Revert lang issue from 4cfde2b126

This commit is contained in:
PikaMug 2022-01-23 14:24:24 -05:00
parent 7eaedf079f
commit e8e8d1d0dd
6 changed files with 158 additions and 158 deletions

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@ -141,20 +141,20 @@ stageEditorShearSheep: "Shear sheep"
stageEditorKillPlayers: "Kill Players"
stageEditorPlayers: "players"
stageEditorEvents: "Actions"
stageEditorEventCleared: "IAction cleared."
stageEditorEventCleared: "Action cleared."
stageEditorStageEvents: "Stage Actions"
stageEditorStartEvent: "Start IAction"
stageEditorFinishEvent: "Finish IAction"
stageEditorFailEvent: "Fail IAction"
stageEditorChatEvents: "Chat IAction"
stageEditorStartEvent: "Start Action"
stageEditorFinishEvent: "Finish Action"
stageEditorFailEvent: "Fail Action"
stageEditorChatEvents: "Chat Action"
stageEditorChatTrigger: "Chat Trigger"
stageEditorCommandEvents: "Command IAction"
stageEditorCommandEvents: "Command Action"
stageEditorCommandTrigger: "Command Trigger"
stageEditorTriggeredBy: "Triggered by"
stageEditorDeathEvent: "Death IAction"
stageEditorDisconnectEvent: "Disconnect IAction"
stageEditorDeathEvent: "Death Action"
stageEditorDisconnectEvent: "Disconnect Action"
stageEditorConditions: "Conditions"
stageEditorConditionCleared: "ICondition cleared."
stageEditorConditionCleared: "Condition cleared."
stageEditorDelayMessage: "Delay Message"
stageEditorDenizenScript: "Denizen Script"
stageEditorStartMessage: "Start Message"
@ -238,7 +238,7 @@ stageEditorInvalidMob: "ain't a valid mob name!"
stageEditorInvalidItemName: "ain't a valid item name!"
stageEditorInvalidDye: "ain't a valid dye color!"
stageEditorInvalidEvent: "ain't a valid action name!"
stageEditorDuplicateEvent: "IAction be already in th' list!"
stageEditorDuplicateEvent: "Action be already in th' list!"
stageEditorInvalidCondition: "ain't a valid condition name!"
stageEditorInvalidScript: "Denizen script nah found!"
stageEditorNoCitizens: "Citizens ain't installed!"
@ -262,30 +262,30 @@ stageEditorEnchantments: "Enchantments"
stageEditorNPCNote: 'Note: Ye may specify th'' name o'' th'' NPC wit'' <npc>'
stageEditorOptional: "Optional"
stageEditorColors: "Sheep Colors"
eventEditorCreate: "Create new IAction"
eventEditorEdit: "Edit an IAction"
eventEditorDelete: "Delete an IAction"
eventEditorCreate: "Create new Action"
eventEditorEdit: "Edit an Action"
eventEditorDelete: "Delete an Action"
eventEditorNoneToEdit: "No Actions currently exist t' be edited!"
eventEditorNoneToDelete: "No Actions currently exist t' be deleted!"
eventEditorNotFound: "IAction nah found!"
eventEditorExists: "IAction already exists!"
eventEditorDeleted: "IAction deleted, Quests 'n Actions reloaded."
eventEditorSaved: "IAction saved, Quests 'n Actions reloaded."
eventEditorEnterEventName: "Enter an IAction name, <cancel>"
eventEditorModifiedNote: 'Note: Ye ''ave modified an IAction that th'' followin'' Quests use:'
eventEditorForcedToQuit: "If ye save th' IAction, anyone who be actively doin' any o' these Quests will be forced t' abandon ship."
eventEditorEventInUse: "Th' followin' Quests use th' IAction"
eventEditorNotFound: "Action nah found!"
eventEditorExists: "Action already exists!"
eventEditorDeleted: "Action deleted, Quests 'n Actions reloaded."
eventEditorSaved: "Action saved, Quests 'n Actions reloaded."
eventEditorEnterEventName: "Enter an Action name, <cancel>"
eventEditorModifiedNote: 'Note: Ye ''ave modified an Action that th'' followin'' Quests use:'
eventEditorForcedToQuit: "If ye save th' Action, anyone who be actively doin' any o' these Quests will be forced t' abandon ship."
eventEditorEventInUse: "Th' followin' Quests use th' Action"
eventEditorMustModifyQuests: "Ye must modify these Quests first!"
eventEditorNotANumberList: "Input was nah a list o' numbers!"
eventEditorGiveItemsTitle: "- Give Items -"
eventEditorEffectsTitle: "- Effects -"
eventEditorStormTitle: "- IAction Storm -"
eventEditorThunderTitle: "- IAction Thunder -"
eventEditorMobSpawnsTitle: "- IAction Mob Spawns -"
eventEditorStormTitle: "- Action Storm -"
eventEditorThunderTitle: "- Action Thunder -"
eventEditorMobSpawnsTitle: "- Action Mob Spawns -"
eventEditorMobsTitle: "- Mobs -"
eventEditorAddMobTypesTitle: "- Add Mob -"
eventEditorPotionEffectsTitle: "- IAction Potion Effects -"
eventEditorPotionTypesTitle: "- IAction Potion Types -"
eventEditorPotionEffectsTitle: "- Action Potion Effects -"
eventEditorPotionTypesTitle: "- Action Potion Types -"
eventEditorWorldsTitle: "- Worlds -"
eventEditorSetName: "Set name"
eventEditorPlayer: "Player"
@ -310,15 +310,15 @@ eventEditorSetTimer: "Set time t' fail quest"
eventEditorCancelTimer: "Cancel th' quest timer"
eventEditorSetTeleport: "Set player teleport spot"
eventEditorSetCommands: "Set commands t' execute"
eventEditorItems: "IAction Items"
eventEditorItems: "Action Items"
eventEditorSetItems: "Give items"
eventEditorItemsCleared: "IAction items cleared."
eventEditorItemsCleared: "Action items cleared."
eventEditorSetItemNames: "Set item names"
eventEditorSetItemAmounts: "Set item amounts"
eventEditorNoNames: "No names set"
eventEditorMustSetNames: "Ye must set item names first!"
eventEditorInvalidName: "ain't a valid item name!"
eventEditorStorm: "IAction Storm"
eventEditorStorm: "Action Storm"
eventEditorSetWorld: "Set world"
eventEditorSetDuration: "Set duration"
eventEditorSetWorldFirst: "Ye must set a world first!"
@ -327,18 +327,18 @@ eventEditorMustSetStormDuration: "Ye must set a storm duration!"
eventEditorStormCleared: "Storm data cleared."
eventEditorEnterStormWorld: "Enter a world name fer th' storm t' occur in, <cancel>"
eventEditorEnterDuration: "Enter duration (in seconds)"
eventEditorThunder: "IAction Thunder"
eventEditorThunder: "Action Thunder"
eventEditorMustSetThunderDuration: "Ye must set a thunder duration!"
eventEditorThunderCleared: "Thunder data cleared."
eventEditorEnterThunderWorld: "Enter a world name fer th' thunder t' occur in, <cancel>"
eventEditorEffects: "IAction Sound Effects"
eventEditorEffects: "Action Sound Effects"
eventEditorAddEffect: "Add effect"
eventEditorAddEffectLocation: "Add effect spot"
eventEditorMustAddEffects: "Ye must add effects first!"
eventEditorInvalidEffect: "ain't a valid effect name!"
eventEditorEffectsCleared: "IAction sound effects cleared."
eventEditorEffectsCleared: "Action sound effects cleared."
eventEditorEffectLocationPrompt: "Right-jab on a block t' play an effect at, <add>, <cancel>"
eventEditorMobSpawns: "IAction Mob Spawns"
eventEditorMobSpawns: "Action Mob Spawns"
eventEditorAddMobTypes: "Add mob"
eventEditorMustSetMobTypesFirst: "Ye must set th' mob type first!"
eventEditorSetMobAmounts: "Set mob amount"
@ -360,7 +360,7 @@ eventEditorSetMobHelmet: "Set helmet"
eventEditorSetMobHelmetDrop: "Set drop chance o' helmet"
eventEditorSetMobSpawnAmount: "Set th' amount o' mobs t' spawn"
eventEditorSetDropChance: "Set th' drop chance"
eventEditorPotionEffects: "IAction Potion Effects"
eventEditorPotionEffects: "Action Potion Effects"
eventEditorSetPotionEffectTypes: "Set potion effect types"
eventEditorMustSetPotionTypesFirst: "Ye must set potion effect types first!"
eventEditorSetPotionDurations: "Set potion effect durations"
@ -390,19 +390,19 @@ conditionEditorEdit: "Edit a condition"
conditionEditorDelete: "Delete a condition"
conditionEditorNoneToEdit: "No conditions currently exist t' be edited!"
conditionEditorNoneToDelete: "No conditions currently exist t' be deleted!"
conditionEditorNotFound: "ICondition nah found!"
conditionEditorExists: "ICondition already exists!"
conditionEditorNotFound: "Condition nah found!"
conditionEditorExists: "Condition already exists!"
conditionEditorInUse: "Th' followin' quests use th' condition"
conditionEditorEnterName: "Enter ICondition name, <cancel>"
conditionEditorSaved: "ICondition saved. Quest 'n condition data reloaded."
conditionEditorDeleted: "ICondition deleted. Quest 'n condition data reloaded."
conditionEditorEnterName: "Enter Condition name, <cancel>"
conditionEditorSaved: "Condition saved. Quest 'n condition data reloaded."
conditionEditorDeleted: "Condition deleted. Quest 'n condition data reloaded."
conditionEditorModifiedNote: 'Note: Ye ''ave modified a condition that th'' followin'' quests use:'
conditionEditorForcedToQuit: "If ye save th' condition, anyone who be actively doin' any o' these quests will be forced t' quit them."
conditionEditorSetName: "Set name"
conditionEditorEntity: "Entity"
conditionEditorWorld: "World"
conditionEditorCheckPlaceholder: "Check placeholder"
conditionEditorConditionCleared: "ICondition cleared."
conditionEditorConditionCleared: "Condition cleared."
conditionEditorRideEntity: "Ride entity"
conditionEditorRideNPC: "Ride NPC"
conditionEditorEntitiesTitle: "- Entities -"
@ -593,17 +593,17 @@ questDisplayHelp: "- Display this help"
questNPCListTitle: "- Quests | <npc> -"
questAdminHelpTitle: "- Questadmin -"
questEditorTitle: "- Quest Editor -"
eventEditorTitle: "- IAction Editor - "
conditionEditorTitle: "- ICondition Editor -"
eventEditorTitle: "- Action Editor - "
conditionEditorTitle: "- Condition Editor -"
questCreateTitle: "- Create Quest -"
questEditTitle: "- Edit Quest -"
questDeleteTitle: "- Delete Quest -"
eventCreateTitle: "- Create IAction -"
eventEditTitle: "- Edit IAction -"
eventDeleteTitle: "- Delete IAction -"
conditionCreateTitle: "- Create ICondition -"
conditionEditTitle: "- Edit ICondition -"
conditionDeleteTitle: "- Delete ICondition -"
eventCreateTitle: "- Create Action -"
eventEditTitle: "- Edit Action -"
eventDeleteTitle: "- Delete Action -"
conditionCreateTitle: "- Create Condition -"
conditionEditTitle: "- Edit Condition -"
conditionDeleteTitle: "- Delete Condition -"
requirementsTitle: "- <quest> | Requirements -"
rewardsTitle: "- <quest> | Rewards -"
plannerTitle: "- <quest> | Planner -"
@ -779,8 +779,8 @@ listsNotSameSize: "All required lists must 'ave th' same number o' entries!"
listDuplicate: "List contains duplicates!"
id: "ID"
quest: "Quest"
event: "IAction"
condition: "ICondition"
event: "Action"
condition: "Condition"
quests: "Quests"
createdBy: "Pillaged by"
continuedBy: "and ransacked by"
@ -794,8 +794,8 @@ usage: "Usage"
redoableEvery: "Redoable every <time>."
requirements: "Requirements"
requirementsItemFail: "Unable t' collect required item. Be it in yer off-hand?"
conditionFailQuit: "ICondition failed. Ye 'ave quit <quest>."
conditionFailRetry: "ICondition nah yet met fer this stage o' <quest>."
conditionFailQuit: "Condition failed. Ye 'ave quit <quest>."
conditionFailRetry: "Condition nah yet met fer this stage o' <quest>."
optionSilkTouchFail: "Unable t' progress <quest> wit' th' Silk Touch enchantment."
money: "Dubloons"
with: "With"

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@ -141,20 +141,20 @@ stageEditorShearSheep: "Shear sheep"
stageEditorKillPlayers: "Kill players"
stageEditorPlayers: "players"
stageEditorEvents: "Actions"
stageEditorEventCleared: "IAction cleared."
stageEditorEventCleared: "Action cleared."
stageEditorStageEvents: "Stage Actions"
stageEditorStartEvent: "Start IAction"
stageEditorFinishEvent: "Finish IAction"
stageEditorFailEvent: "Fail IAction"
stageEditorChatEvents: "Chat IAction"
stageEditorStartEvent: "Start Action"
stageEditorFinishEvent: "Finish Action"
stageEditorFailEvent: "Fail Action"
stageEditorChatEvents: "Chat Action"
stageEditorChatTrigger: "Chat Trigger"
stageEditorCommandEvents: "Command IAction"
stageEditorCommandEvents: "Command Action"
stageEditorCommandTrigger: "Command Trigger"
stageEditorTriggeredBy: "Triggered by"
stageEditorDeathEvent: "Death IAction"
stageEditorDisconnectEvent: "Disconnect IAction"
stageEditorDeathEvent: "Death Action"
stageEditorDisconnectEvent: "Disconnect Action"
stageEditorConditions: "Conditions"
stageEditorConditionCleared: "ICondition cleared."
stageEditorConditionCleared: "Condition cleared."
stageEditorDelayMessage: "Delay message"
stageEditorDenizenScript: "Denizen script"
stageEditorStartMessage: "Start message"
@ -238,7 +238,7 @@ stageEditorInvalidMob: "is not a valid mob name!"
stageEditorInvalidItemName: "is not a valid item name!"
stageEditorInvalidDye: "is not a valid dye color!"
stageEditorInvalidEvent: "is not a valid action name!"
stageEditorDuplicateEvent: "IAction is already in the list!"
stageEditorDuplicateEvent: "Action is already in the list!"
stageEditorInvalidCondition: "is not a valid condition name!"
stageEditorInvalidScript: "Denizen script not found!"
stageEditorNoCitizens: "Citizens is not installed!"
@ -267,11 +267,11 @@ eventEditorEdit: "Edit an action"
eventEditorDelete: "Delete an action"
eventEditorNoneToEdit: "No actions currently exist to be edited!"
eventEditorNoneToDelete: "No actions currently exist to be deleted!"
eventEditorNotFound: "IAction not found!"
eventEditorExists: "IAction already exists!"
eventEditorDeleted: "IAction deleted. Quest and action data reloaded."
eventEditorSaved: "IAction saved. Quest and action data reloaded."
eventEditorEnterEventName: "Enter IAction name, <cancel>"
eventEditorNotFound: "Action not found!"
eventEditorExists: "Action already exists!"
eventEditorDeleted: "Action deleted. Quest and action data reloaded."
eventEditorSaved: "Action saved. Quest and action data reloaded."
eventEditorEnterEventName: "Enter Action name, <cancel>"
eventEditorModifiedNote: 'Note: You have modified an action that the following quests use:'
eventEditorForcedToQuit: "If you save the action, anyone who is actively doing any of these quests will be forced to quit them."
eventEditorEventInUse: "The following quests use the action"
@ -279,13 +279,13 @@ eventEditorMustModifyQuests: "You must modify these quests first!"
eventEditorNotANumberList: "Input was not a list of numbers!"
eventEditorGiveItemsTitle: "- Give Items -"
eventEditorEffectsTitle: "- Sound Effects -"
eventEditorStormTitle: "- IAction Storm -"
eventEditorThunderTitle: "- IAction Thunder -"
eventEditorMobSpawnsTitle: "- IAction Mob Spawns -"
eventEditorStormTitle: "- Action Storm -"
eventEditorThunderTitle: "- Action Thunder -"
eventEditorMobSpawnsTitle: "- Action Mob Spawns -"
eventEditorMobsTitle: "- Mobs -"
eventEditorAddMobTypesTitle: "- Add Mob -"
eventEditorPotionEffectsTitle: "- IAction Potion Effects -"
eventEditorPotionTypesTitle: "- IAction Potion Types -"
eventEditorPotionEffectsTitle: "- Action Potion Effects -"
eventEditorPotionTypesTitle: "- Action Potion Types -"
eventEditorWorldsTitle: "- Worlds -"
eventEditorSetName: "Set name"
eventEditorPlayer: "Player"
@ -310,15 +310,15 @@ eventEditorSetTimer: "Set time to fail quest"
eventEditorCancelTimer: "Cancel the quest timer"
eventEditorSetTeleport: "Teleport to location"
eventEditorSetCommands: "Execute commands"
eventEditorItems: "IAction Items"
eventEditorItems: "Action Items"
eventEditorSetItems: "Give items"
eventEditorItemsCleared: "IAction items cleared."
eventEditorItemsCleared: "Action items cleared."
eventEditorSetItemNames: "Set item names"
eventEditorSetItemAmounts: "Set item amounts"
eventEditorNoNames: "No names set"
eventEditorMustSetNames: "You must set item names first!"
eventEditorInvalidName: "is not a valid item name!"
eventEditorStorm: "IAction Storm"
eventEditorStorm: "Action Storm"
eventEditorSetWorld: "Set world"
eventEditorSetDuration: "Set duration"
eventEditorSetWorldFirst: "You must set a world first!"
@ -327,18 +327,18 @@ eventEditorMustSetStormDuration: "You must set a storm duration!"
eventEditorStormCleared: "Storm data cleared."
eventEditorEnterStormWorld: "Enter a world name for the storm to occur in, <cancel>"
eventEditorEnterDuration: "Enter duration (in seconds)"
eventEditorThunder: "IAction Thunder"
eventEditorThunder: "Action Thunder"
eventEditorMustSetThunderDuration: "You must set a thunder duration!"
eventEditorThunderCleared: "Thunder data cleared."
eventEditorEnterThunderWorld: "Enter a world name for the thunder to occur in, <cancel>"
eventEditorEffects: "IAction Sound Effects"
eventEditorEffects: "Action Sound Effects"
eventEditorAddEffect: "Add sound effect"
eventEditorAddEffectLocation: "Add sound effect location"
eventEditorMustAddEffects: "You must add sound effects first!"
eventEditorInvalidEffect: "is not a valid sound effect name!"
eventEditorEffectsCleared: "IAction sound effects cleared."
eventEditorEffectsCleared: "Action sound effects cleared."
eventEditorEffectLocationPrompt: "Right-click on a block to play a sound effect at, <add>, <cancel>"
eventEditorMobSpawns: "IAction Mob Spawns"
eventEditorMobSpawns: "Action Mob Spawns"
eventEditorAddMobTypes: "Add mob"
eventEditorMustSetMobTypesFirst: "You must set the mob type first!"
eventEditorSetMobAmounts: "Set mob amount"
@ -360,7 +360,7 @@ eventEditorSetMobHelmet: "Set helmet"
eventEditorSetMobHelmetDrop: "Set drop chance of helmet"
eventEditorSetMobSpawnAmount: "Set the amount of mobs to spawn"
eventEditorSetDropChance: "Set the drop chance"
eventEditorPotionEffects: "IAction Potion Effects"
eventEditorPotionEffects: "Action Potion Effects"
eventEditorSetPotionEffectTypes: "Set potion effect types"
eventEditorMustSetPotionTypesFirst: "You must set potion effect types first!"
eventEditorSetPotionDurations: "Set potion effect durations"
@ -390,19 +390,19 @@ conditionEditorEdit: "Edit a condition"
conditionEditorDelete: "Delete a condition"
conditionEditorNoneToEdit: "No conditions currently exist to be edited!"
conditionEditorNoneToDelete: "No conditions currently exist to be deleted!"
conditionEditorNotFound: "ICondition not found!"
conditionEditorExists: "ICondition already exists!"
conditionEditorNotFound: "Condition not found!"
conditionEditorExists: "Condition already exists!"
conditionEditorInUse: "The following quests use the condition"
conditionEditorEnterName: "Enter ICondition name, <cancel>"
conditionEditorSaved: "ICondition saved. Quest and condition data reloaded."
conditionEditorDeleted: "ICondition deleted. Quest and condition data reloaded."
conditionEditorEnterName: "Enter Condition name, <cancel>"
conditionEditorSaved: "Condition saved. Quest and condition data reloaded."
conditionEditorDeleted: "Condition deleted. Quest and condition data reloaded."
conditionEditorModifiedNote: 'Note: You have modified a condition that the following quests use:'
conditionEditorForcedToQuit: "If you save the condition, anyone who is actively doing any of these quests will be forced to quit them."
conditionEditorSetName: "Set name"
conditionEditorEntity: "Entity"
conditionEditorWorld: "World"
conditionEditorCheckPlaceholder: "Check placeholder"
conditionEditorConditionCleared: "ICondition cleared."
conditionEditorConditionCleared: "Condition cleared."
conditionEditorRideEntity: "Ride entity"
conditionEditorRideNPC: "Ride NPC"
conditionEditorEntitiesTitle: "- Entities -"
@ -593,17 +593,17 @@ questDisplayHelp: "- Display this help"
questNPCListTitle: "- Quests | <npc> -"
questAdminHelpTitle: "- Questadmin -"
questEditorTitle: "- Quest Editor -"
eventEditorTitle: "- IAction Editor -"
conditionEditorTitle: "- ICondition Editor -"
eventEditorTitle: "- Action Editor -"
conditionEditorTitle: "- Condition Editor -"
questCreateTitle: "- Create Quest -"
questEditTitle: "- Edit Quest -"
questDeleteTitle: "- Delete Quest -"
eventCreateTitle: "- Create IAction -"
eventEditTitle: "- Edit IAction -"
eventDeleteTitle: "- Delete IAction -"
conditionCreateTitle: "- Create ICondition -"
conditionEditTitle: "- Edit ICondition -"
conditionDeleteTitle: "- Delete ICondition -"
eventCreateTitle: "- Create Action -"
eventEditTitle: "- Edit Action -"
eventDeleteTitle: "- Delete Action -"
conditionCreateTitle: "- Create Condition -"
conditionEditTitle: "- Edit Condition -"
conditionDeleteTitle: "- Delete Condition -"
requirementsTitle: "- <quest> | Requirements -"
rewardsTitle: "- <quest> | Rewards -"
plannerTitle: "- <quest> | Planner -"
@ -779,8 +779,8 @@ listsNotSameSize: "All required lists must have the same number of entries!"
listDuplicate: "List contains duplicates!"
id: "ID"
quest: "Quest"
event: "IAction"
condition: "ICondition"
event: "Action"
condition: "Condition"
quests: "Quests"
createdBy: "Created by"
continuedBy: "and continued by"
@ -794,8 +794,8 @@ usage: "Usage"
redoableEvery: "Redoable every <time>."
requirements: "Requirements"
requirementsItemFail: "Unable to collect required item. Is it in your off-hand?"
conditionFailQuit: "ICondition failed. You have quit <quest>."
conditionFailRetry: "ICondition not yet met for this stage of <quest>."
conditionFailQuit: "Condition failed. You have quit <quest>."
conditionFailRetry: "Condition not yet met for this stage of <quest>."
optionSilkTouchFail: "Unable to progress <quest> with the Silk Touch enchantment."
money: "Money"
with: "with"

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@ -141,11 +141,11 @@ stageEditorShearSheep: "Tondre des moutons"
stageEditorKillPlayers: "Tuer des joueurs"
stageEditorPlayers: "joueurs"
stageEditorEvents: "Evénements"
stageEditorEventCleared: "IAction effacée."
stageEditorEventCleared: "Action effacée."
stageEditorStageEvents: "Étape d'événements"
stageEditorStartEvent: "Démarrage de l'événement"
stageEditorFinishEvent: "Événement de fin"
stageEditorFailEvent: "IAction d'échec"
stageEditorFailEvent: "Action d'échec"
stageEditorChatEvents: "Événements du chat"
stageEditorChatTrigger: "Modifier un déclencheur"
stageEditorCommandEvents: "Événements de Commande"
@ -154,7 +154,7 @@ stageEditorTriggeredBy: "Déclenché par"
stageEditorDeathEvent: "Événement de mort"
stageEditorDisconnectEvent: "Événement de déconnexion"
stageEditorConditions: "Conditions"
stageEditorConditionCleared: "ICondition effacée."
stageEditorConditionCleared: "Condition effacée."
stageEditorDelayMessage: "Délai entre 2 messages"
stageEditorDenizenScript: "Script Denizen"
stageEditorStartMessage: "Message de début"
@ -390,19 +390,19 @@ conditionEditorEdit: "Modifier une condition"
conditionEditorDelete: "Supprimer une condition"
conditionEditorNoneToEdit: "Aucune condition modifiable existe actuellement !"
conditionEditorNoneToDelete: "Aucun condition qui peut être supprimée existe actuellement !"
conditionEditorNotFound: "ICondition non trouvée !"
conditionEditorNotFound: "Condition non trouvée !"
conditionEditorExists: "La condition existe déjà !"
conditionEditorInUse: "Les quêtes suivantes utilisent la condition"
conditionEditorEnterName: "Entrez le nom de la condition, <cancel> pour le retour"
conditionEditorSaved: "ICondition sauvegardée. Données de quête et de condition rechargées."
conditionEditorDeleted: "ICondition supprimée. Données de quête et de condition rechargées."
conditionEditorSaved: "Condition sauvegardée. Données de quête et de condition rechargées."
conditionEditorDeleted: "Condition supprimée. Données de quête et de condition rechargées."
conditionEditorModifiedNote: 'Remarque: vous avez modifié une condition utilisée par les quêtes suivantes :'
conditionEditorForcedToQuit: "Si vous enregistrez la condition, toute personne effectuant activement l'une de ces quêtes sera obligée de l'abandonner."
conditionEditorSetName: "Définir le nom"
conditionEditorEntity: "Entité"
conditionEditorWorld: "Monde"
conditionEditorCheckPlaceholder: "Vérifier l'espace réservé"
conditionEditorConditionCleared: "ICondition effacée."
conditionEditorConditionCleared: "Condition effacée."
conditionEditorRideEntity: "Entité de conduite"
conditionEditorRideNPC: "Chevaucher un PNJ"
conditionEditorEntitiesTitle: "- Entités -"
@ -427,7 +427,7 @@ conditionEditorInvalidRegion: "n'est pas un nom de région valide!"
conditionEditorPlaceholderTitle: "- PlaceholderAPI -"
conditionEditorSetPlaceholderId: "Définir des identifiants d'espace réservé"
conditionEditorSetPlaceholderVal: "Définir des valeurs d'espace réservé"
conditionEditorPlaceholderCleared: "ICondition d'espace réservé effacée."
conditionEditorPlaceholderCleared: "Condition d'espace réservé effacée."
conditionEditorEnterPlaceholderId: "Entrez les identifiants d'espace réservé, <space>, <cancel>"
conditionEditorEnterPlaceholderVal: "Entrez les valeurs d'espace réservé, <space>, <cancel>"
reqSetMoney: "Définir la somme d'argent requise"
@ -600,7 +600,7 @@ questEditTitle: "- Éditer une quête -"
questDeleteTitle: "- Supprimer une quête -"
eventCreateTitle: "- Créer une action -"
eventEditTitle: "- Modifier l'action -"
eventDeleteTitle: "- IAction de suppression -"
eventDeleteTitle: "- Action de suppression -"
conditionCreateTitle: "- Créer une condition -"
conditionEditTitle: "- Modifier la condition -"
conditionDeleteTitle: "- Supprimer la condition -"
@ -780,7 +780,7 @@ listDuplicate: "La liste contient des doublons !"
id: "ID"
quest: "Quête"
event: "Événement"
condition: "ICondition"
condition: "Condition"
quests: "Quêtes"
createdBy: "Créé par"
continuedBy: "et continué par"
@ -795,7 +795,7 @@ redoableEvery: "Recommençable tout les <time>."
requirements: "Requis"
requirementsItemFail: "Impossible de collecter l'élément requis. Est-ce dans votre main moins dominante?"
conditionFailQuit: "La condition a échoué. Vous avez quitté <quest>."
conditionFailRetry: "ICondition non encore remplie pour cette étape de <quest>."
conditionFailRetry: "Condition non encore remplie pour cette étape de <quest>."
optionSilkTouchFail: "Impossible de progresser <quest> avec l'enchantement Toucher de soie."
money: "Argent"
with: "avec"

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@ -599,7 +599,7 @@ questCreateTitle: "- Küldetés létrehozása -"
questEditTitle: "- Küldetés szerkesztése -"
questDeleteTitle: "- Küldetés törlése -"
eventCreateTitle: "- Művelet létrehozása -"
eventEditTitle: "- IAction szerkesztése -"
eventEditTitle: "- Action szerkesztése -"
eventDeleteTitle: "- Feltétel törlése -"
conditionCreateTitle: "- Feltétel létrehozása -"
conditionEditTitle: "- Feltétel szerkesztése -"

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@ -143,16 +143,16 @@ stageEditorPlayers: "players"
stageEditorEvents: "Actions"
stageEditorEventCleared: "작업이 삭제되었습니다."
stageEditorStageEvents: "Stage Actions"
stageEditorStartEvent: "Start IAction"
stageEditorFinishEvent: "Finish IAction"
stageEditorStartEvent: "Start Action"
stageEditorFinishEvent: "Finish Action"
stageEditorFailEvent: "실패 조치"
stageEditorChatEvents: "Chat Actions"
stageEditorChatTrigger: "Chat Trigger"
stageEditorCommandEvents: "Command Actions"
stageEditorCommandTrigger: "Command Trigger"
stageEditorTriggeredBy: "Triggered by"
stageEditorDeathEvent: "Death IAction"
stageEditorDisconnectEvent: "Disconnect IAction"
stageEditorDeathEvent: "Death Action"
stageEditorDisconnectEvent: "Disconnect Action"
stageEditorConditions: "정황"
stageEditorConditionCleared: "조건이 삭제되었습니다."
stageEditorDelayMessage: "Delay message"

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@ -140,20 +140,20 @@ stageEditorShearSheep: "Shear sheep"
stageEditorKillPlayers: "Kill players"
stageEditorPlayers: "players"
stageEditorEvents: "Actions"
stageEditorEventCleared: "IAction cleared."
stageEditorEventCleared: "Action cleared."
stageEditorStageEvents: "Stage Actions"
stageEditorStartEvent: "Start IAction"
stageEditorFinishEvent: "Finish IAction"
stageEditorFailEvent: "Fail IAction"
stageEditorChatEvents: "Chat IAction"
stageEditorStartEvent: "Start Action"
stageEditorFinishEvent: "Finish Action"
stageEditorFailEvent: "Fail Action"
stageEditorChatEvents: "Chat Action"
stageEditorChatTrigger: "Chat Trigger"
stageEditorCommandEvents: "Command IAction"
stageEditorCommandEvents: "Command Action"
stageEditorCommandTrigger: "Command Trigger"
stageEditorTriggeredBy: "Triggered by"
stageEditorDeathEvent: "Death IAction"
stageEditorDisconnectEvent: "Disconnect IAction"
stageEditorDeathEvent: "Death Action"
stageEditorDisconnectEvent: "Disconnect Action"
stageEditorConditions: "Conditions"
stageEditorConditionCleared: "ICondition cleared."
stageEditorConditionCleared: "Condition cleared."
stageEditorDelayMessage: "Delay message"
stageEditorDenizenScript: "Denizen script"
stageEditorStartMessage: "Start message"
@ -237,7 +237,7 @@ stageEditorInvalidMob: "is not a valid mob name!"
stageEditorInvalidItemName: "is not a valid item name!"
stageEditorInvalidDye: "is not a valid dye color!"
stageEditorInvalidEvent: "is not a valid action name!"
stageEditorDuplicateEvent: "IAction is already in the list!"
stageEditorDuplicateEvent: "Action is already in the list!"
stageEditorInvalidCondition: "is not a valid condition name!"
stageEditorInvalidScript: "Denizen script not found!"
stageEditorNoCitizens: "Citizens is not installed!"
@ -266,10 +266,10 @@ eventEditorEdit: "Edit an action"
eventEditorDelete: "Delete an action"
eventEditorNoneToEdit: "No actions currently exist to be edited!"
eventEditorNoneToDelete: "No actions currently exist to be deleted!"
eventEditorNotFound: "IAction not found!"
eventEditorExists: "IAction already exists!"
eventEditorDeleted: "IAction deleted. Quest and action data reloaded."
eventEditorSaved: "IAction saved. Quest and action data reloaded."
eventEditorNotFound: "Action not found!"
eventEditorExists: "Action already exists!"
eventEditorDeleted: "Action deleted. Quest and action data reloaded."
eventEditorSaved: "Action saved. Quest and action data reloaded."
eventEditorEnterEventName: "Enter action name, <cancel>"
eventEditorModifiedNote: 'Note: You have modified an action that the following quests use:'
eventEditorForcedToQuit: "If you save the action, anyone who is actively doing any of these quests will be forced to quit them."
@ -278,13 +278,13 @@ eventEditorMustModifyQuests: "You must modify these quests first!"
eventEditorNotANumberList: "Input was not a list of numbers!"
eventEditorGiveItemsTitle: "- Give Items -"
eventEditorEffectsTitle: "- Sound Effects -"
eventEditorStormTitle: "- IAction Storm -"
eventEditorThunderTitle: "- IAction Thunder -"
eventEditorMobSpawnsTitle: "- IAction Mob Spawns -"
eventEditorStormTitle: "- Action Storm -"
eventEditorThunderTitle: "- Action Thunder -"
eventEditorMobSpawnsTitle: "- Action Mob Spawns -"
eventEditorMobsTitle: "- Mobs -"
eventEditorAddMobTypesTitle: "- Add Mob -"
eventEditorPotionEffectsTitle: "- IAction Potion Effects -"
eventEditorPotionTypesTitle: "- IAction Potion Types -"
eventEditorPotionEffectsTitle: "- Action Potion Effects -"
eventEditorPotionTypesTitle: "- Action Potion Types -"
eventEditorWorldsTitle: "- Worlds -"
eventEditorSetName: "Set name"
eventEditorPlayer: "Player"
@ -309,15 +309,15 @@ eventEditorSetTimer: "Set time to fail quest"
eventEditorCancelTimer: "Cancel the quest timer"
eventEditorSetTeleport: "Teleport to location"
eventEditorSetCommands: "Execute commands"
eventEditorItems: "IAction Items"
eventEditorItems: "Action Items"
eventEditorSetItems: "Give items"
eventEditorItemsCleared: "IAction items cleared."
eventEditorItemsCleared: "Action items cleared."
eventEditorSetItemNames: "Set item names"
eventEditorSetItemAmounts: "Set item amounts"
eventEditorNoNames: "No names set"
eventEditorMustSetNames: "You must set item names first!"
eventEditorInvalidName: "is not a valid item name!"
eventEditorStorm: "IAction Storm"
eventEditorStorm: "Action Storm"
eventEditorSetWorld: "Set world"
eventEditorSetDuration: "Set duration"
eventEditorSetWorldFirst: "You must set a world first!"
@ -326,18 +326,18 @@ eventEditorMustSetStormDuration: "You must set a storm duration!"
eventEditorStormCleared: "Storm data cleared."
eventEditorEnterStormWorld: "Enter a world name for the storm to occur in, <cancel>"
eventEditorEnterDuration: "Enter duration (in seconds)"
eventEditorThunder: "IAction Thunder"
eventEditorThunder: "Action Thunder"
eventEditorMustSetThunderDuration: "You must set a thunder duration!"
eventEditorThunderCleared: "Thunder data cleared."
eventEditorEnterThunderWorld: "Enter a world name for the thunder to occur in, <cancel>"
eventEditorEffects: "IAction Sound Effects"
eventEditorEffects: "Action Sound Effects"
eventEditorAddEffect: "Add sound effect"
eventEditorAddEffectLocation: "Add sound effect location"
eventEditorMustAddEffects: "You must add sound effects first!"
eventEditorInvalidEffect: "is not a valid sound effect name!"
eventEditorEffectsCleared: "IAction sound effects cleared."
eventEditorEffectsCleared: "Action sound effects cleared."
eventEditorEffectLocationPrompt: "Right-click on a block to play a sound effect at, <add>, <cancel>"
eventEditorMobSpawns: "IAction Mob Spawns"
eventEditorMobSpawns: "Action Mob Spawns"
eventEditorAddMobTypes: "Add mob"
eventEditorMustSetMobTypesFirst: "You must set the mob type first!"
eventEditorSetMobAmounts: "Set mob amount"
@ -359,7 +359,7 @@ eventEditorSetMobHelmet: "Set helmet"
eventEditorSetMobHelmetDrop: "Set drop chance of helmet"
eventEditorSetMobSpawnAmount: "Set the amount of mobs to spawn"
eventEditorSetDropChance: "Set the drop chance"
eventEditorPotionEffects: "IAction Potion Effects"
eventEditorPotionEffects: "Action Potion Effects"
eventEditorSetPotionEffectTypes: "Set potion effect types"
eventEditorMustSetPotionTypesFirst: "You must set potion effect types first!"
eventEditorSetPotionDurations: "Set potion effect durations"
@ -389,19 +389,19 @@ conditionEditorEdit: "Edit a condition"
conditionEditorDelete: "Delete a condition"
conditionEditorNoneToEdit: "No conditions currently exist to be edited!"
conditionEditorNoneToDelete: "No conditions currently exist to be deleted!"
conditionEditorNotFound: "ICondition not found!"
conditionEditorExists: "ICondition already exists!"
conditionEditorNotFound: "Condition not found!"
conditionEditorExists: "Condition already exists!"
conditionEditorInUse: "The following quests use the condition"
conditionEditorEnterName: "Enter condition name, <cancel>"
conditionEditorSaved: "ICondition saved. Quest and condition data reloaded."
conditionEditorDeleted: "ICondition deleted. Quest and condition data reloaded."
conditionEditorSaved: "Condition saved. Quest and condition data reloaded."
conditionEditorDeleted: "Condition deleted. Quest and condition data reloaded."
conditionEditorModifiedNote: 'Note: You have modified a condition that the following quests use:'
conditionEditorForcedToQuit: "If you save the condition, anyone who is actively doing any of these quests will be forced to quit them."
conditionEditorSetName: "Set name"
conditionEditorEntity: "Entity"
conditionEditorWorld: "World"
conditionEditorCheckPlaceholder: "Check placeholder"
conditionEditorConditionCleared: "ICondition cleared."
conditionEditorConditionCleared: "Condition cleared."
conditionEditorRideEntity: "Ride entity"
conditionEditorRideNPC: "Ride NPC"
conditionEditorEntitiesTitle: "- Entities -"
@ -592,17 +592,17 @@ questDisplayHelp: "- Display this help"
questNPCListTitle: "- Quests | <npc> -"
questAdminHelpTitle: "- Questadmin -"
questEditorTitle: "- Quest Editor -"
eventEditorTitle: "- IAction Editor -"
conditionEditorTitle: "- ICondition Editor -"
eventEditorTitle: "- Action Editor -"
conditionEditorTitle: "- Condition Editor -"
questCreateTitle: "- Create Quest -"
questEditTitle: "- Edit Quest -"
questDeleteTitle: "- Delete Quest -"
eventCreateTitle: "- Create IAction -"
eventEditTitle: "- Edit IAction -"
eventDeleteTitle: "- Delete IAction -"
conditionCreateTitle: "- Create ICondition -"
conditionEditTitle: "- Edit ICondition -"
conditionDeleteTitle: "- Delete ICondition -"
eventCreateTitle: "- Create Action -"
eventEditTitle: "- Edit Action -"
eventDeleteTitle: "- Delete Action -"
conditionCreateTitle: "- Create Condition -"
conditionEditTitle: "- Edit Condition -"
conditionDeleteTitle: "- Delete Condition -"
requirementsTitle: "- <quest> | Requirements -"
rewardsTitle: "- <quest> | Rewards -"
plannerTitle: "- <quest> | Planner -"
@ -778,8 +778,8 @@ listsNotSameSize: "All required lists must have the same number of entries!"
listDuplicate: "List contains duplicates!"
id: "ID"
quest: "Quest"
event: "IAction"
condition: "ICondition"
event: "Action"
condition: "Condition"
quests: "Quests"
createdBy: "Created by"
continuedBy: "and continued by"
@ -793,8 +793,8 @@ usage: "Usage"
redoableEvery: "Redoable every <time>."
requirements: "Requirements"
requirementsItemFail: "Unable to collect required item. Is it in your off-hand?"
conditionFailQuit: "ICondition failed. You have quit <quest>."
conditionFailRetry: "ICondition not yet met for this stage of <quest>."
conditionFailQuit: "Condition failed. You have quit <quest>."
conditionFailRetry: "Condition not yet met for this stage of <quest>."
optionSilkTouchFail: "Unable to progress <quest> with the Silk Touch enchantment."
with: "with"
to: "to"