Quests/main/src/main/resources/lang/pt-BR/strings.yml

860 lines
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YAML

---
COMMAND_LIST: "lista"
COMMAND_LIST_HELP: "<command> [page] - Lista de Quests disponíveis"
COMMAND_TAKE: "pegar"
COMMAND_TAKE_HELP: "<command> [quest] - Aceitar Quest"
COMMAND_TAKE_USAGE: "Use: /quests take [quest]"
COMMAND_QUIT: "sair"
COMMAND_QUIT_HELP: "<command> [quest] - Saia de uma quest atual"
COMMAND_JOURNAL: "diário"
COMMAND_JOURNAL_HELP: "<command> - Mostrar/Colocar sua Quest Diaria"
COMMAND_EDITOR: "editor"
COMMAND_EDITOR_HELP: "<command> - Criar/Editar Quests"
COMMAND_EVENTS_EDITOR: "eventos"
COMMAND_EVENTS_EDITOR_HELP: "<command> - Criar/Editar eventos"
COMMAND_STATS: "estatísticas"
COMMAND_STATS_HELP: "<command> - Veja suas estatísticas da Quests"
COMMAND_TOP: "topo"
COMMAND_TOP_HELP: "<command> [numero] - Veja as melhores quests"
COMMAND_TOP_USAGE: "Use: /quests top [numero]"
COMMAND_INFO: "info"
COMMAND_INFO_HELP: "<command> - Exibir informações do plugin"
COMMAND_QUEST_HELP: "- Mostrar objetivos da Quest"
COMMAND_QUESTINFO_HELP: "[quest] - Mostrar informações da Quest"
COMMAND_QUESTADMIN_HELP: "- Exibir a ajuda do Questadmin"
COMMAND_QUESTADMIN_STATS: "estatísticas"
COMMAND_QUESTADMIN_STATS_HELP: "<command> [player] - Ver estatísticas das Quests de um jogador"
COMMAND_QUESTADMIN_GIVE: "dar"
COMMAND_QUESTADMIN_GIVE_HELP: "<command> [player] [quest] - Força um jogador a fazer uma Quest"
COMMAND_QUESTADMIN_QUIT: "sair"
COMMAND_QUESTADMIN_QUIT_HELP: "<command> [player] [quest] - Força um jogador a sair da Quest"
COMMAND_QUESTADMIN_POINTS: "pontos"
COMMAND_QUESTADMIN_POINTS_HELP: "<command> [player] [quatidade] - Define pontos de um jogador"
COMMAND_QUESTADMIN_TAKEPOINTS: "tirarpontos"
COMMAND_QUESTADMIN_TAKEPOINTS_HELP: "<command> [player] [quantidade] - Retira um ponto do player"
COMMAND_QUESTADMIN_GIVEPOINTS: "darpontos"
COMMAND_QUESTADMIN_GIVEPOINTS_HELP: "<command> [player] [quantidade] - Dar pontos ao player"
COMMAND_QUESTADMIN_POINTSALL: "pontostodos"
COMMAND_QUESTADMIN_POINTSALL_HELP: "<command> [quantidade] - Defina todos os pontos de quests dos jogadores"
COMMAND_QUESTADMIN_FINISH: "finalizar"
COMMAND_QUESTADMIN_FINISH_HELP: "<command> [player] [quest] - Imediatamente forçar a conclusão da Quest para um jogador"
COMMAND_QUESTADMIN_NEXTSTAGE: "seguintestágio"
COMMAND_QUESTADMIN_NEXTSTAGE_HELP: "<command> [player] [quest] - Forçar imediatamente a conclusão de estágio para um jogador"
COMMAND_QUESTADMIN_SETSTAGE: "pôrestágio"
COMMAND_QUESTADMIN_SETSTAGE_HELP: "<command> [player] [quest] [stage] - Defina o estágio atual para um jogador"
COMMAND_QUESTADMIN_SETSTAGE_USAGE: 'Use /questadmin setstage [player] [quest] [stage]'
COMMAND_QUESTADMIN_RESET: "resetar"
COMMAND_QUESTADMIN_RESET_HELP: "<command> [player] - Limpe todos os dados de Missões de um jogador"
COMMAND_QUESTADMIN_REMOVE: "remover"
COMMAND_QUESTADMIN_REMOVE_HELP: "<command> [player] [quest] Remova uma Quest concluída de um jogador"
COMMAND_QUESTADMIN_TOGGLEGUI: "alterargui"
COMMAND_QUESTADMIN_TOGGLEGUI_HELP: "<command> [npc id] - Alterar GUI de um NPC"
COMMAND_QUESTADMIN_RELOAD: "recarregar"
COMMAND_QUESTADMIN_RELOAD_HELP: "<command> - Recarrega todas as quest"
questEditorHeader: "Criar Quest"
questEditorCreate: "Criar nova Quest"
questEditorEdit: "Editar uma Quest"
questEditorDelete: "Deletar Quest"
questEditorName: "Definir nome"
questEditorAskMessage: "Defina a mensagem de pergunta"
questEditorFinishMessage: "Defina a mensagem final"
questEditorNPCStart: "Defina o NPC de início"
questEditorBlockStart: "Defina o Bloco de início"
questEditorInitialEvent: "Defina o Evento Inicial"
questEditorSetGUI: "Defina os Itens do Conjunto GUI"
questEditorReqs: "Edite os Requerimentos"
questEditorPln: "Editar o Planejador"
questEditorStages: "Edite os Estágios"
questEditorRews: "Edite as Recompensas"
questEditorEnterQuestName: "Digite o nome da Quest (<cancel>)"
questEditorEditEnterQuestName: "Digite o nome da Quest para editar (<cancel>)"
questEditorEnterAskMessage: "Digite a mensagem de pergunta (<cancel>)"
questEditorEnterFinishMessage: "Digite a mensagem final (<cancel>)"
questEditorEnterNPCStart: "Coloque o ID do NPC, <clear>, <cancel>"
questEditorEnterBlockStart: "Botão Direito no bloco para usa-lo como ponto de partida, <done>, <clear>, <cancel>"
questEditorEnterInitialEvent: "Digite o nome do Evento, <clear>, <cancel>"
questRequiredNoneSet: "Necessário, Nenhum ajuste"
questWGSetRegion: "Defina a Região"
questWGNotInstalled: "WorldGuard não está instalado"
questWGPrompt: "Digite a região do WorldGuard, <clear>, <cancel>"
questWGInvalidRegion: "<region> não é uma região valida do WorldGuard!"
questWGRegionCleared: "Região da Quest Desmarcada."
questCitNotInstalled: "Citizens não instalado"
questDenNotInstalled: "Denizen não instalado"
questGUIError: "Erro: Este item já está sendo usado como ícone de GUI para a missão <quest>."
questCurrentItem: "Item atual:"
questSetItem: "Definir Item"
questClearItem: "Item Limpo"
questGUICleared: "GUI Limpo."
questDeleted: "Quest deletada! Quests e Eventos foram reiniciados."
questEditorNameExists: "Uma Quest com o mesmo nome já existe!"
questEditorBeingEdited: "Alguém está cirando/editando uma Quest com este nome!"
questEditorInvalidQuestName: "O nome não pode conter vírgulas ou pontos!"
questEditorInvalidEventName: "não é um nome de Evento válido!"
questEditorInvalidNPC: "Não existe nenhum NPC com esse ID!"
questEditorNoStartBlockSelected: "Você deve selecionar um bloco primeiro."
questEditorPositiveAmount: "A quantidade deve ser um número postivo."
questEditorQuestAsRequirement1: "As seguintes Quests possuem"
questEditorQuestAsRequirement2: "como um requisito:"
questEditorQuestAsRequirement3: "Você deve modificar essas Missões para que eles não as usem antes de excluí-las."
questEditorQuestNotFound: "Quest não encontrada!"
questEditorEventCleared: "Evento inicial excluído."
questEditorSave: "Finalizado e salvo"
questEditorNeedAskMessage: "Você deve definir uma mensagem!"
questEditorNeedFinishMessage: "Você deve definir uma mensagem de término!"
questEditorNeedStages: "Sua busca não tem nenhuma fases!"
questEditorSaved: "Busca salvou! (Você precisará realizar uma recarga de busca para que ela apareça)"
questEditorExited: "Tem certeza que quer sair antes de salvar?"
questEditorDeleted: "Tem certeza que deseja deletar esta Quest"
stageEditorEditStage: "Editar Stage"
stageEditorNewStage: "Adicionar nova etapa"
stageEditorStages: "Estágios"
stageEditorStage: "Estágio"
stageEditorBreakBlocks: "Quebrar Blocos"
stageEditorDamageBlocks: "Dano Blocos"
stageEditorPlaceBlocks: "Colocar Blocos"
stageEditorUseBlocks: "Utilize Blocos"
stageEditorCutBlocks: "Corte de Blocos"
stageEditorCatchFish: "Pegue um Peixe"
stageEditorFish: "peixe"
stageEditorKillPlayers: "Matar jogadores"
stageEditorPlayers: "jogadores"
stageEditorEnchantItems: "Encantar itens"
stageEditorDeliverItems: "Entregar Itens"
stageEditorTalkToNPCs: "Falar com NPCs"
stageEditorKillNPCs: "Matar NPCs"
stageEditorKillMobs: "Matar Mobs"
stageEditorReachLocs: "Alcançar locais"
stageEditorReachRadii1: "Chegar no prazo"
stageEditorReachRadii2: "blocos de"
stageEditorTameMobs: "Domar Mobs"
stageEditorShearSheep: "Shear Sheep"
stageEditorEvents: "Eventos"
stageEditorStageEvents: "Palco de eventos"
stageEditorStartEvent: "Evento de início"
stageEditorStartEventCleared: "Evento de início desmarcado."
stageEditorFinishEvent: "Evento de acabamento"
stageEditorFinishEventCleared: "Evento de acabamento limpo."
stageEditorChatEvents: "Bate-papo eventos"
stageEditorChatTrigger: "Gatilho de bate-papo"
stageEditorChatEventsCleared: "Eventos de Chat excluídos."
stageEditorCommandEvents: "Eventos de comando"
stageEditorCommandTrigger: "Disparador de comando"
stageEditorCommandEventsCleared: "Eventos de comando desmarcados."
stageEditorTriggeredBy: "Desencadeada por"
stageEditorDeathEvent: "Evento de Morte"
stageEditorDeathEventCleared: "Evento de Morte excluído."
stageEditorDisconnectEvent: "Evento de Desconexão"
stageEditorDisconnectEventCleared: "Evento de Desconexão excluído."
stageEditorDelayMessage: "Mensagem de atraso"
stageEditorDenizenScript: "Script do Denizen"
stageEditorStartMessage: "Mensagem de início"
stageEditorCompleteMessage: "Mensagem completa"
stageEditorDelete: "Deletar Estágio"
stageEditorSetBlockNames: "Definir nomes de blocos"
stageEditorSetBlockAmounts: "Definir quantidades de bloco"
stageEditorSetBlockDurability: "Definir a validade do bloco"
stageEditorSetDamageAmounts: "Definir a quantidade de danos"
stageEditorSetPlaceAmounts: "Definir valores de local"
stageEditorSetUseAmounts: "Definir valores de uso"
stageEditorSetCutAmounts: "Definir quantidades cortadas"
stageEditorSetKillAmounts: "Definir quantidades de kill"
stageEditorSetEnchantAmounts: "Definir quantias de encantamento"
stageEditorSetMobAmounts: "Definir quantidades máximas"
stageEditorSetEnchantments: "Definir encantamentos"
stageEditorSetItemNames: "Defina o nome dos itens"
stageEditorSetKillIds: "Definir IDs de NPC"
stageEditorSetMobTypes: "Definir tipos de mob"
stageEditorSetKillLocations: "Definir locais de kill"
stageEditorSetKillLocationRadii: "Definir raio de localização de morte"
stageEditorSetKillLocationNames: "Definir nomes de localização de morte"
stageEditorSetLocations: "Definir localizações"
stageEditorSetLocationRadii: "Definir raio de localização"
stageEditorSetLocationNames: "Definir nome das localizações"
stageEditorSetTameAmounts: "Definir quantidades domesticadas"
stageEditorSetShearColors: "Definir cores de ovelhas"
stageEditorSetShearAmounts: "Definir quantidades de cisalhamento"
stageEditorPassword: "Objetivos da senha"
stageEditorAddPasswordDisplay: "Adicionar exibição de senha"
stageEditorAddPasswordPhrases: "Adicione a(s) frase(s) senha(s)"
stageEditorNoPasswordDisplays: "Nenhuma senha exibe o conjunto"
stageEditorObjectiveOverride: "Substituição de exibição objetiva"
stageEditorCustom: "Objetivos Personalizados"
stageEditorNoModules: "Sem módulo carregado"
stageEditorModuleNotFound: "Módulo de objetivo personalizado não encontrado."
stageEditorCustomPrompt: "Digite o nome de um objetivo personalizado para adicionar, <clear>, <cancel>"
stageEditorCustomAlreadyAdded: "Esse objetivo personalizado já foi adicionado!"
stageEditorCustomCleared: "Objetivos personalizados limpos."
stageEditorCustomDataPrompt: "Digite o valor para <data>:"
stageEditorEnterBlockNames: "Digite o nome dos blocos (ou IDs), <space>, <cancel>"
stageEditorBreakBlocksPrompt: "Insira valores de quebra (números), <space>, <cancel>"
stageEditorDamageBlocksPrompt: "Insira valores de danos (números), <space>, <cancel>"
stageEditorPlaceBlocksPrompt: "Insira valores de locais (números), <space>, <cancel>"
stageEditorUseBlocksPrompt: "Digite valores de uso (números), <space>, <cancel>"
stageEditorCutBlocksPrompt: "Digite valores de corte (números), <space>, <cancel>"
stageEditorEnterBlockDurability: "Digite a durabilidade do bloco (números), <space>, <cancel>"
stageEditorCatchFishPrompt: "Digite o número de peixes a capturar, <clear>, <cancel>"
stageEditorKillPlayerPrompt: "Insira o número de jogadores para matar, <clear>, <cancel>"
stageEditorEnchantTypePrompt: "Digite os nomes dos encantamentos, <semicolon>, <cancel>"
stageEditorEnchantAmountsPrompt: "Insira valores de encantamento (números), <space>, <cancel>"
stageEditorItemNamesPrompt: "Digite os nomes dos itens, <space>, <cancel>"
stageEditorNPCPrompt: "Insira os IDs de NPC, <space>, <cancel>"
stageEditorNPCToTalkToPrompt: "Insira IDs de NPC, <space>, <clear>, <cancel>"
stageEditorDeliveryMessagesPrompt: "Insira as mensagens de entrega, <semicolon>, <cancel>"
stageEditorKillNPCsPrompt: "Insira valores de kill (números), <space>, <cancel>"
stageEditorMobsPrompt: "Digite os nomes da máfia, <space>, <cancel>"
stageEditorMobAmountsPrompt: "Enter mob amounts, <space>, <cancel>"
stageEditorMobLocationPrompt: "Clique com o botão direito em um bloco para seleciona-lo, <add>, <cancel>"
stageEditorMobLocationRadiiPrompt: "Digite kill location radii (número de blocos), <space>, <cancel>"
stageEditorMobLocationNamesPrompt: "Digite os nomes dos locais, <semicolon>, <cancel>"
stageEditorReachLocationPrompt: "Clique com o botão direito do mouse em um bloco para selecioná-lo, <add>, <cancel>"
stageEditorReachLocationRadiiPrompt: "Insira o raio do local de alcance (número de blocos), <space>, <cancel>"
stageEditorReachLocationNamesPrompt: "Digite os nomes dos locais, <semicolon>, <cancel>"
stageEditorTameAmountsPrompt: "Insira valores nominais, <space>, <cancel>"
stageEditorShearColorsPrompt: "Digite as cores das ovelhas, <space>, <cancel>"
stageEditorShearAmountsPrompt: "Insira valores de cisalhamento, <space>, <cancel>"
stageEditorEventsPrompt: "Digite um nome de evento, <clear>, <cancel>"
stageEditorChatEventsPrompt: "Digite o nome do Evento para adicionar, <clear>, <cancel>"
stageEditorChatEventsTriggerPrompt: "%yellow%Enter a chat trigger for%aqua% <event>%yellow% <cancel>"
stageEditorCommandEventsPrompt: "Enter an event name to add, <clear>, <cancel>"
stageEditorCommandEventsTriggerPrompt: "%yellow%Enter a command trigger for%aqua% <event>%yellow% <cancel>"
stageEditorDelayPrompt: "Enter time (in seconds), <clear>, <cancel>"
stageEditorDelayMessagePrompt: "Enter delay message, <clear>, <cancel>"
stageEditorScriptPrompt: "Enter script name, <clear>, <cancel>"
stageEditorStartMessagePrompt: "Enter start message, <clear>, <cancel>"
stageEditorCompleteMessagePrompt: "Enter complete message, <clear>, <cancel>"
stageEditorPasswordDisplayPrompt: "Enter password display, <cancel>"
stageEditorPasswordDisplayHint: "(This is the text that will be displayed to the player as their objective)"
stageEditorPasswordPhrasePrompt: "Enter password phrases, <semicolon>, <cancel>"
stageEditorPasswordPhraseHint: "(This is the text that a player must enter to complete the objective)"
stageEditorObjectiveOverridePrompt: "Enter objective display override, <clear>, <cancel>"
stageEditorObjectiveOverrideHint: "(This override will display your own text as the objective)"
stageEditorObjectiveOverrideCleared: "Objective display override cleared."
stageEditorDeliveryAddItem: "Adicionar item"
stageEditorDeliveryNPCs: "Set NPC IDs"
stageEditorDeliveryMessages: "Set delivery messages"
stageEditorContainsDuplicates: "List contains duplicates!"
stageEditorInvalidBlockName: "is not a valid block name!"
stageEditorInvalidEnchantment: "is not a valid enchantment name!"
stageEditorInvalidNPC: "is not a valid NPC ID!"
stageEditorInvalidMob: "is not a valid mob name!"
stageEditorInvalidItemName: "is not a valid item name!"
stageEditorInvalidNumber: "não é um número!"
stageEditorInvalidDye: "is not a valid dye color!"
stageEditorInvalidEvent: "is not a valid event name!"
stageEditorDuplicateEvent: "O evento já está na lista!"
stageEditorInvalidScript: "Denizen script not found!"
stageEditorNoCitizens: "Citizens is not installed!"
stageEditorNoDenizen: "Denizen is not installed!"
stageEditorPositiveAmount: "You must enter a positive number!"
stageEditorNotListofNumbers: "não é uma lista de números!"
stageEditorNoDelaySet: "You must set a delay first!"
stageEditorNoBlockNames: "You must set block names first!"
stageEditorNoEnchantments: "You must set enchantments first!"
stageEditorNoItems: "You must add items first!"
stageEditorNoDeliveryMessage: "You must set at least one delivery message!"
stageEditorNoNPCs: "You must set NPC IDs first!"
stageEditorNoMobTypes: "You must set mob types first!"
stageEditorNoKillLocations: "You must set kill locations first!"
stageEditorNoBlockSelected: "Você precisa selecionar um bloco primeiro."
stageEditorNoColors: "You must set colors first!"
stageEditorNoLocations: "You must set locations first!"
stageEditorNoEnchantmentsSet: "No enchantments set"
stageEditorNoItemsSet: "No items set"
stageEditorNoMobTypesSet: "No mob types set"
stageEditorNoLocationsSet: "No locations set"
stageEditorNoColorsSet: "No colors set"
stageEditorListNotSameSize: "A lista de nomes de bloco e a lista de valores não são do mesmo tamanho!"
stageEditorEnchantmentNotSameSize: "A lista de encantamentos, a lista de códigos de itens e a lista de quantias de encantos não são do mesmo tamanho!"
stageEditorDeliveriesNotSameSize: "A lista de itens e a lista de NPCs não são iguais em tamanho!"
stageEditorNPCKillsNotSameSize: "A lista de IDs de NPC e a lista de valores de morte não são do mesmo tamanho!"
stageEditorAllListsNotSameSize: "Todas as suas listas não tem o mesmo tamanho!"
stageEditorMobTypesNotSameSize: "The mob types list and the mob amounts list are not the same size!"
stageEditorTameMobsNotSameSize: "The mob types list and the tame amounts list are not the same size!"
stageEditorShearNotSameSize: "The sheep colors list and the shear amounts list are not the same size!"
stageEditorMustSetPasswordDisplays: "Você deve adicionar primeiro exibir pelo menos uma senha!"
stageEditorAddPasswordCleared: "Objetivos personalizados limpos."
stageEditorPasswordNotSameSize: "A exibição de senha e senha frase listas não são do mesmo tamanho!"
stageEditorListContainsDuplicates: "Lista contém duplicados!"
stageEditorDelayCleared: "Atraso desmarcada."
stageEditorDelayMessageCleared: "Mensagem de atraso desmarcada."
stageEditorDenizenCleared: "Script de habitante desmarcada."
stageEditorBreakBlocksCleared: "Objectivo de quebrar blocos desmarcado."
stageEditorDamageBlocksCleared: "Objectivo de quebrar blocos desmarcado."
stageEditorPlaceBlocksCleared: "Objectivo de quebrar blocos desmarcado."
stageEditorUseBlocksCleared: "Objectivo de quebrar blocos desmarcado."
stageEditorCutBlocksCleared: "Objectivo de quebrar blocos desmarcado."
stageEditorEnchantmentsCleared: "Objectivo de encantamento desmarcado."
stageEditorDeliveriesCleared: "Objectivo de entrega desmarcado."
stageEditorReachLocationsCleared: "Objectivo de quebrar blocos desmarcado."
stageEditorKillNPCsCleared: "Objectivo de entrega desmarcado."
stageEditorKillMobsCleared: "Objectivo de entrega desmarcado."
stageEditorTameCleared: "Objectivo de entrega desmarcado."
stageEditorShearCleared: "Objectivo de quebrar blocos desmarcado."
stageEditorStartMessageCleared: "Mensagem de atraso desmarcada."
stageEditorCompleteMessageCleared: "Mensagem de atraso desmarcada."
stageEditorConfirmStageDelete: "Você deseja deletar este estilo?"
stageEditorConfirmStageNote: "Palcos depois vão ser deslocados de volta um lugar"
stageEditorDeleteSucces: "Contato excluído com sucesso."
stageEditorEnchantments: "Encantamentos"
stageEditorNPCNote: 'Nota: Você pode especificar o nome do NPC com <npc>'
stageEditorOptional: "Opcional"
stageEditorColors: "Cores da Ovelha"
allListsNotSameSize: "Todas as suas listas têm tamanhos diferentes!"
eventEditorCreate: "Criar novo Evento"
eventEditorEdit: "Editar Evento"
eventEditorDelete: "Apagar Evento"
eventEditorNoneToEdit: "Não há eventos atualmente existem para ser editado!"
eventEditorNoneToDelete: "Não há eventos atualmente existem para ser editado!"
eventEditorNotFound: "Evento não encontrado!"
eventEditorExists: "Já existe!"
eventEditorSomeone: "Alguém está cirando/editando uma Quest com este nome!"
eventEditorAlpha: "Nome deve ser alfanumérica!"
eventEditorErrorReadingFile: "Erro ao ler arquivo."
eventEditorErrorSaving: "Ocorreu um erro ao gravar."
eventEditorDeleted: "Quest deletada! Quests e Eventos foram reiniciados."
eventEditorSaved: "Quest deletada! Quests e Eventos foram reiniciados."
eventEditorEnterEventName: "Enter an Event name, <cancel>"
eventEditorDeletePrompt: "Are you sure you want to delete the Event"
eventEditorQuitWithoutSaving: "Are you sure you want to quit without saving?"
eventEditorFinishAndSave: "Are you sure you want to finish and save the Event"
eventEditorModifiedNote: 'Note: You have modified an Event that the following Quests use:'
eventEditorForcedToQuit: "If you save the Event, anyone who is actively doing any of these Quests will be forced to quit them."
eventEditorEventInUse: "The following Quests use the Event"
eventEditorMustModifyQuests: "You must modify these Quests first!"
eventEditorListSizeMismatch: "The lists are not the same size!"
eventEditorListDuplicates: "List contains duplicates!"
eventEditorNotANumberList: "Input was not a list of numbers!"
eventEditorInvalidEntry: "Invalid entry"
eventEditorGiveItemsTitle: "- Give Items -"
eventEditorEffectsTitle: "- Effects -"
eventEditorStormTitle: "- Event Storm -"
eventEditorThunderTitle: "- Event Thunder -"
eventEditorMobSpawnsTitle: "- Event Mob Spawns -"
eventEditorMobsTitle: "- Mobs -"
eventEditorAddMobTypesTitle: "- Add Mob -"
eventEditorPotionEffectsTitle: "- Event Potion Effects -"
eventEditorPotionTypesTitle: "- Event Potion Types -"
eventEditorWorldsTitle: "- Worlds -"
eventEditorSetName: "Set name"
eventEditorSetMessage: "Set message"
eventEditorClearInv: "Clear player inventory"
eventEditorFailQuest: "Fail the quest"
eventEditorSetExplosions: "Set explosion locations"
eventEditorSetLightning: "Set lightning strike locations"
eventEditorSetEffects: "Set effects"
eventEditorSetStorm: "Set storm"
eventEditorSetThunder: "Set thunder"
eventEditorSetMobSpawns: "Set mob spawns"
eventEditorSetPotionEffects: "Set potion effects"
eventEditorSetHunger: "Set player hunger level"
eventEditorSetSaturation: "Set player saturation level"
eventEditorSetHealth: "Set player health level"
eventEditorEnterTimerSeconds: "Set number of seconds left before the quest fails (use cancel-timer event to cancel timers)"
eventEditorSetTimer: "Set time to fail quest"
eventEditorCancelTimer: "Cancel the quest timer"
eventEditorSetTeleport: "Set player teleport location"
eventEditorSetCommands: "Set commands to execute"
eventEditorItems: "Event Items"
eventEditorSetItems: "Give items"
eventEditorItemsCleared: "Event items cleared."
eventEditorAddItem: "Add item"
eventEditorSetItemNames: "Set item names"
eventEditorSetItemAmounts: "Set item amounts"
eventEditorNoNames: "No names set"
eventEditorMustSetNames: "You must set item names first!"
eventEditorInvalidName: "is not a valid item name!"
eventEditorNotANumber: "não é um número!"
eventEditorStorm: "Tempestade de evento"
eventEditorSetWorld: "Conjunto do mundo"
eventEditorSetDuration: "Definir duração"
eventEditorNoWorld: "(Nenhum conjunto de mundo)"
eventEditorSetWorldFirst: "Deves definir um nome primeiro!"
eventEditorInvalidWorld: "não é um nome válido de um mob!"
eventEditorMustSetStormDuration: "Você deve definir uma duração de tempestade!"
eventEditorStormCleared: "Formulários de dados apagados."
eventEditorEnterStormWorld: "Digite um nome de mundo para a tempestade que ocorrem em, <cancel>"
eventEditorEnterDuration: "Duração da Captura (em segundos)"
eventEditorThunder: "Trovão eventos"
eventEditorMustSetThunderDuration: "Você deve definir uma duração de tempestade!"
eventEditorThunderCleared: "Trovão de dados apagados."
eventEditorEnterThunderWorld: "Digite um nome de mundo para a tempestade que ocorrem em, <cancel>"
eventEditorEffects: "Efeitos de eventos"
eventEditorAddEffect: "Adicionar efeito"
eventEditorAddEffectLocation: "Adicionar nova localização"
eventEditorNoEffects: "Nenhum padrão definido"
eventEditorMustAddEffects: "Você deve adicionar efeitos primeiro!"
eventEditorInvalidEffect: "não é um nome de Evento válido!"
eventEditorEffectsCleared: "Efeitos de evento desmarcados."
eventEditorEffectLocationPrompt: "Clique com o botão direito em um bloco para seleciona-lo, <add>, <cancel>"
eventEditorMobSpawns: "Evento Mob desova"
eventEditorAddMobTypes: "Adicionar a máfia"
eventEditorMustSetMobTypesFirst: "Deves definir os nomes dos itens primeiro!"
eventEditorSetMobAmounts: "Definir quantidades máximas"
eventEditorMustSetMobAmountsFirst: "Deves definir um nome e uma quantidade primeiro!"
eventEditorAddSpawnLocation: "Definir um local"
eventEditorMobSpawnsCleared: "Desova de máfia desmarcada."
eventEditorMustSetMobLocationFirst: "Você deve definir um local de desova primeiro!"
eventEditorInvalidMob: "não é um nome válido de um mob!"
eventEditorSetMobName: "Definir nome personalizado para mob"
eventEditorSetMobType: "Definir tipos de mob"
eventEditorSetMobItemInHand: "Sem item na mão"
eventEditorSetMobItemInHandDrop: "Definir chance de soltar item na mão"
eventEditorSetMobBoots: "Conjunto de botas"
eventEditorSetMobBootsDrop: "Definir chance de soltar botas"
eventEditorSetMobLeggings: "Definir leggings"
eventEditorSetMobLeggingsDrop: "Definir chance de soltar botas"
eventEditorSetMobChestPlate: "Definir armadura superior de placa"
eventEditorSetMobChestPlateDrop: "Definir chance de soltar de placa no peito"
eventEditorSetMobHelmet: "Definir tek"
eventEditorSetMobHelmetDrop: "Definir chance de soltar botas"
eventEditorSetMobSpawnAmount: "Definir a quantidade de mobs para desovar"
eventEditorSetDropChance: "Defina a chance de soltar"
eventEditorPotionEffects: "Definir efeitos da poção"
eventEditorSetPotionEffectTypes: "Definir efeitos da poção"
eventEditorMustSetPotionTypesFirst: "Você deve definir os tipos de efeito de poção primeiro!"
eventEditorSetPotionDurations: "Definir efeitos da poção"
eventEditorMustSetPotionDurationsFirst: "You must set potion effect durations first!"
eventEditorMustSetPotionTypesAndDurationsFirst: "You must set potion effect types and durations first!"
eventEditorSetPotionMagnitudes: "Set potion effect magnitudes"
eventEditorPotionsCleared: "Potion effects cleared."
eventEditorInvalidPotionType: "is not a valid potion effect type!"
eventEditorLightningPrompt: "Right-click on a block to spawn a lightning strike at, <add>, <clear>, <cancel>"
eventEditorExplosionPrompt: "Right-click on a block to spawn an explosion at, <add>, <clear>, <cancel>"
eventEditorSelectBlockFirst: "You must select a block first."
eventEditorSetMessagePrompt: "Enter message, <clear>, <cancel>"
eventEditorSetMobTypesPrompt: "Enter mob name, <cancel>"
eventEditorSetMobAmountsPrompt: "Enter mob amount, <cancel>"
eventEditorSetMobNamePrompt: "Enter the name for this mob, <cancel>"
eventEditorSetMobLocationPrompt: "Right-click on a block to select it, <add>, <cancel>"
eventEditorSetPotionEffectsPrompt: "Enter potion effect types, <space>, <cancel>"
eventEditorSetPotionDurationsPrompt: "Enter potion effect durations (in seconds), <space>, <cancel>"
eventEditorSetPotionMagnitudesPrompt: "Enter potion effect magnitudes, <space>, <cancel>"
eventEditorSetHungerPrompt: "Enter hunger level, <clear>"
eventEditorSetSaturationPrompt: "Enter saturation level, <clear>"
eventEditorSetHealthPrompt: "Enter health level, <clear>"
eventEditorSetTeleportPrompt: "Right-click on a block to teleport the player to, <done>, <clear>, <cancel>"
eventEditorCommandsNote: "Note: You may use <player> to refer to the player's name."
eventEditorSetCommandsPrompt: "Enter commands, <semicolon>, <clear>, <cancel>"
reqSetMoney: "Set money requirement"
reqSetQuestPoints: "Set Quest Points requirement"
reqSetItem: "Set item requirements"
reqSetPerms: "Set permission requirements"
reqSetQuest: "Set Quest requirements"
reqSetQuestBlocks: "Set Quest blocks"
reqSetMcMMO: "Set mcMMO requirements"
reqSetHeroes: "Set Heroes requirements"
reqSetCustom: "Set custom requirements"
reqSetFail: "Set fail requirements message"
reqSetSkills: "Set skills"
reqSetSkillAmounts: "Set skill amounts"
reqHeroesSetPrimary: "Set Primary Class"
reqHeroesSetSecondary: "Set Secondary Class"
reqMoneyPrompt: "Enter amount of <money>, <clear>, <cancel>"
reqQuestPointsPrompt: "Enter amount of Quest Points, <clear>, <cancel>"
reqQuestListTitle: "- Quests Available -"
reqQuestPrompt: "Enter a list of Quest names, <semicolon>, <clear>, <cancel>"
reqRemoveItemsPrompt: "Enter a list of true/false values, <space>, <cancel>"
reqPermissionsPrompt: "Enter permission requirements, <space>, <clear>, <cancel>"
reqCustomPrompt: "Enter the name of a custom requirement to add, <clear>, <cancel>"
reqMcMMOPrompt: "Enter mcMMO skills, <space>, <clear>, <cancel>"
reqMcMMOAmountsPrompt: "Enter mcMMO skill amounts, <space>, <clear>, <cancel>"
reqHeroesPrimaryPrompt: "Enter a Heroes Primary Class name, <clear>, <cancel>"
reqHeroesSecondaryPrompt: "Enter a Heroes Secondary Class name, <clear>, <cancel>"
reqFailMessagePrompt: "Enter fail requirements message, <cancel>"
reqAddItem: "Add item"
reqSetRemoveItems: "Set remove items"
reqNoItemsSet: "Nenhum item selecionado"
reqNoValuesSet: "Sem nomes definidos"
reqHeroesPrimaryDisplay: "Email principal:"
reqHeroesSecondaryDisplay: "Secondary Class:"
reqNotAQuestName: "<quest> is not a Quest name!"
reqItemCleared: "Item requirements cleared."
reqListsNotSameSize: "The items list and remove items list are not the same size!"
reqTrueFalseError: '<input> is not a true or false value!%br%Example: true false true true'
reqCustomAlreadyAdded: "That custom requirement has already been added!"
reqCustomNotFound: "Custom requirement module not found."
reqCustomCleared: "Custom requirements cleared."
reqMcMMOError: "<input> is not an mcMMO skill name!"
reqMcMMOCleared: "mcMMO skill requirements cleared."
reqMcMMOAmountsCleared: "mcMMO skill amount requirements cleared."
reqHeroesNotPrimary: "The <class> class is not primary!"
reqHeroesPrimaryCleared: "Heroes Primary Class requirement cleared."
reqHeroesNotSecondary: "The <class> class is not secondary!"
reqHeroesSecondaryCleared: "Heroes Secondary Class requirement cleared."
reqHeroesClassNotFound: "Class not found!"
reqNone: "No requirements set"
reqNotANumber: "<input> is not a number!"
reqMustAddItem: "You must add at least one item first!"
reqNoMessage: "You must set a fail requirements message!"
reqNoMcMMO: "mcMMO not installed"
reqNoHeroes: "Heroes not installed"
plnStart: "Set start date"
plnEnd: "Set end date"
plnRepeat: "Set repeat cycle"
plnCooldown: "Set player cooldown"
plnRepeatPrompt: "Enter amount of time (in seconds), <clear>, <cancel>"
plnCooldownPrompt: "Enter amount of time (in seconds), <clear>, <cancel>"
plnTooEarly: "<quest> will be active in <time>."
plnTooLate: "<quest> was last active <time> ago."
rewSetMoney: "Set money reward"
rewSetQuestPoints: "Set Quest Points reward"
rewSetItems: "Set item rewards"
rewSetExperience: "Set experience reward"
rewSetCommands: "Set command rewards"
rewSetPermission: "Set permission rewards"
rewSetMcMMO: "Set mcMMO skill rewards"
rewSetHeroes: "Set Heroes experience rewards"
rewSetPhat: "Set PhatLoot rewards"
rewSetCustom: "Set custom rewards"
rewSetHeroesClasses: "Set classes"
rewSetHeroesAmounts: "Set experience amounts"
rewMoneyPrompt: "Enter amount of <money>, <clear>, <cancel>"
rewExperiencePrompt: "Enter amount of experience, <clear>, <cancel>"
rewCommandPrompt: "Enter command rewards, <semicolon>, <clear>, <cancel>"
rewCommandPromptHint: 'Note: You may put <player> to specify the player who completed the Quest. e.g. smite <player>'
rewPermissionsPrompt: "Enter permission rewards, <space>, <clear>, <cancel>"
rewQuestPointsPrompt: "Enter amount of Quest Points, <clear>, <cancel>"
rewMcMMOPrompt: "Enter mcMMO skills, <space>, <cancel>"
rewMcMMOPromptHint: "Note: Typing 'All' will give levels to all skills."
rewHeroesClassesPrompt: "Enter Heroes classes, <space>, <cancel>"
rewHeroesExperiencePrompt: "Enter experience amounts (numbers, decimals are allowed), <space>, <cancel>"
rewPhatLootsPrompt: "Enter PhatLoots, <space>, <clear>, <cancel>"
rewCustomRewardPrompt: "Enter the name of a custom reward to add, <clear>, <cancel>"
rewItemsCleared: "Item rewards cleared."
rewNoMcMMOSkills: "No skills set"
rewNoHeroesClasses: "No classes set"
rewSetMcMMOSkillsFirst: "You must set skills first!"
rewMcMMOCleared: "mcMMO rewards cleared."
rewMcMMOListsNotSameSize: "The skills list and skill amounts list are not the same size!"
rewSetHeroesClassesFirst: "You must set classes first!"
rewHeroesCleared: "Heroes rewards cleared."
rewHeroesListsNotSameSize: "The classes list and experience amounts list are not the same size!"
rewHeroesInvalidClass: "<input> is not a valid Heroes class name!"
rewPhatLootsInvalid: "<input> is not a valid PhatLoot name!"
rewPhatLootsCleared: "PhatLoots reward cleared."
rewCustomAlreadyAdded: "That custom reward has already been added!"
rewCustomNotFound: "Custom reward module not found."
rewCustomCleared: "Custom rewards cleared."
rewNoPhat: "PhatLoots not installed"
itemCreateLoadHand: "Load item in hand"
itemCreateSetName: "Set name"
itemCreateSetAmount: "Set amount"
itemCreateSetDurab: "Set durability"
itemCreateSetEnchs: "Add enchantments"
itemCreateSetDisplay: "Set display name"
itemCreateSetLore: "Set lore"
itemCreateSetClearMeta: "Clear extra data"
itemCreateEnterName: "Enter an item name, <cancel>"
itemCreateEnterAmount: "Enter item amount (max. 64), <cancel>"
itemCreateEnterDurab: "Enter item durability, <clear>, <cancel>"
itemCreateEnterEnch: "Enter an enchantment name, <clear>, <cancel>"
itemCreateEnterLevel: "Enter a level (number) for <enchantment>"
itemCreateEnterDisplay: "Enter item display name, <clear>, <cancel>"
itemCreateEnterLore: "Enter item lore, <semicolon>, <clear>, <cancel>"
itemCreateLoaded: "Item loaded."
itemCreateNoItem: "No item in hand!"
itemCreateNoName: "You must set a name first!"
itemCreateInvalidName: "Invalid item name!"
itemCreateInvalidDurab: "Invalid item durability!"
itemCreateInvalidEnch: "Invalid enchantment name!"
itemCreateInvalidInput: "Invalid input!"
itemCreateNotNumber: "Input was not a number!"
itemCreateNoNameAmount: "You must set a name and amount first!"
itemCreateCriticalError: "A critical error has occurred."
dateCreateEnterDay: "Enter a day (max. 31), <cancel>"
dateCreateEnterMonth: "Enter a month (max. 12), <cancel>"
dateCreateEnterYear: "Enter a year (max. 9999), <cancel>"
dateCreateEnterHour: "Enter an hour (max. 23), <cancel>"
dateCreateEnterMinute: "Enter a minute (max. 59), <cancel>"
dateCreateEnterSecond: "Enter a second (max. 59), <cancel>"
dateCreateEnterOffset: "Enter a UTC time offset (max. 14), <cancel>"
dateCreateEnterZone: "Enter a UTC time zone, <cancel>"
dateCreateNoYearAmount: "You must set a year first!"
questTitle: "-- <quest> --"
questObjectivesTitle: "---(<quest>)---"
questCompleteTitle: '**QUEST COMPLETE: <quest>**'
questRewardsTitle: "Rewards:"
questFailed: "*QUEST FALHOU*"
questMaxAllowed: "Você só pode ter até <number> Missões."
questAlreadyOn: "Você já está na Quest!"
questTooEarly: "Você não pode fazer <quest> pelos próximo <time>."
questAlreadyCompleted: "Você já concluiu <quest>."
questInvalidLocation: "Você não pode fazer <quest> neste local."
questInvalidDeliveryItem: "<item>não é um item necessário para esta missão!"
questSelectedLocation: "Localização seleccionada"
questListTitle: "- List of Quests -"
questHelpTitle: "- Quests Help -"
questDisplayHelp: "- Exibir tela de ajuda"
questNPCListTitle: "- Quests | <npc> -"
questAdminHelpTitle: "- Questadmin -"
questEditorTitle: "- Quest Editor -"
eventEditorTitle: "- Event Editor - "
questCreateTitle: "- Create Quest -"
questEditTitle: "- Edit Quest -"
questDeleteTitle: "- Delete Quest -"
requirementsTitle: "- <quest> | Requirements -"
rewardsTitle: "- <quest> | Rewards -"
plannerTitle: "- <quest> | Planner -"
itemRequirementsTitle: "- Item Requirements -"
itemRewardsTitle: "- Item Rewards -"
mcMMORequirementsTitle: "- mcMMO Requirements -"
mcMMORewardsTitle: "- mcMMO Rewards -"
heroesRequirementsTitle: "- Heroes Requirements -"
heroesRewardsTitle: "- Heroes Rewards -"
heroesClassesTitle: "- Heroes Classes -"
heroesExperienceTitle: "- Heroes Experience -"
heroesPrimaryTitle: "- Primary Classes -"
heroesSecondaryTitle: "- Secondary Classes -"
phatLootsRewardsTitle: "- PhatLoots Rewards -"
customRequirementsTitle: "- Custom Requirements -"
customRewardsTitle: "- Custom Rewards -"
skillListTitle: "- Skill List -"
eventTitle: "- Event -"
completedQuestsTitle: "- Completed Quests -"
topQuestersTitle: "- Top <number> Questers -"
createItemTitle: "- Create Item -"
dateTimeTitle: "- Date & Time -"
timeZoneTitle: "- Time Zones -"
enchantmentsTitle: "- Enchantments -"
questGUITitle: "- GUI Item Display -"
questRegionTitle: "- Quest Region -"
effBlazeShoot: "Sound of a Blaze firing"
effBowFire: "Sound of a bow firing"
effClick1: "A click sound"
effClick2: "A different click sound"
effDoorToggle: "Sound of a door opening or closing"
effExtinguish: "Sound of fire being extinguished"
effGhastShoot: "Sound of a Ghast firing"
effGhastShriek: "Sound of a Ghast shrieking"
effZombieWood: "Sound of a Zombie chewing an iron door"
effZombieIron: "Sound of a Zombie chewing a wooden door"
effEnterName: "Enter an effect name to add it to the list, <cancel>"
cmdAdd: "add"
strAdd: "then enter '<command>' to include it"
cmdClear: "clear"
strClear: "or '<command>' to erase all data"
cmdCancel: "cancel"
strCancel: "or '<command>' to return"
cmdDone: "done"
strDone: "then enter '<command>' to save"
strSpace: separating each by a space
strSemicolon: separating each by a semicolon
charSemi: ";"
acceptQuest: "Accept Quest?"
enterAnOption: "Enter an option"
questAccepted: "Quest accepted: <quest>"
currentQuest: "Current Quests:"
noMoreQuest: "No more quests available."
break: "Break"
damage: "Damage"
place: "Place"
use: "Use"
cut: "Cut"
catchFish: "Catch Fish"
enchantItem: "Enchant <item> with <enchantment>"
kill: "Kill"
killAtLocation: "Kill <mob> at <location>"
killPlayer: "Kill a Player"
deliver: "Deliver <item> to <npc>"
talkTo: "Talk to <npc>"
tame: "Tame"
shearSheep: "Shear <color> sheep"
goTo: "Go to <location>"
completed: "Completed"
redoCompleted: "(Completed)"
consoleError: "This command may only be performed in-game."
noActiveQuest: "You do not currently have any active Quests."
speakTo: 'Start: Speak to <npc>'
mustSpeakTo: "You must speak to <npc> to start this Quest."
noCommandStart: "<quest> may not be started via command."
permissionDisplay: "Permission:"
heroesClass: "class"
mcMMOLevel: "level"
haveCompleted: "You have completed <quest>"
cannotComplete: "Cannot complete <quest>"
questNotFound: "Quest not found."
alreadyConversing: "You already are in a conversation!"
inputNum: "Input must be a number."
inputPosNum: "Input must be a positive number."
questModified: "Your active Quest <quest> has been modified. You have been forced to quit the Quest."
questNotExist: "Your active Quest <quest> no longer exists. You have been forced to quit the Quest."
questInvalidChoice: "Invalid choice. Type 'Yes' or 'No'"
questPointsDisplay: "Quest points:"
questNoDrop: "You may not drop Quest items."
questNoBrew: "You may not brew Quest items."
questNoStore: "You may not store Quest items."
questNoCraft: "You may not craft Quest items."
questNoEquip: "You may not equip Quest items."
questNoDispense: "You may not put Quest items in dispensers."
questNoEnchant: "You may not enchant Quest items."
questNoSmelt: "You may not smelt using Quest items."
pageSelectionNum: "Page selection must be a number."
pageSelectionPosNum: "Page selection must be a positive number."
questTakeDisabled: "Taking Quests via commands has been disabled."
questQuit: "You have quit <quest>"
questQuitDisabled: "Quitting Quests has been disabled."
questsUnknownCommand: "Unknown Quests command. Type /quests for help."
pageNotExist: "Page does not exist."
pageFooter: "- Page <current> of <all> -"
questsReloaded: "Quests reloaded."
numQuestsLoaded: "<number> Quests loaded."
questForceTake: "<player> has forcibly started the Quest <quest>."
questForcedTake: "<player> has forced you to take the Quest <quest>."
questForceQuit: "<player> has forcibly quit the Quest <quest>."
questForcedQuit: "<player> has forced you to quit the Quest <quest>."
questForceFinish: "<player> has forcibly finished their Quest <quest>."
questForcedFinish: "<player> has forced you to finish your Quest <quest>."
questForceNextStage: "<player> has advanced to the next Stage in the Quest <quest>."
questForcedNextStage: "<player> has advanced you to the next Stage in your Quest <quest>."
questReset: "<player> has been reset."
questRemoved: "Quest <quest> has been removed from player <player>'s completed Quests."
settingAllQuestPoints: "Setting all players' Quest Points..."
allQuestPointsSet: "All players' Quest Points have been set to <number>!"
setQuestPoints: "<player>'s Quest Points have been set to <number>."
questPointsSet: "<player> has set your Quest Points to <number>."
takeQuestPoints: "Took away <number> Quest Points from <player>."
questPointsTaken: "<player> took away <number> Quest Points."
giveQuestPoints: "Gave <number> Quest Points from <player>."
questPointsGiven: "<player> gave you <number> Quest Points."
enableNPCGUI: "<npc> will now provide a GUI Quest Display."
disableNPCGUI: "<npc> will no longer provide a GUI Quest Display."
invalidMinimum: "Input must be at least <number>!"
invalidRange: "Input must be between <least> and <greatest>!"
invalidOption: "Invalid option!"
invalidNumber: "Invalid number."
invalidStageNum: "Invalid stage number for Quest <quest>"
noCurrentQuest: "<player> does not currently have any active Quests."
playerNotFound: "Player not found."
errorNPCID: 'Error: There is no NPC with ID <number>'
errorReading: "Error reading <file>, skipping.."
errorReadingSuppress: "Error reading <file>, suppressing further errors."
errorDataFolder: "Error: Unable to read Quests data folder!"
questsPlayerHasQuestAlready: "<player> is already on the Quest <quest>!"
questsUnknownAdminCommand: "Unknown Questsadmin command. Type /questsadmin for help."
unknownError: "An unknown error occurred. See console output."
journalTitle: "Quest Journal"
journalTaken: "You take out your Quest Journal."
journalPutAway: "You put away your Quest Journal."
journalAlreadyHave: "You already have your Quest Journal out."
journalNoRoom: "You have no room in your inventory for your Quest Journal!"
journalNoQuests: "You have no accepted quests!"
journalDenied: "You cannot do that with your Quest Journal."
ENCHANTMENT_ARROW_DAMAGE: "Power"
ENCHANTMENT_ARROW_FIRE: "Flame"
ENCHANTMENT_ARROW_INFINITE: "Infinity"
ENCHANTMENT_ARROW_KNOCKBACK: "Punch"
ENCHANTMENT_BINDING_CURSE: "BindingCurse"
ENCHANTMENT_CHANNELING: "Channeling"
ENCHANTMENT_DAMAGE_ALL: "Sharpness"
ENCHANTMENT_DAMAGE_ARTHROPODS: "BaneOfArthropods"
ENCHANTMENT_DEPTH_STRIDER: "DepthStrider"
ENCHANTMENT_DAMAGE_UNDEAD: "Smite"
ENCHANTMENT_DIG_SPEED: "Efficiency"
ENCHANTMENT_DURABILITY: "Unbreaking"
ENCHANTMENT_FIRE_ASPECT: "FireAspect"
ENCHANTMENT_FROST_WALKER: "FrostWalker"
ENCHANTMENT_IMPALING: "Impaling"
ENCHANTMENT_KNOCKBACK: "Knockback"
ENCHANTMENT_LOOT_BONUS_BLOCKS: "Fortune"
ENCHANTMENT_LOOT_BONUS_MOBS: "Looting"
ENCHANTMENT_LOYALTY: "Loyalty"
ENCHANTMENT_LUCK: "LuckOfTheSea"
ENCHANTMENT_LURE: "Lure"
ENCHANTMENT_MENDING: "Mending"
ENCHANTMENT_OXYGEN: "Respiration"
ENCHANTMENT_PROTECTION_ENVIRONMENTAL: "Protection"
ENCHANTMENT_PROTECTION_EXPLOSIONS: "BlastProtection"
ENCHANTMENT_PROTECTION_FALL: "FeatherFalling"
ENCHANTMENT_PROTECTION_FIRE: "FireProtection"
ENCHANTMENT_PROTECTION_PROJECTILE: "ProjectileProtection"
ENCHANTMENT_RIPTIDE: "Riptide"
ENCHANTMENT_SILK_TOUCH: "SilkTouch"
ENCHANTMENT_SWEEPING_EDGE: "SweepingEdge"
ENCHANTMENT_THORNS: "Thorns"
ENCHANTMENT_VANISHING_CURSE: "VanishingCurse"
ENCHANTMENT_WATER_WORKER: "AquaAffinity"
COLOR_BLACK: "Black"
COLOR_BLUE: "Blue"
COLOR_BROWN: "Brown"
COLOR_CYAN: "Cyan"
COLOR_GRAY: "Gray"
COLOR_GREEN: "Green"
COLOR_LIGHT_BLUE: "LightBlue"
COLOR_LIME: "Lime"
COLOR_MAGENTA: "Magenta"
COLOR_ORANGE: "Orange"
COLOR_PINK: "Pink"
COLOR_PURPLE: "Purple"
COLOR_RED: "Red"
COLOR_SILVER: "Silver"
COLOR_WHITE: "White"
COLOR_YELLOW: "Yellow"
timeZone: "Time zone"
timeDay: "Day"
timeDays: "Days"
timeMonth: "Month"
timeMonths: "Months"
timeYear: "Year"
timeYears: "Years"
timeHour: "Hour"
timeHours: "Hours"
timeMinute: "Minute"
timeMinutes: "Minutes"
timeSecond: "Second"
timeSeconds: "Seconds"
timeMillisecond: "Millisecond"
timeMilliseconds: "Milliseconds"
event: "Event"
delay: "Delay"
save: "Save"
exit: "Exit"
exited: "Exited"
cancel: "Cancel"
cancelled: "Cancelled"
questTimeout: "Cancelled."
back: "Back"
yesWord: "Yes"
noWord: "No"
"true": "true"
"false": "false"
clear: "Clear"
edit: "Edit"
none: "None"
done: "Done"
finish: "Finish"
quit: "Quit"
noneSet: "None set"
noDelaySet: "No delay set"
noIdsSet: "No IDs set"
noNamesSet: "No names set"
worlds: "Worlds"
mobs: "Mobs"
points: "points"
npcHint: "Note: You can left or right click on NPCs to get their ID."
listDuplicate: "List contains duplicates!"
id: "ID"
quest: "Quest"
quests: "Quests"
createdBy: "Created by"
continuedBy: "and continued by"
questPoints: "Quest Points"
accepted: "Accepted"
complete: "Complete"
redoable: "Redoable"
usage: "Usage"
redoableEvery: "Redoable every <time>."
requirements: "Requirements"
money: "Money"
with: "with"
to: "to"
blocksWithin: "within <amount> blocks of"
valRequired: "Value required"
experience: "Experience"
timerMessage: "%green%Time left to finish the quest/stage:%red% <time> seconds"
timerStart: "%green%You have%red% <time> seconds%green% to finish this quest/stage"
questErrorReadingFile: "Error reading Quests file."
questSaveError: "An error occurred while saving."
noPermission: "You do not have permission to do that."
difference: "The difference is '<data>'."