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New translations strings.yml (Romanian)
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@ -195,7 +195,7 @@ stageEditorEnterBlockAmounts: "Enter block amounts, <space>, <cancel>"
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stageEditorEnterBlockDurability: "Introdu durabilitatea blocurilor (numere), <space>, <cancel>"
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stageEditorCatchFishPrompt: "Introdu câți pești să fie prinși, <clear>, <cancel>"
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stageEditorKillPlayerPrompt: "Introdu numărul de jucători omorâți, <clear>, <cancel>"
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stageEditorEnchantTypePrompt: "Introdu numele obiectelor îmbunătățite, <semicolon>, <cancel>"
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stageEditorEnchantTypePrompt: "Introdu numele obiectelor îmbunătățite, <space>, <cancel>"
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stageEditorEnchantAmountsPrompt: "Introdu suma obiectelor îmbunătățite (numere), <space>, <cancel>"
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stageEditorItemNamesPrompt: "Introdu numele obiectelor, <space>, <cancel>"
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stageEditorNPCPrompt: "Introdu id-ul NPC-urilor, <space>, <cancel>"
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@ -702,40 +702,6 @@ journalAlreadyHave: "You already have your Quest Journal out."
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journalNoRoom: "You have no room in your inventory for your Quest Journal!"
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journalNoQuests: "You have no accepted quests!"
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journalDenied: "You cannot do that with your Quest Journal."
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ENCHANTMENT_ARROW_DAMAGE: "Power"
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ENCHANTMENT_ARROW_FIRE: "Flame"
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ENCHANTMENT_ARROW_INFINITE: "Infinity"
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ENCHANTMENT_ARROW_KNOCKBACK: "Punch"
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ENCHANTMENT_BINDING_CURSE: "BindingCurse"
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ENCHANTMENT_CHANNELING: "Channeling"
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ENCHANTMENT_DAMAGE_ALL: "Sharpness"
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ENCHANTMENT_DAMAGE_ARTHROPODS: "BaneOfArthropods"
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ENCHANTMENT_DEPTH_STRIDER: "DepthStrider"
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ENCHANTMENT_DAMAGE_UNDEAD: "Smite"
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ENCHANTMENT_DIG_SPEED: "Efficiency"
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ENCHANTMENT_DURABILITY: "Unbreaking"
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ENCHANTMENT_FIRE_ASPECT: "FireAspect"
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ENCHANTMENT_FROST_WALKER: "FrostWalker"
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ENCHANTMENT_IMPALING: "Impaling"
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ENCHANTMENT_KNOCKBACK: "Knockback"
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ENCHANTMENT_LOOT_BONUS_BLOCKS: "Fortune"
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ENCHANTMENT_LOOT_BONUS_MOBS: "Looting"
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ENCHANTMENT_LOYALTY: "Loyalty"
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ENCHANTMENT_LUCK: "LuckOfTheSea"
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ENCHANTMENT_LURE: "Lure"
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ENCHANTMENT_MENDING: "Mending"
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ENCHANTMENT_OXYGEN: "Respiration"
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ENCHANTMENT_PROTECTION_ENVIRONMENTAL: "Protection"
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ENCHANTMENT_PROTECTION_EXPLOSIONS: "BlastProtection"
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ENCHANTMENT_PROTECTION_FALL: "FeatherFalling"
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ENCHANTMENT_PROTECTION_FIRE: "FireProtection"
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ENCHANTMENT_PROTECTION_PROJECTILE: "ProjectileProtection"
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ENCHANTMENT_RIPTIDE: "Riptide"
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ENCHANTMENT_SILK_TOUCH: "SilkTouch"
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ENCHANTMENT_SWEEPING_EDGE: "SweepingEdge"
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ENCHANTMENT_THORNS: "Thorns"
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ENCHANTMENT_VANISHING_CURSE: "VanishingCurse"
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ENCHANTMENT_WATER_WORKER: "AquaAffinity"
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COLOR_BLACK: "Black"
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COLOR_BLUE: "Blue"
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COLOR_BROWN: "Brown"
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