This commit is contained in:
Blackvein 2012-10-10 07:49:45 -07:00
parent b5f3c12af8
commit ece0a2b69b
22 changed files with 0 additions and 176 deletions

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#Tue, 09 Oct 2012 14:20:18 -0700
C\:\\Users\\136-aclarke\\Desktop\\fwQuests=

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- Fixed quest-items not removing from player inventory
- Added event functionalities:
- clear-inventory: true/false Clear players inventory?
- item-ids: list of integers Item ids to give to the player
- item-amounts: list of integers Item amounts to give to the player
- Added quest item requirement
- remove-items: list of true/false Should the item requirements be removed from the players inventory?

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# Quests config
#
#
# allow-command-questing: true/false
# Should we allow players to take Quests via commands?
#
# allow-command-quests-with-npcs: true/false
# Should we allow players to take Quests via commands, that have NPCs as quest starters?
#
# show-requirements: true/false
# Should players be told the exact requirements of a Quest when they look at its info (via command)?
#
# allow-quitting: true/false
# Should players be allowed to quit a Quest after they've taken it?
#
# debug-mode: true/false
# Should debugging information be printed out to console?
#
# kill-time: number
# How long (in seconds) should a player have to wait before they can kill the same player for a Quest?
allow-command-questing: true
allow-command-quests-with-npcs: false
show-requirements: true
allow-quitting: true
debug-mode: false
kill-delay: 600

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events:
ExampleEvent:
message: '<red>Event happened!'
potion-effect-types:
- Speed
- Jump
potion-effect-durations:
- 100
- 25
potion-effect-amplifiers:
- 3
- 2

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name: Quests
main: me.blackvein.quests.Quests
version: 1.4
description: Player questing system
website: http://dev.bukkit.org/server-mods/quests/
dev-url: http://dev.bukkit.org/server-mods/quests/
authors: [Blackvein]
soft-depend: [Citizens, Questioner, Vault]
permissions:
quests.quest:
description: View current Quest objectives
default: true
quests.questinfo:
description: View information about a Quest
default: true
quests.quests:
description: View Quests help
default: true
quests.list:
description: List Quests
default: true
quests.take:
description: Accept a Quest via command
default: true
quests.quit:
description: Quit current Quest
default: true
quests.stats:
description: View Questing statistics
default: true
quests.top:
description: View Questing leaderboards
default: true
quests.info:
description: View plugin information
default: true
quests.admin:
description: Base Questsadmin command
default: op
quests.admin.give:
description: Force a player to take a Quest (Overrides requirements)
default: op
quests.admin.quit:
description: Force a player to quit their current Quest
default: op
quests.admin.points:
description: Set a players Quest Points
default: op
quests.admin.finish:
description: Immediately force Quest completion for a player
default: op
quests.admin.nextstage:
description: Immediately force Stage completion for a player
default: op
quests.admin.reload:
description: Reload all Quests
default: op
commands:
quests:
description: Quests command
permission: quests.quests
questadmin:
description: Quests admin command
permission: quests.admin
aliases: [questsadmin]
quest:
description: Quest command
permission: quests.quest

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quests:
Miner:
name: 'Stone Miner'
ask-message: '<yellow>Mine <purple>10<yellow> blocks of <purple>Stone<yellow>, and retrieve <purple>10<yellow> pieces of <purple>Cobblestone<yellow>.'
finish-message: '<yellow>Well done. Here is your reward.'
requirements:
item-ids: [270]
item-amounts: [1]
fail-requirement-message: '<red>You must have a <purple>Wooden Pickaxe<red> first.'
stages:
ordered:
1:
break-block-ids: [1]
break-block-amounts: [10]
collect-item-ids: [4]
collect-item-amounts: [10]
quest-items: [true]
rewards:
money: 1000
quest-points: 1
Hunter:
name: 'Mob Hunter'
ask-message: '<yellow>Kill an assortment of Mobs.'
finish-message: '<yellow>Excellent. Here is a <purple>Diamond Sword<yellow>.'
requirements:
quests: [Stone Miner]
fail-requirement-message: '<red>Complete <purple>Stone Miner<red> first.'
stages:
ordered:
1:
mobs-to-kill: [Pig]
mob-amounts: [3]
finished: '<yellow>Now kill <purple>2 Zombies<yellow>.'
2:
mobs-to-kill: [Zombie]
mob-amounts: [2]
finished: '<yellow>Finally, kill <purple>1 Skeleton<yellow>.'
3:
mobs-to-kill: [Skeleton]
mob-amounts: [1]
rewards:
item-ids: [276]
item-amounts: [1]
exp: 100
quest-points: 1