiing voor een speler"
COMMAND_QUESTADMIN_NEXTSTAGE: "nextstage" COMMAND_QUESTADMIN_NEXTSTAGE: "volgendefase"
COMMAND_QUESTADMIN_NEXTSTAGE_HELP: "nextstage [player] [quest] - Immediately force Stage completion for a player" COMMAND_QUESTADMIN_NEXTSTAGE_HELP: "volgendefase [player] [quest] - Forceer de voltooiing van een fase voor een speler"
COMMAND_QUESTADMIN_SETSTAGE: "setstage" COMMAND_QUESTADMIN_SETSTAGE: "setfase"
COMMAND_QUESTADMIN_SETSTAGE_HELP: "setstage [player] [quest] [stage] - Set the current Stage for a player" COMMAND_QUESTADMIN_SETSTAGE_HELP: "setfase [player] [quest] [fase] - Set de huidige fase voor een speler"
COMMAND_QUESTADMIN_SETSTAGE_USAGE: 'Usage: /questadmin setstage [player] [quest] [stage]' COMMAND_QUESTADMIN_SETSTAGE_USAGE: 'Gebruik: /questadmin setfase [player] [quest] [fase]'
COMMAND_QUESTADMIN_PURGE: "verwijder" COMMAND_QUESTADMIN_PURGE: "verwijder"
COMMAND_QUESTADMIN_PURGE_HELP: "purge [player] - Verwijder alle Zoektocht data van een speler EN BLACKLIST HEM" COMMAND_QUESTADMIN_PURGE_HELP: "purge [player] - Verwijder alle Zoektocht data van een speler EN BLACKLIST HEM"
COMMAND_QUESTADMIN_RESET: "reset" COMMAND_QUESTADMIN_RESET: "reset"
@ -152,8 +152,11 @@ stageEditorFinishEvent: "Voltooi Fase"
stageEditorFinishEventCleared: "Eindfase verwijderd." stageEditorFinishEventCleared: "Eindfase verwijderd."
stageEditorChatEvents: "Chat Evenementen" stageEditorChatEvents: "Chat Evenementen"
stageEditorChatTrigger: "Chat Signaal" stageEditorChatTrigger: "Chat Signaal"
stageEditorTriggeredBy: "Triggered by"
stageEditorChatEventsCleared: "Chat Events cleared." stageEditorChatEventsCleared: "Chat Events cleared."
stageEditorCommandEvents: "Command Events"
stageEditorCommandTrigger: "Command Trigger"
stageEditorCommandEventsCleared: "Command Events cleared."
stageEditorTriggeredBy: "Triggered by"
stageEditorDeathEvent: "Death Event" stageEditorDeathEvent: "Death Event"
stageEditorDeathEventCleared: "Death Event cleared." stageEditorDeathEventCleared: "Death Event cleared."
stageEditorDisconnectEvent: "Disconnect Event" stageEditorDisconnectEvent: "Disconnect Event"
@ -229,6 +232,9 @@ stageEditorEventsPrompt: "Enter an event name, or enter 'clear' to clear the eve
stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return" stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return"
stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for" stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for"
stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return." stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorCommandEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all command events, or 'cancel' to return"
stageEditorCommandEventsTriggerPromptA: "Enter a command trigger for"
stageEditorCommandEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return" stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return"
stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return" stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return"
stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return" stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return"

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@ -152,8 +152,11 @@ stageEditorFinishEvent: "Finish Event"
stageEditorFinishEventCleared: "Finish Event cleared." stageEditorFinishEventCleared: "Finish Event cleared."
stageEditorChatEvents: "Chat Events" stageEditorChatEvents: "Chat Events"
stageEditorChatTrigger: "Chat Trigger" stageEditorChatTrigger: "Chat Trigger"
stageEditorTriggeredBy: "Triggered by"
stageEditorChatEventsCleared: "Chat Events cleared." stageEditorChatEventsCleared: "Chat Events cleared."
stageEditorCommandEvents: "Command Events"
stageEditorCommandTrigger: "Command Trigger"
stageEditorCommandEventsCleared: "Command Events cleared."
stageEditorTriggeredBy: "Triggered by"
stageEditorDeathEvent: "Death Event" stageEditorDeathEvent: "Death Event"
stageEditorDeathEventCleared: "Death Event cleared." stageEditorDeathEventCleared: "Death Event cleared."
stageEditorDisconnectEvent: "Disconnect Event" stageEditorDisconnectEvent: "Disconnect Event"
@ -229,6 +232,9 @@ stageEditorEventsPrompt: "Enter an event name, or enter 'clear' to clear the eve
stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return" stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return"
stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for" stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for"
stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return." stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorCommandEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all command events, or 'cancel' to return"
stageEditorCommandEventsTriggerPromptA: "Enter a command trigger for"
stageEditorCommandEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return" stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return"
stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return" stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return"
stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return" stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return"

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@ -152,8 +152,11 @@ stageEditorFinishEvent: "ukończ wydarzenie"
stageEditorFinishEventCleared: "Ukończenie Wydarzenia usunięte." stageEditorFinishEventCleared: "Ukończenie Wydarzenia usunięte."
stageEditorChatEvents: "Czat Wydarzenia" stageEditorChatEvents: "Czat Wydarzenia"
stageEditorChatTrigger: "Czat Wyzwalacza" stageEditorChatTrigger: "Czat Wyzwalacza"
stageEditorTriggeredBy: "Wywołane przez"
stageEditorChatEventsCleared: "Czat Wydarzeń usunięty." stageEditorChatEventsCleared: "Czat Wydarzeń usunięty."
stageEditorCommandEvents: "Rozkaz Wydarzenia"
stageEditorCommandTrigger: "Rozkaz Wyzwalacza"
stageEditorCommandEventsCleared: "Rozkaz Wydarzeń usunięty."
stageEditorTriggeredBy: "Wywołane przez"
stageEditorDeathEvent: "Wydarzenie Śmierci" stageEditorDeathEvent: "Wydarzenie Śmierci"
stageEditorDeathEventCleared: "Wydarzenie Śmierci usunięte." stageEditorDeathEventCleared: "Wydarzenie Śmierci usunięte."
stageEditorDisconnectEvent: "Rozłączone Wydarzenie" stageEditorDisconnectEvent: "Rozłączone Wydarzenie"
@ -229,6 +232,9 @@ stageEditorEventsPrompt: "Wprowadź nazwę wydarzenia, lub wpisz 'clear' aby usu
stageEditorChatEventsPrompt: "Wprowadź nazwę wydarzenia aby dodać, lub wpisz 'clear' aby usunąć cały czat eventu, lub 'cancel' aby wrócić" stageEditorChatEventsPrompt: "Wprowadź nazwę wydarzenia aby dodać, lub wpisz 'clear' aby usunąć cały czat eventu, lub 'cancel' aby wrócić"
stageEditorChatEventsTriggerPromptA: "Wprowadź czat wyzwolony dla" stageEditorChatEventsTriggerPromptA: "Wprowadź czat wyzwolony dla"
stageEditorChatEventsTriggerPromptB: "lub wprowadź 'cancel' aby wrócić." stageEditorChatEventsTriggerPromptB: "lub wprowadź 'cancel' aby wrócić."
stageEditorCommandEventsPrompt: "Wprowadź nazwę wydarzenia aby dodać, lub wpisz 'clear' aby usunąć cały rozkaz eventu, lub 'cancel' aby wrócić"
stageEditorCommandEventsTriggerPromptA: "Wprowadź rozkaz wyzwolony dla"
stageEditorCommandEventsTriggerPromptB: "lub wprowadź 'cancel' aby wrócić."
stageEditorDelayPrompt: "Wprowadź czas (w sekundach), wpisz 'clear' aby wyczscić opóxnienie lub 'cancel' aby powrócić" stageEditorDelayPrompt: "Wprowadź czas (w sekundach), wpisz 'clear' aby wyczscić opóxnienie lub 'cancel' aby powrócić"
stageEditorDelayMessagePrompt: "Wprowadź spóźnioną wiadomość, lub wprowadź 'clear' aby usunąć wiadomość, lub 'cancel' aby wrócić" stageEditorDelayMessagePrompt: "Wprowadź spóźnioną wiadomość, lub wprowadź 'clear' aby usunąć wiadomość, lub 'cancel' aby wrócić"
stageEditorScriptPrompt: "Wprowadź nazwę skryptu, lub wpisz 'clear' aby usunąć skrypt, lub 'cancel' aby wrócić" stageEditorScriptPrompt: "Wprowadź nazwę skryptu, lub wpisz 'clear' aby usunąć skrypt, lub 'cancel' aby wrócić"

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@ -7,9 +7,9 @@ questAlreadyCompleted: "Você já concluiu <quest>."
questInvalidLocation: "Você não pode fazer <quest> neste local." questInvalidLocation: "Você não pode fazer <quest> neste local."
questInvalidDeliveryItem: "<item>não é um item necessário para esta missão!" questInvalidDeliveryItem: "<item>não é um item necessário para esta missão!"
questSelectedLocation: "Localização seleccionada" questSelectedLocation: "Localização seleccionada"
questDisplayHelp: "-Exibir tela de ajuda" questDisplayHelp: "- Exibir tela de ajuda"
COMMAND_LIST: "lista" COMMAND_LIST: "lista"
COMMAND_LIST_HELP: "[page] lista - lista de Quests disponíveis" COMMAND_LIST_HELP: "lista [page] - Lista de Quests disponíveis"
COMMAND_TAKE: "take" COMMAND_TAKE: "take"
COMMAND_TAKE_HELP: "pegar [nome da quest] - Aceitar Quest" COMMAND_TAKE_HELP: "pegar [nome da quest] - Aceitar Quest"
COMMAND_TAKE_USAGE: 'Use: /quests take [quest]' COMMAND_TAKE_USAGE: 'Use: /quests take [quest]'
@ -43,14 +43,14 @@ COMMAND_QUESTADMIN_TAKEPOINTS: "tirarpontos"
COMMAND_QUESTADMIN_TAKEPOINTS_HELP: "tirarpontos [player] [quantidade] - Retira um ponto do player" COMMAND_QUESTADMIN_TAKEPOINTS_HELP: "tirarpontos [player] [quantidade] - Retira um ponto do player"
COMMAND_QUESTADMIN_GIVEPOINTS: "darpontos" COMMAND_QUESTADMIN_GIVEPOINTS: "darpontos"
COMMAND_QUESTADMIN_GIVEPOINTS_HELP: "darpontos [player] [quantidade] - Dar pontos ao player" COMMAND_QUESTADMIN_GIVEPOINTS_HELP: "darpontos [player] [quantidade] - Dar pontos ao player"
COMMAND_QUESTADMIN_POINTSALL: "pontos" COMMAND_QUESTADMIN_POINTSALL: "pontostodos"
COMMAND_QUESTADMIN_POINTSALL_HELP: "pontos [quantidade] - Defina todos os pontos de quests dos jogadores" COMMAND_QUESTADMIN_POINTSALL_HELP: "pontostodos [quantidade] - Defina todos os pontos de quests dos jogadores"
COMMAND_QUESTADMIN_FINISH: "finalizar" COMMAND_QUESTADMIN_FINISH: "finalizar"
COMMAND_QUESTADMIN_FINISH_HELP: "finalizar [player] [quest] - imediatamente forçar a conclusão da Quest para um jogador" COMMAND_QUESTADMIN_FINISH_HELP: "finalizar [player] [quest] - imediatamente forçar a conclusão da Quest para um jogador"
COMMAND_QUESTADMIN_NEXTSTAGE: "nextstage" COMMAND_QUESTADMIN_NEXTSTAGE: "seguintestágio"
COMMAND_QUESTADMIN_NEXTSTAGE_HELP: "nextstage [player] [quest] - Forçar imediatamente a conclusão de estágio para um jogador" COMMAND_QUESTADMIN_NEXTSTAGE_HELP: "seguintestágio [player] [quest] - Forçar imediatamente a conclusão de estágio para um jogador"
COMMAND_QUESTADMIN_SETSTAGE: "setstage" COMMAND_QUESTADMIN_SETSTAGE: "pôrestágio"
COMMAND_QUESTADMIN_SETSTAGE_HELP: "setstage [player] [quest] [stage] - Defina o estágio atual para um jogador" COMMAND_QUESTADMIN_SETSTAGE_HELP: "pôrestágio [player] [quest] [stage] - Defina o estágio atual para um jogador"
COMMAND_QUESTADMIN_SETSTAGE_USAGE: Use /questadmin setstage [player] [quest] [stage] COMMAND_QUESTADMIN_SETSTAGE_USAGE: Use /questadmin setstage [player] [quest] [stage]
COMMAND_QUESTADMIN_PURGE: "purga" COMMAND_QUESTADMIN_PURGE: "purga"
COMMAND_QUESTADMIN_PURGE_HELP: "purga [player] - Limpe todos os dados de missões de um jogador E BLACKLISTS" COMMAND_QUESTADMIN_PURGE_HELP: "purga [player] - Limpe todos os dados de missões de um jogador E BLACKLISTS"
@ -60,13 +60,13 @@ COMMAND_QUESTADMIN_REMOVE: "remover"
COMMAND_QUESTADMIN_REMOVE_HELP: "remover [player] [quest] Remova uma Quest concluída de um jogador" COMMAND_QUESTADMIN_REMOVE_HELP: "remover [player] [quest] Remova uma Quest concluída de um jogador"
COMMAND_QUESTADMIN_TOGGLEGUI: "alterargui" COMMAND_QUESTADMIN_TOGGLEGUI: "alterargui"
COMMAND_QUESTADMIN_TOGGLEGUI_HELP: "alterargui [npc id] - Alterar GUI de um npc" COMMAND_QUESTADMIN_TOGGLEGUI_HELP: "alterargui [npc id] - Alterar GUI de um npc"
COMMAND_QUESTADMIN_RELOAD: "reload" COMMAND_QUESTADMIN_RELOAD: "recarregar"
COMMAND_QUESTADMIN_RELOAD_HELP: "reload - recarrega todas as quest" COMMAND_QUESTADMIN_RELOAD_HELP: "recarregar - Recarrega todas as quest"
questEditorHeader: "Create Quest" questEditorHeader: "Criar Quest"
questEditorCreate: "Create new Quest" questEditorCreate: "Criar nova Quest"
questEditorEdit: "Edit a Quest" questEditorEdit: "Editar uma Quest"
questEditorDelete: "Delete Quest" questEditorDelete: "Deletar Quest"
questEditorName: "Set name" questEditorName: "Definir nome"
questEditorAskMessage: "Set ask message" questEditorAskMessage: "Set ask message"
questEditorFinishMessage: "Set finish message" questEditorFinishMessage: "Set finish message"
questEditorRedoDelay: "Set redo delay" questEditorRedoDelay: "Set redo delay"
@ -95,7 +95,7 @@ questCitNotInstalled: "Citizens não instalado"
questDenNotInstalled: "Denizen não instalado" questDenNotInstalled: "Denizen não instalado"
questGUIError: 'Erro: Este item já está sendo usado como ícone de GUI para a missão <quest>.' questGUIError: 'Erro: Este item já está sendo usado como ícone de GUI para a missão <quest>.'
questCurrentItem: "Item atual:" questCurrentItem: "Item atual:"
questSetItem: "Definir item" questSetItem: "Definir Item"
questClearItem: "Clear Item" questClearItem: "Clear Item"
questGUICleared: "Quest GUI Item Display cleared." questGUICleared: "Quest GUI Item Display cleared."
questDeleted: "Quest deleted! Quests and Events have been reloaded." questDeleted: "Quest deleted! Quests and Events have been reloaded."
@ -103,14 +103,14 @@ questEditorNameExists: "A Quest with that name already exists!"
questEditorBeingEdited: "Someone is creating/editing a Quest with that name!" questEditorBeingEdited: "Someone is creating/editing a Quest with that name!"
questEditorInvalidQuestName: "Name may not contain periods or commas!" questEditorInvalidQuestName: "Name may not contain periods or commas!"
questEditorInvalidEventName: "is not a valid event name!" questEditorInvalidEventName: "is not a valid event name!"
questEditorInvalidNPC: "No NPC exists with that id!" questEditorInvalidNPC: "Não existe nenhum NPC com esse ID!"
questEditorNoStartBlockSelected: "You must select a block first." questEditorNoStartBlockSelected: "Você deve selecionar um bloco primeiro."
questEditorPositiveAmount: "Amount must be a positive number." questEditorPositiveAmount: "A quantidade deve ser um número postivo."
questEditorQuestAsRequirement1: "The following Quests have" questEditorQuestAsRequirement1: "As seguintes Quests possuem"
questEditorQuestAsRequirement2: "as a requirement:" questEditorQuestAsRequirement2: "como um requisito:"
questEditorQuestAsRequirement3: "You must modify these Quests so that they do not use it before deleting it." questEditorQuestAsRequirement3: "You must modify these Quests so that they do not use it before deleting it."
questEditorQuestNotFound: "Quest not found!" questEditorQuestNotFound: "Quest não encontrada!"
questEditorEventCleared: "Initial Event cleared." questEditorEventCleared: "Evento inicial excluído."
questEditorSave: "Finalizado e salvo" questEditorSave: "Finalizado e salvo"
questEditorNeedAskMessage: "Você deve definir uma mensagem!" questEditorNeedAskMessage: "Você deve definir uma mensagem!"
questEditorNeedFinishMessage: "Você deve definir uma mensagem de término!" questEditorNeedFinishMessage: "Você deve definir uma mensagem de término!"
@ -125,12 +125,12 @@ stageEditorEditStage: "Editar Stage"
stageEditorNewStage: "Adicionar nova etapa" stageEditorNewStage: "Adicionar nova etapa"
stageEditorStages: "Estágios" stageEditorStages: "Estágios"
stageEditorStage: "Estágio" stageEditorStage: "Estágio"
stageEditorBreakBlocks: "Quebrar blocos" stageEditorBreakBlocks: "Quebrar Blocos"
stageEditorDamageBlocks: "Blocos de danos" stageEditorDamageBlocks: "Dano Blocos"
stageEditorPlaceBlocks: "Colocar Blocos" stageEditorPlaceBlocks: "Colocar Blocos"
stageEditorUseBlocks: "Utilize blocos" stageEditorUseBlocks: "Utilize Blocos"
stageEditorCutBlocks: "Corte de blocos" stageEditorCutBlocks: "Corte de Blocos"
stageEditorCatchFish: "Pegue um peixe" stageEditorCatchFish: "Pegue um Peixe"
stageEditorFish: "peixe" stageEditorFish: "peixe"
stageEditorKillPlayers: "Matar jogadores" stageEditorKillPlayers: "Matar jogadores"
stageEditorPlayers: "jogadores" stageEditorPlayers: "jogadores"
@ -152,12 +152,15 @@ stageEditorFinishEvent: "Evento de acabamento"
stageEditorFinishEventCleared: "Evento de acabamento limpo." stageEditorFinishEventCleared: "Evento de acabamento limpo."
stageEditorChatEvents: "Bate-papo eventos" stageEditorChatEvents: "Bate-papo eventos"
stageEditorChatTrigger: "Gatilho de bate-papo" stageEditorChatTrigger: "Gatilho de bate-papo"
stageEditorChatEventsCleared: "Eventos de Chat excluídos."
stageEditorCommandEvents: "Command Events"
stageEditorCommandTrigger: "Command Trigger"
stageEditorCommandEventsCleared: "Command Events cleared."
stageEditorTriggeredBy: "Desencadeada por" stageEditorTriggeredBy: "Desencadeada por"
stageEditorChatEventsCleared: "Chat Events cleared." stageEditorDeathEvent: "Evento de Morte"
stageEditorDeathEvent: "Death Event" stageEditorDeathEventCleared: "Evento de Morte excluído."
stageEditorDeathEventCleared: "Death Event cleared." stageEditorDisconnectEvent: "Evento de Desconexão"
stageEditorDisconnectEvent: "Disconnect Event" stageEditorDisconnectEventCleared: "Evento de Desconexão excluído."
stageEditorDisconnectEventCleared: "Disconnect Event cleared."
stageEditorDelayMessage: "Delay Message" stageEditorDelayMessage: "Delay Message"
stageEditorDenizenScript: "Denizen Script" stageEditorDenizenScript: "Denizen Script"
stageEditorStartMessage: "Start Message" stageEditorStartMessage: "Start Message"
@ -229,6 +232,9 @@ stageEditorEventsPrompt: "Enter an event name, or enter 'clear' to clear the eve
stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return" stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return"
stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for" stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for"
stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return." stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorCommandEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all command events, or 'cancel' to return"
stageEditorCommandEventsTriggerPromptA: "Enter a command trigger for"
stageEditorCommandEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return" stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return"
stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return" stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return"
stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return" stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return"

View File

@ -1,7 +1,7 @@
--- ---
questFailed: "*QUEST FAILED*" questFailed: "*MISSÃO FALHADA*"
questMaxAllowed: "You may only have up to <number> Quests." questMaxAllowed: "Você só pode ter até <number>missões."
questAlreadyOn: "You are already on that Quest!" questAlreadyOn: "Já estás nessa missão!"
questTooEarly: "You may not take <quest> again for another <time>." questTooEarly: "You may not take <quest> again for another <time>."
questAlreadyCompleted: "You have already completed <quest>." questAlreadyCompleted: "You have already completed <quest>."
questInvalidLocation: "You may not take <quest> at this location." questInvalidLocation: "You may not take <quest> at this location."
@ -35,7 +35,7 @@ COMMAND_QUESTADMIN_STATS: "stats"
COMMAND_QUESTADMIN_STATS_HELP: "stats [player] - View Questing statistics of a player" COMMAND_QUESTADMIN_STATS_HELP: "stats [player] - View Questing statistics of a player"
COMMAND_QUESTADMIN_GIVE: "give" COMMAND_QUESTADMIN_GIVE: "give"
COMMAND_QUESTADMIN_GIVE_HELP: "give [player] [quest] - Force a player to take a Quest" COMMAND_QUESTADMIN_GIVE_HELP: "give [player] [quest] - Force a player to take a Quest"
COMMAND_QUESTADMIN_QUIT: "quit" COMMAND_QUESTADMIN_QUIT: "desistir"
COMMAND_QUESTADMIN_QUIT_HELP: "quit [player] [quest] - Force a player to quit their Quest" COMMAND_QUESTADMIN_QUIT_HELP: "quit [player] [quest] - Force a player to quit their Quest"
COMMAND_QUESTADMIN_POINTS: "points" COMMAND_QUESTADMIN_POINTS: "points"
COMMAND_QUESTADMIN_POINTS_HELP: "points [player] [amount] - Set a players Quest Points" COMMAND_QUESTADMIN_POINTS_HELP: "points [player] [amount] - Set a players Quest Points"
@ -45,7 +45,7 @@ COMMAND_QUESTADMIN_GIVEPOINTS: "givepoints"
COMMAND_QUESTADMIN_GIVEPOINTS_HELP: "givepoints [player] [amount] - Give a player Quest Points" COMMAND_QUESTADMIN_GIVEPOINTS_HELP: "givepoints [player] [amount] - Give a player Quest Points"
COMMAND_QUESTADMIN_POINTSALL: "pointsall" COMMAND_QUESTADMIN_POINTSALL: "pointsall"
COMMAND_QUESTADMIN_POINTSALL_HELP: "pointsall [amount] - Set ALL players' Quest Points" COMMAND_QUESTADMIN_POINTSALL_HELP: "pointsall [amount] - Set ALL players' Quest Points"
COMMAND_QUESTADMIN_FINISH: "finish" COMMAND_QUESTADMIN_FINISH: "terminar"
COMMAND_QUESTADMIN_FINISH_HELP: "finish [player] [quest] - Immediately force Quest completion for a player" COMMAND_QUESTADMIN_FINISH_HELP: "finish [player] [quest] - Immediately force Quest completion for a player"
COMMAND_QUESTADMIN_NEXTSTAGE: "nextstage" COMMAND_QUESTADMIN_NEXTSTAGE: "nextstage"
COMMAND_QUESTADMIN_NEXTSTAGE_HELP: "nextstage [player] [quest] - Immediately force Stage completion for a player" COMMAND_QUESTADMIN_NEXTSTAGE_HELP: "nextstage [player] [quest] - Immediately force Stage completion for a player"
@ -152,8 +152,11 @@ stageEditorFinishEvent: "Finish Event"
stageEditorFinishEventCleared: "Finish Event cleared." stageEditorFinishEventCleared: "Finish Event cleared."
stageEditorChatEvents: "Chat Events" stageEditorChatEvents: "Chat Events"
stageEditorChatTrigger: "Chat Trigger" stageEditorChatTrigger: "Chat Trigger"
stageEditorTriggeredBy: "Triggered by"
stageEditorChatEventsCleared: "Chat Events cleared." stageEditorChatEventsCleared: "Chat Events cleared."
stageEditorCommandEvents: "Command Events"
stageEditorCommandTrigger: "Command Trigger"
stageEditorCommandEventsCleared: "Command Events cleared."
stageEditorTriggeredBy: "Triggered by"
stageEditorDeathEvent: "Death Event" stageEditorDeathEvent: "Death Event"
stageEditorDeathEventCleared: "Death Event cleared." stageEditorDeathEventCleared: "Death Event cleared."
stageEditorDisconnectEvent: "Disconnect Event" stageEditorDisconnectEvent: "Disconnect Event"
@ -229,6 +232,9 @@ stageEditorEventsPrompt: "Enter an event name, or enter 'clear' to clear the eve
stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return" stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return"
stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for" stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for"
stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return." stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorCommandEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all command events, or 'cancel' to return"
stageEditorCommandEventsTriggerPromptA: "Enter a command trigger for"
stageEditorCommandEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return" stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return"
stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return" stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return"
stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return" stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return"

View File

@ -152,8 +152,11 @@ stageEditorFinishEvent: "Finish Event"
stageEditorFinishEventCleared: "Finish Event cleared." stageEditorFinishEventCleared: "Finish Event cleared."
stageEditorChatEvents: "Chat Events" stageEditorChatEvents: "Chat Events"
stageEditorChatTrigger: "Chat Trigger" stageEditorChatTrigger: "Chat Trigger"
stageEditorTriggeredBy: "Triggered by"
stageEditorChatEventsCleared: "Chat Events cleared." stageEditorChatEventsCleared: "Chat Events cleared."
stageEditorCommandEvents: "Command Events"
stageEditorCommandTrigger: "Command Trigger"
stageEditorCommandEventsCleared: "Command Events cleared."
stageEditorTriggeredBy: "Triggered by"
stageEditorDeathEvent: "Death Event" stageEditorDeathEvent: "Death Event"
stageEditorDeathEventCleared: "Death Event cleared." stageEditorDeathEventCleared: "Death Event cleared."
stageEditorDisconnectEvent: "Disconnect Event" stageEditorDisconnectEvent: "Disconnect Event"
@ -229,6 +232,9 @@ stageEditorEventsPrompt: "Enter an event name, or enter 'clear' to clear the eve
stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return" stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return"
stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for" stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for"
stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return." stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorCommandEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all command events, or 'cancel' to return"
stageEditorCommandEventsTriggerPromptA: "Enter a command trigger for"
stageEditorCommandEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return" stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return"
stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return" stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return"
stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return" stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return"

View File

@ -100,73 +100,76 @@ questClearItem: "Удалить предмет"
questGUICleared: "Предмет для квестового интерфейса удален." questGUICleared: "Предмет для квестового интерфейса удален."
questDeleted: "Квест удален! Квесты и события перезагружены." questDeleted: "Квест удален! Квесты и события перезагружены."
questEditorNameExists: "Квест с таким именем уже есть!" questEditorNameExists: "Квест с таким именем уже есть!"
questEditorBeingEdited: "Someone is creating/editing a Quest with that name!" questEditorBeingEdited: "Кто-то уже создает/редактирует квест с этим названием!"
questEditorInvalidQuestName: "Name may not contain periods or commas!" questEditorInvalidQuestName: "Имя не может содержать апострофы или запятые!"
questEditorInvalidEventName: "is not a valid event name!" questEditorInvalidEventName: "некорректное название события!"
questEditorInvalidNPC: "No NPC exists with that id!" questEditorInvalidNPC: "NPC с этим ID не существует!"
questEditorNoStartBlockSelected: "You must select a block first." questEditorNoStartBlockSelected: "Сначала вы должны выбрать блок."
questEditorPositiveAmount: "Amount must be a positive number." questEditorPositiveAmount: "Количество должно быть положительным числом."
questEditorQuestAsRequirement1: "The following Quests have" questEditorQuestAsRequirement1: "Следующие Квесты имеют"
questEditorQuestAsRequirement2: "as a requirement:" questEditorQuestAsRequirement2: "как требование:"
questEditorQuestAsRequirement3: "You must modify these Quests so that they do not use it before deleting it." questEditorQuestAsRequirement3: "Вы должны изменить эти квесты, чтобы они не использовали его перед удалением."
questEditorQuestNotFound: "Quest not found!" questEditorQuestNotFound: "Квест не найден!"
questEditorEventCleared: "Initial Event cleared." questEditorEventCleared: "Начальное событие очищено."
questEditorSave: "Finish and save" questEditorSave: "Завершить и сохранить"
questEditorNeedAskMessage: "You must set an ask message!" questEditorNeedAskMessage: "Вы должны задать вопросительное сообщение!"
questEditorNeedFinishMessage: "You must set a finish message!" questEditorNeedFinishMessage: "Вы должны указать завершающее сообщение!"
questEditorNeedStages: "Your Quest has no Stages!" questEditorNeedStages: "Ваш Квест не имеет Этапов!"
questEditorSaved: "Quest saved! (You will need to perform a Quest reload for it to appear)" questEditorSaved: "Квест сохранён! (Вам нужно будет перезагрузить Quest, чтобы он появился)"
questEditorExited: "Are you sure you want to exit without saving?" questEditorExited: "Вы уверены, что Вы хотите выйти без сохранения?"
questEditorDeleted: "Are you sure you want to delete the Quest" questEditorDeleted: "Вы уверены, что Вы хотите удалить Квест"
questEditorNoPermsCreate: "You do not have permission to create Quests." questEditorNoPermsCreate: "У вас нет прав, чтобы создавать Квесты."
questEditorNoPermsEdit: "You do not have permission to edit Quests." questEditorNoPermsEdit: "У вас нет прав редактировать Квесты."
questEditorNoPermsDelete: "You do not have permission to delete Quests." questEditorNoPermsDelete: "У вас нет прав удалять Квесты."
stageEditorEditStage: "Edit Stage" stageEditorEditStage: "Редактировать Этап"
stageEditorNewStage: "Add new Stage" stageEditorNewStage: "Добавить новый Этап"
stageEditorStages: "Stages" stageEditorStages: "Этапы"
stageEditorStage: "Stage" stageEditorStage: "Этап"
stageEditorBreakBlocks: "Break Blocks" stageEditorBreakBlocks: "Сломать Блоки"
stageEditorDamageBlocks: "Damage Blocks" stageEditorDamageBlocks: "Повредить Блоки"
stageEditorPlaceBlocks: "Place Blocks" stageEditorPlaceBlocks: "Устанавить Блоки"
stageEditorUseBlocks: "Use Blocks" stageEditorUseBlocks: "Использовать Блоки"
stageEditorCutBlocks: "Cut Blocks" stageEditorCutBlocks: "Сломать Блоки"
stageEditorCatchFish: "Catch Fish" stageEditorCatchFish: "Поймать Рыбу"
stageEditorFish: "fish" stageEditorFish: "рыба"
stageEditorKillPlayers: "Kill Players" stageEditorKillPlayers: "Убиь Игроков"
stageEditorPlayers: "players" stageEditorPlayers: "игроки"
stageEditorEnchantItems: "Enchant Items" stageEditorEnchantItems: "Зачаровать Предметы"
stageEditorDeliverItems: "Deliver Items" stageEditorDeliverItems: "Доставить Предметы"
stageEditorTalkToNPCs: "Talk to NPCs" stageEditorTalkToNPCs: "Поговорить с NPC"
stageEditorKillNPCs: "Kill NPCs" stageEditorKillNPCs: "Убить NPC"
stageEditorKillMobs: "Kill Mobs" stageEditorKillMobs: "Убить Мобов"
stageEditorReachLocs: "Reach locations" stageEditorReachLocs: "Добраться до места"
stageEditorReachRadii1: "Reach within" stageEditorReachRadii1: "Достичь в течение"
stageEditorReachRadii2: "blocks of" stageEditorReachRadii2: "блокаов"
stageEditorTameMobs: "Tame Mobs" stageEditorTameMobs: "Приручить Мобов"
stageEditorShearSheep: "Shear Sheep" stageEditorShearSheep: "Обстричь Овец"
stageEditorEvents: "Events" stageEditorEvents: "События"
stageEditorStageEvents: "Stage Events" stageEditorStageEvents: "Этапы Событий"
stageEditorStartEvent: "Start Event" stageEditorStartEvent: "Начальное Событие"
stageEditorStartEventCleared: "Start Event cleared." stageEditorStartEventCleared: "Начальное Событие удалено."
stageEditorFinishEvent: "Finish Event" stageEditorFinishEvent: "Завершающее Событие"
stageEditorFinishEventCleared: "Finish Event cleared." stageEditorFinishEventCleared: "Завершающее событие удалено."
stageEditorChatEvents: "Chat Events" stageEditorChatEvents: "События Чата"
stageEditorChatTrigger: "Chat Trigger" stageEditorChatTrigger: "Триггеры Чата"
stageEditorTriggeredBy: "Triggered by" stageEditorChatEventsCleared: "События чата удалены."
stageEditorChatEventsCleared: "Chat Events cleared." stageEditorCommandEvents: "Командные события"
stageEditorDeathEvent: "Death Event" stageEditorCommandTrigger: "Командный триггер"
stageEditorDeathEventCleared: "Death Event cleared." stageEditorCommandEventsCleared: "События команды очищены."
stageEditorDisconnectEvent: "Disconnect Event" stageEditorTriggeredBy: "Вызывается"
stageEditorDisconnectEventCleared: "Disconnect Event cleared." stageEditorDeathEvent: "События Смерти"
stageEditorDelayMessage: "Delay Message" stageEditorDeathEventCleared: "События Смерти удалены."
stageEditorDenizenScript: "Denizen Script" stageEditorDisconnectEvent: "Событие Отключения"
stageEditorStartMessage: "Start Message" stageEditorDisconnectEventCleared: "Событие Отключения удалено."
stageEditorCompleteMessage: "Complete Message" stageEditorDelayMessage: "Отложенное Сообщение"
stageEditorDelete: "Delete Stage" stageEditorDenizenScript: "Скрипт Denizen"
stageEditorSetBlockNames: "Set block names" stageEditorStartMessage: "Начальное Сообщение"
stageEditorSetBlockAmounts: "Set block amounts" stageEditorCompleteMessage: "Завершающее Сообщение"
stageEditorSetBlockDurability: "Set block durability" stageEditorDelete: "Удалить Стадию"
stageEditorSetDamageAmounts: "Set damage amounts" stageEditorSetBlockNames: "Задать имена блока"
stageEditorSetBlockAmounts: "Задать количества блока"
stageEditorSetBlockDurability: "Задать прочность блока"
stageEditorSetDamageAmounts: "Задать количество урона"
stageEditorSetPlaceAmounts: "Set place amounts" stageEditorSetPlaceAmounts: "Set place amounts"
stageEditorSetUseAmounts: "Set use amounts" stageEditorSetUseAmounts: "Set use amounts"
stageEditorSetCutAmounts: "Set cut amounts" stageEditorSetCutAmounts: "Set cut amounts"
@ -175,8 +178,8 @@ stageEditorSetEnchantAmounts: "Set enchant amounts"
stageEditorSetMobAmounts: "Set mob amounts" stageEditorSetMobAmounts: "Set mob amounts"
stageEditorSetEnchantments: "Set enchantments" stageEditorSetEnchantments: "Set enchantments"
stageEditorSetItemNames: "Set item names" stageEditorSetItemNames: "Set item names"
stageEditorSetKillIds: "Set NPC IDs" stageEditorSetKillIds: "Установить идентификаторы NPC"
stageEditorSetMobTypes: "Set mob types" stageEditorSetMobTypes: "Установить тип мобов"
stageEditorSetKillLocations: "Set kill locations" stageEditorSetKillLocations: "Set kill locations"
stageEditorSetKillLocationRadii: "Set kill location radii" stageEditorSetKillLocationRadii: "Set kill location radii"
stageEditorSetKillLocationNames: "Set kill location names" stageEditorSetKillLocationNames: "Set kill location names"
@ -192,17 +195,17 @@ stageEditorAddPasswordPhrases: "Add password phrase(s)"
stageEditorNoPasswordDisplays: "No password displays set" stageEditorNoPasswordDisplays: "No password displays set"
stageObjectiveOverride: "Objective Display Override" stageObjectiveOverride: "Objective Display Override"
stageEditorCustom: "Custom Objectives" stageEditorCustom: "Custom Objectives"
stageEditorNoModules: "No modules loaded" stageEditorNoModules: "Нет загруженных модулей"
stageEditorModuleNotFound: "Custom objective module not found." stageEditorModuleNotFound: "Пользовательский модуль целей не найден."
stageEditorCustomPrompt: "Enter the name of a custom objective to add, or enter 'clear' to clear all custom objectives, or 'cancel' to return." stageEditorCustomPrompt: "Enter the name of a custom objective to add, or enter 'clear' to clear all custom objectives, or 'cancel' to return."
stageEditorCustomAlreadyAdded: "That custom objective has already been added!" stageEditorCustomAlreadyAdded: "That custom objective has already been added!"
stageEditorCustomCleared: "Custom objectives cleared." stageEditorCustomCleared: "Custom objectives cleared."
stageEditorCustomDataPrompt: "Enter value for <data>:" stageEditorCustomDataPrompt: "Введите значение для <data>:"
stageEditorEnterBlockNames: "Enter block names (or IDs), separating each one by a space, or enter 'cancel' to return." stageEditorEnterBlockNames: "Введите названия блоков (или ID), разделяя каждое пробелом, или введите 'cancel', чтобы вернуться."
stageEditorBreakBlocksPrompt: "Enter break amounts (numbers), separating each one by a space, or enter 'cancel' to return." stageEditorBreakBlocksPrompt: "Введите количества (числа) для разрушения, разделяя каждое пробелом, или введите 'cancel', чтобы вернуться."
stageEditorDamageBlocksPrompt: "Enter damage amounts (numbers), separating each one by a space, or enter 'cancel' to return." stageEditorDamageBlocksPrompt: "Введите количества (числа) для разрушения, разделяя каждое пробелом, или введите 'cancel', чтобы вернуться."
stageEditorPlaceBlocksPrompt: "Enter place amounts (numbers), separating each one by a space, or enter 'cancel' to return." stageEditorPlaceBlocksPrompt: "Введите количества (числа) для установки блоков, разделяя каждое пробелом, или введите 'cancel', чтобы вернуться."
stageEditorUseBlocksPrompt: "Enter use amounts (numbers), separating each one by a space, or enter 'cancel' to return." stageEditorUseBlocksPrompt: "Введите количества (число) использований, разделяя каждое пробелом, или введите 'cancel', чтобы вернуться."
stageEditorCutBlocksPrompt: "Enter cut amounts (numbers), separating each one by a space, or enter 'cancel' to return." stageEditorCutBlocksPrompt: "Enter cut amounts (numbers), separating each one by a space, or enter 'cancel' to return."
stageEditorEnterBlockDurability: "Enter block durability (numbers), separating each one by a space, or enter 'cancel' to return." stageEditorEnterBlockDurability: "Enter block durability (numbers), separating each one by a space, or enter 'cancel' to return."
stageEditorCatchFishPrompt: "Enter number of fish to catch, or 0 to clear the fish catch objective, or -1 to cancel" stageEditorCatchFishPrompt: "Enter number of fish to catch, or 0 to clear the fish catch objective, or -1 to cancel"
@ -229,6 +232,9 @@ stageEditorEventsPrompt: "Enter an event name, or enter 'clear' to clear the eve
stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return" stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return"
stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for" stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for"
stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return." stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorCommandEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all command events, or 'cancel' to return"
stageEditorCommandEventsTriggerPromptA: "Enter a command trigger for"
stageEditorCommandEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return" stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return"
stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return" stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return"
stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return" stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return"

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@ -152,8 +152,11 @@ stageEditorFinishEvent: "Finish Event"
stageEditorFinishEventCleared: "Finish Event cleared." stageEditorFinishEventCleared: "Finish Event cleared."
stageEditorChatEvents: "Chat Events" stageEditorChatEvents: "Chat Events"
stageEditorChatTrigger: "Chat Trigger" stageEditorChatTrigger: "Chat Trigger"
stageEditorTriggeredBy: "Triggered by"
stageEditorChatEventsCleared: "Chat Events cleared." stageEditorChatEventsCleared: "Chat Events cleared."
stageEditorCommandEvents: "Command Events"
stageEditorCommandTrigger: "Command Trigger"
stageEditorCommandEventsCleared: "Command Events cleared."
stageEditorTriggeredBy: "Triggered by"
stageEditorDeathEvent: "Death Event" stageEditorDeathEvent: "Death Event"
stageEditorDeathEventCleared: "Death Event cleared." stageEditorDeathEventCleared: "Death Event cleared."
stageEditorDisconnectEvent: "Disconnect Event" stageEditorDisconnectEvent: "Disconnect Event"
@ -229,6 +232,9 @@ stageEditorEventsPrompt: "Enter an event name, or enter 'clear' to clear the eve
stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return" stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return"
stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for" stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for"
stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return." stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorCommandEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all command events, or 'cancel' to return"
stageEditorCommandEventsTriggerPromptA: "Enter a command trigger for"
stageEditorCommandEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return" stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return"
stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return" stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return"
stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return" stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return"

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@ -152,8 +152,11 @@ stageEditorFinishEvent: "Finish Event"
stageEditorFinishEventCleared: "Finish Event cleared." stageEditorFinishEventCleared: "Finish Event cleared."
stageEditorChatEvents: "Chat Events" stageEditorChatEvents: "Chat Events"
stageEditorChatTrigger: "Chat Trigger" stageEditorChatTrigger: "Chat Trigger"
stageEditorTriggeredBy: "Triggered by"
stageEditorChatEventsCleared: "Chat Events cleared." stageEditorChatEventsCleared: "Chat Events cleared."
stageEditorCommandEvents: "Command Events"
stageEditorCommandTrigger: "Command Trigger"
stageEditorCommandEventsCleared: "Command Events cleared."
stageEditorTriggeredBy: "Triggered by"
stageEditorDeathEvent: "Death Event" stageEditorDeathEvent: "Death Event"
stageEditorDeathEventCleared: "Death Event cleared." stageEditorDeathEventCleared: "Death Event cleared."
stageEditorDisconnectEvent: "Disconnect Event" stageEditorDisconnectEvent: "Disconnect Event"
@ -229,6 +232,9 @@ stageEditorEventsPrompt: "Enter an event name, or enter 'clear' to clear the eve
stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return" stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return"
stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for" stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for"
stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return." stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorCommandEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all command events, or 'cancel' to return"
stageEditorCommandEventsTriggerPromptA: "Enter a command trigger for"
stageEditorCommandEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return" stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return"
stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return" stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return"
stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return" stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return"

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@ -1,282 +1,288 @@
--- ---
questFailed: "*QUEST FAILED*" questFailed: "* เควสล้มเหลว *"
questMaxAllowed: "You may only have up to <number> Quests." questMaxAllowed: "คุณอาจต้องอัพเควส <number>"
questAlreadyOn: "You are already on that Quest!" questAlreadyOn: "คุณมีอยู่แล้วบน Quest ที่"
questTooEarly: "You may not take <quest> again for another <time>." questTooEarly: "คุณไม่อาจใช้ <quest>อีกครั้งสำหรับ <time>อื่น"
questAlreadyCompleted: "You have already completed <quest>." questAlreadyCompleted: "คุณได้ดำเนินการเสร็จสิ้นแล้ว <quest>"
questInvalidLocation: "You may not take <quest> at this location." questInvalidLocation: "คุณไม่อาจใช้ <quest> ในตำแหน่งนี้"
questInvalidDeliveryItem: "<item> is not a required item for this quest!" questInvalidDeliveryItem: "<item> ไม่ใช่ไอเทมที่จำเป็นสำหรับเควสนี้!"
questSelectedLocation: "Selected location" questSelectedLocation: "สถานที่ที่เลือก"
questDisplayHelp: "- Display this help" questDisplayHelp: "- แสดงวิธีใช้นี้"
COMMAND_LIST: "list" COMMAND_LIST: "รายการ"
COMMAND_LIST_HELP: "list [page] - List available Quests" COMMAND_LIST_HELP: "รายการ [page] - รายการมีเควส"
COMMAND_TAKE: "take" COMMAND_TAKE: "ใช้"
COMMAND_TAKE_HELP: "take [quest name] - Accept a Quest" COMMAND_TAKE_HELP: "ใช้ [ชื่อเควส] - ยอมรับการแสวงหา"
COMMAND_TAKE_USAGE: 'Usage: /quests take [quest]' COMMAND_TAKE_USAGE: 'การใช้งาน: /quests ใช้ [quest]'
COMMAND_QUIT: "quit" COMMAND_QUIT: "ออกจาก"
COMMAND_QUIT_HELP: "quit [quest] - Quit a current Quest" COMMAND_QUIT_HELP: "ออกจาก [quest] - ปิดเควสท์ปัจจุบัน"
COMMAND_EDITOR: "editor" COMMAND_EDITOR: "แก้ไข"
COMMAND_EDITOR_HELP: "editor - Create/Edit Quests" COMMAND_EDITOR_HELP: "แก้ไข - เควสสร้างแก้ไข"
COMMAND_EVENTS_EDITOR: "events" COMMAND_EVENTS_EDITOR: "กิจกรรม"
COMMAND_EVENTS_EDITOR_HELP: "events - Create/Edit Events" COMMAND_EVENTS_EDITOR_HELP: "กิจกรรม - สร้างแก้ไขเหตุการณ์"
COMMAND_STATS: "stats" COMMAND_STATS: "สถิติ"
COMMAND_STATS_HELP: "stats - View your Questing stats" COMMAND_STATS_HELP: "สถิติ - ดูสถิติของคุณ Questing"
COMMAND_TOP: "top" COMMAND_TOP: "ท็อป"
COMMAND_TOP_HELP: "top [number] - View top Questers" COMMAND_TOP_HELP: "ท็อป [number] - Questers ดูท็อป"
COMMAND_TOP_USAGE: 'Usage: /quests top [number]' COMMAND_TOP_USAGE: 'การใช้งาน: / quests ใช้ [number]'
COMMAND_INFO: "info" COMMAND_INFO: "ข้อมูล"
COMMAND_INFO_HELP: "info - Display plugin information" COMMAND_INFO_HELP: "ข้อมูล - แสดงข้อมูลปลั๊กอิน"
COMMAND_JOURNAL: "journal" COMMAND_JOURNAL: "สมุดรายวัน"
COMMAND_JOURNAL_HELP: "journal - View/Put away your Quest Journal" COMMAND_JOURNAL_HELP: "ารสาร - ดู/ใส่สมุดบันทึก Quest ของคุณ"
COMMAND_QUEST_HELP: "- Display current Quest objectives" COMMAND_QUEST_HELP: "- แสดงวัตถุประสงค์แสวงหาปัจจุบัน"
COMMAND_QUESTINFO_HELP: "[quest name] - Display Quest information" COMMAND_QUESTINFO_HELP: "[เควสชื่อ] - แสวงหาการแสดงผลข้อมูล"
COMMAND_QUESTADMIN_HELP: "- View Questadmin help" COMMAND_QUESTADMIN_HELP: "- ดูวิธีใช้ Questadmin"
COMMAND_QUESTADMIN_STATS: "stats" COMMAND_QUESTADMIN_STATS: "สเตตัส"
COMMAND_QUESTADMIN_STATS_HELP: "stats [player] - View Questing statistics of a player" COMMAND_QUESTADMIN_STATS_HELP: "สเตตัส [player] - มองดูสเตตัสของผู้เล่น"
COMMAND_QUESTADMIN_GIVE: "give" COMMAND_QUESTADMIN_GIVE: "ให้"
COMMAND_QUESTADMIN_GIVE_HELP: "give [player] [quest] - Force a player to take a Quest" COMMAND_QUESTADMIN_GIVE_HELP: "ให้ [player] [quest] - บังคับให้ผู้เล่นทำการเควส"
COMMAND_QUESTADMIN_QUIT: "quit" COMMAND_QUESTADMIN_QUIT: "เลิก"
COMMAND_QUESTADMIN_QUIT_HELP: "quit [player] [quest] - Force a player to quit their Quest" COMMAND_QUESTADMIN_QUIT_HELP: "เลิก [ผู้เล่น] [เควส] - ผู้เล่นออกจากการบังคับ"
COMMAND_QUESTADMIN_POINTS: "points" COMMAND_QUESTADMIN_POINTS: "คะแนน"
COMMAND_QUESTADMIN_POINTS_HELP: "points [player] [amount] - Set a players Quest Points" COMMAND_QUESTADMIN_POINTS_HELP: "คะแนน [player] [amount] - ตั้งผู้เล่น Quest Points"
COMMAND_QUESTADMIN_TAKEPOINTS: "takepoints" COMMAND_QUESTADMIN_TAKEPOINTS: "ใช้คะแนน"
COMMAND_QUESTADMIN_TAKEPOINTS_HELP: "takepoints [player] [amount] - Take a players Quest Points" COMMAND_QUESTADMIN_TAKEPOINTS_HELP: "ใช้คะแนน [player] [amount] - ใช้ Quest Points ของผู้เล่น"
COMMAND_QUESTADMIN_GIVEPOINTS: "givepoints" COMMAND_QUESTADMIN_GIVEPOINTS: "ให้คะแนน"
COMMAND_QUESTADMIN_GIVEPOINTS_HELP: "givepoints [player] [amount] - Give a player Quest Points" COMMAND_QUESTADMIN_GIVEPOINTS_HELP: "ให้คะแนน [player] [amount] - ใช้ Quest Points ของผู้เล่น"
COMMAND_QUESTADMIN_POINTSALL: "pointsall" COMMAND_QUESTADMIN_POINTSALL: "คะแนนทั้งหมด"
COMMAND_QUESTADMIN_POINTSALL_HELP: "pointsall [amount] - Set ALL players' Quest Points" COMMAND_QUESTADMIN_POINTSALL_HELP: "คะแนนทั้งหมด [amount] - ตั้งค่า Quest Points ของผู้เล่นทั้งหมด"
COMMAND_QUESTADMIN_FINISH: "finish" COMMAND_QUESTADMIN_FINISH: "เสร็จสิ้น"
COMMAND_QUESTADMIN_FINISH_HELP: "finish [player] [quest] - Immediately force Quest completion for a player" COMMAND_QUESTADMIN_FINISH_HELP: "เสร็จสิ้น [player] [quest] - บังคับให้ Quest เสร็จสิ้นสำหรับผู้เล่นทันที"
COMMAND_QUESTADMIN_NEXTSTAGE: "nextstage" COMMAND_QUESTADMIN_NEXTSTAGE: "ขั้นตอนต่อไป"
COMMAND_QUESTADMIN_NEXTSTAGE_HELP: "nextstage [player] [quest] - Immediately force Stage completion for a player" COMMAND_QUESTADMIN_NEXTSTAGE_HELP: "ขั้นตอนต่อไป [player] [quest] - บังคับให้ Stage เสร็จสิ้นสำหรับผู้เล่นทันที"
COMMAND_QUESTADMIN_SETSTAGE: "setstage" COMMAND_QUESTADMIN_SETSTAGE: "ตั้งค่าขั้นตอน"
COMMAND_QUESTADMIN_SETSTAGE_HELP: "setstage [player] [quest] [stage] - Set the current Stage for a player" COMMAND_QUESTADMIN_SETSTAGE_HELP: "ตั้งค่าขั้นตอน [player] [quest] [stage] - ตั้งค่าสเตจปัจจุบันสำหรับผู้เล่น"
COMMAND_QUESTADMIN_SETSTAGE_USAGE: 'Usage: /questadmin setstage [player] [quest] [stage]' COMMAND_QUESTADMIN_SETSTAGE_USAGE: 'การใช้งาน: /questadmin ตั้งค่าขั้นตอน [player] [quest] [stage]'
COMMAND_QUESTADMIN_PURGE: "purge" COMMAND_QUESTADMIN_PURGE: "การล้างข้อมูล"
COMMAND_QUESTADMIN_PURGE_HELP: "purge [player] - Clear all Quests data of a player AND BLACKLISTS THEM" COMMAND_QUESTADMIN_PURGE_HELP: "การล้างข้อมูล [player] - ล้างข้อมูลภารกิจทั้งหมดของผู้เล่นและห้ามพวกเขา"
COMMAND_QUESTADMIN_RESET: "reset" COMMAND_QUESTADMIN_RESET: "รีเซ็ต"
COMMAND_QUESTADMIN_RESET_HELP: "reset [player] - Clear all Quests data of a player" COMMAND_QUESTADMIN_RESET_HELP: "รีเซ็ต [player] - ล้างข้อมูลเควสทั้งหมดของผู้เล่น"
COMMAND_QUESTADMIN_REMOVE: "remove" COMMAND_QUESTADMIN_REMOVE: "ลบออก"
COMMAND_QUESTADMIN_REMOVE_HELP: "remove [player] [quest] - Remove a completed Quest from a player" COMMAND_QUESTADMIN_REMOVE_HELP: "ลบออก [player] [quest] - ลบ Quest ที่สมบูรณ์ออกจากเครื่องเล่น"
COMMAND_QUESTADMIN_TOGGLEGUI: "togglegui" COMMAND_QUESTADMIN_TOGGLEGUI: "สลับแสดง"
COMMAND_QUESTADMIN_TOGGLEGUI_HELP: "togglegui [npc id] - Toggle GUI Quest Display on an NPC" COMMAND_QUESTADMIN_TOGGLEGUI_HELP: "สลับแสดง [npc id] - สลับการแสดงเควส GUI บน NPC"
COMMAND_QUESTADMIN_RELOAD: "reload" COMMAND_QUESTADMIN_RELOAD: "รีโหลด"
COMMAND_QUESTADMIN_RELOAD_HELP: "reload - Reload all Quests" COMMAND_QUESTADMIN_RELOAD_HELP: "รีโหลด - รีโหลดเควสทั้งหมด"
questEditorHeader: "Create Quest" questEditorHeader: "สร้างเควส"
questEditorCreate: "Create new Quest" questEditorCreate: "สร้างเควสใหม่"
questEditorEdit: "Edit a Quest" questEditorEdit: "แก้ไขการแสวงหา"
questEditorDelete: "Delete Quest" questEditorDelete: "ลบเควส"
questEditorName: "Set name" questEditorName: "กำหนดชื่อ"
questEditorAskMessage: "Set ask message" questEditorAskMessage: "ตั้งคำถาม"
questEditorFinishMessage: "Set finish message" questEditorFinishMessage: "เสร็จสิ้นการตั้งค่าข้อความ"
questEditorRedoDelay: "Set redo delay" questEditorRedoDelay: "ทำซ้ำการตั้งค่าหน่วงเวลา"
questEditorNPCStart: "Set NPC start" questEditorNPCStart: "ตั้งค่าเริ่มต้น NPC"
questEditorBlockStart: "Set Block start" questEditorBlockStart: "ตั้งค่าเริ่มต้นของบล็อก"
questEditorInitialEvent: "Set initial Event" questEditorInitialEvent: "ตั้งค่ากิจกรรมเริ่มต้น"
questEditorSetGUI: "Set GUI Item display" questEditorSetGUI: "ตั้งค่าการแสดงรายการ GUI"
questEditorReqs: "Edit Requirements" questEditorReqs: "แก้ไขข้อกำหนด"
questEditorStages: "Edit Stages" questEditorStages: "แก้ไขขั้นตอน"
questEditorRews: "Edit Rewards" questEditorRews: "แก้ไขรางวัล"
questEditorEnterQuestName: "Enter Quest name (or 'cancel' to return)" questEditorEnterQuestName: "ป้อนชื่อเควส (หรือ 'ยกเลิก' เพื่อกลับไป)"
questEditorEditEnterQuestName: "Enter Quest name to edit (or 'cancel' to return)" questEditorEditEnterQuestName: "ป้อนชื่อเควสที่จะแก้ไข (หรือ 'ยกเลิก' เพื่อกลับไป)"
questEditorEnterAskMessage: "Enter ask message (or 'cancel' to return)" questEditorEnterAskMessage: "ป้อนข้อความที่ต้องการ (หรือ 'ยกเลิก' เพื่อกลับไป)"
questEditorEnterFinishMessage: "Enter finish message (or 'cancel' to return)" questEditorEnterFinishMessage: "ป้อนข้อความที่ต้องการ (หรือ 'ยกเลิก' เพื่อกลับไป)"
questEditorEnterRedoDelay: "Enter amount of time (in seconds), 0 to clear the redo delay or -1 to cancel" questEditorEnterRedoDelay: "ป้อนจำนวนครั้ง (เป็นวินาที), 0 เพื่อล้างการหน่วงเวลาการทำซ้ำหรือ -1 เพื่อยกเลิก"
questEditorEnterNPCStart: "Enter NPC ID, -1 to clear the NPC start or -2 to cancel" questEditorEnterNPCStart: "ใส่รหัส NPC, -1 เพื่อล้างการเริ่มต้นของ NPC หรือ -2 เพื่อยกเลิก"
questEditorEnterBlockStart: "Right-click on a block to use as a start point, then enter 'done' to save, or enter 'clear' to clear the block start, or 'cancel' to return" questEditorEnterBlockStart: "คลิกขวาบนบล็อกเพื่อใช้เป็นจุดเริ่มต้น แล้วใส่ 'ทำ' เพื่อ บันทึก หรือป้อน 'ล้าง' เพื่อล้างเริ่มต้นบล็อก หรือ 'ยกเลิก' เพื่อกลับไป"
questEditorEnterInitialEvent: "Enter an Event name, or enter 'clear' to clear the initial Event, or 'cancel' to return" questEditorEnterInitialEvent: "ป้อนชื่อเหตุการณ์ ป้อน 'ล้าง' เพื่อเคลียร์อีเวนท์ครั้งแรก หรือ 'ยกเลิก' เพื่อกลับไป"
questRequiredNoneSet: "Required, none set" questRequiredNoneSet: "จำเป็น ไม่มีกำหนด"
questWGSetRegion: "Set Region" questWGSetRegion: "การตั้งค่าภูมิภาค"
questWGNotInstalled: "WorldGuard not installed" questWGNotInstalled: "ไม่ได้ติดตั้ง WorldGuard"
questWGPrompt: "Enter WorldGuard region, or enter 'clear' to clear the region, or 'cancel' to return." questWGPrompt: "ป้อนภูมิภาค WorldGuard หรือป้อน 'ล้าง' เพื่อล้างพื้นที่ หรือ 'ยกเลิก' เพื่อกลับไป"
questWGInvalidRegion: "<region> is not a valid WorldGuard region!" questWGInvalidRegion: "<region>ไม่ใช่ WorldGuard ภูมิภาคถูกต้อง"
questWGRegionCleared: "Quest region cleared." questWGRegionCleared: "เควสภูมิภาคที่เลือก"
questCitNotInstalled: "Citizens not installed" questCitNotInstalled: "Citizens ที่ไม่ได้ติดตั้ง"
questDenNotInstalled: "Denizen not installed" questDenNotInstalled: "Denizen ไม่ได้ติดตั้ง"
questGUIError: 'Error: That item is already being used as the GUI Display for the Quest <quest>.' questGUIError: 'ข้อผิดพลาด: รายการที่กำลังถูกใช้เป็นการแสดงผลของ GUI สำหรับเควส <quest>'
questCurrentItem: "Current item:" questCurrentItem: "รายการปัจจุบัน"
questSetItem: "Set Item" questSetItem: "กำหนดไอเทม"
questClearItem: "Clear Item" questClearItem: "ล้างไอเทม"
questGUICleared: "Quest GUI Item Display cleared." questGUICleared: "เควส GUI แสดงรายการที่หายไป"
questDeleted: "Quest deleted! Quests and Events have been reloaded." questDeleted: "เควสลบแล้ว! เควสและกิจกรรมได้รับการรีโหลดใหม่แล้ว"
questEditorNameExists: "A Quest with that name already exists!" questEditorNameExists: "เควสที่มีชื่อนี้มีอยู่แล้ว!"
questEditorBeingEdited: "Someone is creating/editing a Quest with that name!" questEditorBeingEdited: "มีคนกำลังสร้าง / แก้ไขเควสด้วยชื่อนั้น!"
questEditorInvalidQuestName: "Name may not contain periods or commas!" questEditorInvalidQuestName: "ชื่ออาจไม่ประกอบด้วยรอบระยะเวลาหรือจุลภาค"
questEditorInvalidEventName: "is not a valid event name!" questEditorInvalidEventName: "ไม่มีชื่อของเหตุการณ์ที่ถูกต้อง!"
questEditorInvalidNPC: "No NPC exists with that id!" questEditorInvalidNPC: "ไม่มี NPC ที่มี ID ดังกล่าว!"
questEditorNoStartBlockSelected: "You must select a block first." questEditorNoStartBlockSelected: "คุณต้องเลือกบล็อกก่อน"
questEditorPositiveAmount: "Amount must be a positive number." questEditorPositiveAmount: "จำนวนเงินต้องเป็นจำนวนบวก"
questEditorQuestAsRequirement1: "The following Quests have" questEditorQuestAsRequirement1: "มีเควสต่อไปนี้"
questEditorQuestAsRequirement2: "as a requirement:" questEditorQuestAsRequirement2: "เป็นข้อกำหนด:"
questEditorQuestAsRequirement3: "You must modify these Quests so that they do not use it before deleting it." questEditorQuestAsRequirement3: "คุณต้องปรับเปลี่ยนเควสเหล่านี้เพื่อให้พวกเขาได้ใช้มันก่อนที่จะลบ"
questEditorQuestNotFound: "Quest not found!" questEditorQuestNotFound: "Quest ไม่พบ!"
questEditorEventCleared: "Initial Event cleared." questEditorEventCleared: "เริ่มต้นการล้างข้อมูลแล้ว"
questEditorSave: "Finish and save" questEditorSave: "เสร็จสิ้น และบันทึก"
questEditorNeedAskMessage: "You must set an ask message!" questEditorNeedAskMessage: "คุณต้องตั้งค่าข้อความถาม!"
questEditorNeedFinishMessage: "You must set a finish message!" questEditorNeedFinishMessage: "คุณต้องตั้งค่าข้อความเสร็จสิ้น!"
questEditorNeedStages: "Your Quest has no Stages!" questEditorNeedStages: "ภารกิจของคุณไม่มีขั้นตอน!"
questEditorSaved: "Quest saved! (You will need to perform a Quest reload for it to appear)" questEditorSaved: "บันทึกภารกิจแล้ว! (คุณจะต้องทำการโหลด Quest เพื่อให้ปรากฏขึ้น)"
questEditorExited: "Are you sure you want to exit without saving?" questEditorExited: "คุณแน่ใจหรือไม่ว่าต้องการออกโดยไม่บันทึก"
questEditorDeleted: "Are you sure you want to delete the Quest" questEditorDeleted: "คุณแน่ใจหรือว่าต้องการลบเศวส"
questEditorNoPermsCreate: "You do not have permission to create Quests." questEditorNoPermsCreate: "คุณไม่มีสิทธิ์สร้างเควส"
questEditorNoPermsEdit: "You do not have permission to edit Quests." questEditorNoPermsEdit: "คุณไม่มีสิทธิ์ในการแก้ไขเศวส"
questEditorNoPermsDelete: "You do not have permission to delete Quests." questEditorNoPermsDelete: "คุณไม่มีสิทธิ์ลบเควส"
stageEditorEditStage: "Edit Stage" stageEditorEditStage: "แก้ไขขั้นตอน"
stageEditorNewStage: "Add new Stage" stageEditorNewStage: "เพิ่มขั้นตอนใหม่"
stageEditorStages: "Stages" stageEditorStages: "ขั้นตอน"
stageEditorStage: "Stage" stageEditorStage: "Stage"
stageEditorBreakBlocks: "Break Blocks" stageEditorBreakBlocks: "แบ่งบล็อก"
stageEditorDamageBlocks: "Damage Blocks" stageEditorDamageBlocks: "บล็อคความเสียหาย"
stageEditorPlaceBlocks: "Place Blocks" stageEditorPlaceBlocks: "วางบล็อก"
stageEditorUseBlocks: "Use Blocks" stageEditorUseBlocks: "ใช้บล็อก"
stageEditorCutBlocks: "Cut Blocks" stageEditorCutBlocks: "ตัดบล็อก"
stageEditorCatchFish: "Catch Fish" stageEditorCatchFish: "ตกปลา"
stageEditorFish: "fish" stageEditorFish: "ปลา"
stageEditorKillPlayers: "Kill Players" stageEditorKillPlayers: "ฆ่าผู้เล่น"
stageEditorPlayers: "players" stageEditorPlayers: "ผู้เล่น"
stageEditorEnchantItems: "Enchant Items" stageEditorEnchantItems: "ไอเทมร่ายมนต์"
stageEditorDeliverItems: "Deliver Items" stageEditorDeliverItems: "จัดส่งไอเทม"
stageEditorTalkToNPCs: "Talk to NPCs" stageEditorTalkToNPCs: "พูดคุยกับ NPCs"
stageEditorKillNPCs: "Kill NPCs" stageEditorKillNPCs: "ฆ่า NPCs"
stageEditorKillMobs: "Kill Mobs" stageEditorKillMobs: "ฆ่ามอนสเตอร์"
stageEditorReachLocs: "Reach locations" stageEditorReachLocs: "เข้าถึงสถานที่ต่างๆ"
stageEditorReachRadii1: "Reach within" stageEditorReachRadii1: "เข้าถึงภายใน"
stageEditorReachRadii2: "blocks of" stageEditorReachRadii2: "บล็อกของ"
stageEditorTameMobs: "Tame Mobs" stageEditorTameMobs: "เชื่องมอนสเตอร์"
stageEditorShearSheep: "Shear Sheep" stageEditorShearSheep: "แรงเฉือนการแกะ"
stageEditorEvents: "Events" stageEditorEvents: "กิจกรรม"
stageEditorStageEvents: "Stage Events" stageEditorStageEvents: "กิจกรรม Stage"
stageEditorStartEvent: "Start Event" stageEditorStartEvent: "เริ่มกิจกรรม"
stageEditorStartEventCleared: "Start Event cleared." stageEditorStartEventCleared: "เริ่มต้นกิจกรรมเรียบร้อยแล้ว"
stageEditorFinishEvent: "Finish Event" stageEditorFinishEvent: "จบการแข่งขัน"
stageEditorFinishEventCleared: "Finish Event cleared." stageEditorFinishEventCleared: "เริ่มต้นการล้างข้อมูลแล้ว"
stageEditorChatEvents: "Chat Events" stageEditorChatEvents: "กิจกรรมสนทนา"
stageEditorChatTrigger: "Chat Trigger" stageEditorChatTrigger: "ทริกเกอร์สนทนา"
stageEditorTriggeredBy: "Triggered by" stageEditorChatEventsCleared: "ยกเลิกการสนทนาแล้ว"
stageEditorChatEventsCleared: "Chat Events cleared." stageEditorCommandEvents: "Command Events"
stageEditorDeathEvent: "Death Event" stageEditorCommandTrigger: "Command Trigger"
stageEditorDeathEventCleared: "Death Event cleared." stageEditorCommandEventsCleared: "Command Events cleared."
stageEditorDisconnectEvent: "Disconnect Event" stageEditorTriggeredBy: "ถูกกระตุ้นโดย"
stageEditorDisconnectEventCleared: "Disconnect Event cleared." stageEditorDeathEvent: "เหตุการณ์ตาย"
stageEditorDelayMessage: "Delay Message" stageEditorDeathEventCleared: "ล้างความตายแล้ว"
stageEditorDenizenScript: "Denizen Script" stageEditorDisconnectEvent: "ตัดการเชื่อมต่อเหตุการณ์"
stageEditorStartMessage: "Start Message" stageEditorDisconnectEventCleared: "ยกเลิกการเชื่อมต่อเหตุการณ์ที่ล้างแล้ว"
stageEditorCompleteMessage: "Complete Message" stageEditorDelayMessage: "ข้อความล่าช้า"
stageEditorDelete: "Delete Stage" stageEditorDenizenScript: "สคริปต์ Denizen"
stageEditorSetBlockNames: "Set block names" stageEditorStartMessage: "เริ่มข้อความ"
stageEditorSetBlockAmounts: "Set block amounts" stageEditorCompleteMessage: "ข้อความที่สมบูรณ์"
stageEditorSetBlockDurability: "Set block durability" stageEditorDelete: "ลบขั้นตอน"
stageEditorSetDamageAmounts: "Set damage amounts" stageEditorSetBlockNames: "ตั้งชื่อบล็อก"
stageEditorSetPlaceAmounts: "Set place amounts" stageEditorSetBlockAmounts: "ตั้งค่าจำนวนบล็อค"
stageEditorSetUseAmounts: "Set use amounts" stageEditorSetBlockDurability: "กำหนดความทนทานของบล็อก"
stageEditorSetCutAmounts: "Set cut amounts" stageEditorSetDamageAmounts: "กำหนดจำนวนความเสียหาย"
stageEditorSetKillAmounts: "Set kill amounts" stageEditorSetPlaceAmounts: "ตั้งค่าจำนวนสถานที่"
stageEditorSetEnchantAmounts: "Set enchant amounts" stageEditorSetUseAmounts: "ตั้งค่าจำนวนที่ใช้"
stageEditorSetMobAmounts: "Set mob amounts" stageEditorSetCutAmounts: "ตั้งค่าจำนวนที่ตัด"
stageEditorSetEnchantments: "Set enchantments" stageEditorSetKillAmounts: "ตั้งค่าจำนวนที่ฆ่า"
stageEditorSetItemNames: "Set item names" stageEditorSetEnchantAmounts: "ตั้งค่าจำนวนที่เสน่ห์"
stageEditorSetKillIds: "Set NPC IDs" stageEditorSetMobAmounts: "ตั้งค่าม็อบ"
stageEditorSetMobTypes: "Set mob types" stageEditorSetEnchantments: "ตั้งมนต์เสน่ห์"
stageEditorSetKillLocations: "Set kill locations" stageEditorSetItemNames: "ตั้งชื่อรายการ"
stageEditorSetKillLocationRadii: "Set kill location radii" stageEditorSetKillIds: "ตั้งค่ารหัส NPC"
stageEditorSetKillLocationNames: "Set kill location names" stageEditorSetMobTypes: "ตั้งค่าประเภทของม็อบ"
stageEditorSetLocations: "Set locations" stageEditorSetKillLocations: "ตั้งจุดฆ่า"
stageEditorSetLocationRadii: "Set location radii" stageEditorSetKillLocationRadii: "ตั้งค่าสถานที่ฆ่า"
stageEditorSetLocationNames: "Set location names" stageEditorSetKillLocationNames: "ตั่งค่าชุดฆ่าชื่อสถานที่"
stageEditorSetTameAmounts: "Set tame amounts" stageEditorSetLocations: "สถานที่ตั้ง"
stageEditorSetShearColors: "Set sheep colors" stageEditorSetLocationRadii: "กำหนดตำแหน่งรัศมี"
stageEditorSetShearAmounts: "Set shear amounts" stageEditorSetLocationNames: "กำหนดตำแหน่งชื่อ"
stageEditorPassword: "Password Objectives" stageEditorSetTameAmounts: "ตั้งค่าจำนวนที่ฆ่า"
stageEditorAddPasswordDisplay: "Add password display" stageEditorSetShearColors: "ตั้งค่าสีแกะ"
stageEditorAddPasswordPhrases: "Add password phrase(s)" stageEditorSetShearAmounts: "ตั้งค่าจำนวนเฉือน"
stageEditorNoPasswordDisplays: "No password displays set" stageEditorPassword: "วัตถุประสงค์ของรหัสผ่าน"
stageObjectiveOverride: "Objective Display Override" stageEditorAddPasswordDisplay: "เพิ่มรหัสผ่านจอแสดงผล"
stageEditorCustom: "Custom Objectives" stageEditorAddPasswordPhrases: "เพิ่มรหัสผ่าน phrase(s)"
stageEditorNoModules: "No modules loaded" stageEditorNoPasswordDisplays: "ไม่มีรหัสผ่านแสดงการตั้งค่า"
stageEditorModuleNotFound: "Custom objective module not found." stageObjectiveOverride: "การแทนที่การแสดงผลเป้าหมาย"
stageEditorCustomPrompt: "Enter the name of a custom objective to add, or enter 'clear' to clear all custom objectives, or 'cancel' to return." stageEditorCustom: "วัตถุประสงค์ที่กำหนดเอง"
stageEditorCustomAlreadyAdded: "That custom objective has already been added!" stageEditorNoModules: "ไม่มีโมดูลที่โหลด"
stageEditorCustomCleared: "Custom objectives cleared." stageEditorModuleNotFound: "ไม่พบโมดูลเป้าหมายที่กำหนดเอง"
stageEditorCustomDataPrompt: "Enter value for <data>:" stageEditorCustomPrompt: "ป้อนชื่อของวัตถุประสงค์กำหนดเอง ต้องเพิ่ม 'ล้าง' เพื่อล้างวัตถุประสงค์ทั้งหมดที่กำหนดเอง หรือ 'ยกเลิก' เพื่อกลับไป"
stageEditorEnterBlockNames: "Enter block names (or IDs), separating each one by a space, or enter 'cancel' to return." stageEditorCustomAlreadyAdded: "เป้าหมายที่กำหนดเองได้ถูกเพิ่มเข้ามาแล้ว!"
stageEditorBreakBlocksPrompt: "Enter break amounts (numbers), separating each one by a space, or enter 'cancel' to return." stageEditorCustomCleared: "ล้างเป้าหมายที่กำหนดเองแล้ว"
stageEditorDamageBlocksPrompt: "Enter damage amounts (numbers), separating each one by a space, or enter 'cancel' to return." stageEditorCustomDataPrompt: "ค่าใช้จ่ายสำหรับ <data>:"
stageEditorPlaceBlocksPrompt: "Enter place amounts (numbers), separating each one by a space, or enter 'cancel' to return." stageEditorEnterBlockNames: "ใส่ชื่อบล็อก (หรือ ID) แยกแต่ละอันโดยเว้นวรรคหรือป้อน 'ยกเลิก' เพื่อกลับมา"
stageEditorUseBlocksPrompt: "Enter use amounts (numbers), separating each one by a space, or enter 'cancel' to return." stageEditorBreakBlocksPrompt: "ป้อนยอดเงินแบ่ง (ตัวเลข), แยกรายการด้วยช่องว่างหรือกรอก 'ยกเลิก' เพื่อกลับไป"
stageEditorCutBlocksPrompt: "Enter cut amounts (numbers), separating each one by a space, or enter 'cancel' to return." stageEditorDamageBlocksPrompt: "ใส่ตัวเลขความจำ (จำนวน), แยกรายการด้วยช่องว่างหรือกรอก 'ยกเลิก' เพื่อกลับไป"
stageEditorEnterBlockDurability: "Enter block durability (numbers), separating each one by a space, or enter 'cancel' to return." stageEditorPlaceBlocksPrompt: "ป้อนจำนวนเงินที่ต้องการ (แยกตามแต่ละช่อง) หรือป้อน 'ยกเลิก' เพื่อส่งคืน"
stageEditorCatchFishPrompt: "Enter number of fish to catch, or 0 to clear the fish catch objective, or -1 to cancel" stageEditorUseBlocksPrompt: "ป้อนจำนวนเงินที่ใช้ (ตัวเลข) โดยคั่นด้วยช่องว่างหรือป้อน \"ยกเลิก\" เพื่อส่งคืน"
stageEditorKillPlayerPrompt: "Enter number of players to kill, or 0 to clear the player kill objective, or -1 to cancel" stageEditorCutBlocksPrompt: "ป้อนจำนวนเงินที่ตัด (ตัวเลข) โดยคั่นด้วยช่องว่างหรือป้อน 'ยกเลิก' เพื่อส่งคืน"
stageEditorEnchantTypePrompt: "Enter enchantment names, separating each one by a comma, or enter 'cancel' to return." stageEditorEnterBlockDurability: "ป้อนความทนทานของบล็อก (ตัวเลข) แยกแต่ละอันตามเนื้อที่หรือป้อน 'ยกเลิก' เพื่อกลับ"
stageEditorEnchantAmountsPrompt: "Enter enchant amounts (numbers), separating each one by a space, or enter 'cancel' to return." stageEditorCatchFishPrompt: "ป้อนจำนวนปลาที่จับได้หรือ 0 เพื่อล้างวัตถุประสงค์ในการจับปลาหรือ -1 เพื่อยกเลิก"
stageEditorItemNamesPrompt: "Enter item names, separating each one by a space, or enter 'cancel' to return." stageEditorKillPlayerPrompt: "ป้อนจำนวนผู้เล่นที่จะฆ่าหรือ 0 เพื่อล้างเป้าหมายของผู้เล่นฆ่าหรือ -1 เพื่อยกเลิก"
stageEditorNPCPrompt: "Enter NPC ids, separating each one by a space, or enter 'cancel' to return." stageEditorEnchantTypePrompt: "ป้อนชื่อมนต์เสน่ห์ แยกแต่ละรายการ ด้วยเครื่องหมายจุลภาค หรือป้อน 'ยกเลิก' เพื่อกลับไป"
stageEditorNPCToTalkToPrompt: "Enter NPC IDs, separating each one by a space, or enter 'clear' to clear the NPC ID list, or 'cancel' to return." stageEditorEnchantAmountsPrompt: "ป้อนจำนวนเงิน (ตัวเลข), แยกแต่ละรายการ ด้วยช่องว่าง การร่ายมนต์ หรือป้อน 'ยกเลิก' เพื่อกลับไป"
stageEditorDeliveryMessagesPrompt: "Enter delivery messages, separating each one by a semi-colon or enter 'cancel' to return." stageEditorItemNamesPrompt: "ป้อนชื่อไอเทมแยกแต่ละรายการโดยเว้นวรรคหรือป้อน 'ยกเลิก' เพื่อส่งคืน"
stageEditorKillNPCsPrompt: "Enter kill amounts (numbers), separating each one by a space, or enter 'cancel' to return." stageEditorNPCPrompt: "ป้อนรหัส NPC โดยคั่นด้วยช่องว่างหรือป้อน 'ยกเลิก' เพื่อกลับมา"
stageEditorMobsPrompt: "Enter mob names separating each one by a space, or enter 'cancel' to return" stageEditorNPCToTalkToPrompt: "ใส่รหัส NPC แยกแต่ละช่องด้วยช่องว่างหรือป้อน 'ล้าง' เพื่อล้างรายการ NPC ID หรือ 'ยกเลิก' เพื่อกลับมา"
stageEditorMobAmountsPrompt: "Enter mob amounts separating each one by a space, or enter 'cancel' to return" stageEditorDeliveryMessagesPrompt: "ป้อนข้อความการจัดส่งโดยคั่นแต่ละรายการด้วยเครื่องหมายวรรคตอนหรือป้อน 'ยกเลิก' เพื่อส่งคืน"
stageEditorMobLocationPrompt: "Right-click on a block to select it, then enter 'add' to add it to the kill location list, or enter 'cancel' to return" stageEditorKillNPCsPrompt: "ป้อนจำนวนเงินที่ฆ่า (จำนวน) โดยคั่นด้วยช่องว่างหรือป้อน \"ยกเลิก\" เพื่อส่งคืน"
stageEditorMobLocationRadiiPrompt: "Enter kill location radii (number of blocks) separating each one by a space, or enter 'cancel' to return" stageEditorMobsPrompt: "ป้อนชื่อกลุ่มที่แยกแต่ละช่องโดยเว้นวรรคหรือป้อน 'ยกเลิก' เพื่อกลับ"
stageEditorMobLocationNamesPrompt: "Enter location names separating each one by a comma, or enter 'cancel' to return" stageEditorMobAmountsPrompt: "ป้อนยอดเงินม็อบแยกแต่ละรายการ ด้วยช่องว่าง หรือป้อน 'ยกเลิก' เพื่อกลับไป"
stageEditorReachLocationPrompt: "Right-click on a block to select it, then enter 'add' to add it to the reach location list, or enter 'cancel' to return" stageEditorMobLocationPrompt: "คลิกขวาที่บล็อกเพื่อเลือกจากนั้นป้อน 'เพิ่ม' เพื่อเพิ่มลงในรายการสถานที่ฆ่าหรือป้อน 'ยกเลิก' เพื่อกลับ"
stageEditorReachLocationRadiiPrompt: "Enter reach location radii (number of blocks) separating each one by a space, or enter 'cancel' to return" stageEditorMobLocationRadiiPrompt: "ป้อนรัศมีตำแหน่งฆ่า (จำนวนบล็อค) ที่แยกแต่ละอันโดยเว้นวรรคหรือป้อน 'ยกเลิก' เพื่อกลับ"
stageEditorReachLocationNamesPrompt: "Enter location names separating each one by a comma, or enter 'cancel' to return" stageEditorMobLocationNamesPrompt: "ป้อนชื่อตำแหน่งแยกแต่ละรายการด้วยเครื่องหมายจุลภาคหรือป้อน 'ยกเลิก' เพื่อกลับ"
stageEditorTameAmountsPrompt: "Enter tame amounts separating each one by a space, or enter 'cancel' to return" stageEditorReachLocationPrompt: "คลิกขวาที่บล็อกเพื่อเลือกจากนั้นป้อน 'เพิ่ม' เพื่อเพิ่มลงในรายการตำแหน่งเข้าถึงหรือป้อน 'ยกเลิก' เพื่อกลับ"
stageEditorShearColorsPrompt: "Enter sheep colors separating each one by a space, or enter 'cancel' to return" stageEditorReachLocationRadiiPrompt: "ป้อนรัศมีตำแหน่งเข้าถึง (จำนวนบล็อก) โดยแบ่งเป็นแต่ละช่องหรือป้อน 'ยกเลิก' เพื่อกลับ"
stageEditorShearAmountsPrompt: "Enter shear amounts separating each one by a space, or enter 'cancel' to return" stageEditorReachLocationNamesPrompt: "ป้อนชื่อตำแหน่งแยกแต่ละรายการด้วยเครื่องหมายจุลภาคหรือป้อน 'ยกเลิก' เพื่อกลับ"
stageEditorEventsPrompt: "Enter an event name, or enter 'clear' to clear the event, or 'cancel' to return" stageEditorTameAmountsPrompt: "ป้อนจำนวนเงินที่เชื่องแยกออกจากกันโดยเว้นวรรคหรือป้อน 'ยกเลิก' เพื่อกลับ"
stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return" stageEditorShearColorsPrompt: "ป้อนสีแกะที่คั่นแต่ละช่องด้วยช่องว่างหรือป้อน 'ยกเลิก' เพื่อกลับ"
stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for" stageEditorShearAmountsPrompt: "ป้อนจำนวนเฉดสีที่แยกออกจากกันโดยเว้นวรรคหรือป้อน 'ยกเลิก' เพื่อกลับ"
stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return." stageEditorEventsPrompt: "ป้อนชื่อกิจกรรมหรือป้อน 'ล้าง' เพื่อล้างกิจกรรมหรือ 'ยกเลิก' เพื่อกลับ"
stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return" stageEditorChatEventsPrompt: "ป้อนชื่อกิจกรรมที่จะเพิ่มหรือป้อน 'ล้าง' เพื่อล้างกิจกรรมการแชททั้งหมดหรือ 'ยกเลิก' เพื่อส่งคืน"
stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return" stageEditorChatEventsTriggerPromptA: "ป้อนทริกเกอร์การแชทสำหรับ"
stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return" stageEditorChatEventsTriggerPromptB: "หรือป้อน 'ยกเลิก' เพื่อกลับ"
stageEditorStartMessagePrompt: "Enter start message, or enter 'clear' to clear the message, or 'cancel' to return" stageEditorCommandEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all command events, or 'cancel' to return"
stageEditorCompleteMessagePrompt: "Enter complete message, or enter 'clear' to clear the message, or 'cancel' to return" stageEditorCommandEventsTriggerPromptA: "Enter a command trigger for"
stageEditorPasswordDisplayPrompt: "Enter a password display, or 'cancel' to return" stageEditorCommandEventsTriggerPromptB: "หรือป้อน 'ยกเลิก' เพื่อกลับ"
stageEditorPasswordDisplayHint: "(This is the text that will be displayed to the player as their objective)" stageEditorDelayPrompt: "ป้อนเวลา (เป็นวินาที) หรือป้อน 'ล้าง' เพื่อล้างการหน่วงเวลาหรือ 'ยกเลิก' เพื่อกลับ"
stageEditorPasswordPhrasePrompt: "Enter a password phrase, or 'cancel' to return" stageEditorDelayMessagePrompt: "ป้อนข้อความล่าช้าหรือป้อน 'ล้าง' เพื่อล้างข้อความหรือ 'ยกเลิก' เพื่อกลับ"
stageEditorPasswordPhraseHint1: "(This is the text that a player has to say to complete the objective)" stageEditorScriptPrompt: "ป้อนชื่อสคริปต์หรือป้อน 'ล้าง' เพื่อล้างสคริปต์หรือ 'ยกเลิก' เพื่อส่งคืน"
stageEditorPasswordPhraseHint2: "If you want multiple password phrases, separate them by a | (pipe)" stageEditorStartMessagePrompt: "ป้อนข้อความเริ่มต้นหรือป้อน 'ล้าง' เพื่อล้างข้อความหรือ 'ยกเลิก' เพื่อกลับ"
stageEditorObjectiveOverridePrompt: "Enter objective display override, or 'clear' to clear the override, or 'cancel' to return." stageEditorCompleteMessagePrompt: "ป้อนข้อความครบถ้วนหรือป้อน 'เคลียร์' เพื่อล้างข้อความหรือ 'ยกเลิก' เพื่อส่งคืน"
stageEditorObjectiveOverrideHint: "(The objective display override will show up as the players current objective)" stageEditorPasswordDisplayPrompt: "ป้อนการแสดงรหัสผ่านหรือ 'ยกเลิก' เพื่อกลับ"
stageEditorObjectiveOverrideCleared: "Objective display override cleared." stageEditorPasswordDisplayHint: "(นี่คือข้อความที่จะแสดงให้ผู้เล่นเห็นว่าเป็นเป้าหมายของพวกเขา)"
stageEditorDeliveryAddItem: "Add item" stageEditorPasswordPhrasePrompt: "ป้อนรหัสผ่านหรือ 'ยกเลิก' เพื่อกลับ"
stageEditorDeliveryNPCs: "Set NPC IDs" stageEditorPasswordPhraseHint1: "(นี่คือข้อความที่ผู้เล่นได้กล่าวเพื่อทำให้เป้าหมายสมบูรณ์)"
stageEditorDeliveryMessages: "Set delivery messages" stageEditorPasswordPhraseHint2: "(การแทนที่การแสดงเป้าหมายจะแสดงเป็นเป้าหมายปัจจุบันของผู้เล่น)"
stageEditorContainsDuplicates: "List contains duplicates!" stageEditorObjectiveOverridePrompt: "ป้อนการแทนที่การแสดงเป้าหมายหรือ 'ล้าง' เพื่อยกเลิกการลบล้างหรือ 'ยกเลิก' เพื่อส่งคืน"
stageEditorInvalidBlockName: "is not a valid block name!" stageEditorObjectiveOverrideHint: "(การแทนแสดงวัตถุประสงค์จะแสดงเป็นวัตถุประสงค์ปัจจุบันผู้เล่น)"
stageEditorInvalidEnchantment: "is not a valid enchantment name!" stageEditorObjectiveOverrideCleared: "ยกเลิกการลบการแสดงผลเป้าหมาย"
stageEditorInvalidNPC: "is not a valid NPC ID!" stageEditorDeliveryAddItem: "เพิ่มรายการ"
stageEditorInvalidMob: "is not a valid mob name!" stageEditorDeliveryNPCs: "ตั้งค่ารหัส NPC"
stageEditorInvalidItemName: "is not a valid item name!" stageEditorDeliveryMessages: "ตั้งค่าข้อความการจัดส่ง"
stageEditorInvalidNumber: "is not a number!" stageEditorContainsDuplicates: "รายการประกอบด้วยรายการที่ซ้ำกัน"
stageEditorInvalidDye: "is not a valid dye color!" stageEditorInvalidBlockName: "ไม่มีชื่อบล็อกที่ถูกต้อง!"
stageEditorInvalidEvent: "is not a valid event name!" stageEditorInvalidEnchantment: "ไม่มีชื่อทีถูกต้องของมนต์เสน่ห์"
stageEditorDuplicateEvent: "Event is already in the list!" stageEditorInvalidNPC: "ไม่ใช่ ID ของ NPC ที่ถูกต้อง!"
stageEditorInvalidDelay: "Delay must be at least one second!" stageEditorInvalidMob: "ไม่มีชื่อม็อบถูกต้อง"
stageEditorInvalidScript: "Denizen script not found!" stageEditorInvalidItemName: "ไม่ใช่ชื่อสินค้าที่ถูกต้อง!"
stageEditorNoCitizens: "Citizens is not installed!" stageEditorInvalidNumber: "ไม่ใช่ตัวเลข!"
stageEditorNoDenizen: "Denizen is not installed!" stageEditorInvalidDye: "ไม่ใช่สีย้อมที่ถูกต้อง!"
stageEditorPositiveAmount: "You must enter a positive number!" stageEditorInvalidEvent: "ไม่มีชื่อของเหตุการณ์ที่ถูกต้อง"
stageEditorNoNumber: "Input was not a number!" stageEditorDuplicateEvent: "กิจกรรมมีอยู่ในรายการแล้ว!"
stageEditorNotGreaterThanZero: "is not greater than 0!" stageEditorInvalidDelay: "หน่วงเวลาต้องอย่างน้อยหนึ่งวินาที"
stageEditorNotListofNumbers: "Invalid entry, input was not a list of numbers!" stageEditorInvalidScript: "สคริปต์ Denizen ไม่พบ!"
stageEditorNoDelaySet: "You must set a delay first!" stageEditorNoCitizens: "Citizens ไม่ได้รับการติดตั้ง!"
stageEditorNoBlockNames: "You must set block names first!" stageEditorNoDenizen: "Denizen ไม่ได้ติดตั้ง!"
stageEditorNoEnchantments: "You must set enchantments first!" stageEditorPositiveAmount: "คุณต้องป้อนจำนวนบวก!"
stageEditorNoItems: "You must add items first!" stageEditorNoNumber: "การป้อนข้อมูลไม่ใช่รายการของตัวเลข!"
stageEditorNoDeliveryMessage: "You must set at least one delivery message!" stageEditorNotGreaterThanZero: "ไม่มากกว่า 0!"
stageEditorNoNPCs: "You must set NPC IDs first!" stageEditorNotListofNumbers: "รายการไม่ถูกต้องการป้อนข้อมูลไม่ใช่รายการหมายเลข!"
stageEditorNoMobTypes: "You must set mob types first!" stageEditorNoDelaySet: "คุณต้องตั้งค่าการหน่วงเวลาก่อน!"
stageEditorNoKillLocations: "You must set kill locations first!" stageEditorNoBlockNames: "คุณต้องตั้งชื่อบล็อกไว้ก่อน!"
stageEditorNoBlockSelected: "You must select a block first." stageEditorNoEnchantments: "คุณต้องตั้งเวทมนตร์เป็นอันดับแรก!"
stageEditorNoColors: "You must set colors first!" stageEditorNoItems: "คุณต้องเพิ่มไอเทมก่อน!"
stageEditorNoLocations: "You must set locations first!" stageEditorNoDeliveryMessage: "คุณต้องตั้งค่าข้อความการจัดส่งอย่างน้อยหนึ่งรายการ!"
stageEditorNoEnchantmentsSet: "No enchantments set" stageEditorNoNPCs: "คุณต้องตั้งรหัส NPC ก่อน!"
stageEditorNoItemsSet: "No items set" stageEditorNoMobTypes: "คุณต้องกำหนดประเภทของม็อบมาก่อน!"
stageEditorNoMobTypesSet: "No mob types set" stageEditorNoKillLocations: "คุณต้องตั้งสถานที่ฆ่าก่อน!"
stageEditorNoBlockSelected: "คุณต้องเลือกบล็อกก่อน"
stageEditorNoColors: "คุณต้องตั้งค่าสีก่อน!"
stageEditorNoLocations: "คุณต้องตั้งสถานที่ก่อน!"
stageEditorNoEnchantmentsSet: "ไม่ได้ตั้งเวทมนตร์"
stageEditorNoItemsSet: "ไม่มีการตั้งค่าไอเทม"
stageEditorNoMobTypesSet: "ไม่ได้ตั้งค่ากลุ่มม็อบ"
stageEditorNoLocationsSet: "No locations set" stageEditorNoLocationsSet: "No locations set"
stageEditorNoColorsSet: "No colors set" stageEditorNoColorsSet: "No colors set"
stageEditorListNotSameSize: "The block names list and the amounts list are not the same size!" stageEditorListNotSameSize: "The block names list and the amounts list are not the same size!"
@ -296,56 +302,56 @@ stageEditorDelayMessageCleared: "Delay message cleared."
stageEditorDenizenCleared: "Denizen script cleared." stageEditorDenizenCleared: "Denizen script cleared."
stageEditorBreakBlocksCleared: "Break blocks objective cleared." stageEditorBreakBlocksCleared: "Break blocks objective cleared."
stageEditorDamageBlocksCleared: "Damage blocks objective cleared." stageEditorDamageBlocksCleared: "Damage blocks objective cleared."
stageEditorPlaceBlocksCleared: "Place blocks objective cleared." stageEditorPlaceBlocksCleared: "ล้างข้อมูลสถานที่ไว้เรียบร้อยแล้ว"
stageEditorUseBlocksCleared: "Use blocks objective cleared." stageEditorUseBlocksCleared: "ใช้วัตถุประสงค์ของกลุ่มที่ถูกล้าง"
stageEditorCutBlocksCleared: "Cut blocks objective cleared." stageEditorCutBlocksCleared: "ถูกตัดออกจากกลุ่มแล้ว"
stageEditorEnchantmentsCleared: "Enchantment objective cleared." stageEditorEnchantmentsCleared: "วัตถุประสงค์การเคลิบเคลิ้มล้าง"
stageEditorDeliveriesCleared: "Delivery objective cleared." stageEditorDeliveriesCleared: "วัตถุประสงค์การจัดส่งหมดไปแล้ว"
stageEditorReachLocationsCleared: "Reach Locations objective cleared." stageEditorReachLocationsCleared: "ล้างข้อมูลสถานที่เป้าหมายแล้ว"
stageEditorKillNPCsCleared: "Kill NPCs objective cleared." stageEditorKillNPCsCleared: "กำจัดจุดมุ่งหมายของ NPCs"
stageEditorKillMobsCleared: "Kill Mobs objective cleared." stageEditorKillMobsCleared: "ล้างเป้าหมายของฆ่าม็อบ"
stageEditorTameCleared: "Tame Mobs objective cleared." stageEditorTameCleared: "ล้างเป้าหมายทำให้เชื่องม็อบ"
stageEditorShearCleared: "Shear Sheep objective cleared." stageEditorShearCleared: "เป้าหมายกันต์แกะถูกล้าง"
stageEditorStartMessageCleared: "Start message cleared." stageEditorStartMessageCleared: "เริ่มล้างข้อความแล้ว"
stageEditorCompleteMessageCleared: "Complete message cleared." stageEditorCompleteMessageCleared: "ล้างข้อความเรียบร้อยแล้ว"
stageEditorConfirmStageDelete: "Are you sure you want to delete this stage?" stageEditorConfirmStageDelete: "คุณแน่ใจหรือไม่ว่าต้องการลบ stage นี้"
stageEditorConfirmStageNote: "Any Stages after will be shifted back one spot" stageEditorConfirmStageNote: "ขั้นตอนใด ๆ หลังจากที่จะถูกเลื่อนกลับไปหนึ่งจุด"
stageEditorDeleteSucces: "Stage deleted successfully." stageEditorDeleteSucces: "ลบเรียบร้อยแล้ว"
stageEditorEnchantments: "Enchantments" stageEditorEnchantments: "เวทมนตร์"
stageEditorNPCNote: 'Note: You may specify the name of the NPC with <npc>' stageEditorNPCNote: 'หมายเหตุ: คุณสามารถระบุชื่อ NPC ด้วย <npc>'
stageEditorOptional: "Optional" stageEditorOptional: "ตัวเลือก"
stageEditorColors: "Sheep Colors" stageEditorColors: "สีแกะ"
allListsNotSameSize: "All of your lists are not the same size!" allListsNotSameSize: "รายการทั้งหมดของคุณมีขนาดไม่เท่ากัน!"
eventEditorCreate: "Create new Event" eventEditorCreate: "สร้างกิจกรรมใหม่"
eventEditorEdit: "Edit an Event" eventEditorEdit: "แก้ไขกิจกรรม"
eventEditorDelete: "Delete an Event" eventEditorDelete: "ลบกิจกรรม"
eventEditorCreatePermisssions: "You do not have permission to create new Events." eventEditorCreatePermisssions: "คุณไม่มีสิทธิ์สร้างกิจกรรมใหม่"
eventEditorEditPermisssions: "You do not have permission to edit Events." eventEditorEditPermisssions: "คุณไม่มีสิทธิ์แก้ไขกิจกรรม"
eventEditorDeletePermisssions: "You do not have permission to delete Events." eventEditorDeletePermisssions: "คุณไม่มีสิทธิ์ลบกิจกรรม"
eventEditorNoneToEdit: "No Events currently exist to be edited!" eventEditorNoneToEdit: "ไม่มีกิจกรรมที่มีอยู่ในปัจจุบันที่จะแก้ไข!"
eventEditorNoneToDelete: "No Events currently exist to be deleted!" eventEditorNoneToDelete: "ไม่มีกิจกรรมที่มีอยู่ในปัจจุบันที่จะถูกลบ!"
eventEditorNotFound: "Event not found!" eventEditorNotFound: "ไม่พบกิจกรรม!"
eventEditorExists: "Event already exists!" eventEditorExists: "มีกิจกรรมอยู่แล้ว!"
eventEditorSomeone: "Someone is already creating or editing an Event with that name!" eventEditorSomeone: "มีผู้คนกำลังสร้างหรือแก้ไขกิจกรรมโดยใช้ชื่อดังกล่าว!"
eventEditorAlpha: "Name must be alphanumeric!" eventEditorAlpha: "ชื่อต้องเป็นตัวอักษรและตัวเลข!"
eventEditorErrorReadingFile: "Error reading Events file." eventEditorErrorReadingFile: "เกิดข้อผิดพลาดในการอ่านแฟ้มกิจกรรม"
eventEditorErrorSaving: "An error occurred while saving." eventEditorErrorSaving: "เกิดข้อผิดพลาดขณะบันทึก"
eventEditorDeleted: "Event deleted, Quests and Events reloaded." eventEditorDeleted: "ลบกิจกรรมที่ถูกลบเควสและกิจกรรมแล้ว"
eventEditorSaved: "Event saved, Quests and Events reloaded." eventEditorSaved: "บันทึกกิจกรรมที่สร้างขึ้นภารกิจและกิจกรรมใหม่แล้ว"
eventEditorEnterEventName: "Enter an Event name, or 'cancel' to return." eventEditorEnterEventName: "ป้อนชื่อกิจกรรมหรือ 'ยกเลิก' เพื่อส่งคืน"
eventEditorDeletePrompt: "Are you sure you want to delete the Event" eventEditorDeletePrompt: "คุณแน่ใจหรือไม่ว่าต้องการลบกิจกรรม"
eventEditorQuitWithoutSaving: "Are you sure you want to quit without saving?" eventEditorQuitWithoutSaving: "คุณแน่ใจหรือไม่ว่าต้องการเลิกโดยไม่บันทึก"
eventEditorFinishAndSave: "Are you sure you want to finish and save the Event" eventEditorFinishAndSave: "คุณแน่ใจหรือว่าต้องการจะเสร็จสิ้นและบันทึกกิจกรรม"
eventEditorModifiedNote: 'Note: You have modified an Event that the following Quests use:' eventEditorModifiedNote: 'หมายเหตุ: คุณได้แก้ไขเหตุการณ์ที่เควสต่อไปนี้ใช้:'
eventEditorForcedToQuit: "If you save the Event, anyone who is actively doing any of these Quests will be forced to quit them." eventEditorForcedToQuit: "ถ้าคุณบันทึกกิจกรรมทุกคนที่กำลังดำเนินการใด ๆ ของเควสเหล่านี้จะถูกบังคับให้ออกจากคุกกี้"
eventEditorEventInUse: "The following Quests use the Event" eventEditorEventInUse: "เควสต่อไปนี้ใช้เหตุการณ์"
eventEditorMustModifyQuests: "You must modify these Quests first!" eventEditorMustModifyQuests: "คุณต้องแก้ไขเควสเหล่านี้ก่อน!"
eventEditorListSizeMismatch: "The lists are not the same size!" eventEditorListSizeMismatch: "รายการมีขนาดไม่เท่ากัน!"
eventEditorListDuplicates: "List contains duplicates!" eventEditorListDuplicates: "รายการประกอบด้วยรายการที่ซ้ำกัน!"
eventEditorNotANumberList: "Input was not a list of numbers!" eventEditorNotANumberList: "การป้อนข้อมูลไม่ใช่รายการของตัวเลข!"
eventEditorInvalidEntry: "Invalid entry" eventEditorInvalidEntry: "รายการไม่ถูกต้อง"
eventEditorSetName: "Set name" eventEditorSetName: "ตั้งชื่อ"
eventEditorSetMessage: "Set message" eventEditorSetMessage: "ตั้งค่าข้อความ"
eventEditorClearInv: "Clear player inventory" eventEditorClearInv: "Clear player inventory"
eventEditorFailQuest: "Fail the quest" eventEditorFailQuest: "Fail the quest"
eventEditorSetExplosions: "Set explosion locations" eventEditorSetExplosions: "Set explosion locations"
@ -377,7 +383,7 @@ eventEditorNotANumber: "is not a number!"
eventEditorStorm: "Event Storm" eventEditorStorm: "Event Storm"
eventEditorSetWorld: "Set world" eventEditorSetWorld: "Set world"
eventEditorSetDuration: "Set duration" eventEditorSetDuration: "Set duration"
eventEditorNoWorld: "(No world set)" eventEditorNoWorld: "(ไม่ได้เซตโลก)"
eventEditorSetWorldFirst: "You must set a world first!" eventEditorSetWorldFirst: "You must set a world first!"
eventEditorInvalidWorld: "is not a valid world name!" eventEditorInvalidWorld: "is not a valid world name!"
eventEditorMustSetStormDuration: "You must set a storm duration!" eventEditorMustSetStormDuration: "You must set a storm duration!"
@ -396,56 +402,56 @@ eventEditorAddEffectLocation: "Add effect location"
eventEditorNoEffects: "No effects set" eventEditorNoEffects: "No effects set"
eventEditorMustAddEffects: "You must add effects first!" eventEditorMustAddEffects: "You must add effects first!"
eventEditorInvalidEffect: "is not a valid effect name!" eventEditorInvalidEffect: "is not a valid effect name!"
eventEditorEffectsCleared: "Event effects cleared." eventEditorEffectsCleared: "ลบเอฟเฟ็กต์เหตุการณ์แล้ว"
eventEditorEffectLocationPrompt: "Right-click on a block to play an effect at, then enter 'add' to add it to the list, or enter 'cancel' to return" eventEditorEffectLocationPrompt: "คลิกขวาที่บล็อกเพื่อเล่นผลที่แล้วป้อน 'เพิ่ม' เพื่อเพิ่มลงในรายการหรือป้อน 'ยกเลิก' เพื่อกลับ"
eventEditorMobSpawns: "Event Mob Spawns" eventEditorMobSpawns: "เหตุการณ์ม็อบวางไข่"
eventEditorAddMobTypes: "Add mob" eventEditorAddMobTypes: "เพิ่มม็อบ"
eventEditorNoTypesSet: "(No type set)" eventEditorNoTypesSet: "(ไม่มีชุด)"
eventEditorMustSetMobTypesFirst: "You must set the mob type first!" eventEditorMustSetMobTypesFirst: "คุณต้องตั้งกลุ่มผู้ฝูงชนเป็นอันดับแรก!"
eventEditorSetMobAmounts: "Set mob amount" eventEditorSetMobAmounts: "กำหนดจำนวนม็อบ"
eventEditorNoAmountsSet: "(No amounts set)" eventEditorNoAmountsSet: "(ไม่มีการตั้งค่า)"
eventEditorMustSetMobAmountsFirst: "You must set mob amount first!" eventEditorMustSetMobAmountsFirst: "คุณต้องตั้งค่าม็อบเป็นอันดับแรก!"
eventEditorAddSpawnLocation: "Set spawn location" eventEditorAddSpawnLocation: "ตั้งตำแหน่งวางไข่"
eventEditorMobSpawnsCleared: "Mob spawns cleared." eventEditorMobSpawnsCleared: "ม็อบวางไข่ที่ล้าง"
eventEditorMustSetMobLocationFirst: "You must set a spawn-location first!" eventEditorMustSetMobLocationFirst: "คุณต้องตั้งตำแหน่งวางไข่ครั้งแรก!"
eventEditorInvalidMob: "is not a valid mob name!" eventEditorInvalidMob: "ไม่ใช่ชื่อกลุ่มที่ถูกต้อง!"
eventEditorSetMobName: "Set custom name for mob" eventEditorSetMobName: "ตั้งชื่อที่กำหนดเองสำหรับม็อบ"
eventEditorSetMobType: "Set mob type" eventEditorSetMobType: "ตั้งค่าชนิดของม็อบ"
eventEditorSetMobItemInHand: "Set item in hand" eventEditorSetMobItemInHand: "ตั้งไอเทมในมือ"
eventEditorSetMobItemInHandDrop: "Set drop chance of item in hand" eventEditorSetMobItemInHandDrop: "วางโอกาสในการหยิบไอเทมไว้ในมือ"
eventEditorSetMobBoots: "Set boots" eventEditorSetMobBoots: "ตั้งรองเท้าบู๊ต"
eventEditorSetMobBootsDrop: "Set drop chance of boots" eventEditorSetMobBootsDrop: "ตั้งค่าโอกาสการบูตรองเท้า"
eventEditorSetMobLeggings: "Set leggings" eventEditorSetMobLeggings: "ตั้งชุดกางเกง"
eventEditorSetMobLeggingsDrop: "Set drop chance of leggings" eventEditorSetMobLeggingsDrop: "ตั้งโอกาสลดลงของกางเกง"
eventEditorSetMobChestPlate: "Set chest plate" eventEditorSetMobChestPlate: "ตั้งชุดเกราะ"
eventEditorSetMobChestPlateDrop: "Set drop chance of chest plate" eventEditorSetMobChestPlateDrop: "ตั้งโอกาสหล่นของชุดเกราะ"
eventEditorSetMobHelmet: "Set helmet" eventEditorSetMobHelmet: "ตั้งหมวกนิรภัย"
eventEditorSetMobHelmetDrop: "Set drop chance of helmet" eventEditorSetMobHelmetDrop: "ตั้งโอกาสเสี่ยงของหมวกนิรภัย"
eventEditorSetMobSpawnLoc: "Right-click on a block to spawn a mob at, then enter 'add' to the confirm it, or enter 'cancel' to return" eventEditorSetMobSpawnLoc: "คลิกขวาที่บล็อกเพื่อสร้างกลุ่มที่จากนั้นป้อน 'add' เพื่อยืนยันหรือป้อน 'ยกเลิก' เพื่อกลับ"
eventEditorSetMobSpawnAmount: "Set the amount of mobs to spawn" eventEditorSetMobSpawnAmount: "กำหนดจำนวนม็อบเพื่อวางไข่"
eventEditorSetDropChance: "Set the drop chance" eventEditorSetDropChance: "ตั้งโอกาสหล่น"
eventEditorInvalidDropChance: "Drop chance has to be between 0.0 and 1.0" eventEditorInvalidDropChance: "มีโอกาสเกิดขึ้นระหว่าง 0.0 ถึง 1.0"
eventEditorLightningPrompt: "Right-click on a block to spawn a lightning strike at, then enter 'add' to add it to the list, or enter 'clear' to clear the locations list, or 'cancel' to return" eventEditorLightningPrompt: "คลิกขวาที่บล็อกเพื่อสร้างการโจมตีด้วยฟ้าผ่าจากนั้นป้อน 'เพิ่ม' เพื่อเพิ่มลงในรายการหรือป้อน 'ล้าง' เพื่อล้างรายการสถานที่หรือ 'ยกเลิก' เพื่อกลับ"
eventEditorPotionEffects: "Event Potion Effects" eventEditorPotionEffects: "ผลกระทบ Potion เหตุการณ์"
eventEditorSetPotionEffectTypes: "Set potion effect types" eventEditorSetPotionEffectTypes: "ตั้ง potion ชนิดผล"
eventEditorMustSetPotionTypesFirst: "You must set potion effect types first!" eventEditorMustSetPotionTypesFirst: "คุณต้องตั้งค่าชนิดของผลยาครั้งแรก!"
eventEditorSetPotionDurations: "Set potion effect durations" eventEditorSetPotionDurations: "ตั้งค่าระยะเวลาผลของยาพิษ"
eventEditorMustSetPotionDurationsFirst: "You must set potion effect durations first!" eventEditorMustSetPotionDurationsFirst: "คุณต้องตั้งระยะเวลาของการให้ยาเป็นครั้งแรก!"
eventEditorMustSetPotionTypesAndDurationsFirst: "You must set potion effect types and durations first!" eventEditorMustSetPotionTypesAndDurationsFirst: "คุณต้องตั้งค่าประเภทของผลยาและระยะเวลาก่อน!"
eventEditorNoDurationsSet: "(No durations set)" eventEditorNoDurationsSet: "(ไม่มีกำหนดระยะเวลา)"
eventEditorSetPotionMagnitudes: "Set potion effect magnitudes" eventEditorSetPotionMagnitudes: "ตั้งค่าขนาดอนุภาคของยา"
eventEditorPotionsCleared: "Potion effects cleared." eventEditorPotionsCleared: "ล้างข้อมูลมื้อแล้ว"
eventEditorInvalidPotionType: "is not a valid potion effect type!" eventEditorInvalidPotionType: "ไม่ใช่ชนิดผลของยาที่ถูกต้อง"
eventEditorEnterNPCId: "Enter NPC ID (or -1 to return)" eventEditorEnterNPCId: "ใส่รหัส NPC (หรือ -1 เพื่อกลับไป)"
eventEditorNoNPCExists: "No NPC exists with that id!" eventEditorNoNPCExists: "ไม่มี NPC ที่มี ID ดังกล่าว!"
eventEditorExplosionPrompt: "Right-click on a block to spawn an explosion at, then enter 'add' to add it to the list, or enter 'clear' to clear the explosions list, or 'cancel' to return" eventEditorExplosionPrompt: "คลิกขวาที่บล็อกเพื่อให้เกิดการระเบิดขึ้นจากนั้นป้อน 'เพิ่ม' เพื่อเพิ่มลงในรายการหรือป้อน 'ล้าง' เพื่อล้างรายการระเบิดหรือคลิก 'ยกเลิก' เพื่อกลับ"
eventEditorSelectBlockFirst: "You must select a block first." eventEditorSelectBlockFirst: "คุณต้องเลือกบล็อกก่อน"
eventEditorSetMessagePrompt: "Enter message, or enter 'none' to delete, (or 'cancel' to return)" eventEditorSetMessagePrompt: "ป้อนข้อความหรือป้อน 'none' เพื่อลบ, (หรือ 'ยกเลิก' เพื่อกลับไป)"
eventEditorSetItemNamesPrompt: "Enter item names separating each one by a space, or enter 'cancel' to return." eventEditorSetItemNamesPrompt: "ป้อนชื่อรายการแยกแต่ละรายการโดยเว้นวรรคหรือป้อน 'ยกเลิก' เพื่อส่งคืน"
eventEditorSetItemAmountsPrompt: "Enter item amounts (numbers) separating each one by a space, or enter 'cancel' to return." eventEditorSetItemAmountsPrompt: "ป้อนจำนวนเงิน (จำนวน) แยกแต่ละรายการตามเนื้อที่หรือป้อน 'ยกเลิก' เพื่อส่งคืน"
eventEditorSetMobTypesPrompt: "Enter mob name, or enter 'cancel' to return" eventEditorSetMobTypesPrompt: "ป้อนชื่อม็อบ หรือป้อน 'ยกเลิก' เพื่อกลับไป"
eventEditorSetMobAmountsPrompt: "Enter mob amount, or enter 'cancel' to return" eventEditorSetMobAmountsPrompt: "ป้อนจำนวนม็อบหรือป้อน 'ยกเลิก' เพื่อกลับ"
eventEditorSetMobNamePrompt: "Set the name for this mob, or enter 'cancel' to return" eventEditorSetMobNamePrompt: "ตั้งชื่อกลุ่มนี้หรือป้อน 'ยกเลิก' เพื่อกลับมา"
eventEditorSetMobLocationPrompt: "Right-click on a block to select it, then enter 'add' to add it to the mob spawn location list, or enter 'cancel' to return" eventEditorSetMobLocationPrompt: "Right-click on a block to select it, then enter 'add' to add it to the mob spawn location list, or enter 'cancel' to return"
eventEditorSetPotionEffectsPrompt: "Enter potion effect types separating each one by a space, or enter 'cancel' to return" eventEditorSetPotionEffectsPrompt: "Enter potion effect types separating each one by a space, or enter 'cancel' to return"
eventEditorSetPotionDurationsPrompt: "Enter effect durations (in milliseconds) separating each one by a space, or enter 'cancel' to return" eventEditorSetPotionDurationsPrompt: "Enter effect durations (in milliseconds) separating each one by a space, or enter 'cancel' to return"
@ -496,56 +502,56 @@ reqItemCleared: "Item requirements cleared."
reqListsNotSameSize: "The items list and remove items list are not the same size!" reqListsNotSameSize: "The items list and remove items list are not the same size!"
reqTrueFalseError: '<input> is not a true or false value!%br%Example: true false true true' reqTrueFalseError: '<input> is not a true or false value!%br%Example: true false true true'
reqCustomAlreadyAdded: "That custom requirement has already been added!" reqCustomAlreadyAdded: "That custom requirement has already been added!"
reqCustomNotFound: "Custom requirement module not found." reqCustomNotFound: "ไม่พบโมดูลความต้องการที่กำหนดเอง"
reqCustomCleared: "Custom requirements cleared." reqCustomCleared: "ข้อกำหนดที่กำหนดเองถูกยกเลิก"
reqMcMMOError: "<input> is not an mcMMO skill name!" reqMcMMOError: "<input> ไม่มีชื่อ skill mcMMO"
reqMcMMOCleared: "mcMMO skill requirements cleared." reqMcMMOCleared: "ต้องการทักษะของ mcMMO"
reqMcMMOAmountsCleared: "mcMMO skill amount requirements cleared." reqMcMMOAmountsCleared: "ข้อกำหนดจำนวนทักษะของ mcMMO ถูกล้าง"
reqHeroesNotPrimary: "The <class> class is not primary!" reqHeroesNotPrimary: "คลาส <class> ไม่ใช่เบื้องต้น!"
reqHeroesPrimaryCleared: "Heroes Primary Class requirement cleared." reqHeroesPrimaryCleared: "ความต้องการหลักของ Heroes ถูกล้างแล้ว"
reqHeroesNotSecondary: "The <class> class is not secondary!" reqHeroesNotSecondary: "คลาส <class> ไม่ใช่เรื่องรอง!"
reqHeroesSecondaryCleared: "Heroes Secondary Class requirement cleared." reqHeroesSecondaryCleared: "ข้อกำหนดระดับมัธยมศึกษาของ Heroes ถูกล้างออก"
reqHeroesClassNotFound: "Class not found!" reqHeroesClassNotFound: "ไม่พบคลาส"
reqNone: "No requirements set" reqNone: "ไม่ต้องตั้งค่า"
reqNotANumber: "<input> is not a number!" reqNotANumber: "<input> ไม่ใช่ตัวเลข!"
reqMustAddItem: "You must add at least one item first!" reqMustAddItem: "คุณต้องเพิ่มอย่างน้อยหนึ่งรายการก่อน!"
reqNoMessage: "You must set a fail requirements message!" reqNoMessage: "คุณต้องตั้งค่าข้อความต้องล้มเหลว"
reqNoMcMMO: "mcMMO not installed" reqNoMcMMO: "ไม่ได้ติดตั้ง mcMMO"
reqNoHeroes: "Heroes not installed" reqNoHeroes: "ไม่ได้ติดตั้ง Heroes"
rewSetMoney: "Set money reward" rewSetMoney: "ตั้งเงินรางวัล"
rewSetQuestPoints: "Set Quest Points reward" rewSetQuestPoints: "ตั้งรางวัล Quest Points"
rewSetItems: "Set item rewards" rewSetItems: "ตั้งค่าไอเทมของรางวัล"
rewSetExperience: "Set experience reward" rewSetExperience: "ตั้งรางวัลประสบการณ์"
rewSetCommands: "Set command rewards" rewSetCommands: "ตั้งค่ารางวัลคำสั่งอออออ"
rewSetPermission: "Set permission rewards" rewSetPermission: "ตั้งค่ารางวัลการอนุญาตใช้สิทธิ์"
rewSetMcMMO: "Set mcMMO skill rewards" rewSetMcMMO: "รางวัลสกิลชุด mcMMO"
rewSetHeroes: "Set Heroes experience rewards" rewSetHeroes: "Heroes ตั้งประสบการณ์รีวอร์ด"
rewSetPhat: "Set PhatLoot rewards" rewSetPhat: "ตั้งรางวัล PhatLoot"
rewSetCustom: "Set Custom Rewards" rewSetCustom: "ตั้งค่ารางวัลที่กำหนดเอง"
rewSetHeroesClasses: "Set classes" rewSetHeroesClasses: "ตั้งค่าชั้นเรียน"
rewSetHeroesAmounts: "Set experience amounts" rewSetHeroesAmounts: "ตั้งค่าประสบการณ์"
rewMoneyPrompt: "Enter amount of <money>, or 0 to clear the money reward, or -1 to cancel" rewMoneyPrompt: "ป้อนยอดเงินของ <money> หรือ 0 การล้างเงินรางวัล หรือ -1 การยกเลิก"
rewExperiencePrompt: "Enter amount of experience, or 0 to clear the experience reward, or -1 to cancel" rewExperiencePrompt: "Enter amount of experience, or 0 to clear the experience reward, or -1 to cancel"
rewCommandPrompt: "Enter command rewards separating each one by a <comma>, or enter 'clear' to clear the list, or enter 'cancel' to return." rewCommandPrompt: "ป้อนคำสั่งรางวัลแยกแต่ละคน โดย <comma> หรือป้อน 'ยกเลิก' เพื่อล้างรายการ หรือป้อน 'ยกเลิก' เพื่อกลับมา"
rewCommandPromptHint: 'Note: You may put <player> to specify the player who completed the Quest. e.g. smite <player>' rewCommandPromptHint: 'หมายเหตุ: คุณสามารถใส่ <player> เพื่อระบุผู้เล่นที่ทำเควสได้ เช่นผู้ตี ''/มีผลร้าย <player>'''
rewPermissionsPrompt: "Enter permission rewards separating each one by a space, or enter 'clear' to clear the list, or enter 'cancel' to return." rewPermissionsPrompt: "ระบุสิทธิ์รางวัลแยกแต่ละรายการ ด้วยช่องว่าง หรือป้อน 'ล้าง' เพื่อล้างรายการ หรือป้อน 'ยกเลิก' เพื่อกลับมา"
rewQuestPointsPrompt: "Enter amount of Quest Points, or 0 to clear the Quest Point reward, or -1 to cancel" rewQuestPointsPrompt: "ป้อนจำนวน Quest Point หรือ 0 เพื่อล้าง Quest Point รางวัลหรือ -1 เพื่อยกเลิก"
rewMcMMOPrompt: "Enter mcMMO skills, separating each one by a space, or enter 'cancel' to return." rewMcMMOPrompt: "ใส่ทักษะของ mcMMO แยกแต่ละช่องโดยเว้นวรรคหรือป้อน 'ยกเลิก' เพื่อกลับมา"
rewMcMMOPromptHint: 'Note: Typing ''All'' will give levels to all skills.' rewMcMMOPromptHint: 'หมายเหตุ: การพิมพ์ ''ทั้งหมด'' จะให้ระดับทักษะทั้งหมด'
rewHeroesClassesPrompt: "Enter Heroes classes separating each one by a space, or enter 'cancel' to return." rewHeroesClassesPrompt: "ใส่ Heroes คลาสแยกแต่ละอันโดยเว้นวรรคหรือป้อน 'ยกเลิก' เพื่อกลับ"
rewHeroesExperiencePrompt: "Enter experience amounts (numbers, decimals are allowed) separating each one by a space, or enter 'cancel' to return." rewHeroesExperiencePrompt: "ป้อนจำนวนเงินที่มีประสบการณ์ (อนุญาตทศนิยมและทศนิยม) แยกแต่ละช่องโดยเว้นวรรคหรือป้อน 'ยกเลิก' เพื่อส่งคืน"
rewPhatLootsPrompt: "Enter PhatLoots separating each one by a space, or enter 'clear' to clear the list, or 'cancel' to return." rewPhatLootsPrompt: "ป้อน PhatLoots แยกแต่ละอันโดยเว้นวรรคหรือป้อน 'ล้าง' เพื่อล้างรายการหรือ 'ยกเลิก' เพื่อย้อนกลับ"
rewCustomRewardPrompt: "Enter the name of a custom reward to add, or enter 'clear' to clear all custom rewards, or 'cancel' to return." rewCustomRewardPrompt: "ป้อนชื่อของรางวัลที่กำหนดเองเพื่อเพิ่มหรือป้อน 'ล้าง' เพื่อล้างผลตอบแทนที่กำหนดเองทั้งหมดหรือ 'ยกเลิก' เพื่อส่งคืน"
rewItemsCleared: "Item rewards cleared." rewItemsCleared: "ล้างรายการแล้ว"
rewNoMcMMOSkills: "No skills set" rewNoMcMMOSkills: "ไม่มีชุดทักษะ"
rewNoHeroesClasses: "No classes set" rewNoHeroesClasses: "ไม่มีการเรียน"
rewSetMcMMOSkillsFirst: "You must set skills first!" rewSetMcMMOSkillsFirst: "คุณต้องตั้งทักษะก่อน!"
rewMcMMOCleared: "mcMMO rewards cleared." rewMcMMOCleared: "เคลียร์รางวัลของ mcMMO แล้ว"
rewMcMMOListsNotSameSize: "The skills list and skill amounts list are not the same size!" rewMcMMOListsNotSameSize: "รายการทักษะและรายการทักษะจำนวนไม่เท่ากัน!"
rewSetHeroesClassesFirst: "You must set classes first!" rewSetHeroesClassesFirst: "คุณต้องตั้งชั้นเรียนเป็นอันดับแรก!"
rewHeroesCleared: "Heroes rewards cleared." rewHeroesCleared: "รางวัล Heroes ถูกล้าง"
rewHeroesListsNotSameSize: "The classes list and experience amounts list are not the same size!" rewHeroesListsNotSameSize: "รายการชั้นเรียนและประสบการณ์จำนวนเงินที่มีขนาดไม่เท่ากัน!"
rewHeroesInvalidClass: "<input> is not a valid Heroes class name!" rewHeroesInvalidClass: "<input> ไม่ใช่ชื่อชั้นวีรบุรุษที่ถูกต้อง!"
rewPhatLootsInvalid: "<input> is not a valid PhatLoot name!" rewPhatLootsInvalid: "<input> is not a valid PhatLoot name!"
rewPhatLootsCleared: "PhatLoots reward cleared." rewPhatLootsCleared: "PhatLoots reward cleared."
rewCustomAlreadyAdded: "That custom reward has already been added!" rewCustomAlreadyAdded: "That custom reward has already been added!"
@ -596,56 +602,56 @@ questDeleteTitle: "- Delete Quest -"
requirementsTitle: "- <quest> | Requirements -" requirementsTitle: "- <quest> | Requirements -"
rewardsTitle: "- <quest> | Rewards -" rewardsTitle: "- <quest> | Rewards -"
itemRequirementsTitle: "- Item Requirements -" itemRequirementsTitle: "- Item Requirements -"
itemRewardsTitle: "- Item Rewards -" itemRewardsTitle: "- รายการของรางวัล -"
mcMMORequirementsTitle: "- mcMMO Requirements -" mcMMORequirementsTitle: "- ข้อกำหนดของ mcMMO -"
mcMMORewardsTitle: "- mcMMO Rewards -" mcMMORewardsTitle: "- รางวัล mcMMO -"
heroesRequirementsTitle: "- Heroes Requirements -" heroesRequirementsTitle: "- เงื่อนไข Heroes -"
heroesRewardsTitle: "- Heroes Rewards -" heroesRewardsTitle: "- รางวัล Heroes -"
heroesClassesTitle: "- Heroes Classes -" heroesClassesTitle: "- คลาสวีรบุรุษ -"
heroesExperienceTitle: "- Heroes Experience -" heroesExperienceTitle: "- วีรบุรุษประสบการณ์ -"
heroesPrimaryTitle: "- Primary Classes -" heroesPrimaryTitle: "- ชั้นประถมศึกษา -"
heroesSecondaryTitle: "- Secondary Classes -" heroesSecondaryTitle: "- ชั้นมัธยมศึกษา -"
phatLootsRewardsTitle: "- PhatLoots Rewards -" phatLootsRewardsTitle: "- รางวัล PhatLoots -"
customRequirementsTitle: "- Custom Requirements -" customRequirementsTitle: "- ความต้องการที่กำหนดเอง -"
customRewardsTitle: "- Custom Rewards -" customRewardsTitle: "- รางวัลที่กำหนดเอง -"
skillListTitle: "- Skill List -" skillListTitle: "- ทักษะรายการ -"
eventTitle: "- Event -" eventTitle: "- กิจกรรม -"
completedQuestsTitle: "- Completed Quests -" completedQuestsTitle: "- เควสที่เสร็จสมบูรณ์ -"
topQuestersTitle: "- Top <number> Questers -" topQuestersTitle: "- Top <number> Questers -"
createItemTitle: "- Create Item -" createItemTitle: "- สร้างรายการ -"
enchantmentsTitle: "- Enchantments -" enchantmentsTitle: "- เวทมนตร์ -"
questGUITitle: "- GUI Item Display -" questGUITitle: "- จอแสดงผลรายการ GUI -"
questRegionTitle: "- Quest Region -" questRegionTitle: "- ภูมิภาค Quest -"
eventEditorGiveItemsTitle: "- Give Items -" eventEditorGiveItemsTitle: "- จัดส่งไอเทม -"
eventEditorEffectsTitle: "- Effects -" eventEditorEffectsTitle: "- ผลกระทบ -"
eventEditorStormTitle: "- Event Storm -" eventEditorStormTitle: "- พายุเหตุการณ์ -"
eventEditorThunderTitle: "- Event Thunder -" eventEditorThunderTitle: "- เหตุการณ์ฟ้าร้อง -"
eventEditorMobSpawnsTitle: "- Event Mob Spawns -" eventEditorMobSpawnsTitle: "- เหตุการณ์ม็อบวางไข่ -"
eventEditorMobsTitle: "- Mobs -" eventEditorMobsTitle: "- ม็อบ -"
eventEditorAddMobTypesTitle: "- Add Mob -" eventEditorAddMobTypesTitle: "- เพิ่มม็อบ -"
eventEditorPotionEffectsTitle: "- Event Potion Effects -" eventEditorPotionEffectsTitle: "- ผลกระทบมื้อเหตุการณ์ -"
eventEditorPotionTypesTitle: "- Event Potion Types -" eventEditorPotionTypesTitle: "- Event Potion Types -"
eventEditorWorldsTitle: "- Worlds -" eventEditorWorldsTitle: "- โลก -"
effBlazeShoot: "Sound of a Blaze firing" effBlazeShoot: "เสียงของการยิงเปลวไฟ"
effBowFire: "Sound of a bow firing" effBowFire: "เสียงของการยิงธนู"
effClick1: "A click sound" effClick1: "เสียงคลิก"
effClick2: "A different click sound" effClick2: "เสียงคลิกที่แตกต่างกัน"
effDoorToggle: "Sound of a door opening or closing" effDoorToggle: "เสียงประตูเปิดหรือปิด"
effExtinguish: "Sound of fire being extinguished" effExtinguish: "มีเสียงดับเพลิง"
effGhastShoot: "Sound of a Ghast firing" effGhastShoot: "เสียงของการยิง Ghast"
effGhastShriek: "Sound of a Ghast shrieking" effGhastShriek: "เสียงของ Ghast กรีดร้อง"
effZombieWood: "Sound of a Zombie chewing an iron door" effZombieWood: "เสียงของผีดิบเคี้ยวมีประตูเหล็ก"
effZombieIron: "Sound of a Zombie chewing a wooden door" effZombieIron: "เสียงของผีดิบเคี้ยวประตูไม้"
effEnterName: "Enter an effect name to add it to the list, or enter 'cancel' to return" effEnterName: "ป้อนชื่อผลเพื่อเพิ่มลงในรายการหรือป้อน 'ยกเลิก' เพื่อกลับ"
cmdCancel: "cancel" cmdCancel: "ยกเลิก"
cmdAdd: "add" cmdAdd: "เพิ่ม"
cmdClear: "clear" cmdClear: "ล้าง"
cmdNone: "none" cmdNone: "ไม่มี"
cmdDone: "done" cmdDone: "เรียบร้อย"
acceptQuest: "Accept Quest?" acceptQuest: "ยอมรับ Quest หรือไม่?"
enterAnOption: "Enter an option" enterAnOption: "ป้อนตัวเลือก"
questAccepted: 'Quest accepted: <quest>' questAccepted: 'เควสยอมรับ: <quest>'
currentQuest: "Current Quests:" currentQuest: "เควสปัจจุบัน:"
noMoreQuest: "No more quests available." noMoreQuest: "No more quests available."
damage: "Damage" damage: "Damage"
break: "Break" break: "Break"

View File

@ -152,8 +152,11 @@ stageEditorFinishEvent: "Bitiş Olayı"
stageEditorFinishEventCleared: "Bitiş olayı temizlendi." stageEditorFinishEventCleared: "Bitiş olayı temizlendi."
stageEditorChatEvents: "Olay Sohbetleri" stageEditorChatEvents: "Olay Sohbetleri"
stageEditorChatTrigger: "Sohbet Tetikleyici" stageEditorChatTrigger: "Sohbet Tetikleyici"
stageEditorTriggeredBy: "Tarafından tetiklenen"
stageEditorChatEventsCleared: "Sohbet olayları temizlendi." stageEditorChatEventsCleared: "Sohbet olayları temizlendi."
stageEditorCommandEvents: "Command Events"
stageEditorCommandTrigger: "Command Trigger"
stageEditorCommandEventsCleared: "Command Events cleared."
stageEditorTriggeredBy: "Tarafından tetiklenen"
stageEditorDeathEvent: "Ölüm olayı" stageEditorDeathEvent: "Ölüm olayı"
stageEditorDeathEventCleared: "Ölüm olayı temizlendi." stageEditorDeathEventCleared: "Ölüm olayı temizlendi."
stageEditorDisconnectEvent: "Etkinliği Kes" stageEditorDisconnectEvent: "Etkinliği Kes"
@ -229,6 +232,9 @@ stageEditorEventsPrompt: "Bir etkinlik adı girin, veya etkinliği silmek için
stageEditorChatEventsPrompt: "Eklemek için bir etkinlik adı girin, veya tüm sohbet etkinliklerini temizlemek için 'temizle', veya geri dönmek için 'İptal'i girin" stageEditorChatEventsPrompt: "Eklemek için bir etkinlik adı girin, veya tüm sohbet etkinliklerini temizlemek için 'temizle', veya geri dönmek için 'İptal'i girin"
stageEditorChatEventsTriggerPromptA: "Sohbet tetikleyici için girin" stageEditorChatEventsTriggerPromptA: "Sohbet tetikleyici için girin"
stageEditorChatEventsTriggerPromptB: "veya dönmek için ' İptal' girin." stageEditorChatEventsTriggerPromptB: "veya dönmek için ' İptal' girin."
stageEditorCommandEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all command events, or 'cancel' to return"
stageEditorCommandEventsTriggerPromptA: "Enter a command trigger for"
stageEditorCommandEventsTriggerPromptB: "veya dönmek için ' İptal' girin."
stageEditorDelayPrompt: "Zamanı (saniye olarak) girin, veya gecikmeyi silmek için 'temizle', veya geri dönmek için 'iptal et'" stageEditorDelayPrompt: "Zamanı (saniye olarak) girin, veya gecikmeyi silmek için 'temizle', veya geri dönmek için 'iptal et'"
stageEditorDelayMessagePrompt: "Gecikme mesajı girin, veya mesajı silmek için 'temizle', veya geri dönmek için 'İptal'i girin" stageEditorDelayMessagePrompt: "Gecikme mesajı girin, veya mesajı silmek için 'temizle', veya geri dönmek için 'İptal'i girin"
stageEditorScriptPrompt: "Komut dosyası adını girin, veya komut dosyasını temizlemek için 'temizle' yazın, veya geri dönmek için 'iptal et'" stageEditorScriptPrompt: "Komut dosyası adını girin, veya komut dosyasını temizlemek için 'temizle' yazın, veya geri dönmek için 'iptal et'"

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@ -152,8 +152,11 @@ stageEditorFinishEvent: "Finish Event"
stageEditorFinishEventCleared: "Finish Event cleared." stageEditorFinishEventCleared: "Finish Event cleared."
stageEditorChatEvents: "Chat Events" stageEditorChatEvents: "Chat Events"
stageEditorChatTrigger: "Chat Trigger" stageEditorChatTrigger: "Chat Trigger"
stageEditorTriggeredBy: "Triggered by"
stageEditorChatEventsCleared: "Chat Events cleared." stageEditorChatEventsCleared: "Chat Events cleared."
stageEditorCommandEvents: "Command Events"
stageEditorCommandTrigger: "Command Trigger"
stageEditorCommandEventsCleared: "Command Events cleared."
stageEditorTriggeredBy: "Triggered by"
stageEditorDeathEvent: "Death Event" stageEditorDeathEvent: "Death Event"
stageEditorDeathEventCleared: "Death Event cleared." stageEditorDeathEventCleared: "Death Event cleared."
stageEditorDisconnectEvent: "Disconnect Event" stageEditorDisconnectEvent: "Disconnect Event"
@ -229,6 +232,9 @@ stageEditorEventsPrompt: "Enter an event name, or enter 'clear' to clear the eve
stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return" stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return"
stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for" stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for"
stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return." stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorCommandEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all command events, or 'cancel' to return"
stageEditorCommandEventsTriggerPromptA: "Enter a command trigger for"
stageEditorCommandEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return" stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return"
stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return" stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return"
stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return" stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return"

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@ -152,8 +152,11 @@ stageEditorFinishEvent: "Kết thúc sự kiện"
stageEditorFinishEventCleared: "Sự kiện hoàn tất xóa." stageEditorFinishEventCleared: "Sự kiện hoàn tất xóa."
stageEditorChatEvents: "Sự kiện trò chuyện" stageEditorChatEvents: "Sự kiện trò chuyện"
stageEditorChatTrigger: "Kích hoạt trò chuyện" stageEditorChatTrigger: "Kích hoạt trò chuyện"
stageEditorTriggeredBy: "Được kích hoạt bởi"
stageEditorChatEventsCleared: "Sự kiện bắt đầu xóa." stageEditorChatEventsCleared: "Sự kiện bắt đầu xóa."
stageEditorCommandEvents: "Command Events"
stageEditorCommandTrigger: "Command Trigger"
stageEditorCommandEventsCleared: "Command Events cleared."
stageEditorTriggeredBy: "Được kích hoạt bởi"
stageEditorDeathEvent: "Sự kiện cái chết" stageEditorDeathEvent: "Sự kiện cái chết"
stageEditorDeathEventCleared: "Sự kiện bắt đầu xóa." stageEditorDeathEventCleared: "Sự kiện bắt đầu xóa."
stageEditorDisconnectEvent: "Ngắt kết nối tổ chức sự kiện" stageEditorDisconnectEvent: "Ngắt kết nối tổ chức sự kiện"
@ -229,6 +232,9 @@ stageEditorEventsPrompt: "Nhập tên sự kiện, hoặc nhập 'clear' để x
stageEditorChatEventsPrompt: "Nhập tên sự kiện để thêm mới, hoặc nhập 'clear' để xóa mọi sự kiện trò chuyện, hoặc nhập 'cancel' để quay lại" stageEditorChatEventsPrompt: "Nhập tên sự kiện để thêm mới, hoặc nhập 'clear' để xóa mọi sự kiện trò chuyện, hoặc nhập 'cancel' để quay lại"
stageEditorChatEventsTriggerPromptA: "Nhập sự kiện trò chuyện cho" stageEditorChatEventsTriggerPromptA: "Nhập sự kiện trò chuyện cho"
stageEditorChatEventsTriggerPromptB: "hoặc nhập 'cancel' để quay lại." stageEditorChatEventsTriggerPromptB: "hoặc nhập 'cancel' để quay lại."
stageEditorCommandEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all command events, or 'cancel' to return"
stageEditorCommandEventsTriggerPromptA: "Enter a command trigger for"
stageEditorCommandEventsTriggerPromptB: "hoặc nhập 'cancel' để quay lại."
stageEditorDelayPrompt: "Nhập thời gian, hoặc gõ 'clear' để xóa thời gian chờ, hoặc gõ 'cancel' để quay lại" stageEditorDelayPrompt: "Nhập thời gian, hoặc gõ 'clear' để xóa thời gian chờ, hoặc gõ 'cancel' để quay lại"
stageEditorDelayMessagePrompt: "Nhập thông báo trì hoãn, hoặc gõ 'clear' để xóa thông báo, hoặc gõ 'cancel' để quay lại" stageEditorDelayMessagePrompt: "Nhập thông báo trì hoãn, hoặc gõ 'clear' để xóa thông báo, hoặc gõ 'cancel' để quay lại"
stageEditorScriptPrompt: "Nhập tên script, hoặc gõ 'clear' để xóa script, hoặc gõ 'cancel' để quay lại" stageEditorScriptPrompt: "Nhập tên script, hoặc gõ 'clear' để xóa script, hoặc gõ 'cancel' để quay lại"
@ -303,11 +309,11 @@ stageEditorEnchantmentsCleared: "Đã xóa objective: Enchant vật phẩm."
stageEditorDeliveriesCleared: "Mục tiêu vẫn chuyển đã bị xóa." stageEditorDeliveriesCleared: "Mục tiêu vẫn chuyển đã bị xóa."
stageEditorReachLocationsCleared: "Mục tiêu tìm vị trí đã bị xóa." stageEditorReachLocationsCleared: "Mục tiêu tìm vị trí đã bị xóa."
stageEditorKillNPCsCleared: "Mục tiêu đã bị tiêu diệt." stageEditorKillNPCsCleared: "Mục tiêu đã bị tiêu diệt."
stageEditorKillMobsCleared: "Kill Mobs objective cleared." stageEditorKillMobsCleared: "Mục tiêu đã bị tiêu diệt."
stageEditorTameCleared: "Đã thu phục thành công." stageEditorTameCleared: "Đã thu phục thành công."
stageEditorShearCleared: "Hoàn thành nhiệm vụ cắt lông cừu." stageEditorShearCleared: "Hoàn thành nhiệm vụ cắt lông cừu."
stageEditorStartMessageCleared: "Start message cleared." stageEditorStartMessageCleared: "Đã bắt đầu xóa thông báo."
stageEditorCompleteMessageCleared: "Complete message cleared." stageEditorCompleteMessageCleared: "Đã hoàn thành xóa thông báo."
stageEditorConfirmStageDelete: "Are you sure you want to delete this stage?" stageEditorConfirmStageDelete: "Are you sure you want to delete this stage?"
stageEditorConfirmStageNote: "Any Stages after will be shifted back one spot" stageEditorConfirmStageNote: "Any Stages after will be shifted back one spot"
stageEditorDeleteSucces: "Stage deleted successfully." stageEditorDeleteSucces: "Stage deleted successfully."

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@ -54,13 +54,13 @@ COMMAND_QUESTADMIN_SETSTAGE_HELP: "setstage [玩家] [任务] [阶段] - 为玩
COMMAND_QUESTADMIN_SETSTAGE_USAGE: '用法: /questadmin setstage [玩家] [任务] [阶段]' COMMAND_QUESTADMIN_SETSTAGE_USAGE: '用法: /questadmin setstage [玩家] [任务] [阶段]'
COMMAND_QUESTADMIN_PURGE: "purge" COMMAND_QUESTADMIN_PURGE: "purge"
COMMAND_QUESTADMIN_PURGE_HELP: "purge [玩家] - 清除玩家所有任务记录并将其加入黑名单" COMMAND_QUESTADMIN_PURGE_HELP: "purge [玩家] - 清除玩家所有任务记录并将其加入黑名单"
COMMAND_QUESTADMIN_RESET: "reset" COMMAND_QUESTADMIN_RESET: "重置"
COMMAND_QUESTADMIN_RESET_HELP: "reset [玩家] - 清除玩家所有任务记录" COMMAND_QUESTADMIN_RESET_HELP: "reset [玩家] - 清除玩家所有任务记录"
COMMAND_QUESTADMIN_REMOVE: "remove" COMMAND_QUESTADMIN_REMOVE: "删除"
COMMAND_QUESTADMIN_REMOVE_HELP: "remove [玩家] [任务名] - 移除玩家一个已经完成的任务" COMMAND_QUESTADMIN_REMOVE_HELP: "remove [玩家] [任务名] - 移除玩家一个已经完成的任务"
COMMAND_QUESTADMIN_TOGGLEGUI: "togglegui" COMMAND_QUESTADMIN_TOGGLEGUI: "togglegui"
COMMAND_QUESTADMIN_TOGGLEGUI_HELP: "togglegui [npc id] - 设置在NPC上显示GUI菜单任务" COMMAND_QUESTADMIN_TOGGLEGUI_HELP: "togglegui [npc id] - 设置在NPC上显示GUI菜单任务"
COMMAND_QUESTADMIN_RELOAD: "reload" COMMAND_QUESTADMIN_RELOAD: "重新加载"
COMMAND_QUESTADMIN_RELOAD_HELP: "reload - 重载所有任务" COMMAND_QUESTADMIN_RELOAD_HELP: "reload - 重载所有任务"
questEditorHeader: "创建任务" questEditorHeader: "创建任务"
questEditorCreate: "创建新任务" questEditorCreate: "创建新任务"
@ -68,16 +68,16 @@ questEditorEdit: "编辑任务"
questEditorDelete: "删除任务" questEditorDelete: "删除任务"
questEditorName: "设置名称" questEditorName: "设置名称"
questEditorAskMessage: "Set ask message" questEditorAskMessage: "Set ask message"
questEditorFinishMessage: "Set finish message" questEditorFinishMessage: "设置完成消息"
questEditorRedoDelay: "Set redo delay" questEditorRedoDelay: "设置重复的间隔时间"
questEditorNPCStart: "Set NPC start" questEditorNPCStart: "Set NPC start"
questEditorBlockStart: "Set Block start" questEditorBlockStart: "Set Block start"
questEditorInitialEvent: "Set initial Event" questEditorInitialEvent: "Set initial Event"
questEditorSetGUI: "Set GUI Item display" questEditorSetGUI: "Set GUI Item display"
questEditorReqs: "Edit Requirements" questEditorReqs: "编辑需求"
questEditorStages: "Edit Stages" questEditorStages: "Edit Stages"
questEditorRews: "Edit Rewards" questEditorRews: "编辑奖励"
questEditorEnterQuestName: "Enter Quest name (or 'cancel' to return)" questEditorEnterQuestName: "输入任务名称 (或 \"cancel\" 返回)"
questEditorEditEnterQuestName: "Enter Quest name to edit (or 'cancel' to return)" questEditorEditEnterQuestName: "Enter Quest name to edit (or 'cancel' to return)"
questEditorEnterAskMessage: "Enter ask message (or 'cancel' to return)" questEditorEnterAskMessage: "Enter ask message (or 'cancel' to return)"
questEditorEnterFinishMessage: "Enter finish message (or 'cancel' to return)" questEditorEnterFinishMessage: "Enter finish message (or 'cancel' to return)"
@ -85,18 +85,18 @@ questEditorEnterRedoDelay: "Enter amount of time (in seconds), 0 to clear the re
questEditorEnterNPCStart: "Enter NPC ID, -1 to clear the NPC start or -2 to cancel" questEditorEnterNPCStart: "Enter NPC ID, -1 to clear the NPC start or -2 to cancel"
questEditorEnterBlockStart: "Right-click on a block to use as a start point, then enter 'done' to save, or enter 'clear' to clear the block start, or 'cancel' to return" questEditorEnterBlockStart: "Right-click on a block to use as a start point, then enter 'done' to save, or enter 'clear' to clear the block start, or 'cancel' to return"
questEditorEnterInitialEvent: "Enter an Event name, or enter 'clear' to clear the initial Event, or 'cancel' to return" questEditorEnterInitialEvent: "Enter an Event name, or enter 'clear' to clear the initial Event, or 'cancel' to return"
questRequiredNoneSet: "Required, none set" questRequiredNoneSet: "必需, 未设置"
questWGSetRegion: "Set Region" questWGSetRegion: "设置区域"
questWGNotInstalled: "WorldGuard not installed" questWGNotInstalled: "WorldGuard未安装"
questWGPrompt: "Enter WorldGuard region, or enter 'clear' to clear the region, or 'cancel' to return." questWGPrompt: "Enter WorldGuard region, or enter 'clear' to clear the region, or 'cancel' to return."
questWGInvalidRegion: "<region> is not a valid WorldGuard region!" questWGInvalidRegion: "<region> is not a valid WorldGuard region!"
questWGRegionCleared: "Quest region cleared." questWGRegionCleared: "Quest region cleared."
questCitNotInstalled: "Citizens not installed" questCitNotInstalled: "Citizens未安装"
questDenNotInstalled: "Denizen not installed" questDenNotInstalled: "Denizen未安装"
questGUIError: 'Error: That item is already being used as the GUI Display for the Quest <quest>.' questGUIError: 'Error: That item is already being used as the GUI Display for the Quest <quest>.'
questCurrentItem: "Current item:" questCurrentItem: "当前物品:"
questSetItem: "Set Item" questSetItem: "设置物品"
questClearItem: "Clear Item" questClearItem: "清除物品"
questGUICleared: "任务GUI物品显示已清除" questGUICleared: "任务GUI物品显示已清除"
questDeleted: "任务已删除! 任务和事件已经重载." questDeleted: "任务已删除! 任务和事件已经重载."
questEditorNameExists: "已经有任务使用了这个名字!" questEditorNameExists: "已经有任务使用了这个名字!"
@ -146,16 +146,19 @@ stageEditorTameMobs: "驯服怪物"
stageEditorShearSheep: "剪羊毛" stageEditorShearSheep: "剪羊毛"
stageEditorEvents: "事件" stageEditorEvents: "事件"
stageEditorStageEvents: "\n阶段事件" stageEditorStageEvents: "\n阶段事件"
stageEditorStartEvent: "Start Event" stageEditorStartEvent: "开始事件"
stageEditorStartEventCleared: "Start Event cleared." stageEditorStartEventCleared: "开始事件已清除."
stageEditorFinishEvent: "Finish Event" stageEditorFinishEvent: "结束事件"
stageEditorFinishEventCleared: "Finish Event cleared." stageEditorFinishEventCleared: "结束事件已清除."
stageEditorChatEvents: "Chat Events" stageEditorChatEvents: "聊天事件"
stageEditorChatTrigger: "Chat Trigger" stageEditorChatTrigger: "聊天触发器"
stageEditorTriggeredBy: "Triggered by"
stageEditorChatEventsCleared: "Chat Events cleared." stageEditorChatEventsCleared: "Chat Events cleared."
stageEditorDeathEvent: "Death Event" stageEditorCommandEvents: "Command Events"
stageEditorDeathEventCleared: "Death Event cleared." stageEditorCommandTrigger: "Command Trigger"
stageEditorCommandEventsCleared: "Command Events cleared."
stageEditorTriggeredBy: "Triggered by"
stageEditorDeathEvent: "死亡事件"
stageEditorDeathEventCleared: "死亡事件已清除."
stageEditorDisconnectEvent: "Disconnect Event" stageEditorDisconnectEvent: "Disconnect Event"
stageEditorDisconnectEventCleared: "Disconnect Event cleared." stageEditorDisconnectEventCleared: "Disconnect Event cleared."
stageEditorDelayMessage: "Delay Message" stageEditorDelayMessage: "Delay Message"
@ -229,6 +232,9 @@ stageEditorEventsPrompt: "Enter an event name, or enter 'clear' to clear the eve
stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return" stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return"
stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for" stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for"
stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return." stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorCommandEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all command events, or 'cancel' to return"
stageEditorCommandEventsTriggerPromptA: "Enter a command trigger for"
stageEditorCommandEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return" stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return"
stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return" stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return"
stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return" stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return"
@ -242,16 +248,16 @@ stageEditorPasswordPhraseHint2: "If you want multiple password phrases, separate
stageEditorObjectiveOverridePrompt: "Enter objective display override, or 'clear' to clear the override, or 'cancel' to return." stageEditorObjectiveOverridePrompt: "Enter objective display override, or 'clear' to clear the override, or 'cancel' to return."
stageEditorObjectiveOverrideHint: "(The objective display override will show up as the players current objective)" stageEditorObjectiveOverrideHint: "(The objective display override will show up as the players current objective)"
stageEditorObjectiveOverrideCleared: "Objective display override cleared." stageEditorObjectiveOverrideCleared: "Objective display override cleared."
stageEditorDeliveryAddItem: "Add item" stageEditorDeliveryAddItem: "添加物品"
stageEditorDeliveryNPCs: "Set NPC IDs" stageEditorDeliveryNPCs: "设置NPC ID"
stageEditorDeliveryMessages: "Set delivery messages" stageEditorDeliveryMessages: "Set delivery messages"
stageEditorContainsDuplicates: "List contains duplicates!" stageEditorContainsDuplicates: "List contains duplicates!"
stageEditorInvalidBlockName: "is not a valid block name!" stageEditorInvalidBlockName: "不是有效的方块名称!"
stageEditorInvalidEnchantment: "is not a valid enchantment name!" stageEditorInvalidEnchantment: "不是一个有效的附魔名称!"
stageEditorInvalidNPC: "is not a valid NPC ID!" stageEditorInvalidNPC: "不是一个有效的NPC ID!"
stageEditorInvalidMob: "is not a valid mob name!" stageEditorInvalidMob: "不是一个有效的生物名称!"
stageEditorInvalidItemName: "is not a valid item name!" stageEditorInvalidItemName: "is not a valid item name!"
stageEditorInvalidNumber: "is not a number!" stageEditorInvalidNumber: "不是一个数字!"
stageEditorInvalidDye: "is not a valid dye color!" stageEditorInvalidDye: "is not a valid dye color!"
stageEditorInvalidEvent: "is not a valid event name!" stageEditorInvalidEvent: "is not a valid event name!"
stageEditorDuplicateEvent: "Event is already in the list!" stageEditorDuplicateEvent: "Event is already in the list!"

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@ -35,14 +35,14 @@ COMMAND_QUESTADMIN_STATS: "stats"
COMMAND_QUESTADMIN_STATS_HELP: "stats [player] - View Questing statistics of a player" COMMAND_QUESTADMIN_STATS_HELP: "stats [player] - View Questing statistics of a player"
COMMAND_QUESTADMIN_GIVE: "give" COMMAND_QUESTADMIN_GIVE: "give"
COMMAND_QUESTADMIN_GIVE_HELP: "give [player] [quest] - Force a player to take a Quest" COMMAND_QUESTADMIN_GIVE_HELP: "give [player] [quest] - Force a player to take a Quest"
COMMAND_QUESTADMIN_QUIT: "quit" COMMAND_QUESTADMIN_QUIT: "放棄"
COMMAND_QUESTADMIN_QUIT_HELP: "quit [player] [quest] - Force a player to quit their Quest" COMMAND_QUESTADMIN_QUIT_HELP: "放棄 [玩家名] [任務名稱] - 強制玩家放棄任務"
COMMAND_QUESTADMIN_POINTS: "points" COMMAND_QUESTADMIN_POINTS: "點數"
COMMAND_QUESTADMIN_POINTS_HELP: "points [player] [amount] - Set a players Quest Points" COMMAND_QUESTADMIN_POINTS_HELP: "點數 [玩家名] [任務點數] - 設定玩家的任務點數"
COMMAND_QUESTADMIN_TAKEPOINTS: "takepoints" COMMAND_QUESTADMIN_TAKEPOINTS: "扣除點數"
COMMAND_QUESTADMIN_TAKEPOINTS_HELP: "takepoints [player] [amount] - Take a players Quest Points" COMMAND_QUESTADMIN_TAKEPOINTS_HELP: "扣除點數 [玩家名] [任務點數] - 扣除玩家任務點數"
COMMAND_QUESTADMIN_GIVEPOINTS: "givepoints" COMMAND_QUESTADMIN_GIVEPOINTS: "給予任務點數"
COMMAND_QUESTADMIN_GIVEPOINTS_HELP: "givepoints [player] [amount] - Give a player Quest Points" COMMAND_QUESTADMIN_GIVEPOINTS_HELP: "給予任務點數 [玩家名] [任務點數] - 給予玩家任務點數"
COMMAND_QUESTADMIN_POINTSALL: "pointsall" COMMAND_QUESTADMIN_POINTSALL: "pointsall"
COMMAND_QUESTADMIN_POINTSALL_HELP: "pointsall [amount] - Set ALL players' Quest Points" COMMAND_QUESTADMIN_POINTSALL_HELP: "pointsall [amount] - Set ALL players' Quest Points"
COMMAND_QUESTADMIN_FINISH: "finish" COMMAND_QUESTADMIN_FINISH: "finish"
@ -60,16 +60,16 @@ COMMAND_QUESTADMIN_REMOVE: "移除"
COMMAND_QUESTADMIN_REMOVE_HELP: "remove [player] [quest] - 移除玩家已完成任務" COMMAND_QUESTADMIN_REMOVE_HELP: "remove [player] [quest] - 移除玩家已完成任務"
COMMAND_QUESTADMIN_TOGGLEGUI: "togglegui" COMMAND_QUESTADMIN_TOGGLEGUI: "togglegui"
COMMAND_QUESTADMIN_TOGGLEGUI_HELP: "togglegui [npc id] - Toggle GUI Quest Display on an NPC" COMMAND_QUESTADMIN_TOGGLEGUI_HELP: "togglegui [npc id] - Toggle GUI Quest Display on an NPC"
COMMAND_QUESTADMIN_RELOAD: "reload" COMMAND_QUESTADMIN_RELOAD: "重新載入"
COMMAND_QUESTADMIN_RELOAD_HELP: "reload - Reload all Quests" COMMAND_QUESTADMIN_RELOAD_HELP: "重新載入 - 重新載入所有任務"
questEditorHeader: "Create Quest" questEditorHeader: "創建任務"
questEditorCreate: "Create new Quest" questEditorCreate: "創建新的任務"
questEditorEdit: "Edit a Quest" questEditorEdit: "編輯任務"
questEditorDelete: "Delete Quest" questEditorDelete: "刪除任務"
questEditorName: "Set name" questEditorName: "設定名稱"
questEditorAskMessage: "Set ask message" questEditorAskMessage: "設定詢問訊息"
questEditorFinishMessage: "Set finish message" questEditorFinishMessage: "設定完成訊息"
questEditorRedoDelay: "Set redo delay" questEditorRedoDelay: "設定接受任務間隔"
questEditorNPCStart: "Set NPC start" questEditorNPCStart: "Set NPC start"
questEditorBlockStart: "Set Block start" questEditorBlockStart: "Set Block start"
questEditorInitialEvent: "Set initial Event" questEditorInitialEvent: "Set initial Event"
@ -152,8 +152,11 @@ stageEditorFinishEvent: "Finish Event"
stageEditorFinishEventCleared: "Finish Event cleared." stageEditorFinishEventCleared: "Finish Event cleared."
stageEditorChatEvents: "Chat Events" stageEditorChatEvents: "Chat Events"
stageEditorChatTrigger: "Chat Trigger" stageEditorChatTrigger: "Chat Trigger"
stageEditorTriggeredBy: "Triggered by"
stageEditorChatEventsCleared: "Chat Events cleared." stageEditorChatEventsCleared: "Chat Events cleared."
stageEditorCommandEvents: "Command Events"
stageEditorCommandTrigger: "Command Trigger"
stageEditorCommandEventsCleared: "Command Events cleared."
stageEditorTriggeredBy: "Triggered by"
stageEditorDeathEvent: "Death Event" stageEditorDeathEvent: "Death Event"
stageEditorDeathEventCleared: "Death Event cleared." stageEditorDeathEventCleared: "Death Event cleared."
stageEditorDisconnectEvent: "Disconnect Event" stageEditorDisconnectEvent: "Disconnect Event"
@ -229,6 +232,9 @@ stageEditorEventsPrompt: "Enter an event name, or enter 'clear' to clear the eve
stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return" stageEditorChatEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all chat events, or 'cancel' to return"
stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for" stageEditorChatEventsTriggerPromptA: "Enter a chat trigger for"
stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return." stageEditorChatEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorCommandEventsPrompt: "Enter an event name to add, or enter 'clear' to clear all command events, or 'cancel' to return"
stageEditorCommandEventsTriggerPromptA: "Enter a command trigger for"
stageEditorCommandEventsTriggerPromptB: "or enter 'cancel' to return."
stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return" stageEditorDelayPrompt: "Enter time (in seconds), or enter 'clear' to clear the delay, or 'cancel' to return"
stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return" stageEditorDelayMessagePrompt: "Enter delay message, or enter 'clear' to clear the message, or 'cancel' to return"
stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return" stageEditorScriptPrompt: "Enter script name, or enter 'clear' to clear the script, or 'cancel' to return"