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#Tue, 09 Oct 2012 14:20:18 -0700
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C\:\\Users\\136-aclarke\\Desktop\\fwQuests=
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- Fixed quest-items not removing from player inventory
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- Added event functionalities:
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- clear-inventory: true/false Clear players inventory?
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- item-ids: list of integers Item ids to give to the player
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- item-amounts: list of integers Item amounts to give to the player
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- Added quest item requirement
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- remove-items: list of true/false Should the item requirements be removed from the players inventory?
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# Quests config
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#
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#
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# allow-command-questing: true/false
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# Should we allow players to take Quests via commands?
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#
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# allow-command-quests-with-npcs: true/false
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# Should we allow players to take Quests via commands, that have NPCs as quest starters?
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#
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# show-requirements: true/false
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# Should players be told the exact requirements of a Quest when they look at its info (via command)?
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#
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# allow-quitting: true/false
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# Should players be allowed to quit a Quest after they've taken it?
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#
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# debug-mode: true/false
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# Should debugging information be printed out to console?
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#
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# kill-time: number
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# How long (in seconds) should a player have to wait before they can kill the same player for a Quest?
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allow-command-questing: true
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allow-command-quests-with-npcs: false
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show-requirements: true
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allow-quitting: true
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debug-mode: false
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kill-delay: 600
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events:
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ExampleEvent:
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message: '<red>Event happened!'
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potion-effect-types:
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- Speed
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- Jump
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potion-effect-durations:
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- 100
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- 25
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potion-effect-amplifiers:
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- 3
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- 2
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name: Quests
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main: me.blackvein.quests.Quests
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version: 1.4
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description: Player questing system
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website: http://dev.bukkit.org/server-mods/quests/
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dev-url: http://dev.bukkit.org/server-mods/quests/
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authors: [Blackvein]
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soft-depend: [Citizens, Questioner, Vault]
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permissions:
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quests.quest:
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description: View current Quest objectives
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default: true
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quests.questinfo:
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description: View information about a Quest
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default: true
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quests.quests:
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description: View Quests help
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default: true
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quests.list:
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description: List Quests
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default: true
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quests.take:
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description: Accept a Quest via command
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default: true
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quests.quit:
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description: Quit current Quest
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default: true
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quests.stats:
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description: View Questing statistics
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default: true
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quests.top:
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description: View Questing leaderboards
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default: true
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quests.info:
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description: View plugin information
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default: true
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quests.admin:
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description: Base Questsadmin command
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default: op
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quests.admin.give:
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description: Force a player to take a Quest (Overrides requirements)
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default: op
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quests.admin.quit:
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description: Force a player to quit their current Quest
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default: op
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quests.admin.points:
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description: Set a players Quest Points
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default: op
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quests.admin.finish:
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description: Immediately force Quest completion for a player
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default: op
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quests.admin.nextstage:
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description: Immediately force Stage completion for a player
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default: op
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quests.admin.reload:
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description: Reload all Quests
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default: op
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commands:
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quests:
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description: Quests command
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permission: quests.quests
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questadmin:
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description: Quests admin command
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permission: quests.admin
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aliases: [questsadmin]
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quest:
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description: Quest command
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permission: quests.quest
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quests:
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Miner:
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name: 'Stone Miner'
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ask-message: '<yellow>Mine <purple>10<yellow> blocks of <purple>Stone<yellow>, and retrieve <purple>10<yellow> pieces of <purple>Cobblestone<yellow>.'
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finish-message: '<yellow>Well done. Here is your reward.'
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requirements:
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item-ids: [270]
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item-amounts: [1]
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fail-requirement-message: '<red>You must have a <purple>Wooden Pickaxe<red> first.'
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stages:
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ordered:
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1:
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break-block-ids: [1]
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break-block-amounts: [10]
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collect-item-ids: [4]
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collect-item-amounts: [10]
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quest-items: [true]
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rewards:
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money: 1000
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quest-points: 1
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Hunter:
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name: 'Mob Hunter'
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ask-message: '<yellow>Kill an assortment of Mobs.'
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finish-message: '<yellow>Excellent. Here is a <purple>Diamond Sword<yellow>.'
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requirements:
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quests: [Stone Miner]
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fail-requirement-message: '<red>Complete <purple>Stone Miner<red> first.'
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stages:
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ordered:
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1:
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mobs-to-kill: [Pig]
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mob-amounts: [3]
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finished: '<yellow>Now kill <purple>2 Zombies<yellow>.'
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2:
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mobs-to-kill: [Zombie]
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mob-amounts: [2]
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finished: '<yellow>Finally, kill <purple>1 Skeleton<yellow>.'
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3:
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mobs-to-kill: [Skeleton]
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mob-amounts: [1]
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rewards:
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item-ids: [276]
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item-amounts: [1]
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exp: 100
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quest-points: 1
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