New translations strings.yml (Chinese Simplified)

This commit is contained in:
PikaMug 2019-06-28 05:44:36 -04:00
parent 7e7fab14f0
commit f4008d6e6b

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@ -366,7 +366,7 @@ eventEditorThunder: "Action Thunder"
eventEditorMustSetThunderDuration: "You must set a thunder duration!" eventEditorMustSetThunderDuration: "You must set a thunder duration!"
eventEditorThunderCleared: "Thunder data cleared." eventEditorThunderCleared: "Thunder data cleared."
eventEditorEnterThunderWorld: "Enter a world name for the thunder to occur in, <cancel>" eventEditorEnterThunderWorld: "Enter a world name for the thunder to occur in, <cancel>"
eventEditorEffects: "Action Sound Effects" eventEditorEffects: "行为音效"
eventEditorAddEffect: "添加特效" eventEditorAddEffect: "添加特效"
eventEditorAddEffectLocation: "添加特效发生位置" eventEditorAddEffectLocation: "添加特效发生位置"
eventEditorNoEffects: "没有设置特效" eventEditorNoEffects: "没有设置特效"
@ -387,39 +387,39 @@ eventEditorSetMobName: "Set custom name for mob"
eventEditorSetMobType: "设置怪物类型" eventEditorSetMobType: "设置怪物类型"
eventEditorSetMobItemInHand: "Set item in hand" eventEditorSetMobItemInHand: "Set item in hand"
eventEditorSetMobItemInHandDrop: "Set drop chance of item in hand" eventEditorSetMobItemInHandDrop: "Set drop chance of item in hand"
eventEditorSetMobBoots: "Set boots" eventEditorSetMobBoots: "设置鞋子"
eventEditorSetMobBootsDrop: "Set drop chance of boots" eventEditorSetMobBootsDrop: "Set drop chance of boots"
eventEditorSetMobLeggings: "Set leggings" eventEditorSetMobLeggings: "设置腿部装备"
eventEditorSetMobLeggingsDrop: "Set drop chance of leggings" eventEditorSetMobLeggingsDrop: "Set drop chance of leggings"
eventEditorSetMobChestPlate: "Set chest plate" eventEditorSetMobChestPlate: "设置胸甲"
eventEditorSetMobChestPlateDrop: "Set drop chance of chest plate" eventEditorSetMobChestPlateDrop: "Set drop chance of chest plate"
eventEditorSetMobHelmet: "Set helmet" eventEditorSetMobHelmet: "设置头盔"
eventEditorSetMobHelmetDrop: "Set drop chance of helmet" eventEditorSetMobHelmetDrop: "Set drop chance of helmet"
eventEditorSetMobSpawnAmount: "Set the amount of mobs to spawn" eventEditorSetMobSpawnAmount: "Set the amount of mobs to spawn"
eventEditorSetDropChance: "Set the drop chance" eventEditorSetDropChance: "设置掉率"
eventEditorPotionEffects: "Action Potion Effects" eventEditorPotionEffects: "Action Potion Effects"
eventEditorSetPotionEffectTypes: "Set potion effect types" eventEditorSetPotionEffectTypes: "Set potion effect types"
eventEditorMustSetPotionTypesFirst: "You must set potion effect types first!" eventEditorMustSetPotionTypesFirst: "You must set potion effect types first!"
eventEditorSetPotionDurations: "Set potion effect durations" eventEditorSetPotionDurations: "设置药水效果持续时间"
eventEditorMustSetPotionDurationsFirst: "You must set potion effect durations first!" eventEditorMustSetPotionDurationsFirst: "You must set potion effect durations first!"
eventEditorMustSetPotionTypesAndDurationsFirst: "You must set potion effect types and durations first!" eventEditorMustSetPotionTypesAndDurationsFirst: "You must set potion effect types and durations first!"
eventEditorSetPotionMagnitudes: "Set potion effect magnitudes" eventEditorSetPotionMagnitudes: "Set potion effect magnitudes"
eventEditorPotionsCleared: "Potion effects cleared." eventEditorPotionsCleared: "已清除药剂效果。"
eventEditorInvalidPotionType: "is not a valid potion effect type!" eventEditorInvalidPotionType: "is not a valid potion effect type!"
eventEditorLightningPrompt: "Right-click on a block to spawn a lightning strike at, <add>, <clear>, <cancel>" eventEditorLightningPrompt: "Right-click on a block to spawn a lightning strike at, <add>, <clear>, <cancel>"
eventEditorExplosionPrompt: "Right-click on a block to spawn an explosion at, <add>, <clear>, <cancel>" eventEditorExplosionPrompt: "Right-click on a block to spawn an explosion at, <add>, <clear>, <cancel>"
eventEditorSelectBlockFirst: "You must select a block first." eventEditorSelectBlockFirst: "You must select a block first."
eventEditorSetMessagePrompt: "Enter message, <clear>, <cancel>" eventEditorSetMessagePrompt: "请输入消息, <clear>, <cancel>"
eventEditorSetMobTypesPrompt: "Enter mob name, <cancel>" eventEditorSetMobTypesPrompt: "请输入怪物名, <cancel>"
eventEditorSetMobAmountsPrompt: "Enter mob amount, <cancel>" eventEditorSetMobAmountsPrompt: "请输入怪物数量, <cancel>"
eventEditorSetMobNamePrompt: "Enter the name for this mob, <cancel>" eventEditorSetMobNamePrompt: "请输入此生物的名称, <cancel>"
eventEditorSetMobLocationPrompt: "Right-click on a block to select it, <add>, <cancel>" eventEditorSetMobLocationPrompt: "Right-click on a block to select it, <add>, <cancel>"
eventEditorSetPotionEffectsPrompt: "Enter potion effect types, <space>, <cancel>" eventEditorSetPotionEffectsPrompt: "Enter potion effect types, <space>, <cancel>"
eventEditorSetPotionDurationsPrompt: "Enter potion effect durations (in seconds), <space>, <cancel>" eventEditorSetPotionDurationsPrompt: "Enter potion effect durations (in seconds), <space>, <cancel>"
eventEditorSetPotionMagnitudesPrompt: "Enter potion effect magnitudes, <space>, <cancel>" eventEditorSetPotionMagnitudesPrompt: "Enter potion effect magnitudes, <space>, <cancel>"
eventEditorSetHungerPrompt: "Enter hunger level, <clear>" eventEditorSetHungerPrompt: "请输入饥饿度, <clear>"
eventEditorSetSaturationPrompt: "Enter saturation level, <clear>" eventEditorSetSaturationPrompt: "Enter saturation level, <clear>"
eventEditorSetHealthPrompt: "Enter health level, <clear>" eventEditorSetHealthPrompt: "请输入血量,<clear>"
eventEditorSetTeleportPrompt: "右键单击一个块来传送玩家, <done> <clear> <cancel>" eventEditorSetTeleportPrompt: "右键单击一个块来传送玩家, <done> <clear> <cancel>"
eventEditorCommandsNote: "注意:您可以使用 <player> 来指引玩家的名称。" eventEditorCommandsNote: "注意:您可以使用 <player> 来指引玩家的名称。"
eventEditorSetCommandsPrompt: "输入命令, <semicolon> <clear> <cancel>" eventEditorSetCommandsPrompt: "输入命令, <semicolon> <clear> <cancel>"
@ -470,8 +470,8 @@ reqHeroesPrimaryCleared: "英雄主要类要求已清除。"
reqHeroesNotSecondary: "<class> 类不是次要的!" reqHeroesNotSecondary: "<class> 类不是次要的!"
reqHeroesSecondaryCleared: "英雄次要类要求已清除。" reqHeroesSecondaryCleared: "英雄次要类要求已清除。"
reqHeroesClassNotFound: "找不到类!" reqHeroesClassNotFound: "找不到类!"
reqNone: "No requirements set" reqNone: "未设置装备"
reqNotANumber: "<input> is not a number!" reqNotANumber: "<input> 不是一个数字!"
reqMustAddItem: "You must add at least one item first!" reqMustAddItem: "You must add at least one item first!"
reqNoMessage: "You must set a fail requirements message!" reqNoMessage: "You must set a fail requirements message!"
reqNoMcMMO: "mcMMO not installed" reqNoMcMMO: "mcMMO not installed"
@ -488,20 +488,20 @@ optBooleanPrompt: "Enter '<true>' or '<false>', <clear>, <cancel>"
optAllowCommands: "Allow commands during quest" optAllowCommands: "Allow commands during quest"
optAllowQuitting: "Allow quitting during quest" optAllowQuitting: "Allow quitting during quest"
optCommandsDenied: "You cannot use commands during <quest>." optCommandsDenied: "You cannot use commands during <quest>."
optUseDungeonsXLPlugin: "Use DungeonsXL plugin" optUseDungeonsXLPlugin: "使用DungeonsXL插件"
optUsePartiesPlugin: "Use Parties plugin" optUsePartiesPlugin: "使用Parties插件"
rewSetMoney: "Set money reward" rewSetMoney: "设置金钱奖励"
rewSetQuestPoints: "Set Quest Points reward" rewSetQuestPoints: "设置任务点奖励"
rewSetItems: "Set item rewards" rewSetItems: "设置物品奖励"
rewSetExperience: "Set experience reward" rewSetExperience: "设置经验奖励"
rewSetCommands: "Set command rewards" rewSetCommands: "设置命令奖励"
rewSetPermission: "Set permission rewards" rewSetPermission: "设置权限奖励"
rewSetMcMMO: "Set mcMMO skill rewards" rewSetMcMMO: "设置 mcMMO 技能奖励"
rewSetHeroes: "Set Heroes experience rewards" rewSetHeroes: "设置Heroes经验奖励"
rewSetPhat: "Set PhatLoot rewards" rewSetPhat: "设置PhatLoot奖励"
rewSetCustom: "Set custom rewards" rewSetCustom: "设置自定义奖励"
rewSetHeroesClasses: "Set classes" rewSetHeroesClasses: "设置职业"
rewSetHeroesAmounts: "Set experience amounts" rewSetHeroesAmounts: "设置经验数量"
rewMoneyPrompt: "Enter amount of <money>, <clear>, <cancel>" rewMoneyPrompt: "Enter amount of <money>, <clear>, <cancel>"
rewExperiencePrompt: "Enter amount of experience, <clear>, <cancel>" rewExperiencePrompt: "Enter amount of experience, <clear>, <cancel>"
rewCommandPrompt: "Enter command rewards, <semicolon>, <clear>, <cancel>" rewCommandPrompt: "Enter command rewards, <semicolon>, <clear>, <cancel>"
@ -625,11 +625,11 @@ effZombieIron: "僵尸声音带动木门"
effEnterName: "输入一个效果名称来添加到列表中, <cancel>" effEnterName: "输入一个效果名称来添加到列表中, <cancel>"
cmdAdd: "添加" cmdAdd: "添加"
strAdd: "then enter '<command>' to include it" strAdd: "then enter '<command>' to include it"
cmdClear: "clear" cmdClear: "清空"
strClear: "or '<command>' to erase all data" strClear: "或输入 '<command>'“ 清除所有数据"
cmdCancel: "cancel" cmdCancel: "取消"
strCancel: "or '<command>' to return" strCancel: "或输入'<command>''返回"
cmdDone: "done" cmdDone: "完成"
strDone: "then enter '<command>' to save" strDone: "then enter '<command>' to save"
strSpace: "separating each by a space" strSpace: "separating each by a space"
strSemicolon: "separating each by a semicolon" strSemicolon: "separating each by a semicolon"
@ -656,19 +656,19 @@ talkTo: "Talk to <npc>"
tame: "Tame" tame: "Tame"
shearSheep: "Shear <color> sheep" shearSheep: "Shear <color> sheep"
goTo: "Go to <location>" goTo: "Go to <location>"
completed: "Completed" completed: "已完成"
redoCompleted: "(Completed)" redoCompleted: "(Completed)"
consoleError: "This command may only be performed in-game." consoleError: "This command may only be performed in-game."
noActiveQuest: "You do not currently have any active Quests." noActiveQuest: "You do not currently have any active Quests."
speakTo: 'Start: Speak to <npc>' speakTo: 'Start: Speak to <npc>'
mustSpeakTo: "You must speak to <npc> to start this Quest." mustSpeakTo: "You must speak to <npc> to start this Quest."
noCommandStart: "<quest> may not be started via command." noCommandStart: "<quest> may not be started via command."
permissionDisplay: "Permission:" permissionDisplay: "权限:"
heroesClass: "class" heroesClass: "职业"
mcMMOLevel: "level" mcMMOLevel: "等级"
haveCompleted: "You have completed <quest>" haveCompleted: "您已完成 <quest>"
cannotComplete: "Cannot complete <quest>" cannotComplete: "无法完成 <quest>"
questNotFound: "Quest not found." questNotFound: "找不到该任务。"
alreadyConversing: "You already are in a conversation!" alreadyConversing: "You already are in a conversation!"
inputNum: "Input must be a number." inputNum: "Input must be a number."
inputPosNum: "Input must be a positive number." inputPosNum: "Input must be a positive number."