New translations strings.yml (Chinese Traditional)

This commit is contained in:
FlyingPikachu 2019-02-09 07:01:35 -05:00
parent ffa684fffe
commit f8ce6405a8

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@ -63,14 +63,14 @@ questEditorBlockStart: "設定方塊啟動"
questEditorInitialEvent: "設定初始任務活動" questEditorInitialEvent: "設定初始任務活動"
questEditorSetGUI: "設定GUI顯示畫面" questEditorSetGUI: "設定GUI顯示畫面"
questEditorReqs: "編輯任務需求" questEditorReqs: "編輯任務需求"
questEditorPln: "Edit Planner" questEditorPln: "編輯計劃"
questEditorStages: "編輯任務階段" questEditorStages: "編輯任務階段"
questEditorRews: "編輯任務獎勵" questEditorRews: "編輯任務獎勵"
questEditorEnterQuestName: "輸入任務名稱 (<cancel>)" questEditorEnterQuestName: "輸入任務名稱 (<cancel>)"
questEditorEditEnterQuestName: "編輯任務名稱 (<cancel>)" questEditorEditEnterQuestName: "編輯任務名稱 (<cancel>)"
questEditorEnterAskMessage: "編輯任務對話內容 (<cancel>)" questEditorEnterAskMessage: "編輯任務對話內容 (<cancel>)"
questEditorEnterFinishMessage: "編輯完成任務對話內容 (<cancel>)" questEditorEnterFinishMessage: "編輯完成任務對話內容 (<cancel>)"
questEditorEnterNPCStart: "Enter NPC ID, <clear>, <cancel>" questEditorEnterNPCStart: "輸入 NPC ID, <clear>, <cancel>"
questEditorEnterBlockStart: "右擊方塊設定為啟動點, <done>, <clear>, <cancel>" questEditorEnterBlockStart: "右擊方塊設定為啟動點, <done>, <clear>, <cancel>"
questEditorEnterInitialEvent: "輸入任務活動名稱, <clear>, <cancel>" questEditorEnterInitialEvent: "輸入任務活動名稱, <clear>, <cancel>"
questRequiredNoneSet: "任務需求條件, 無設置" questRequiredNoneSet: "任務需求條件, 無設置"
@ -110,20 +110,20 @@ stageEditorEditStage: "編輯任務階段"
stageEditorNewStage: "新增任務階段" stageEditorNewStage: "新增任務階段"
stageEditorStages: "階段" stageEditorStages: "階段"
stageEditorStage: "階段" stageEditorStage: "階段"
stageEditorBlocks: "Blocks" stageEditorBlocks: "方塊"
stageEditorBreakBlocks: "破壞方塊" stageEditorBreakBlocks: "破壞方塊"
stageEditorDamageBlocks: "傷害方塊" stageEditorDamageBlocks: "傷害方塊"
stageEditorPlaceBlocks: "放置方塊" stageEditorPlaceBlocks: "放置方塊"
stageEditorUseBlocks: "使用方塊" stageEditorUseBlocks: "使用方塊"
stageEditorCutBlocks: "切除方塊" stageEditorCutBlocks: "切除方塊"
stageEditorItems: "Items" stageEditorItems: "物品"
stageEditorCraftItems: "Craft items" stageEditorCraftItems: "製造物品"
stageEditorEnchantItems: "附魔物品" stageEditorEnchantItems: "附魔物品"
stageEditorNPCs: "NPCs" stageEditorNPCs: "NPC"
stageEditorDeliverItems: "運送物品" stageEditorDeliverItems: "運送物品"
stageEditorTalkToNPCs: "與NPC對話" stageEditorTalkToNPCs: "與NPC對話"
stageEditorKillNPCs: "擊殺NPC" stageEditorKillNPCs: "擊殺NPC"
stageEditorMobs: "Mobs" stageEditorMobs: "怪物"
stageEditorKillMobs: "擊殺怪物" stageEditorKillMobs: "擊殺怪物"
stageEditorCatchFish: "捕捉生魚" stageEditorCatchFish: "捕捉生魚"
stageEditorFish: "魚" stageEditorFish: "魚"
@ -179,7 +179,7 @@ stageEditorSetLocationNames: "設置地點的名稱"
stageEditorSetTameAmounts: "設置馴服次數" stageEditorSetTameAmounts: "設置馴服次數"
stageEditorSetShearColors: "設置綿羊的顏色" stageEditorSetShearColors: "設置綿羊的顏色"
stageEditorSetShearAmounts: "設置收集羊毛次數" stageEditorSetShearAmounts: "設置收集羊毛次數"
stageEditorPassword: "目標密碼" stageEditorPassword: "密碼"
stageEditorAddPasswordDisplay: "添加顯示密碼" stageEditorAddPasswordDisplay: "添加顯示密碼"
stageEditorAddPasswordPhrases: "添加密碼短語" stageEditorAddPasswordPhrases: "添加密碼短語"
stageEditorNoPasswordDisplays: "設置沒有顯示密碼" stageEditorNoPasswordDisplays: "設置沒有顯示密碼"
@ -196,18 +196,18 @@ stageEditorBreakBlocksPrompt: "輸入使用次數 (0-9), <space>, <cancel>"
stageEditorDamageBlocksPrompt: "輸入擊殺次數 (0-9), <space>, <cancel>" stageEditorDamageBlocksPrompt: "輸入擊殺次數 (0-9), <space>, <cancel>"
stageEditorPlaceBlocksPrompt: "輸入放置次數 (0-9), <space>, <cancel>" stageEditorPlaceBlocksPrompt: "輸入放置次數 (0-9), <space>, <cancel>"
stageEditorUseBlocksPrompt: "輸入使用次數 (0-9), <space>, <cancel>" stageEditorUseBlocksPrompt: "輸入使用次數 (0-9), <space>, <cancel>"
stageEditorCutBlocksPrompt: "Enter cut amounts (numbers), <space>, <cancel>" stageEditorCutBlocksPrompt: "輸入削減次數 (0-9), <space>, <cancel>"
stageEditorEnterBlockDurability: "Enter block durability (numbers), <space>, <cancel>" stageEditorEnterBlockDurability: "輸入塊耐久性 (0-9), <space>, <cancel>"
stageEditorCatchFishPrompt: "Enter number of fish to catch, <clear>, <cancel>" stageEditorCatchFishPrompt: "輸入要捕獲的魚的數量, <clear>, <cancel>"
stageEditorKillPlayerPrompt: "Enter number of players to kill, <clear>, <cancel>" stageEditorKillPlayerPrompt: "輸入要擊殺玩家的數量, <clear>, <cancel>"
stageEditorEnchantTypePrompt: "Enter enchantment names, <semicolon>, <cancel>" stageEditorEnchantTypePrompt: "輸入附魔名稱, <semicolon>, <cancel>"
stageEditorEnchantAmountsPrompt: "Enter enchant amounts (numbers), <space>, <cancel>" stageEditorEnchantAmountsPrompt: "輸入附魔等級(數字), <space>, <cancel>"
stageEditorItemNamesPrompt: "Enter item names, <space>, <cancel>" stageEditorItemNamesPrompt: "輸入物品名稱, <space>, <cancel>"
stageEditorNPCPrompt: "Enter NPC IDs, <space>, <cancel>" stageEditorNPCPrompt: "輸入NPC ID, <space>, <cancel>"
stageEditorNPCToTalkToPrompt: "Enter NPC IDs, <space>, <clear>, <cancel>" stageEditorNPCToTalkToPrompt: "輸入 NPC ID, <space>, <clear>, <cancel>"
stageEditorDeliveryMessagesPrompt: "Enter delivery messages, <semicolon>, <cancel>" stageEditorDeliveryMessagesPrompt: "輸入要傳遞的訊息, <semicolon>, <cancel>"
stageEditorKillNPCsPrompt: "Enter kill amounts (numbers), <space>, <cancel>" stageEditorKillNPCsPrompt: "請輸入擊殺數 (數字), <space>, <cancel>"
stageEditorMobsPrompt: "Enter mob names, <space>, <cancel>" stageEditorMobsPrompt: "輸入怪物名稱, <space>, <cancel>"
stageEditorMobAmountsPrompt: "Enter mob amounts, <space>, <cancel>" stageEditorMobAmountsPrompt: "Enter mob amounts, <space>, <cancel>"
stageEditorMobLocationPrompt: "右鍵一個方塊來選擇它,<add>,<cancel>" stageEditorMobLocationPrompt: "右鍵一個方塊來選擇它,<add>,<cancel>"
stageEditorMobLocationRadiiPrompt: "Enter kill location radii (number of blocks), <space>, <cancel>" stageEditorMobLocationRadiiPrompt: "Enter kill location radii (number of blocks), <space>, <cancel>"