New Crowdin updates (#2077)

* New translations strings.yml (Chinese Simplified)

* New translations strings.yml (Italian)

* New translations strings.yml (Chinese Simplified)

* New translations strings.yml (Japanese)

* New translations strings.yml (Chinese Simplified)

* New translations strings.yml (Russian)

* New translations strings.yml (French)

* New translations strings.yml (Spanish)

* New translations strings.yml (Czech)

* New translations strings.yml (Danish)

* New translations strings.yml (German)

* New translations strings.yml (Hungarian)

* New translations strings.yml (Italian)

* New translations strings.yml (Japanese)

* New translations strings.yml (Korean)

* New translations strings.yml (Dutch)

* New translations strings.yml (Polish)

* New translations strings.yml (Turkish)

* New translations strings.yml (Ukrainian)

* New translations strings.yml (Chinese Simplified)

* New translations strings.yml (Chinese Traditional)

* New translations strings.yml (English)

* New translations strings.yml (Vietnamese)

* New translations strings.yml (Portuguese, Brazilian)

* New translations strings.yml (Indonesian)

* New translations strings.yml (Thai)

* New translations strings.yml (Pirate English)

* New translations strings.yml (Filipino)

* New translations strings.yml (LOLCAT)

* New translations strings.yml (Romanian)

* New translations strings.yml (Russian)

* New translations strings.yml (French)

* New translations strings.yml (Spanish)

* New translations strings.yml (Czech)

* New translations strings.yml (Danish)

* New translations strings.yml (German)

* New translations strings.yml (Finnish)

* New translations strings.yml (Hungarian)

* New translations strings.yml (Italian)

* New translations strings.yml (Japanese)

* New translations strings.yml (Korean)

* New translations strings.yml (Dutch)

* New translations strings.yml (Polish)

* New translations strings.yml (Portuguese)

* New translations strings.yml (Swedish)

* New translations strings.yml (Turkish)

* New translations strings.yml (Ukrainian)

* New translations strings.yml (Chinese Simplified)

* New translations strings.yml (Chinese Traditional)

* New translations strings.yml (English)

* New translations strings.yml (Vietnamese)

* New translations strings.yml (Portuguese, Brazilian)

* New translations strings.yml (Indonesian)

* New translations strings.yml (Thai)

* New translations strings.yml (Croatian)

* New translations strings.yml (Pirate English)

* New translations strings.yml (Filipino)

* New translations strings.yml (Norwegian Bokmal)

* New translations strings.yml (LOLCAT)
This commit is contained in:
PikaMug 2023-03-05 18:40:32 -05:00 committed by GitHub
parent e7a6456a34
commit ec24e5f0ea
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
30 changed files with 51 additions and 35 deletions

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@ -94,7 +94,6 @@ questDeleted: "Úkol vymazán! Úkoly a Eventy byly znovu načteny."
questEditorNameExists: "Úkol s tímto jménem už existuje!" questEditorNameExists: "Úkol s tímto jménem už existuje!"
questEditorBeingEdited: "Něco s tímto jménem se již upravuje!" questEditorBeingEdited: "Něco s tímto jménem se již upravuje!"
questEditorInvalidQuestName: "Název nesmí obsahovat tečky nebo čárky!" questEditorInvalidQuestName: "Název nesmí obsahovat tečky nebo čárky!"
questEditorInvalidNPC: "Žádné NPC neexistuje s tímto id!"
questEditorNoStartBlockSelected: "Nejdřív musíte vybrat blok." questEditorNoStartBlockSelected: "Nejdřív musíte vybrat blok."
questEditorPositiveAmount: "Částka musí být kladná." questEditorPositiveAmount: "Částka musí být kladná."
questEditorQuestAsRequirement1: "Následující úkoly mají" questEditorQuestAsRequirement1: "Následující úkoly mají"
@ -268,6 +267,7 @@ eventEditorExists: "Událost již existuje!"
eventEditorDeleted: "Event vymazán, úkoly a Eventy se znovu načtou." eventEditorDeleted: "Event vymazán, úkoly a Eventy se znovu načtou."
eventEditorSaved: "Event uložen, úkoly a Eventy se znovu načtou." eventEditorSaved: "Event uložen, úkoly a Eventy se znovu načtou."
eventEditorEnterEventName: "Napiš jméno Eventu, <cancel>" eventEditorEnterEventName: "Napiš jméno Eventu, <cancel>"
eventEditorModifiedNote: 'Upravili jste událost, kterou používají následující úkoly:'
eventEditorForcedToQuit: "Jestliže uložíš Event, někdo, kdo teď dělá nějaký z úkolů bude nucen přestat." eventEditorForcedToQuit: "Jestliže uložíš Event, někdo, kdo teď dělá nějaký z úkolů bude nucen přestat."
eventEditorEventInUse: "Následující úkoly používají event" eventEditorEventInUse: "Následující úkoly používají event"
eventEditorMustModifyQuests: "Nejprve musíte tyto úkoly upravit!" eventEditorMustModifyQuests: "Nejprve musíte tyto úkoly upravit!"
@ -383,6 +383,7 @@ conditionEditorInUse: "Následující úkoly používají podmínku"
conditionEditorEnterName: "Zadej název podmínky, <cancel>" conditionEditorEnterName: "Zadej název podmínky, <cancel>"
conditionEditorSaved: "Podmínka uložena. Data úkol a podmínek znovu načtena." conditionEditorSaved: "Podmínka uložena. Data úkol a podmínek znovu načtena."
conditionEditorDeleted: "Podmínka odstraněna. Data úkol a podmínek znovu načtena." conditionEditorDeleted: "Podmínka odstraněna. Data úkol a podmínek znovu načtena."
conditionEditorModifiedNote: 'Upravili jste podmínku, kterou používají následující úkoly:'
conditionEditorForcedToQuit: "Pokud podmínku uložíš, bude každý, kdo teď dělá nějaký z úkolů bude nucen přestat." conditionEditorForcedToQuit: "Pokud podmínku uložíš, bude každý, kdo teď dělá nějaký z úkolů bude nucen přestat."
conditionEditorSetName: "Nastavit jméno" conditionEditorSetName: "Nastavit jméno"
conditionEditorEntity: "Entita" conditionEditorEntity: "Entita"

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@ -94,7 +94,6 @@ questDeleted: "Quest fjernet! Quests og begivenheder er blevet genindlæst."
questEditorNameExists: "En Quest med det navn findes allerede!" questEditorNameExists: "En Quest med det navn findes allerede!"
questEditorBeingEdited: "Noget med det navn ændres allerede!" questEditorBeingEdited: "Noget med det navn ændres allerede!"
questEditorInvalidQuestName: "Navnet må ikke indeholde punktom eller kommaer!" questEditorInvalidQuestName: "Navnet må ikke indeholde punktom eller kommaer!"
questEditorInvalidNPC: "Ingen NPC findes med den ID!"
questEditorNoStartBlockSelected: "Du skal vælge en block først." questEditorNoStartBlockSelected: "Du skal vælge en block først."
questEditorPositiveAmount: "Tallet skal være et positivt tal." questEditorPositiveAmount: "Tallet skal være et positivt tal."
questEditorQuestAsRequirement1: "De følgende Quests har" questEditorQuestAsRequirement1: "De følgende Quests har"
@ -268,6 +267,7 @@ eventEditorExists: "Begivenheden findes allerede!"
eventEditorDeleted: "Begivenhed slettet, Quests og begivenheder er blevet genindlæst." eventEditorDeleted: "Begivenhed slettet, Quests og begivenheder er blevet genindlæst."
eventEditorSaved: "Begivenhed gemt, Quests og begivenheder er blevet genindlæst." eventEditorSaved: "Begivenhed gemt, Quests og begivenheder er blevet genindlæst."
eventEditorEnterEventName: "Indtast et begivenhedsnavn, <cancel>" eventEditorEnterEventName: "Indtast et begivenhedsnavn, <cancel>"
eventEditorModifiedNote: 'Du har ændret en begivenhed, der bruger følgende quests:'
eventEditorForcedToQuit: "Hvis du redder arrangementet, vil enhver, der aktivt gør nogen af disse Quests, blive tvunget til at afslutte dem." eventEditorForcedToQuit: "Hvis du redder arrangementet, vil enhver, der aktivt gør nogen af disse Quests, blive tvunget til at afslutte dem."
eventEditorEventInUse: "Følgende quests bruger arrangementet" eventEditorEventInUse: "Følgende quests bruger arrangementet"
eventEditorMustModifyQuests: "Du skal først ændre disse quests!" eventEditorMustModifyQuests: "Du skal først ændre disse quests!"
@ -383,6 +383,7 @@ conditionEditorInUse: "Følgende missioner bruger betingelsen"
conditionEditorEnterName: "Indtast betingelsesnavn, <cancel>" conditionEditorEnterName: "Indtast betingelsesnavn, <cancel>"
conditionEditorSaved: "Tilstand gemt. Oplysninger om søgning og tilstand genindlæst." conditionEditorSaved: "Tilstand gemt. Oplysninger om søgning og tilstand genindlæst."
conditionEditorDeleted: "Tilstand slettet. Oplysninger om søgning og tilstand genindlæst." conditionEditorDeleted: "Tilstand slettet. Oplysninger om søgning og tilstand genindlæst."
conditionEditorModifiedNote: 'Du har ændret en betingelse, som følgende missioner bruger:'
conditionEditorForcedToQuit: "Hvis du gemmer betingelsen, vil enhver, der aktivt udfører en af disse opgaver, blive tvunget til at afslutte dem." conditionEditorForcedToQuit: "Hvis du gemmer betingelsen, vil enhver, der aktivt udfører en af disse opgaver, blive tvunget til at afslutte dem."
conditionEditorSetName: "Indstil navn" conditionEditorSetName: "Indstil navn"
conditionEditorEntity: "Enhed" conditionEditorEntity: "Enhed"

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@ -94,7 +94,6 @@ questDeleted: "Quest gelöscht! Quests und Events wurden automatisch neu geladen
questEditorNameExists: "Es gibt eine Quest, die bereits diesen Namen besitzt!" questEditorNameExists: "Es gibt eine Quest, die bereits diesen Namen besitzt!"
questEditorBeingEdited: "Etwas mit diesem Namen wird bereits geändert!" questEditorBeingEdited: "Etwas mit diesem Namen wird bereits geändert!"
questEditorInvalidQuestName: "Der Name darf keine Punkte oder Kommas enthalten!" questEditorInvalidQuestName: "Der Name darf keine Punkte oder Kommas enthalten!"
questEditorInvalidNPC: "Es existiert kein NPC mit dieser ID!"
questEditorNoStartBlockSelected: "Du musst zuerst einen Block auswählen." questEditorNoStartBlockSelected: "Du musst zuerst einen Block auswählen."
questEditorPositiveAmount: "Die Anzahl muss eine positive Nummer sein." questEditorPositiveAmount: "Die Anzahl muss eine positive Nummer sein."
questEditorQuestAsRequirement1: "Folgende Quests haben" questEditorQuestAsRequirement1: "Folgende Quests haben"
@ -268,6 +267,7 @@ eventEditorExists: "Event existiert bereits!"
eventEditorDeleted: "Event wurde gelöscht, Quests und Events sind automatisch neu geladen worden." eventEditorDeleted: "Event wurde gelöscht, Quests und Events sind automatisch neu geladen worden."
eventEditorSaved: "Event gespeichert, Quests und Events wurden automatisch neu geladen." eventEditorSaved: "Event gespeichert, Quests und Events wurden automatisch neu geladen."
eventEditorEnterEventName: "Event Name eingeben, <cancel>" eventEditorEnterEventName: "Event Name eingeben, <cancel>"
eventEditorModifiedNote: 'Sie haben eine Event geändert, das die folgenden Quests verwenden:'
eventEditorForcedToQuit: "Wenn du das Event speicherst, wird jeder der gerade eine dieser Quests abschließt, gezwungen diese abzubrechen." eventEditorForcedToQuit: "Wenn du das Event speicherst, wird jeder der gerade eine dieser Quests abschließt, gezwungen diese abzubrechen."
eventEditorEventInUse: "Folgende Quests benutzen das Event" eventEditorEventInUse: "Folgende Quests benutzen das Event"
eventEditorMustModifyQuests: "Du musst diese Quests zuerst bearbeiten!" eventEditorMustModifyQuests: "Du musst diese Quests zuerst bearbeiten!"
@ -383,6 +383,7 @@ conditionEditorInUse: "Die folgenden Quests verwenden die Kondition"
conditionEditorEnterName: "Geben Sie den Kondition ein, <cancel>" conditionEditorEnterName: "Geben Sie den Kondition ein, <cancel>"
conditionEditorSaved: "Kondition gespeichert. Quest- und Konditiondaten neu geladen." conditionEditorSaved: "Kondition gespeichert. Quest- und Konditiondaten neu geladen."
conditionEditorDeleted: "Kondition gelöscht. Quest- und Konditiondaten neu geladen." conditionEditorDeleted: "Kondition gelöscht. Quest- und Konditiondaten neu geladen."
conditionEditorModifiedNote: 'Sie haben eine Kondition geändert, das die folgenden Quests verwenden:'
conditionEditorForcedToQuit: "Wenn Sie die Kondition speichern, wird jeder, der eine dieser Quests aktiv ausführt, gezwungen, sie zu beenden." conditionEditorForcedToQuit: "Wenn Sie die Kondition speichern, wird jeder, der eine dieser Quests aktiv ausführt, gezwungen, sie zu beenden."
conditionEditorSetName: "Name setzen" conditionEditorSetName: "Name setzen"
conditionEditorEntity: "Entität" conditionEditorEntity: "Entität"

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@ -94,7 +94,6 @@ questDeleted: "Quest deleted! Quests 'n Events 'ave been reloaded."
questEditorNameExists: "A Quest wit' that name already exists!" questEditorNameExists: "A Quest wit' that name already exists!"
questEditorBeingEdited: "Somethin' wit' that name be already bein' modified!" questEditorBeingEdited: "Somethin' wit' that name be already bein' modified!"
questEditorInvalidQuestName: "Name may nah contain periods or commas!" questEditorInvalidQuestName: "Name may nah contain periods or commas!"
questEditorInvalidNPC: "No NPC exists wit' that id!"
questEditorNoStartBlockSelected: "Ye must select a block first." questEditorNoStartBlockSelected: "Ye must select a block first."
questEditorPositiveAmount: "Amount must be a positive number." questEditorPositiveAmount: "Amount must be a positive number."
questEditorQuestAsRequirement1: "Th' followin' Quests 'ave" questEditorQuestAsRequirement1: "Th' followin' Quests 'ave"
@ -268,6 +267,7 @@ eventEditorExists: "Action already exists!"
eventEditorDeleted: "Action deleted, Quests 'n Actions reloaded." eventEditorDeleted: "Action deleted, Quests 'n Actions reloaded."
eventEditorSaved: "Action saved, Quests 'n Actions reloaded." eventEditorSaved: "Action saved, Quests 'n Actions reloaded."
eventEditorEnterEventName: "Enter action name, <cancel>" eventEditorEnterEventName: "Enter action name, <cancel>"
eventEditorModifiedNote: 'Ye ''ave modified an action that th'' followin'' quests use:'
eventEditorForcedToQuit: "If ye save th' Action, anyone who be actively doin' any o' these Quests will be forced t' abandon ship." eventEditorForcedToQuit: "If ye save th' Action, anyone who be actively doin' any o' these Quests will be forced t' abandon ship."
eventEditorEventInUse: "Th' followin' Quests use th' Action" eventEditorEventInUse: "Th' followin' Quests use th' Action"
eventEditorMustModifyQuests: "Ye must modify these Quests first!" eventEditorMustModifyQuests: "Ye must modify these Quests first!"
@ -383,6 +383,7 @@ conditionEditorInUse: "Th' followin' quests use th' condition"
conditionEditorEnterName: "Enter condition name, <cancel>" conditionEditorEnterName: "Enter condition name, <cancel>"
conditionEditorSaved: "Condition saved. Quest 'n condition data reloaded." conditionEditorSaved: "Condition saved. Quest 'n condition data reloaded."
conditionEditorDeleted: "Condition deleted. Quest 'n condition data reloaded." conditionEditorDeleted: "Condition deleted. Quest 'n condition data reloaded."
conditionEditorModifiedNote: 'Ye ''ave modified a condition that th'' followin'' quests use:'
conditionEditorForcedToQuit: "If ye save th' condition, anyone who be actively doin' any o' these quests will be forced t' quit them." conditionEditorForcedToQuit: "If ye save th' condition, anyone who be actively doin' any o' these quests will be forced t' quit them."
conditionEditorSetName: "Set name" conditionEditorSetName: "Set name"
conditionEditorEntity: "Entity" conditionEditorEntity: "Entity"

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@ -94,7 +94,6 @@ questDeleted: "Quest deleted! Quest and action data has been reloaded."
questEditorNameExists: "A quest with that name already exists!" questEditorNameExists: "A quest with that name already exists!"
questEditorBeingEdited: "Something with that name is already being modified!" questEditorBeingEdited: "Something with that name is already being modified!"
questEditorInvalidQuestName: "Name may not contain periods or commas!" questEditorInvalidQuestName: "Name may not contain periods or commas!"
questEditorInvalidNPC: "No NPC exists with that ID!"
questEditorNoStartBlockSelected: "You must select a block first." questEditorNoStartBlockSelected: "You must select a block first."
questEditorPositiveAmount: "Amount must be a positive number." questEditorPositiveAmount: "Amount must be a positive number."
questEditorQuestAsRequirement1: "The following quests have" questEditorQuestAsRequirement1: "The following quests have"
@ -268,6 +267,7 @@ eventEditorExists: "Action already exists!"
eventEditorDeleted: "Action deleted. Quest and action data reloaded." eventEditorDeleted: "Action deleted. Quest and action data reloaded."
eventEditorSaved: "Action saved. Quest and action data reloaded." eventEditorSaved: "Action saved. Quest and action data reloaded."
eventEditorEnterEventName: "Enter action name, <cancel>" eventEditorEnterEventName: "Enter action name, <cancel>"
eventEditorModifiedNote: 'You have modified an action that the following quests use:'
eventEditorForcedToQuit: "If you save the action, anyone who is actively doing any of these quests will be forced to quit them." eventEditorForcedToQuit: "If you save the action, anyone who is actively doing any of these quests will be forced to quit them."
eventEditorEventInUse: "The following quests use the action" eventEditorEventInUse: "The following quests use the action"
eventEditorMustModifyQuests: "You must modify these quests first!" eventEditorMustModifyQuests: "You must modify these quests first!"
@ -383,6 +383,7 @@ conditionEditorInUse: "The following quests use the condition"
conditionEditorEnterName: "Enter condition name, <cancel>" conditionEditorEnterName: "Enter condition name, <cancel>"
conditionEditorSaved: "Condition saved. Quest and condition data reloaded." conditionEditorSaved: "Condition saved. Quest and condition data reloaded."
conditionEditorDeleted: "Condition deleted. Quest and condition data reloaded." conditionEditorDeleted: "Condition deleted. Quest and condition data reloaded."
conditionEditorModifiedNote: 'You have modified a condition that the following quests use:'
conditionEditorForcedToQuit: "If you save the condition, anyone who is actively doing any of these quests will be forced to quit them." conditionEditorForcedToQuit: "If you save the condition, anyone who is actively doing any of these quests will be forced to quit them."
conditionEditorSetName: "Set name" conditionEditorSetName: "Set name"
conditionEditorEntity: "Entity" conditionEditorEntity: "Entity"

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@ -94,7 +94,6 @@ questDeleted: "Misión eliminada! Las Misiones y Eventos han sido recargados."
questEditorNameExists: "Una Misión con ese nombre ya existe!" questEditorNameExists: "Una Misión con ese nombre ya existe!"
questEditorBeingEdited: "¡Algo con ese nombre ya está siendo modificado!" questEditorBeingEdited: "¡Algo con ese nombre ya está siendo modificado!"
questEditorInvalidQuestName: "El nombre no puede contener puntos o comas!" questEditorInvalidQuestName: "El nombre no puede contener puntos o comas!"
questEditorInvalidNPC: "No existe un NPC con esa ID!"
questEditorNoStartBlockSelected: "Debes seleccionar un bloque primero." questEditorNoStartBlockSelected: "Debes seleccionar un bloque primero."
questEditorPositiveAmount: "La cantidad debe ser un número positivo." questEditorPositiveAmount: "La cantidad debe ser un número positivo."
questEditorQuestAsRequirement1: "Las siguientes Misiones tienen" questEditorQuestAsRequirement1: "Las siguientes Misiones tienen"
@ -268,6 +267,7 @@ eventEditorExists: "¡Acción ya existe!"
eventEditorDeleted: "Acción eliminada. Datos de misión y acción recargados." eventEditorDeleted: "Acción eliminada. Datos de misión y acción recargados."
eventEditorSaved: "Acción guardado. Datos de misión y acción recargados." eventEditorSaved: "Acción guardado. Datos de misión y acción recargados."
eventEditorEnterEventName: "Ingrese nombre de acción, <cancel>" eventEditorEnterEventName: "Ingrese nombre de acción, <cancel>"
eventEditorModifiedNote: 'Has modificado un acción que usan las siguientes misiones:'
eventEditorForcedToQuit: "Si guardas el acción, cualquier que esté haciendo activamente algunas de estás misiones serán obligados a abandonarlas." eventEditorForcedToQuit: "Si guardas el acción, cualquier que esté haciendo activamente algunas de estás misiones serán obligados a abandonarlas."
eventEditorEventInUse: "Las siguientes misiones usan el acción" eventEditorEventInUse: "Las siguientes misiones usan el acción"
eventEditorMustModifyQuests: "¡Debes modificar estar Misiones primero!" eventEditorMustModifyQuests: "¡Debes modificar estar Misiones primero!"
@ -383,6 +383,7 @@ conditionEditorInUse: "Las siguientes misiones usan la condición"
conditionEditorEnterName: "Ingrese nombre de la condición, <cancel>" conditionEditorEnterName: "Ingrese nombre de la condición, <cancel>"
conditionEditorSaved: "Condición guardada. Misión y datos de condición recargados." conditionEditorSaved: "Condición guardada. Misión y datos de condición recargados."
conditionEditorDeleted: "Condición eliminada. Misión y datos de condición recargados." conditionEditorDeleted: "Condición eliminada. Misión y datos de condición recargados."
conditionEditorModifiedNote: 'Has modificado una condición que utilizan las siguientes misiones:'
conditionEditorForcedToQuit: "Si guardas la condición, cualquiera que esté realizando activamente cualquiera de estas misiones se verá obligado a abandonarlas." conditionEditorForcedToQuit: "Si guardas la condición, cualquiera que esté realizando activamente cualquiera de estas misiones se verá obligado a abandonarlas."
conditionEditorSetName: "Definir nombre" conditionEditorSetName: "Definir nombre"
conditionEditorEntity: "Entidad" conditionEditorEntity: "Entidad"

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@ -90,7 +90,6 @@ questDeleted: "Tehtävä poistettu! Tehtävät ja tapahtumat uudelleenladattu."
questEditorNameExists: "Tuon niminen tehtävä on jo olemassa!" questEditorNameExists: "Tuon niminen tehtävä on jo olemassa!"
questEditorBeingEdited: "Jotain tuolla nimellä on jo muokattu!" questEditorBeingEdited: "Jotain tuolla nimellä on jo muokattu!"
questEditorInvalidQuestName: "Nimessä ei voi olla pisteitä tai pilkkuja!" questEditorInvalidQuestName: "Nimessä ei voi olla pisteitä tai pilkkuja!"
questEditorInvalidNPC: "Kyläläistä tuolla id:llä ei löytynyt!"
questEditorNoStartBlockSelected: "Sinun täytyy ensin valita palikka." questEditorNoStartBlockSelected: "Sinun täytyy ensin valita palikka."
questEditorPositiveAmount: "Määrän täytyy olla positiivinen luku." questEditorPositiveAmount: "Määrän täytyy olla positiivinen luku."
questEditorQuestAsRequirement1: "Seuraavissa tehtävissä on" questEditorQuestAsRequirement1: "Seuraavissa tehtävissä on"

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@ -94,7 +94,6 @@ questDeleted: "Ang paghahanap ay nabura! Paghahanap at ang Okasyon ay na i-reloa
questEditorNameExists: "Ang Pagsubok kasama ang pangalan ay tapos nang umiral!" questEditorNameExists: "Ang Pagsubok kasama ang pangalan ay tapos nang umiral!"
questEditorBeingEdited: "Ang isang bagay na may pangalang iyon ay nabago na!" questEditorBeingEdited: "Ang isang bagay na may pangalang iyon ay nabago na!"
questEditorInvalidQuestName: "Ang pangalan ay walang kahalong tuldok o mga kuwit!" questEditorInvalidQuestName: "Ang pangalan ay walang kahalong tuldok o mga kuwit!"
questEditorInvalidNPC: "Walang NPC umiiral kasama ang id na yan!"
questEditorNoStartBlockSelected: "Ikaw ay maaaring mamili ng unang haharangan." questEditorNoStartBlockSelected: "Ikaw ay maaaring mamili ng unang haharangan."
questEditorPositiveAmount: "Halaga ay dapat maging positibong bilang." questEditorPositiveAmount: "Halaga ay dapat maging positibong bilang."
questEditorQuestAsRequirement1: "Ang sumusunod na pagsusulit ay" questEditorQuestAsRequirement1: "Ang sumusunod na pagsusulit ay"
@ -268,6 +267,7 @@ eventEditorExists: "Kasalukuyang umiiral ang kaganapan!"
eventEditorDeleted: "Ang Kaganapan ay burado, Pakikipagsapalaran at Kaganapan ay ni reload." eventEditorDeleted: "Ang Kaganapan ay burado, Pakikipagsapalaran at Kaganapan ay ni reload."
eventEditorSaved: "Ang Kaganapan ay na save, Pakikipagsapalaran at Kaganapan ay ni reload." eventEditorSaved: "Ang Kaganapan ay na save, Pakikipagsapalaran at Kaganapan ay ni reload."
eventEditorEnterEventName: "Ilagay ang pangalan ng Kaganapan, <cancel>" eventEditorEnterEventName: "Ilagay ang pangalan ng Kaganapan, <cancel>"
eventEditorModifiedNote: 'Binago mo ang isang kaganapan na ginamit sa sumusunod na pakikipagsapalaran:'
eventEditorForcedToQuit: "Kung isi-save mo ang Kaganapan, ang bawat isa na aktibong ginagawa ang lahat ng pakikipagsapalaran ay mapipilitang sila ay umalis." eventEditorForcedToQuit: "Kung isi-save mo ang Kaganapan, ang bawat isa na aktibong ginagawa ang lahat ng pakikipagsapalaran ay mapipilitang sila ay umalis."
eventEditorEventInUse: "Ang sumusunod na Pakikipagsapalaran ay ginamit sa kaganapan" eventEditorEventInUse: "Ang sumusunod na Pakikipagsapalaran ay ginamit sa kaganapan"
eventEditorMustModifyQuests: "Kailangan mo munang baguhin ang Pagsusulit!" eventEditorMustModifyQuests: "Kailangan mo munang baguhin ang Pagsusulit!"
@ -383,6 +383,7 @@ conditionEditorInUse: "Ang mga sumusunod na pakikipagsapalaran ay gumagamit ng k
conditionEditorEnterName: "Ipasok ang pangalan ng Kondisyon, <cancel>" conditionEditorEnterName: "Ipasok ang pangalan ng Kondisyon, <cancel>"
conditionEditorSaved: "Nai-save ang kondisyon. Ang data ng paghahanap at kondisyon ay na-reload." conditionEditorSaved: "Nai-save ang kondisyon. Ang data ng paghahanap at kondisyon ay na-reload."
conditionEditorDeleted: "Tinanggal ang kondisyon. Ang data ng paghahanap at kondisyon ay na-reload." conditionEditorDeleted: "Tinanggal ang kondisyon. Ang data ng paghahanap at kondisyon ay na-reload."
conditionEditorModifiedNote: 'Binago mo ang isang kondisyon na ginagamit ng mga sumusunod na pakikipagsapalaran:'
conditionEditorForcedToQuit: "Kung nai-save mo ang kundisyon, ang sinumang aktibong gumagawa ng alinman sa mga pakikipagsapalaran na ito ay mapipilitang umalis ito." conditionEditorForcedToQuit: "Kung nai-save mo ang kundisyon, ang sinumang aktibong gumagawa ng alinman sa mga pakikipagsapalaran na ito ay mapipilitang umalis ito."
conditionEditorSetName: "Itakda ang pangalan" conditionEditorSetName: "Itakda ang pangalan"
conditionEditorEntity: "Entity" conditionEditorEntity: "Entity"

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@ -94,7 +94,6 @@ questDeleted: "Quête supprimée ! Les quêtes et les événements ont été re
questEditorNameExists: "Une quête ayant le même nom existe déjà !" questEditorNameExists: "Une quête ayant le même nom existe déjà !"
questEditorBeingEdited: "Quelque chose avec ce nom est déjà en cours de modification!" questEditorBeingEdited: "Quelque chose avec ce nom est déjà en cours de modification!"
questEditorInvalidQuestName: "Nom ne peut pas contenir de points ou de virgules !" questEditorInvalidQuestName: "Nom ne peut pas contenir de points ou de virgules !"
questEditorInvalidNPC: "Aucun NPC nexiste avec cet id !"
questEditorNoStartBlockSelected: "Vous devez d'abord sélectionner un bloc." questEditorNoStartBlockSelected: "Vous devez d'abord sélectionner un bloc."
questEditorPositiveAmount: "Veuillez entrer un nombre positif." questEditorPositiveAmount: "Veuillez entrer un nombre positif."
questEditorQuestAsRequirement1: "Les quêtes suivantes ont" questEditorQuestAsRequirement1: "Les quêtes suivantes ont"
@ -268,6 +267,7 @@ eventEditorExists: "L'action existe déjà!"
eventEditorDeleted: "Action supprimée ! Les quêtes et les actions ont été rechargées." eventEditorDeleted: "Action supprimée ! Les quêtes et les actions ont été rechargées."
eventEditorSaved: "Action sauvegardée, les quêtes et les actions ont été rechargées." eventEditorSaved: "Action sauvegardée, les quêtes et les actions ont été rechargées."
eventEditorEnterEventName: "Entrez un nom d'action, <cancel>" eventEditorEnterEventName: "Entrez un nom d'action, <cancel>"
eventEditorModifiedNote: 'Vous avez modifié une action qui est utilisée par les quêtes suivantes :'
eventEditorForcedToQuit: "Si vous sauvegardez l'action, n'importe quelle personne qui fait cette quête, sera obligée de la quitter." eventEditorForcedToQuit: "Si vous sauvegardez l'action, n'importe quelle personne qui fait cette quête, sera obligée de la quitter."
eventEditorEventInUse: "Les quêtes suivantes utilisent l'action" eventEditorEventInUse: "Les quêtes suivantes utilisent l'action"
eventEditorMustModifyQuests: "Vous devez modifier ces quêtes en premier !" eventEditorMustModifyQuests: "Vous devez modifier ces quêtes en premier !"
@ -383,6 +383,7 @@ conditionEditorInUse: "Les quêtes suivantes utilisent la condition"
conditionEditorEnterName: "Entrez le nom de la condition, <cancel> pour le retour" conditionEditorEnterName: "Entrez le nom de la condition, <cancel> pour le retour"
conditionEditorSaved: "Condition sauvegardée. Données de quête et de condition rechargées." conditionEditorSaved: "Condition sauvegardée. Données de quête et de condition rechargées."
conditionEditorDeleted: "Condition supprimée. Données de quête et de condition rechargées." conditionEditorDeleted: "Condition supprimée. Données de quête et de condition rechargées."
conditionEditorModifiedNote: 'Vous avez modifié une condition utilisée par les quêtes suivantes :'
conditionEditorForcedToQuit: "Si vous enregistrez la condition, toute personne effectuant activement l'une de ces quêtes sera obligée de l'abandonner." conditionEditorForcedToQuit: "Si vous enregistrez la condition, toute personne effectuant activement l'une de ces quêtes sera obligée de l'abandonner."
conditionEditorSetName: "Définir le nom" conditionEditorSetName: "Définir le nom"
conditionEditorEntity: "Entité" conditionEditorEntity: "Entité"

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@ -90,7 +90,6 @@ questDeleted: "Zadatak izbrisan! Podatci zadataka i radnja su ponovno učitane."
questEditorNameExists: "Zadatak s tim imenom već postoji!" questEditorNameExists: "Zadatak s tim imenom već postoji!"
questEditorBeingEdited: "Nešto s tim imenom se već uređuje!" questEditorBeingEdited: "Nešto s tim imenom se već uređuje!"
questEditorInvalidQuestName: "Ime ne smije sadržavati točke ili zareze!" questEditorInvalidQuestName: "Ime ne smije sadržavati točke ili zareze!"
questEditorInvalidNPC: "NPC s tim ID ne postoji!"
questEditorNoStartBlockSelected: "Prvo moraš odabrati kocku." questEditorNoStartBlockSelected: "Prvo moraš odabrati kocku."
questEditorPositiveAmount: "Količina mora biti pozitivan broj." questEditorPositiveAmount: "Količina mora biti pozitivan broj."
questEditorQuestAsRequirement1: "Idući zadaci imaju" questEditorQuestAsRequirement1: "Idući zadaci imaju"

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@ -94,7 +94,6 @@ questDeleted: "A küldetés törölve! A küldetések és események újratöltv
questEditorNameExists: "Ez a küldetés név már létezik!" questEditorNameExists: "Ez a küldetés név már létezik!"
questEditorBeingEdited: "Valami ezzel a névvel már módosult!" questEditorBeingEdited: "Valami ezzel a névvel már módosult!"
questEditorInvalidQuestName: "A név nem tartalmazhat időtartalmat vagy vesszőket!" questEditorInvalidQuestName: "A név nem tartalmazhat időtartalmat vagy vesszőket!"
questEditorInvalidNPC: "Nem létezik NPC ezzel az azonosítóval!"
questEditorNoStartBlockSelected: "Először egy blokkot kell kiválasztanod." questEditorNoStartBlockSelected: "Először egy blokkot kell kiválasztanod."
questEditorPositiveAmount: "Az összegnek pozitív számnak kell lennie." questEditorPositiveAmount: "Az összegnek pozitív számnak kell lennie."
questEditorQuestAsRequirement1: "A következő küldetések vannak" questEditorQuestAsRequirement1: "A következő küldetések vannak"
@ -268,6 +267,7 @@ eventEditorExists: "Esemény már létezik!"
eventEditorDeleted: "Esemény törölve, küldetések és események újratöltve." eventEditorDeleted: "Esemény törölve, küldetések és események újratöltve."
eventEditorSaved: "Esemény mentve, Küldetések és Események újratöltve." eventEditorSaved: "Esemény mentve, Küldetések és Események újratöltve."
eventEditorEnterEventName: "Adja meg az Esemény nevét, <cancel>" eventEditorEnterEventName: "Adja meg az Esemény nevét, <cancel>"
eventEditorModifiedNote: 'Módosítottál egy olyan eseményt, amelyet a következő küldetések használnak:'
eventEditorForcedToQuit: "Ha elmented az eseményt, mindenki, aki aktívan végez ezen a küldetést, kénytelen lesz kilépni." eventEditorForcedToQuit: "Ha elmented az eseményt, mindenki, aki aktívan végez ezen a küldetést, kénytelen lesz kilépni."
eventEditorEventInUse: "A következő küldetések használják az eseményt" eventEditorEventInUse: "A következő küldetések használják az eseményt"
eventEditorMustModifyQuests: "Először módosítsd ezeket a küldetéseket!" eventEditorMustModifyQuests: "Először módosítsd ezeket a küldetéseket!"
@ -383,6 +383,7 @@ conditionEditorInUse: "A következő küldetések használják a feltételt"
conditionEditorEnterName: "Add meg a feltétel nevét, <cancel>" conditionEditorEnterName: "Add meg a feltétel nevét, <cancel>"
conditionEditorSaved: "Feltétel mentve. Küldetés és feltétel adat újratöltve." conditionEditorSaved: "Feltétel mentve. Küldetés és feltétel adat újratöltve."
conditionEditorDeleted: "Feltétel törölve. Küldetés és feltétel adat újratöltve." conditionEditorDeleted: "Feltétel törölve. Küldetés és feltétel adat újratöltve."
conditionEditorModifiedNote: 'Módosítottál egy feltételt, amelyet a következő küldetések használnak:'
conditionEditorForcedToQuit: "Ha elmented a feltételt, bárki, aki ezen küldetések valamelyikét aktívan végrehajtja, kénytelen lesz elhagyni őket." conditionEditorForcedToQuit: "Ha elmented a feltételt, bárki, aki ezen küldetések valamelyikét aktívan végrehajtja, kénytelen lesz elhagyni őket."
conditionEditorSetName: "Név beállítása" conditionEditorSetName: "Név beállítása"
conditionEditorEntity: "Entitás" conditionEditorEntity: "Entitás"

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@ -94,7 +94,6 @@ questDeleted: "Misi dihapus! Misi dan acara telah dimuat ulang."
questEditorNameExists: "Misi dengan nama itu sudah ada!" questEditorNameExists: "Misi dengan nama itu sudah ada!"
questEditorBeingEdited: "Sesuatu dengan nama itu sudah dimodifikasi!" questEditorBeingEdited: "Sesuatu dengan nama itu sudah dimodifikasi!"
questEditorInvalidQuestName: "Nama mungkin tidak berisi periode atau koma!" questEditorInvalidQuestName: "Nama mungkin tidak berisi periode atau koma!"
questEditorInvalidNPC: "Tidak ada NPC dengan id itu!"
questEditorNoStartBlockSelected: "Anda harus memilih satu blok terlebih dahulu." questEditorNoStartBlockSelected: "Anda harus memilih satu blok terlebih dahulu."
questEditorPositiveAmount: "Jumlah harus berupa angka positif." questEditorPositiveAmount: "Jumlah harus berupa angka positif."
questEditorQuestAsRequirement1: "Misi berikut ini" questEditorQuestAsRequirement1: "Misi berikut ini"
@ -268,6 +267,7 @@ eventEditorExists: "Acara sudah ada!"
eventEditorDeleted: "Acara dihapus, Quests dan Acara dimuat ulang." eventEditorDeleted: "Acara dihapus, Quests dan Acara dimuat ulang."
eventEditorSaved: "Acara disimpan, Quests dan Acara dimuat ulang." eventEditorSaved: "Acara disimpan, Quests dan Acara dimuat ulang."
eventEditorEnterEventName: "Masukkan nama Acara, <cancel>" eventEditorEnterEventName: "Masukkan nama Acara, <cancel>"
eventEditorModifiedNote: 'Anda telah memodifikasi sebuah Event yang diikuti Quests berikut ini:'
eventEditorForcedToQuit: "Jika Anda menyimpan Acara, siapa pun yang secara aktif melakukan salah satu dari Quests ini akan terpaksa berhenti dari mereka." eventEditorForcedToQuit: "Jika Anda menyimpan Acara, siapa pun yang secara aktif melakukan salah satu dari Quests ini akan terpaksa berhenti dari mereka."
eventEditorEventInUse: "Quest berikut ini menggunakan Acara" eventEditorEventInUse: "Quest berikut ini menggunakan Acara"
eventEditorMustModifyQuests: "Anda harus memodifikasi misi ini pertama!" eventEditorMustModifyQuests: "Anda harus memodifikasi misi ini pertama!"
@ -383,6 +383,7 @@ conditionEditorInUse: "Quest berikut menggunakan kondisi tersebut"
conditionEditorEnterName: "Masukkan nama Kondisi, <cancel>" conditionEditorEnterName: "Masukkan nama Kondisi, <cancel>"
conditionEditorSaved: "Kondisi disimpan. Data misi dan kondisi dimuat ulang." conditionEditorSaved: "Kondisi disimpan. Data misi dan kondisi dimuat ulang."
conditionEditorDeleted: "Kondisi dihapus. Data misi dan kondisi dimuat ulang." conditionEditorDeleted: "Kondisi dihapus. Data misi dan kondisi dimuat ulang."
conditionEditorModifiedNote: 'Anda telah mengubah kondisi yang digunakan oleh misi berikut:'
conditionEditorForcedToQuit: "Jika Anda menyelamatkan kondisi tersebut, siapa pun yang secara aktif melakukan salah satu dari pencarian ini akan dipaksa untuk keluar dari mereka." conditionEditorForcedToQuit: "Jika Anda menyelamatkan kondisi tersebut, siapa pun yang secara aktif melakukan salah satu dari pencarian ini akan dipaksa untuk keluar dari mereka."
conditionEditorSetName: "Tetapkan nama" conditionEditorSetName: "Tetapkan nama"
conditionEditorEntity: "Entitas" conditionEditorEntity: "Entitas"

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@ -94,7 +94,6 @@ questDeleted: "Missione cancellata! Le missioni e gli eventi sono stati ricarica
questEditorNameExists: "Una missione con quel nome già esiste!" questEditorNameExists: "Una missione con quel nome già esiste!"
questEditorBeingEdited: "Qualcosa con quel nome è già in fase di modifica!" questEditorBeingEdited: "Qualcosa con quel nome è già in fase di modifica!"
questEditorInvalidQuestName: "Il nome non può contenere punti o virgole!" questEditorInvalidQuestName: "Il nome non può contenere punti o virgole!"
questEditorInvalidNPC: "Non esiste nessun NPC con quell'ID!"
questEditorNoStartBlockSelected: "Devi prima selezionare un blocco." questEditorNoStartBlockSelected: "Devi prima selezionare un blocco."
questEditorPositiveAmount: "La quantità deve essere un numero positivo." questEditorPositiveAmount: "La quantità deve essere un numero positivo."
questEditorQuestAsRequirement1: "Le seguenti missioni hanno" questEditorQuestAsRequirement1: "Le seguenti missioni hanno"
@ -268,7 +267,7 @@ eventEditorExists: "L'evento già esiste!"
eventEditorDeleted: "Evento cancellato, Missioni ed Eventi ricaricati." eventEditorDeleted: "Evento cancellato, Missioni ed Eventi ricaricati."
eventEditorSaved: "Evento salvato, Missioni ed Eventi ricaricati." eventEditorSaved: "Evento salvato, Missioni ed Eventi ricaricati."
eventEditorEnterEventName: "Inserisci il nome dell'evento, <cancel>" eventEditorEnterEventName: "Inserisci il nome dell'evento, <cancel>"
eventEditorModifiedNote: 'Nota: Hai modificato un''azione che viene utilizzata nelle seguenti missioni:' eventEditorModifiedNote: 'Hai modificato un evento che viene utilizzato nelle seguenti missioni:'
eventEditorForcedToQuit: "Se salverai l'evento, chiunque faccia attivamente una di queste missioni sarà forzato a lasciarle." eventEditorForcedToQuit: "Se salverai l'evento, chiunque faccia attivamente una di queste missioni sarà forzato a lasciarle."
eventEditorEventInUse: "Le seguenti missioni utilizzano l'evento" eventEditorEventInUse: "Le seguenti missioni utilizzano l'evento"
eventEditorMustModifyQuests: "È necessario modificare queste missioni prima!" eventEditorMustModifyQuests: "È necessario modificare queste missioni prima!"
@ -384,7 +383,7 @@ conditionEditorInUse: "Le seguenti missioni utilizzano la condizione"
conditionEditorEnterName: "Inserici nome Condizione, <cancel>" conditionEditorEnterName: "Inserici nome Condizione, <cancel>"
conditionEditorSaved: "Condizione salvata. Dati delle missioni e condizioni ricaricati." conditionEditorSaved: "Condizione salvata. Dati delle missioni e condizioni ricaricati."
conditionEditorDeleted: "Condizione cancellata. Dati delle missioni e condizioni ricaricati." conditionEditorDeleted: "Condizione cancellata. Dati delle missioni e condizioni ricaricati."
conditionEditorModifiedNote: 'Nota: Hai modificato una condizione che viene utilizzata nelle seguenti missioni:' conditionEditorModifiedNote: 'Hai modificato una condizione che viene utilizzata dalle seguenti missioni:'
conditionEditorForcedToQuit: "Se salverai la condizione, chiunque faccia attivamente una di queste missioni sarà forzato a lasciarle." conditionEditorForcedToQuit: "Se salverai la condizione, chiunque faccia attivamente una di queste missioni sarà forzato a lasciarle."
conditionEditorSetName: "Imposta nome" conditionEditorSetName: "Imposta nome"
conditionEditorEntity: "Entità" conditionEditorEntity: "Entità"

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@ -94,7 +94,6 @@ questDeleted: "クエストを削除! クエストとイベントがリロード
questEditorNameExists: "その名前は既に使われています!" questEditorNameExists: "その名前は既に使われています!"
questEditorBeingEdited: "その名前のものはすでに変更されています!" questEditorBeingEdited: "その名前のものはすでに変更されています!"
questEditorInvalidQuestName: "名前に期間またはカンマを含めることはできません!" questEditorInvalidQuestName: "名前に期間またはカンマを含めることはできません!"
questEditorInvalidNPC: "そのIDを持つNPCは存在しません"
questEditorNoStartBlockSelected: "ブロックを先に選択してください。" questEditorNoStartBlockSelected: "ブロックを先に選択してください。"
questEditorPositiveAmount: "0より大きいかずでなければなりません。" questEditorPositiveAmount: "0より大きいかずでなければなりません。"
questEditorQuestAsRequirement1: "次のクエストがあります" questEditorQuestAsRequirement1: "次のクエストがあります"
@ -268,6 +267,7 @@ eventEditorExists: "アクションは既に存在します!"
eventEditorDeleted: "アクションを削除しました。クエストとアクションのデータを再読み込みしました。" eventEditorDeleted: "アクションを削除しました。クエストとアクションのデータを再読み込みしました。"
eventEditorSaved: "アクションを保存しました。クエストとアクションのデータを再読み込みしました。" eventEditorSaved: "アクションを保存しました。クエストとアクションのデータを再読み込みしました。"
eventEditorEnterEventName: "アクション名を入力してください、<cancel>" eventEditorEnterEventName: "アクション名を入力してください、<cancel>"
eventEditorModifiedNote: '次のクエストが使用するアクションを変更しました:'
eventEditorForcedToQuit: "アクションを保存すると、これらのクエストを行なっている人は強制終了されます。" eventEditorForcedToQuit: "アクションを保存すると、これらのクエストを行なっている人は強制終了されます。"
eventEditorEventInUse: "次のクエストはアクションを使用します" eventEditorEventInUse: "次のクエストはアクションを使用します"
eventEditorMustModifyQuests: "これらのクエストを修正する必要があります!" eventEditorMustModifyQuests: "これらのクエストを修正する必要があります!"
@ -383,6 +383,7 @@ conditionEditorInUse: "以下のクエストで条件を使用します"
conditionEditorEnterName: "条件名を入力してください、<cancel>" conditionEditorEnterName: "条件名を入力してください、<cancel>"
conditionEditorSaved: "条件を保存しました。クエストと条件のデータを再読み込みしました。" conditionEditorSaved: "条件を保存しました。クエストと条件のデータを再読み込みしました。"
conditionEditorDeleted: "条件を削除しました。クエストと条件のデータを再読み込みしました。" conditionEditorDeleted: "条件を削除しました。クエストと条件のデータを再読み込みしました。"
conditionEditorModifiedNote: '以下のクエストが使用している条件を変更しました'
conditionEditorForcedToQuit: "条件を保存すると、これらのクエストを行なっている人は強制終了されます。" conditionEditorForcedToQuit: "条件を保存すると、これらのクエストを行なっている人は強制終了されます。"
conditionEditorSetName: "名前を設定" conditionEditorSetName: "名前を設定"
conditionEditorEntity: "エンティティ" conditionEditorEntity: "エンティティ"
@ -411,7 +412,7 @@ conditionEditorRegionsPrompt: "地域名を入力してください、<space>、
conditionEditorStayWithinRegion: "領域内に留まる" conditionEditorStayWithinRegion: "領域内に留まる"
conditionEditorTicksTitle: "- ティック -" conditionEditorTicksTitle: "- ティック -"
conditionEditorSetStartTick: "開始ティックを設定" conditionEditorSetStartTick: "開始ティックを設定"
conditionEditorSetEndTick: "セット終了ティック" conditionEditorSetEndTick: "終了ティックを設定"
conditionEditorTicksPrompt: "ティック値を入力、<space>、<cancel>" conditionEditorTicksPrompt: "ティック値を入力、<space>、<cancel>"
conditionEditorStayWithinTicks: "ティック内にとどまる" conditionEditorStayWithinTicks: "ティック内にとどまる"
conditionEditorInvalidTicks: "<input> は有効なティック値ではありません!" conditionEditorInvalidTicks: "<input> は有効なティック値ではありません!"

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@ -94,7 +94,6 @@ questDeleted: "퀘스트가 삭제되었습니다! 퀘스트 및 액션이 새
questEditorNameExists: "그 이름을 가진 퀘스트가 이미 존재합니다!" questEditorNameExists: "그 이름을 가진 퀘스트가 이미 존재합니다!"
questEditorBeingEdited: "그 이름을 가진 무언가가 이미 수정되고 있습니다!" questEditorBeingEdited: "그 이름을 가진 무언가가 이미 수정되고 있습니다!"
questEditorInvalidQuestName: "이름에는 마침표 또는 쉼표가 포함될 수 없습니다!" questEditorInvalidQuestName: "이름에는 마침표 또는 쉼표가 포함될 수 없습니다!"
questEditorInvalidNPC: "그 id와 함께 NPC가 존재하지 않습니다!"
questEditorNoStartBlockSelected: "먼저 블록을 선택해야합니다." questEditorNoStartBlockSelected: "먼저 블록을 선택해야합니다."
questEditorPositiveAmount: "금액은 양수 여야합니다." questEditorPositiveAmount: "금액은 양수 여야합니다."
questEditorQuestAsRequirement1: "다음 퀘스트는" questEditorQuestAsRequirement1: "다음 퀘스트는"
@ -268,6 +267,7 @@ eventEditorExists: "액션이 이미 존재합니다!"
eventEditorDeleted: "액션 삭제, 퀘스트 및 액션 리로드." eventEditorDeleted: "액션 삭제, 퀘스트 및 액션 리로드."
eventEditorSaved: "액션 저장, 퀘스트 및 액션 리로드." eventEditorSaved: "액션 저장, 퀘스트 및 액션 리로드."
eventEditorEnterEventName: "액션 이름 입력,<cancel>" eventEditorEnterEventName: "액션 이름 입력,<cancel>"
eventEditorModifiedNote: '다음 퀘스트에서 사용하는 행동을 수정했습니다:'
eventEditorForcedToQuit: "액션을 저장하면 이 퀘스트를 수행중인 사람은 강제로 종료됩니다." eventEditorForcedToQuit: "액션을 저장하면 이 퀘스트를 수행중인 사람은 강제로 종료됩니다."
eventEditorEventInUse: "다음 퀘스트는 액션을 사용합니다" eventEditorEventInUse: "다음 퀘스트는 액션을 사용합니다"
eventEditorMustModifyQuests: "먼저 이 퀘스트를 수정해야합니다!" eventEditorMustModifyQuests: "먼저 이 퀘스트를 수정해야합니다!"
@ -383,6 +383,7 @@ conditionEditorInUse: "다음 퀘스트는 조건을 사용합니다"
conditionEditorEnterName: "조건 명 입력, <cancel>" conditionEditorEnterName: "조건 명 입력, <cancel>"
conditionEditorSaved: "조건이 저장되었습니다. 퀘스트 및 조건 데이터가 다시로드되었습니다." conditionEditorSaved: "조건이 저장되었습니다. 퀘스트 및 조건 데이터가 다시로드되었습니다."
conditionEditorDeleted: "조건이 삭제되었습니다. 퀘스트 및 조건 데이터가 다시로드되었습니다." conditionEditorDeleted: "조건이 삭제되었습니다. 퀘스트 및 조건 데이터가 다시로드되었습니다."
conditionEditorModifiedNote: '다음 퀘스트에서 사용하는 조건을 수정했습니다:'
conditionEditorForcedToQuit: "조건을 저장하면 이러한 퀘스트를 적극적으로 수행하는 사람은 강제로 종료됩니다." conditionEditorForcedToQuit: "조건을 저장하면 이러한 퀘스트를 적극적으로 수행하는 사람은 강제로 종료됩니다."
conditionEditorSetName: "세트 이름" conditionEditorSetName: "세트 이름"
conditionEditorEntity: "엔티티" conditionEditorEntity: "엔티티"

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@ -94,7 +94,6 @@ questDeleted: "quest snapd!!1! quest an acshun data has ben reloded."
questEditorNameExists: "dis quest iz a spah! ( quest name alredy token :) )" questEditorNameExists: "dis quest iz a spah! ( quest name alredy token :) )"
questEditorBeingEdited: "smth wif dat naim iz alredy being modifiedz!!1!" questEditorBeingEdited: "smth wif dat naim iz alredy being modifiedz!!1!"
questEditorInvalidQuestName: "NOH PERIODS N COMAS IN NAIM!!!1!1!" questEditorInvalidQuestName: "NOH PERIODS N COMAS IN NAIM!!!1!1!"
questEditorInvalidNPC: "WHO IS DAT KAT?!?!!? ( i think u got rong ID )"
questEditorNoStartBlockSelected: "slekt blokz pl0x" questEditorNoStartBlockSelected: "slekt blokz pl0x"
questEditorPositiveAmount: "i can haz positiv numbah?" questEditorPositiveAmount: "i can haz positiv numbah?"
questEditorQuestAsRequirement1: "what u need to do to finish quest" questEditorQuestAsRequirement1: "what u need to do to finish quest"
@ -268,6 +267,7 @@ eventEditorExists: "acshun is dupe!"
eventEditorDeleted: "acshun snapd!!1! quest an acshun data has ben reloded." eventEditorDeleted: "acshun snapd!!1! quest an acshun data has ben reloded."
eventEditorSaved: "acshun saiv!!1! quest an acshun data has ben reloded." eventEditorSaved: "acshun saiv!!1! quest an acshun data has ben reloded."
eventEditorEnterEventName: "entr acshun naim, <cancel>" eventEditorEnterEventName: "entr acshun naim, <cancel>"
eventEditorModifiedNote: 'u modified acshun that deez quest use:'
eventEditorForcedToQuit: "if u save acshun, any1 who iz doin any of deez quests will be forced to raigquit dem." eventEditorForcedToQuit: "if u save acshun, any1 who iz doin any of deez quests will be forced to raigquit dem."
eventEditorEventInUse: "teh followin questz use da acshun" eventEditorEventInUse: "teh followin questz use da acshun"
eventEditorMustModifyQuests: "modfiy deez quest first!" eventEditorMustModifyQuests: "modfiy deez quest first!"
@ -383,6 +383,7 @@ conditionEditorInUse: "teh followin questz use da condishun"
conditionEditorEnterName: "entr condishun naim, <cancel>" conditionEditorEnterName: "entr condishun naim, <cancel>"
conditionEditorSaved: "condishun saiv!!1! quest an condishun data has ben reloded." conditionEditorSaved: "condishun saiv!!1! quest an condishun data has ben reloded."
conditionEditorDeleted: "condishun snapd!!1! quest an condishun data has ben reloded." conditionEditorDeleted: "condishun snapd!!1! quest an condishun data has ben reloded."
conditionEditorModifiedNote: 'u modified condishun that deez quest use:'
conditionEditorForcedToQuit: "if u save condishun, any1 who iz doin any of deez quests will be forced to raigquit dem." conditionEditorForcedToQuit: "if u save condishun, any1 who iz doin any of deez quests will be forced to raigquit dem."
conditionEditorSetName: "put naim" conditionEditorSetName: "put naim"
conditionEditorEntity: "entity" conditionEditorEntity: "entity"

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@ -90,7 +90,6 @@ questDeleted: "Oppdrag slettet! Oppdrag- og handlingsdata er lastet om på nytt.
questEditorNameExists: "Et oppdrag med det navnet eksisterer allerede!" questEditorNameExists: "Et oppdrag med det navnet eksisterer allerede!"
questEditorBeingEdited: "Noe med det navnet blir allerede endret!" questEditorBeingEdited: "Noe med det navnet blir allerede endret!"
questEditorInvalidQuestName: "Navnet kan ikke inneholde punktum eller komma!" questEditorInvalidQuestName: "Navnet kan ikke inneholde punktum eller komma!"
questEditorInvalidNPC: "Det finnes ingen NPC med den IDen!"
questEditorNoStartBlockSelected: "Du må velge en blokk først." questEditorNoStartBlockSelected: "Du må velge en blokk først."
questEditorPositiveAmount: "Beløpet må være et positivt tall." questEditorPositiveAmount: "Beløpet må være et positivt tall."
questEditorQuestAsRequirement1: "Følgende oppdrag har" questEditorQuestAsRequirement1: "Følgende oppdrag har"

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@ -94,7 +94,6 @@ questDeleted: "Queeste verwijderd! Queeste en Gebeurtenissen zijn herladen."
questEditorNameExists: "Er bestaat al een queeste met die naam!" questEditorNameExists: "Er bestaat al een queeste met die naam!"
questEditorBeingEdited: "Er wordt al iets met die naam gewijzigd!" questEditorBeingEdited: "Er wordt al iets met die naam gewijzigd!"
questEditorInvalidQuestName: "Naam mag geen punten of komma's bevatten!" questEditorInvalidQuestName: "Naam mag geen punten of komma's bevatten!"
questEditorInvalidNPC: "Er bestaat geen NPC met dat ID!"
questEditorNoStartBlockSelected: "U moet eerst een blok selecteren." questEditorNoStartBlockSelected: "U moet eerst een blok selecteren."
questEditorPositiveAmount: "Het getal moet positief zijn." questEditorPositiveAmount: "Het getal moet positief zijn."
questEditorQuestAsRequirement1: "Volgende queesten hebben" questEditorQuestAsRequirement1: "Volgende queesten hebben"
@ -268,6 +267,7 @@ eventEditorExists: "Missie bestaat al!"
eventEditorDeleted: "Missie verwijderd. Queesten en missies herladen." eventEditorDeleted: "Missie verwijderd. Queesten en missies herladen."
eventEditorSaved: "Missie opgeslagen. Queeste en missies herladen." eventEditorSaved: "Missie opgeslagen. Queeste en missies herladen."
eventEditorEnterEventName: "Voer een Missie naam in, <cancel>" eventEditorEnterEventName: "Voer een Missie naam in, <cancel>"
eventEditorModifiedNote: 'Je hebt een missie bewerkt die de volgende queesten gebruiken:'
eventEditorForcedToQuit: "Als je deze missie opslaat zal iedereen die een van deze queesten op het moment aan het doen is geforceerd worden om deze af te sluiten." eventEditorForcedToQuit: "Als je deze missie opslaat zal iedereen die een van deze queesten op het moment aan het doen is geforceerd worden om deze af te sluiten."
eventEditorEventInUse: "De volgende queesten gebruiken de missie" eventEditorEventInUse: "De volgende queesten gebruiken de missie"
eventEditorMustModifyQuests: "Je moet eerst deze queesten bewerken!" eventEditorMustModifyQuests: "Je moet eerst deze queesten bewerken!"
@ -383,6 +383,7 @@ conditionEditorInUse: "De volgende speurtochten gebruiken de conditie"
conditionEditorEnterName: "Voer Conditienaam in, <cancel>" conditionEditorEnterName: "Voer Conditienaam in, <cancel>"
conditionEditorSaved: "Conditie opgeslagen. Queesten conditiegegevens opnieuw geladen." conditionEditorSaved: "Conditie opgeslagen. Queesten conditiegegevens opnieuw geladen."
conditionEditorDeleted: "Conditie verwijderd. Queesten conditiegegevens opnieuw geladen." conditionEditorDeleted: "Conditie verwijderd. Queesten conditiegegevens opnieuw geladen."
conditionEditorModifiedNote: 'Je hebt een conditie gewijzigd die de volgende queesten gebruiken:'
conditionEditorForcedToQuit: "Als je de conditie opslaat, wordt iedereen die actief bezig is met een van deze queesten, gedwongen deze te verlaten." conditionEditorForcedToQuit: "Als je de conditie opslaat, wordt iedereen die actief bezig is met een van deze queesten, gedwongen deze te verlaten."
conditionEditorSetName: "Naam instellen" conditionEditorSetName: "Naam instellen"
conditionEditorEntity: "Entiteit" conditionEditorEntity: "Entiteit"

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@ -94,7 +94,6 @@ questDeleted: "Misja usunięta! Misje i wydarzenia zostały załadowane ponownie
questEditorNameExists: "Misja o podanej nazwie już istnieje!" questEditorNameExists: "Misja o podanej nazwie już istnieje!"
questEditorBeingEdited: "Coś o tej nazwie jest już modyfikowane!" questEditorBeingEdited: "Coś o tej nazwie jest już modyfikowane!"
questEditorInvalidQuestName: "Nazwa nie może zawierać kropek ani przecinków!" questEditorInvalidQuestName: "Nazwa nie może zawierać kropek ani przecinków!"
questEditorInvalidNPC: "Nie istnieje NPC z takim ID!"
questEditorNoStartBlockSelected: "Najpierw musisz wybrać blok." questEditorNoStartBlockSelected: "Najpierw musisz wybrać blok."
questEditorPositiveAmount: "Liczba musi być dodatnia." questEditorPositiveAmount: "Liczba musi być dodatnia."
questEditorQuestAsRequirement1: "Następujące zadania mają" questEditorQuestAsRequirement1: "Następujące zadania mają"
@ -268,6 +267,7 @@ eventEditorExists: "Akcja już istnieje!"
eventEditorDeleted: "Wydarzenie usunięte, Misje i wydarzenia załadowane ponownie." eventEditorDeleted: "Wydarzenie usunięte, Misje i wydarzenia załadowane ponownie."
eventEditorSaved: "Wydarzenie zapisane, zadania i wydarzanie załadowane." eventEditorSaved: "Wydarzenie zapisane, zadania i wydarzanie załadowane."
eventEditorEnterEventName: "Wprowadź nazwę akcji, <cancel>" eventEditorEnterEventName: "Wprowadź nazwę akcji, <cancel>"
eventEditorModifiedNote: 'Zmodyfikowałeś akcję którą wykorzystują następujące zadania:'
eventEditorForcedToQuit: "Jeśli zapisałeś wydarzenie, ktokolwiek kto aktualnie robi którekolwiek z tych zadań będzie mógł je zamknąć." eventEditorForcedToQuit: "Jeśli zapisałeś wydarzenie, ktokolwiek kto aktualnie robi którekolwiek z tych zadań będzie mógł je zamknąć."
eventEditorEventInUse: "Następujące zadania są używane w wydarzeniu" eventEditorEventInUse: "Następujące zadania są używane w wydarzeniu"
eventEditorMustModifyQuests: "Musisz najpierw zmodyfikować te misje!" eventEditorMustModifyQuests: "Musisz najpierw zmodyfikować te misje!"
@ -383,6 +383,7 @@ conditionEditorInUse: "Następujące misje używają tego warunku"
conditionEditorEnterName: "Wprowadź nazwę warunku, <cancel>" conditionEditorEnterName: "Wprowadź nazwę warunku, <cancel>"
conditionEditorSaved: "Warunek zapisany. Dane misji i stanu zostały ponownie załadowane." conditionEditorSaved: "Warunek zapisany. Dane misji i stanu zostały ponownie załadowane."
conditionEditorDeleted: "Warunek usunięty. Dane misji i stanu zostały ponownie załadowane." conditionEditorDeleted: "Warunek usunięty. Dane misji i stanu zostały ponownie załadowane."
conditionEditorModifiedNote: 'Zmodyfikowałeś warunek używany przez następujące zadania:'
conditionEditorForcedToQuit: "Jeśli zapiszesz warunek, każdy, kto aktywnie wykonuje którekolwiek z tych zadań, będzie zmuszony do ich zakończenia." conditionEditorForcedToQuit: "Jeśli zapiszesz warunek, każdy, kto aktywnie wykonuje którekolwiek z tych zadań, będzie zmuszony do ich zakończenia."
conditionEditorSetName: "Ustaw nazwę" conditionEditorSetName: "Ustaw nazwę"
conditionEditorEntity: "Istota" conditionEditorEntity: "Istota"

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@ -94,7 +94,6 @@ questDeleted: "Quest deletada! Quests e Eventos foram reiniciados."
questEditorNameExists: "Uma Quest com o mesmo nome já existe!" questEditorNameExists: "Uma Quest com o mesmo nome já existe!"
questEditorBeingEdited: "Algo com esse nome já está sendo modificado!" questEditorBeingEdited: "Algo com esse nome já está sendo modificado!"
questEditorInvalidQuestName: "O nome não pode conter vírgulas ou pontos!" questEditorInvalidQuestName: "O nome não pode conter vírgulas ou pontos!"
questEditorInvalidNPC: "Não existe nenhum NPC com esse ID!"
questEditorNoStartBlockSelected: "Você deve selecionar um bloco primeiro." questEditorNoStartBlockSelected: "Você deve selecionar um bloco primeiro."
questEditorPositiveAmount: "A quantidade deve ser um número postivo." questEditorPositiveAmount: "A quantidade deve ser um número postivo."
questEditorQuestAsRequirement1: "As seguintes Quests possuem" questEditorQuestAsRequirement1: "As seguintes Quests possuem"
@ -268,6 +267,7 @@ eventEditorExists: "Já existe!"
eventEditorDeleted: "Quest deletada! Quests e Eventos foram reiniciados." eventEditorDeleted: "Quest deletada! Quests e Eventos foram reiniciados."
eventEditorSaved: "Quest deletada! Quests e Eventos foram reiniciados." eventEditorSaved: "Quest deletada! Quests e Eventos foram reiniciados."
eventEditorEnterEventName: "Digite o nome da ação, <cancel>" eventEditorEnterEventName: "Digite o nome da ação, <cancel>"
eventEditorModifiedNote: 'Você modificou uma ação que as seguintes Missões usam:'
eventEditorForcedToQuit: "Se você salvar a ação, qualquer pessoa que esteja fazendo qualquer destas missões será forçada a eliminá-las." eventEditorForcedToQuit: "Se você salvar a ação, qualquer pessoa que esteja fazendo qualquer destas missões será forçada a eliminá-las."
eventEditorEventInUse: "As seguintes missões usam a ação" eventEditorEventInUse: "As seguintes missões usam a ação"
eventEditorMustModifyQuests: "Você deve modificar estas missões primeiro!" eventEditorMustModifyQuests: "Você deve modificar estas missões primeiro!"
@ -383,6 +383,7 @@ conditionEditorInUse: "As missões a seguir usam a condição"
conditionEditorEnterName: "Digite o nome da condição, <cancel>" conditionEditorEnterName: "Digite o nome da condição, <cancel>"
conditionEditorSaved: "Condição salva. Dados da missão e condição recarregados." conditionEditorSaved: "Condição salva. Dados da missão e condição recarregados."
conditionEditorDeleted: "Condição excluída. Dados da missão e condição recarregados." conditionEditorDeleted: "Condição excluída. Dados da missão e condição recarregados."
conditionEditorModifiedNote: 'Você modificou uma condição que as seguintes missões usam:'
conditionEditorForcedToQuit: "Se você salvar a condição, qualquer um que esteja ativamente fazendo qualquer uma dessas missões será forçado a desistir delas." conditionEditorForcedToQuit: "Se você salvar a condição, qualquer um que esteja ativamente fazendo qualquer uma dessas missões será forçado a desistir delas."
conditionEditorSetName: "Definir nome" conditionEditorSetName: "Definir nome"
conditionEditorEntity: "Entidade" conditionEditorEntity: "Entidade"

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@ -72,7 +72,6 @@ questGUICleared: "Quest GUI Item Display limpa."
questDeleted: "Quest eliminada! Eventos e Quests foram recarregados." questDeleted: "Quest eliminada! Eventos e Quests foram recarregados."
questEditorNameExists: "Uma Quest com esse nome já existe!" questEditorNameExists: "Uma Quest com esse nome já existe!"
questEditorInvalidQuestName: "O nome não pode conter pontos ou vírgulas!" questEditorInvalidQuestName: "O nome não pode conter pontos ou vírgulas!"
questEditorInvalidNPC: "Nenhum NPC, com esse id, existe!"
questEditorNoStartBlockSelected: "Deve selecionar um bloco primeiro." questEditorNoStartBlockSelected: "Deve selecionar um bloco primeiro."
questEditorPositiveAmount: "A quantidade deve ser um número positivo." questEditorPositiveAmount: "A quantidade deve ser um número positivo."
questEditorQuestAsRequirement1: "As Quests seguintes têm" questEditorQuestAsRequirement1: "As Quests seguintes têm"

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@ -94,7 +94,6 @@ questDeleted: "Quest șters! Quest-urile și Evenimentele au fost reîncărcate.
questEditorNameExists: "Un quest cu acest nume există deja!" questEditorNameExists: "Un quest cu acest nume există deja!"
questEditorBeingEdited: "Ceva cu acest nume este deja în curs de modificare!" questEditorBeingEdited: "Ceva cu acest nume este deja în curs de modificare!"
questEditorInvalidQuestName: "Numele nu poate conține puncte sau virgule!" questEditorInvalidQuestName: "Numele nu poate conține puncte sau virgule!"
questEditorInvalidNPC: "Nu există niciun NPC cu acel id!"
questEditorNoStartBlockSelected: "Trebuie să selectezi un bloc prima dată." questEditorNoStartBlockSelected: "Trebuie să selectezi un bloc prima dată."
questEditorPositiveAmount: "Suma trebuie să fie un număr pozitiv." questEditorPositiveAmount: "Suma trebuie să fie un număr pozitiv."
questEditorQuestAsRequirement1: "Următoarele quest-uri au" questEditorQuestAsRequirement1: "Următoarele quest-uri au"

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@ -94,7 +94,6 @@ questDeleted: "Квест удален! Квесты и действия пер
questEditorNameExists: "Квест с таким именем уже есть!" questEditorNameExists: "Квест с таким именем уже есть!"
questEditorBeingEdited: "Что-то с таким названием уже редактируется!" questEditorBeingEdited: "Что-то с таким названием уже редактируется!"
questEditorInvalidQuestName: "Имя не может содержать апострофы или запятые!" questEditorInvalidQuestName: "Имя не может содержать апострофы или запятые!"
questEditorInvalidNPC: "НИП с этим ID не существует!"
questEditorNoStartBlockSelected: "Сначала вы должны выбрать блок." questEditorNoStartBlockSelected: "Сначала вы должны выбрать блок."
questEditorPositiveAmount: "Количество должно быть положительным числом." questEditorPositiveAmount: "Количество должно быть положительным числом."
questEditorQuestAsRequirement1: "Следующие Квесты имеют" questEditorQuestAsRequirement1: "Следующие Квесты имеют"
@ -268,6 +267,7 @@ eventEditorExists: "Действия уже существует!"
eventEditorDeleted: "Действия удален! Квесты и действия перезагружены." eventEditorDeleted: "Действия удален! Квесты и действия перезагружены."
eventEditorSaved: "Действия сохранён! Квесты и действия перезагружены." eventEditorSaved: "Действия сохранён! Квесты и действия перезагружены."
eventEditorEnterEventName: "Введите имя действия, или <cancel>" eventEditorEnterEventName: "Введите имя действия, или <cancel>"
eventEditorModifiedNote: 'Вы изменили действия, которое используют следующие задания:'
eventEditorForcedToQuit: "Если вы сохраните действия, любой, кто активно выполняет любой из этих квестов, будет вынужден покинуть их." eventEditorForcedToQuit: "Если вы сохраните действия, любой, кто активно выполняет любой из этих квестов, будет вынужден покинуть их."
eventEditorEventInUse: "Следующие квесты используют действие" eventEditorEventInUse: "Следующие квесты используют действие"
eventEditorMustModifyQuests: "Вы можете первым редактировать квест!" eventEditorMustModifyQuests: "Вы можете первым редактировать квест!"
@ -383,6 +383,7 @@ conditionEditorInUse: "Следующие квесты используют ус
conditionEditorEnterName: "Введите название условия, <cancel>" conditionEditorEnterName: "Введите название условия, <cancel>"
conditionEditorSaved: "Состояние сохранено. Перезагружены данные о задании и состоянии." conditionEditorSaved: "Состояние сохранено. Перезагружены данные о задании и состоянии."
conditionEditorDeleted: "Условие удалено. Перезагружены данные о задании и состоянии." conditionEditorDeleted: "Условие удалено. Перезагружены данные о задании и состоянии."
conditionEditorModifiedNote: 'Вы изменили условие, которое используют следующие квесты:'
conditionEditorForcedToQuit: "Если вы сохраните условие, любой, кто активно выполняет какие-либо из этих квестов, будет вынужден их бросить." conditionEditorForcedToQuit: "Если вы сохраните условие, любой, кто активно выполняет какие-либо из этих квестов, будет вынужден их бросить."
conditionEditorSetName: "Имя набора" conditionEditorSetName: "Имя набора"
conditionEditorEntity: "Сущность" conditionEditorEntity: "Сущность"

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@ -80,7 +80,6 @@ questGUICleared: "Uppdrags GUI-visning rensad."
questDeleted: "Uppdrag raderat! Uppdrag och Event har laddats om." questDeleted: "Uppdrag raderat! Uppdrag och Event har laddats om."
questEditorNameExists: "Ett Uppdrag med det namnet finns redan!" questEditorNameExists: "Ett Uppdrag med det namnet finns redan!"
questEditorInvalidQuestName: "Namnet får inte innehålla punkter eller kommatecken!" questEditorInvalidQuestName: "Namnet får inte innehålla punkter eller kommatecken!"
questEditorInvalidNPC: "Ingen NPC finns med detta id!"
questEditorNoStartBlockSelected: "Du måste välja ett block först." questEditorNoStartBlockSelected: "Du måste välja ett block först."
questEditorPositiveAmount: "Värdet måste vara ett positivt tal." questEditorPositiveAmount: "Värdet måste vara ett positivt tal."
questEditorQuestAsRequirement1: "Följande Uppdrag har" questEditorQuestAsRequirement1: "Följande Uppdrag har"

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@ -94,7 +94,6 @@ questDeleted: "เควสลบแล้ว! เควสและกิจก
questEditorNameExists: "เควสที่มีชื่อนี้มีอยู่แล้ว!" questEditorNameExists: "เควสที่มีชื่อนี้มีอยู่แล้ว!"
questEditorBeingEdited: "มีการแก้ไขบางอย่างกับชื่อนี้แล้ว!" questEditorBeingEdited: "มีการแก้ไขบางอย่างกับชื่อนี้แล้ว!"
questEditorInvalidQuestName: "ชื่ออาจไม่ประกอบด้วยรอบระยะเวลาหรือจุลภาค" questEditorInvalidQuestName: "ชื่ออาจไม่ประกอบด้วยรอบระยะเวลาหรือจุลภาค"
questEditorInvalidNPC: "ไม่มี NPC ที่มี ID ดังกล่าว!"
questEditorNoStartBlockSelected: "คุณต้องเลือกบล็อกก่อน" questEditorNoStartBlockSelected: "คุณต้องเลือกบล็อกก่อน"
questEditorPositiveAmount: "จำนวนเงินต้องเป็นจำนวนบวก" questEditorPositiveAmount: "จำนวนเงินต้องเป็นจำนวนบวก"
questEditorQuestAsRequirement1: "มีเควสต่อไปนี้" questEditorQuestAsRequirement1: "มีเควสต่อไปนี้"
@ -268,6 +267,7 @@ eventEditorExists: "มีกิจกรรมอยู่แล้ว!"
eventEditorDeleted: "ลบกิจกรรมแล้ว รีโหลดเควสและข้อมูลกิจกรรมเรียบร้อย" eventEditorDeleted: "ลบกิจกรรมแล้ว รีโหลดเควสและข้อมูลกิจกรรมเรียบร้อย"
eventEditorSaved: "บันทึกกิจกรรมที่สร้างขึ้นภารกิจและกิจกรรมใหม่แล้ว" eventEditorSaved: "บันทึกกิจกรรมที่สร้างขึ้นภารกิจและกิจกรรมใหม่แล้ว"
eventEditorEnterEventName: "ป้อนชื่อการดำเนินการ<cancel>" eventEditorEnterEventName: "ป้อนชื่อการดำเนินการ<cancel>"
eventEditorModifiedNote: 'คุณได้แก้ไขเหตุการณ์ที่เควสต่อไปนี้ใช้:'
eventEditorForcedToQuit: "ถ้าคุณบันทึกกิจกรรมทุกคนที่กำลังดำเนินการใด ๆ ของเควสเหล่านี้จะถูกบังคับให้ออกจากคุกกี้" eventEditorForcedToQuit: "ถ้าคุณบันทึกกิจกรรมทุกคนที่กำลังดำเนินการใด ๆ ของเควสเหล่านี้จะถูกบังคับให้ออกจากคุกกี้"
eventEditorEventInUse: "เควสต่อไปนี้ใช้เหตุการณ์" eventEditorEventInUse: "เควสต่อไปนี้ใช้เหตุการณ์"
eventEditorMustModifyQuests: "คุณต้องแก้ไขเควสเหล่านี้ก่อน!" eventEditorMustModifyQuests: "คุณต้องแก้ไขเควสเหล่านี้ก่อน!"
@ -383,6 +383,7 @@ conditionEditorInUse: "เควสต่อไปนี้ใช้เงื่
conditionEditorEnterName: "ป้อนชื่อเงื่อนไข<cancel>" conditionEditorEnterName: "ป้อนชื่อเงื่อนไข<cancel>"
conditionEditorSaved: "บันทึกเงื่อนไขแล้ว โหลดข้อมูลภารกิจและเงื่อนไขอีกครั้ง" conditionEditorSaved: "บันทึกเงื่อนไขแล้ว โหลดข้อมูลภารกิจและเงื่อนไขอีกครั้ง"
conditionEditorDeleted: "ลบเงื่อนไขแล้ว โหลดข้อมูลภารกิจและเงื่อนไขอีกครั้ง" conditionEditorDeleted: "ลบเงื่อนไขแล้ว โหลดข้อมูลภารกิจและเงื่อนไขอีกครั้ง"
conditionEditorModifiedNote: 'คุณได้แก้ไขเงื่อนไข ว่าเควสต่อไปนี้ ใช้:'
conditionEditorForcedToQuit: "ถ้าคุณบันทึกกิจกรรมที่กำลังดำเนินการใด ๆ ของเควสเหล่านี้ ทุกๆคนจะถูกบังคับให้ออกจากคภารกิจ" conditionEditorForcedToQuit: "ถ้าคุณบันทึกกิจกรรมที่กำลังดำเนินการใด ๆ ของเควสเหล่านี้ ทุกๆคนจะถูกบังคับให้ออกจากคภารกิจ"
conditionEditorSetName: "ตั้งชื่อ" conditionEditorSetName: "ตั้งชื่อ"
conditionEditorEntity: "เอนทิตี้" conditionEditorEntity: "เอนทิตี้"

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@ -94,7 +94,6 @@ questDeleted: "Görev silindi! Görevler ve Olaylar yeniden yüklendi."
questEditorNameExists: "Bu isimde bir görev zaten var!" questEditorNameExists: "Bu isimde bir görev zaten var!"
questEditorBeingEdited: "Bu adda bir şey zaten değiştiriliyor!" questEditorBeingEdited: "Bu adda bir şey zaten değiştiriliyor!"
questEditorInvalidQuestName: "İsim nokta ya da virgül içeremez!" questEditorInvalidQuestName: "İsim nokta ya da virgül içeremez!"
questEditorInvalidNPC: "Bu ID'ye sahip bir NPC bulunamadı!"
questEditorNoStartBlockSelected: "Önce bir blok seçmelisin." questEditorNoStartBlockSelected: "Önce bir blok seçmelisin."
questEditorPositiveAmount: "Pozitifi bir değer girmelisin." questEditorPositiveAmount: "Pozitifi bir değer girmelisin."
questEditorQuestAsRequirement1: "Bu görevler" questEditorQuestAsRequirement1: "Bu görevler"
@ -268,6 +267,7 @@ eventEditorExists: "Bu olay zaten var!"
eventEditorDeleted: "Olay silindi, Görevler ve Olaylar yeniden yüklendi." eventEditorDeleted: "Olay silindi, Görevler ve Olaylar yeniden yüklendi."
eventEditorSaved: "Olay kaydedildi, Görevler ve Olaylar yeniden yüklendi." eventEditorSaved: "Olay kaydedildi, Görevler ve Olaylar yeniden yüklendi."
eventEditorEnterEventName: "Bir Olay adı girin, <cancel>" eventEditorEnterEventName: "Bir Olay adı girin, <cancel>"
eventEditorModifiedNote: 'Aşağıdaki Görevlerin kullandığı bir Olayı değiştirdiniz:'
eventEditorForcedToQuit: "Olayı kaydederseniz, bu Görevleri yapmakta olan herkes görevden zorla çıkarılacaktır." eventEditorForcedToQuit: "Olayı kaydederseniz, bu Görevleri yapmakta olan herkes görevden zorla çıkarılacaktır."
eventEditorEventInUse: "Aşağıdaki Görevler Olayı kullanıyor" eventEditorEventInUse: "Aşağıdaki Görevler Olayı kullanıyor"
eventEditorMustModifyQuests: "Öncelikle bu Görevleri düzenlemelisin!" eventEditorMustModifyQuests: "Öncelikle bu Görevleri düzenlemelisin!"
@ -383,6 +383,7 @@ conditionEditorInUse: "Aşağıdaki görevler koşulu kullanır"
conditionEditorEnterName: "Koşul adını girin, <cancel>" conditionEditorEnterName: "Koşul adını girin, <cancel>"
conditionEditorSaved: "Koşul kaydedildi. Görev ve durum verileri yeniden yüklendi." conditionEditorSaved: "Koşul kaydedildi. Görev ve durum verileri yeniden yüklendi."
conditionEditorDeleted: "Koşul silindi. Görev ve durum verileri yeniden yüklendi." conditionEditorDeleted: "Koşul silindi. Görev ve durum verileri yeniden yüklendi."
conditionEditorModifiedNote: 'Aşağıdaki görevlerin kullandığı bir koşulu değiştirdiniz:'
conditionEditorForcedToQuit: "Koşulu kaydederseniz, bu görevlerden herhangi birini aktif olarak yapan herhangi biri görevden çıkmak zorunda kalacaktır." conditionEditorForcedToQuit: "Koşulu kaydederseniz, bu görevlerden herhangi birini aktif olarak yapan herhangi biri görevden çıkmak zorunda kalacaktır."
conditionEditorSetName: "Adı ayarla" conditionEditorSetName: "Adı ayarla"
conditionEditorEntity: "Varlık" conditionEditorEntity: "Varlık"

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@ -94,7 +94,6 @@ questDeleted: "Квест видалено! Завдання та дії бул
questEditorNameExists: "Квест із такою назвою вже існує!" questEditorNameExists: "Квест із такою назвою вже існує!"
questEditorBeingEdited: "Щось із цією назвою вже змінюється!" questEditorBeingEdited: "Щось із цією назвою вже змінюється!"
questEditorInvalidQuestName: "Ім'я не може містити періоди або коми!" questEditorInvalidQuestName: "Ім'я не може містити періоди або коми!"
questEditorInvalidNPC: "NPC з таким ID не існує!"
questEditorNoStartBlockSelected: "Спочатку вам слід вибрати блок." questEditorNoStartBlockSelected: "Спочатку вам слід вибрати блок."
questEditorPositiveAmount: "Сума має бути додатнім числом." questEditorPositiveAmount: "Сума має бути додатнім числом."
questEditorQuestAsRequirement1: "Наступні квести мають" questEditorQuestAsRequirement1: "Наступні квести мають"
@ -268,6 +267,7 @@ eventEditorExists: "Дія вже існує!"
eventEditorDeleted: "Дія видалена. Квест та дані дій перезавантажені." eventEditorDeleted: "Дія видалена. Квест та дані дій перезавантажені."
eventEditorSaved: "Дія збережена. Квест та дані дій перезавантажені." eventEditorSaved: "Дія збережена. Квест та дані дій перезавантажені."
eventEditorEnterEventName: "Введіть назву дії, <cancel>" eventEditorEnterEventName: "Введіть назву дії, <cancel>"
eventEditorModifiedNote: 'Ви змінили дію, яку використовують наступні завдання:'
eventEditorForcedToQuit: "Якщо ви збережете дію, будь-яка людина, що активно виконує всі ці завдання, буде змушена вийти з них." eventEditorForcedToQuit: "Якщо ви збережете дію, будь-яка людина, що активно виконує всі ці завдання, буде змушена вийти з них."
eventEditorEventInUse: "Наступні квести використовують дію" eventEditorEventInUse: "Наступні квести використовують дію"
eventEditorMustModifyQuests: "Ви повинні спочатку змінити ці квести!" eventEditorMustModifyQuests: "Ви повинні спочатку змінити ці квести!"
@ -383,6 +383,7 @@ conditionEditorInUse: "Наступні квести використовуют
conditionEditorEnterName: "Введіть назву умови, <cancel>" conditionEditorEnterName: "Введіть назву умови, <cancel>"
conditionEditorSaved: "Умова збережена. Дані квесту та умови перезавантажені." conditionEditorSaved: "Умова збережена. Дані квесту та умови перезавантажені."
conditionEditorDeleted: "Умова видалена. Дані квесту та умови перезавантажені." conditionEditorDeleted: "Умова видалена. Дані квесту та умови перезавантажені."
conditionEditorModifiedNote: 'Ви змінили умову, яку використовують наступні завдання:'
conditionEditorForcedToQuit: "Якщо ви збережете умову, будь-хто, хто виконує будь-які з цих квестів, будуть змушені вийти з них." conditionEditorForcedToQuit: "Якщо ви збережете умову, будь-хто, хто виконує будь-які з цих квестів, будуть змушені вийти з них."
conditionEditorSetName: "Встановити ім'я" conditionEditorSetName: "Встановити ім'я"
conditionEditorEntity: "Сутність" conditionEditorEntity: "Сутність"

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@ -94,7 +94,6 @@ questDeleted: "Nhiệm vụ đã bị xóa! Nhiệm vụ và các Hành động
questEditorNameExists: "Đã có một Nhiệm vụ với tên này rồi!" questEditorNameExists: "Đã có một Nhiệm vụ với tên này rồi!"
questEditorBeingEdited: "Một cái gì đó với tên đó đã được sửa đổi!" questEditorBeingEdited: "Một cái gì đó với tên đó đã được sửa đổi!"
questEditorInvalidQuestName: "Tên không được chứa dấu chấm hoặc dấu phẩy!" questEditorInvalidQuestName: "Tên không được chứa dấu chấm hoặc dấu phẩy!"
questEditorInvalidNPC: "Không có NPC nào có ID này!"
questEditorNoStartBlockSelected: "Bạn phải chọn một khối đầu tiên." questEditorNoStartBlockSelected: "Bạn phải chọn một khối đầu tiên."
questEditorPositiveAmount: "Số lượng phải là 1 con số dương." questEditorPositiveAmount: "Số lượng phải là 1 con số dương."
questEditorQuestAsRequirement1: "Có các Nhiệm vụ sau" questEditorQuestAsRequirement1: "Có các Nhiệm vụ sau"
@ -268,6 +267,7 @@ eventEditorExists: "Hành động đã tồn tại!"
eventEditorDeleted: "Sự kiện đã bị xóa, Nhiệm vụ và các Hành động đã được tải lại." eventEditorDeleted: "Sự kiện đã bị xóa, Nhiệm vụ và các Hành động đã được tải lại."
eventEditorSaved: "Sự kiện đã được lưu, Nhiệm vụ và các Hành động đã được tải lại." eventEditorSaved: "Sự kiện đã được lưu, Nhiệm vụ và các Hành động đã được tải lại."
eventEditorEnterEventName: "Nhập tên Hành động, <cancel>" eventEditorEnterEventName: "Nhập tên Hành động, <cancel>"
eventEditorModifiedNote: 'Bạn đã thay đổi một Hành động mà các nhiệm vụ sau sử dụng:'
eventEditorForcedToQuit: "Nếu bạn lưu Hành động này, bất cứ ai đang tích cực làm bất kỳ trong số Nhiệm vụ này sẽ buộc phải bỏ chúng." eventEditorForcedToQuit: "Nếu bạn lưu Hành động này, bất cứ ai đang tích cực làm bất kỳ trong số Nhiệm vụ này sẽ buộc phải bỏ chúng."
eventEditorEventInUse: "Các Nhiệm vụ sau đây sử dụng Hành động này" eventEditorEventInUse: "Các Nhiệm vụ sau đây sử dụng Hành động này"
eventEditorMustModifyQuests: "Đầu tiên bạn phải sửa đổi các nhiệm vụ!" eventEditorMustModifyQuests: "Đầu tiên bạn phải sửa đổi các nhiệm vụ!"
@ -383,6 +383,7 @@ conditionEditorInUse: "Các nhiệm vụ sau sử dụng điều kiện"
conditionEditorEnterName: "Nhập tên điều kiện, <cancel>" conditionEditorEnterName: "Nhập tên điều kiện, <cancel>"
conditionEditorSaved: "Tình trạng đã được lưu. Đã tải lại dữ liệu nhiệm vụ và điều kiện." conditionEditorSaved: "Tình trạng đã được lưu. Đã tải lại dữ liệu nhiệm vụ và điều kiện."
conditionEditorDeleted: "Điều kiện đã bị xóa. Đã tải lại dữ liệu nhiệm vụ và điều kiện." conditionEditorDeleted: "Điều kiện đã bị xóa. Đã tải lại dữ liệu nhiệm vụ và điều kiện."
conditionEditorModifiedNote: 'Bạn đã sửa đổi một điều kiện mà các nhiệm vụ sau sử dụng:'
conditionEditorForcedToQuit: "Nếu bạn lưu điều kiện, bất kỳ ai đang tích cực thực hiện bất kỳ nhiệm vụ nào trong số này sẽ bị buộc bỏ chúng." conditionEditorForcedToQuit: "Nếu bạn lưu điều kiện, bất kỳ ai đang tích cực thực hiện bất kỳ nhiệm vụ nào trong số này sẽ bị buộc bỏ chúng."
conditionEditorSetName: "Đặt tên" conditionEditorSetName: "Đặt tên"
conditionEditorEntity: "Thực thể" conditionEditorEntity: "Thực thể"

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@ -94,7 +94,6 @@ questDeleted: "任务已删除! 任务和事件已经重载。"
questEditorNameExists: "已经有任务使用了这个名字!" questEditorNameExists: "已经有任务使用了这个名字!"
questEditorBeingEdited: "已修改具有该名称的内容!" questEditorBeingEdited: "已修改具有该名称的内容!"
questEditorInvalidQuestName: "任务名字中包含非法字符!" questEditorInvalidQuestName: "任务名字中包含非法字符!"
questEditorInvalidNPC: "NPC不存在"
questEditorNoStartBlockSelected: "你必须先选择一个方块。" questEditorNoStartBlockSelected: "你必须先选择一个方块。"
questEditorPositiveAmount: "这个数字必须是一个正数。" questEditorPositiveAmount: "这个数字必须是一个正数。"
questEditorQuestAsRequirement1: "这个任务拥有" questEditorQuestAsRequirement1: "这个任务拥有"
@ -268,6 +267,7 @@ eventEditorExists: "事件已存在!"
eventEditorDeleted: "事件已删除,任务和事件已经重载。" eventEditorDeleted: "事件已删除,任务和事件已经重载。"
eventEditorSaved: "事件已保存, 任务和事件已经重载。" eventEditorSaved: "事件已保存, 任务和事件已经重载。"
eventEditorEnterEventName: "输入动作名称, <cancel>" eventEditorEnterEventName: "输入动作名称, <cancel>"
eventEditorModifiedNote: '您已修改了一个操作,以下任务使用:'
eventEditorForcedToQuit: "如果你保存操作,任何正在进行任意这些任务的人将被迫退出。" eventEditorForcedToQuit: "如果你保存操作,任何正在进行任意这些任务的人将被迫退出。"
eventEditorEventInUse: "以下任务使用行动" eventEditorEventInUse: "以下任务使用行动"
eventEditorMustModifyQuests: "您必须先修改这些任务!" eventEditorMustModifyQuests: "您必须先修改这些任务!"
@ -383,6 +383,7 @@ conditionEditorInUse: "以下任务使用条件"
conditionEditorEnterName: "请输入条件名,<cancel>" conditionEditorEnterName: "请输入条件名,<cancel>"
conditionEditorSaved: "已保存条件。已重载任务和条件数据。" conditionEditorSaved: "已保存条件。已重载任务和条件数据。"
conditionEditorDeleted: "条件已删除。已重载任务和条件数据。" conditionEditorDeleted: "条件已删除。已重载任务和条件数据。"
conditionEditorModifiedNote: '您已修改以下任务的一个条件:'
conditionEditorForcedToQuit: "如果您保存该条件,任何正在进行这些任务的人都将被强制放弃任务。" conditionEditorForcedToQuit: "如果您保存该条件,任何正在进行这些任务的人都将被强制放弃任务。"
conditionEditorSetName: "设置名称" conditionEditorSetName: "设置名称"
conditionEditorEntity: "实体" conditionEditorEntity: "实体"
@ -397,7 +398,7 @@ conditionEditorNpcsTitle: "- NPC -"
conditionEditorPermissions: "拥有权限" conditionEditorPermissions: "拥有权限"
conditionEditorPermissionsPrompt: "输入取消节点,<space><cancel>" conditionEditorPermissionsPrompt: "输入取消节点,<space><cancel>"
conditionEditorItemsInMainHand: "主手手持" conditionEditorItemsInMainHand: "主手手持"
conditionEditorItemsWear: "作为盔甲穿" conditionEditorItemsWear: "作为盔甲穿"
conditionEditorWorldsTitle: "- 世界 -" conditionEditorWorldsTitle: "- 世界 -"
conditionEditorWorldsPrompt: "请输入世界名称,<space><cancel>" conditionEditorWorldsPrompt: "请输入世界名称,<space><cancel>"
conditionEditorStayWithinWorld: "留在世界内" conditionEditorStayWithinWorld: "留在世界内"
@ -411,7 +412,7 @@ conditionEditorRegionsPrompt: "输入区域名称,<space><cancel>"
conditionEditorStayWithinRegion: "呆在区域内" conditionEditorStayWithinRegion: "呆在区域内"
conditionEditorTicksTitle: "- 刻 -" conditionEditorTicksTitle: "- 刻 -"
conditionEditorSetStartTick: "设置开始刻" conditionEditorSetStartTick: "设置开始刻"
conditionEditorSetEndTick: "设置刻" conditionEditorSetEndTick: "设置结束刻"
conditionEditorTicksPrompt: "输入刻值,<space><cancel>" conditionEditorTicksPrompt: "输入刻值,<space><cancel>"
conditionEditorStayWithinTicks: "留在刻内" conditionEditorStayWithinTicks: "留在刻内"
conditionEditorInvalidTicks: "<input>不是有效的刻值!" conditionEditorInvalidTicks: "<input>不是有效的刻值!"

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@ -94,7 +94,6 @@ questDeleted: "任務已刪除!任務及事件已重新載入。"
questEditorNameExists: "具有該名稱的任務已存在!" questEditorNameExists: "具有該名稱的任務已存在!"
questEditorBeingEdited: "有與該名稱相同的東西現正修改!" questEditorBeingEdited: "有與該名稱相同的東西現正修改!"
questEditorInvalidQuestName: "名稱不能包含句點或逗號!" questEditorInvalidQuestName: "名稱不能包含句點或逗號!"
questEditorInvalidNPC: "該ID的NPC並不存在"
questEditorNoStartBlockSelected: "你必須先選擇一個方塊。" questEditorNoStartBlockSelected: "你必須先選擇一個方塊。"
questEditorPositiveAmount: "數量必須是正數。" questEditorPositiveAmount: "數量必須是正數。"
questEditorQuestAsRequirement1: "目前任務有" questEditorQuestAsRequirement1: "目前任務有"
@ -268,6 +267,7 @@ eventEditorExists: "事件已存在!"
eventEditorDeleted: "事件已刪除!任務及事件已重新載入。" eventEditorDeleted: "事件已刪除!任務及事件已重新載入。"
eventEditorSaved: "事件已保存!任務及事件已重新載入。" eventEditorSaved: "事件已保存!任務及事件已重新載入。"
eventEditorEnterEventName: "輸入事件名稱,<cancel>" eventEditorEnterEventName: "輸入事件名稱,<cancel>"
eventEditorModifiedNote: '你已修改了一個事件,而且正被以下任務使用:'
eventEditorForcedToQuit: "如果你保存事件,任何正進行這些任務的人將被迫放棄任務。" eventEditorForcedToQuit: "如果你保存事件,任何正進行這些任務的人將被迫放棄任務。"
eventEditorEventInUse: "以下任務使用了這個事件" eventEditorEventInUse: "以下任務使用了這個事件"
eventEditorMustModifyQuests: "您必須先修改這些任務!" eventEditorMustModifyQuests: "您必須先修改這些任務!"
@ -383,6 +383,7 @@ conditionEditorInUse: "以下任務使用了這個條件"
conditionEditorEnterName: "輸入條件名稱,<cancel>" conditionEditorEnterName: "輸入條件名稱,<cancel>"
conditionEditorSaved: "條件已保存!已重新載入任務及條件。" conditionEditorSaved: "條件已保存!已重新載入任務及條件。"
conditionEditorDeleted: "條件已刪除!已重新載入任務及條件。" conditionEditorDeleted: "條件已刪除!已重新載入任務及條件。"
conditionEditorModifiedNote: '你已修改了一個條件,而且正被以下任務使用:'
conditionEditorForcedToQuit: "如果你保存條件,任何正進行這些任務的人將被迫放棄任務。" conditionEditorForcedToQuit: "如果你保存條件,任何正進行這些任務的人將被迫放棄任務。"
conditionEditorSetName: "設定名稱" conditionEditorSetName: "設定名稱"
conditionEditorEntity: "實體" conditionEditorEntity: "實體"