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New translations strings.yml (Chinese Simplified)
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@ -366,7 +366,7 @@ eventEditorThunder: "Action Thunder"
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eventEditorMustSetThunderDuration: "You must set a thunder duration!"
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eventEditorMustSetThunderDuration: "You must set a thunder duration!"
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eventEditorThunderCleared: "Thunder data cleared."
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eventEditorThunderCleared: "Thunder data cleared."
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eventEditorEnterThunderWorld: "Enter a world name for the thunder to occur in, <cancel>"
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eventEditorEnterThunderWorld: "Enter a world name for the thunder to occur in, <cancel>"
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eventEditorEffects: "Action Sound Effects"
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eventEditorEffects: "行为音效"
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eventEditorAddEffect: "添加特效"
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eventEditorAddEffect: "添加特效"
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eventEditorAddEffectLocation: "添加特效发生位置"
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eventEditorAddEffectLocation: "添加特效发生位置"
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eventEditorNoEffects: "没有设置特效"
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eventEditorNoEffects: "没有设置特效"
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@ -387,39 +387,39 @@ eventEditorSetMobName: "Set custom name for mob"
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eventEditorSetMobType: "设置怪物类型"
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eventEditorSetMobType: "设置怪物类型"
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eventEditorSetMobItemInHand: "Set item in hand"
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eventEditorSetMobItemInHand: "Set item in hand"
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eventEditorSetMobItemInHandDrop: "Set drop chance of item in hand"
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eventEditorSetMobItemInHandDrop: "Set drop chance of item in hand"
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eventEditorSetMobBoots: "Set boots"
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eventEditorSetMobBoots: "设置鞋子"
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eventEditorSetMobBootsDrop: "Set drop chance of boots"
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eventEditorSetMobBootsDrop: "Set drop chance of boots"
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eventEditorSetMobLeggings: "Set leggings"
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eventEditorSetMobLeggings: "设置腿部装备"
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eventEditorSetMobLeggingsDrop: "Set drop chance of leggings"
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eventEditorSetMobLeggingsDrop: "Set drop chance of leggings"
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eventEditorSetMobChestPlate: "Set chest plate"
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eventEditorSetMobChestPlate: "设置胸甲"
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eventEditorSetMobChestPlateDrop: "Set drop chance of chest plate"
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eventEditorSetMobChestPlateDrop: "Set drop chance of chest plate"
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eventEditorSetMobHelmet: "Set helmet"
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eventEditorSetMobHelmet: "设置头盔"
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eventEditorSetMobHelmetDrop: "Set drop chance of helmet"
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eventEditorSetMobHelmetDrop: "Set drop chance of helmet"
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eventEditorSetMobSpawnAmount: "Set the amount of mobs to spawn"
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eventEditorSetMobSpawnAmount: "Set the amount of mobs to spawn"
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eventEditorSetDropChance: "Set the drop chance"
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eventEditorSetDropChance: "设置掉率"
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eventEditorPotionEffects: "Action Potion Effects"
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eventEditorPotionEffects: "Action Potion Effects"
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eventEditorSetPotionEffectTypes: "Set potion effect types"
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eventEditorSetPotionEffectTypes: "Set potion effect types"
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eventEditorMustSetPotionTypesFirst: "You must set potion effect types first!"
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eventEditorMustSetPotionTypesFirst: "You must set potion effect types first!"
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eventEditorSetPotionDurations: "Set potion effect durations"
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eventEditorSetPotionDurations: "设置药水效果持续时间"
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eventEditorMustSetPotionDurationsFirst: "You must set potion effect durations first!"
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eventEditorMustSetPotionDurationsFirst: "You must set potion effect durations first!"
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eventEditorMustSetPotionTypesAndDurationsFirst: "You must set potion effect types and durations first!"
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eventEditorMustSetPotionTypesAndDurationsFirst: "You must set potion effect types and durations first!"
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eventEditorSetPotionMagnitudes: "Set potion effect magnitudes"
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eventEditorSetPotionMagnitudes: "Set potion effect magnitudes"
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eventEditorPotionsCleared: "Potion effects cleared."
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eventEditorPotionsCleared: "已清除药剂效果。"
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eventEditorInvalidPotionType: "is not a valid potion effect type!"
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eventEditorInvalidPotionType: "is not a valid potion effect type!"
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eventEditorLightningPrompt: "Right-click on a block to spawn a lightning strike at, <add>, <clear>, <cancel>"
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eventEditorLightningPrompt: "Right-click on a block to spawn a lightning strike at, <add>, <clear>, <cancel>"
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eventEditorExplosionPrompt: "Right-click on a block to spawn an explosion at, <add>, <clear>, <cancel>"
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eventEditorExplosionPrompt: "Right-click on a block to spawn an explosion at, <add>, <clear>, <cancel>"
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eventEditorSelectBlockFirst: "You must select a block first."
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eventEditorSelectBlockFirst: "You must select a block first."
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eventEditorSetMessagePrompt: "Enter message, <clear>, <cancel>"
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eventEditorSetMessagePrompt: "请输入消息, <clear>, <cancel>"
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eventEditorSetMobTypesPrompt: "Enter mob name, <cancel>"
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eventEditorSetMobTypesPrompt: "请输入怪物名, <cancel>"
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eventEditorSetMobAmountsPrompt: "Enter mob amount, <cancel>"
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eventEditorSetMobAmountsPrompt: "请输入怪物数量, <cancel>"
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eventEditorSetMobNamePrompt: "Enter the name for this mob, <cancel>"
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eventEditorSetMobNamePrompt: "请输入此生物的名称, <cancel>"
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eventEditorSetMobLocationPrompt: "Right-click on a block to select it, <add>, <cancel>"
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eventEditorSetMobLocationPrompt: "Right-click on a block to select it, <add>, <cancel>"
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eventEditorSetPotionEffectsPrompt: "Enter potion effect types, <space>, <cancel>"
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eventEditorSetPotionEffectsPrompt: "Enter potion effect types, <space>, <cancel>"
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eventEditorSetPotionDurationsPrompt: "Enter potion effect durations (in seconds), <space>, <cancel>"
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eventEditorSetPotionDurationsPrompt: "Enter potion effect durations (in seconds), <space>, <cancel>"
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eventEditorSetPotionMagnitudesPrompt: "Enter potion effect magnitudes, <space>, <cancel>"
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eventEditorSetPotionMagnitudesPrompt: "Enter potion effect magnitudes, <space>, <cancel>"
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eventEditorSetHungerPrompt: "Enter hunger level, <clear>"
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eventEditorSetHungerPrompt: "请输入饥饿度, <clear>"
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eventEditorSetSaturationPrompt: "Enter saturation level, <clear>"
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eventEditorSetSaturationPrompt: "Enter saturation level, <clear>"
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eventEditorSetHealthPrompt: "Enter health level, <clear>"
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eventEditorSetHealthPrompt: "请输入血量,<clear>"
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eventEditorSetTeleportPrompt: "右键单击一个块来传送玩家, <done>, <clear>, <cancel>"
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eventEditorSetTeleportPrompt: "右键单击一个块来传送玩家, <done>, <clear>, <cancel>"
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eventEditorCommandsNote: "注意:您可以使用 <player> 来指引玩家的名称。"
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eventEditorCommandsNote: "注意:您可以使用 <player> 来指引玩家的名称。"
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eventEditorSetCommandsPrompt: "输入命令, <semicolon>, <clear>, <cancel>"
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eventEditorSetCommandsPrompt: "输入命令, <semicolon>, <clear>, <cancel>"
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@ -470,8 +470,8 @@ reqHeroesPrimaryCleared: "英雄主要类要求已清除。"
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reqHeroesNotSecondary: "<class> 类不是次要的!"
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reqHeroesNotSecondary: "<class> 类不是次要的!"
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reqHeroesSecondaryCleared: "英雄次要类要求已清除。"
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reqHeroesSecondaryCleared: "英雄次要类要求已清除。"
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reqHeroesClassNotFound: "找不到类!"
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reqHeroesClassNotFound: "找不到类!"
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reqNone: "No requirements set"
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reqNone: "未设置装备"
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reqNotANumber: "<input> is not a number!"
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reqNotANumber: "<input> 不是一个数字!"
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reqMustAddItem: "You must add at least one item first!"
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reqMustAddItem: "You must add at least one item first!"
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reqNoMessage: "You must set a fail requirements message!"
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reqNoMessage: "You must set a fail requirements message!"
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reqNoMcMMO: "mcMMO not installed"
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reqNoMcMMO: "mcMMO not installed"
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@ -488,20 +488,20 @@ optBooleanPrompt: "Enter '<true>' or '<false>', <clear>, <cancel>"
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optAllowCommands: "Allow commands during quest"
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optAllowCommands: "Allow commands during quest"
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optAllowQuitting: "Allow quitting during quest"
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optAllowQuitting: "Allow quitting during quest"
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optCommandsDenied: "You cannot use commands during <quest>."
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optCommandsDenied: "You cannot use commands during <quest>."
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optUseDungeonsXLPlugin: "Use DungeonsXL plugin"
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optUseDungeonsXLPlugin: "使用DungeonsXL插件"
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optUsePartiesPlugin: "Use Parties plugin"
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optUsePartiesPlugin: "使用Parties插件"
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rewSetMoney: "Set money reward"
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rewSetMoney: "设置金钱奖励"
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rewSetQuestPoints: "Set Quest Points reward"
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rewSetQuestPoints: "设置任务点奖励"
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rewSetItems: "Set item rewards"
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rewSetItems: "设置物品奖励"
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rewSetExperience: "Set experience reward"
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rewSetExperience: "设置经验奖励"
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rewSetCommands: "Set command rewards"
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rewSetCommands: "设置命令奖励"
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rewSetPermission: "Set permission rewards"
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rewSetPermission: "设置权限奖励"
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rewSetMcMMO: "Set mcMMO skill rewards"
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rewSetMcMMO: "设置 mcMMO 技能奖励"
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rewSetHeroes: "Set Heroes experience rewards"
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rewSetHeroes: "设置Heroes经验奖励"
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rewSetPhat: "Set PhatLoot rewards"
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rewSetPhat: "设置PhatLoot奖励"
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rewSetCustom: "Set custom rewards"
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rewSetCustom: "设置自定义奖励"
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rewSetHeroesClasses: "Set classes"
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rewSetHeroesClasses: "设置职业"
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rewSetHeroesAmounts: "Set experience amounts"
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rewSetHeroesAmounts: "设置经验数量"
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rewMoneyPrompt: "Enter amount of <money>, <clear>, <cancel>"
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rewMoneyPrompt: "Enter amount of <money>, <clear>, <cancel>"
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rewExperiencePrompt: "Enter amount of experience, <clear>, <cancel>"
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rewExperiencePrompt: "Enter amount of experience, <clear>, <cancel>"
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rewCommandPrompt: "Enter command rewards, <semicolon>, <clear>, <cancel>"
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rewCommandPrompt: "Enter command rewards, <semicolon>, <clear>, <cancel>"
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@ -625,11 +625,11 @@ effZombieIron: "僵尸声音带动木门"
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effEnterName: "输入一个效果名称来添加到列表中, <cancel>"
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effEnterName: "输入一个效果名称来添加到列表中, <cancel>"
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cmdAdd: "添加"
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cmdAdd: "添加"
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strAdd: "then enter '<command>' to include it"
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strAdd: "then enter '<command>' to include it"
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cmdClear: "clear"
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cmdClear: "清空"
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strClear: "or '<command>' to erase all data"
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strClear: "或输入 '<command>'“ 清除所有数据"
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cmdCancel: "cancel"
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cmdCancel: "取消"
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strCancel: "or '<command>' to return"
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strCancel: "或输入'<command>''返回"
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cmdDone: "done"
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cmdDone: "完成"
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strDone: "then enter '<command>' to save"
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strDone: "then enter '<command>' to save"
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strSpace: "separating each by a space"
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strSpace: "separating each by a space"
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strSemicolon: "separating each by a semicolon"
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strSemicolon: "separating each by a semicolon"
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@ -656,19 +656,19 @@ talkTo: "Talk to <npc>"
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tame: "Tame"
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tame: "Tame"
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shearSheep: "Shear <color> sheep"
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shearSheep: "Shear <color> sheep"
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goTo: "Go to <location>"
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goTo: "Go to <location>"
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completed: "Completed"
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completed: "已完成"
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redoCompleted: "(Completed)"
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redoCompleted: "(Completed)"
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consoleError: "This command may only be performed in-game."
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consoleError: "This command may only be performed in-game."
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noActiveQuest: "You do not currently have any active Quests."
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noActiveQuest: "You do not currently have any active Quests."
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speakTo: 'Start: Speak to <npc>'
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speakTo: 'Start: Speak to <npc>'
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mustSpeakTo: "You must speak to <npc> to start this Quest."
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mustSpeakTo: "You must speak to <npc> to start this Quest."
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noCommandStart: "<quest> may not be started via command."
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noCommandStart: "<quest> may not be started via command."
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permissionDisplay: "Permission:"
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permissionDisplay: "权限:"
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heroesClass: "class"
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heroesClass: "职业"
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mcMMOLevel: "level"
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mcMMOLevel: "等级"
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haveCompleted: "You have completed <quest>"
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haveCompleted: "您已完成 <quest>"
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cannotComplete: "Cannot complete <quest>"
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cannotComplete: "无法完成 <quest>"
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questNotFound: "Quest not found."
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questNotFound: "找不到该任务。"
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alreadyConversing: "You already are in a conversation!"
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alreadyConversing: "You already are in a conversation!"
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inputNum: "Input must be a number."
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inputNum: "Input must be a number."
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inputPosNum: "Input must be a positive number."
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inputPosNum: "Input must be a positive number."
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