New translations strings.yml (Chinese Simplified)

This commit is contained in:
PikaMug 2020-01-25 18:22:02 -05:00
parent 4ccb2aad28
commit ef7c3574ff

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@ -131,8 +131,8 @@ stageEditorMobs: "怪物"
stageEditorKillMobs: "杀死怪物"
stageEditorCatchFish: "捕鱼"
stageEditorFish: "鱼"
stageEditorMilkCows: "Milk cows"
stageEditorCows: "cows"
stageEditorMilkCows: "挤奶牛"
stageEditorCows: ""
stageEditorReachLocs: "到达地点"
stageEditorReachRadii1: "到达位置半径"
stageEditorReachRadii2: "方块内的点"
@ -196,7 +196,7 @@ stageEditorEnterBlockNames: "请输入方块名,<space><cancel>"
stageEditorEnterBlockAmounts: "输入方块数量,<space><cancel>"
stageEditorEnterBlockDurability: "请输入方块耐久度 (数字)<space><cancel>"
stageEditorCatchFishPrompt: "输入需要捕捉鱼的数量,<clear><cancel>"
stageEditorMilkCowsPrompt: "Enter number of cows to milk, <clear>, <cancel>"
stageEditorMilkCowsPrompt: "输入要挤奶的奶牛数, <clear>, <cancel>"
stageEditorKillPlayerPrompt: "输入需要杀死玩家的数量,<clear><cancel>"
stageEditorEnchantTypePrompt: "请输入附魔名,<space><cancel>"
stageEditorEnchantAmountsPrompt: "请输入附魔量 (数字)<space><cancel>"
@ -513,7 +513,7 @@ rewCustomAlreadyAdded: "该自定义奖励已被添加!"
rewCustomNotFound: "找不到自定义奖励模块。"
rewCustomCleared: "自定义奖励已清除。"
itemCreateLoadHand: "正在装入物品"
itemCreateSetName: "设置名称"
itemCreateSetName: "设置材料名称"
itemCreateSetAmount: "设置金额"
itemCreateSetDurab: "设置耐久性"
itemCreateSetEnchs: "添加附魔"
@ -620,7 +620,7 @@ smelt: "熔炼"
enchantItem: "附魔 <item> <enchantment>"
brew: "酿造"
catchFish: "捕鱼"
milkCow: "Milk Cow"
milkCow: "给奶牛"
kill: "击杀"
killAtLocation: "在<location> 击杀 <mob>"
killPlayer: "击杀玩家"