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New translations strings.yml (Korean)
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@ -131,8 +131,8 @@ stageEditorMobs: "Mobs"
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stageEditorKillMobs: "몬스터를 잡으세요"
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stageEditorCatchFish: "물고기를 낚으세요"
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stageEditorFish: "물고기"
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stageEditorMilkCows: "Milk cows"
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stageEditorCows: "cows"
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stageEditorMilkCows: "젖소에게"
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stageEditorCows: "소"
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stageEditorReachLocs: "위치에 도달"
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stageEditorReachRadii1: "이내 도달"
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stageEditorReachRadii2: "blocks of"
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@ -196,7 +196,7 @@ stageEditorEnterBlockNames: "블록 이름 입력, <space>, <cancel>"
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stageEditorEnterBlockAmounts: "블록 금액을 입력, <space>, <cancel>"
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stageEditorEnterBlockDurability: "블록 내구량 입력 (숫자), <space>, <cancel>"
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stageEditorCatchFishPrompt: "물고기 잡을 수량 입력, <clear>, <cancel>"
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stageEditorMilkCowsPrompt: "Enter number of cows to milk, <clear>, <cancel>"
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stageEditorMilkCowsPrompt: "우유에 젖소의 수를 입력하십시오, <clear>, <cancel>"
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stageEditorKillPlayerPrompt: "죽이려는 플레이어 수를 입력하십시오, <clear>, <cancel>"
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stageEditorEnchantTypePrompt: "인챈트 이름 입력, <space>, <cancel>"
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stageEditorEnchantAmountsPrompt: "인챈트 양(숫자) 입력, <space>, <cancel>"
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@ -620,7 +620,7 @@ smelt: "제련"
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enchantItem: "<item>을 <enchantment>로 인챈트"
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brew: "양조"
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catchFish: "물고기를 낚으세요"
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milkCow: "Milk Cow"
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milkCow: "젖소에게"
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kill: "죽이다"
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killAtLocation: "<mob> 를 <location> 에서 죽이세요"
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killPlayer: "플레이어를 처치"
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