Quests/api/src/main/java/me/blackvein/quests/actions/IAction.java

122 lines
3.2 KiB
Java

/*
* Copyright (c) 2014 PikaMug and contributors. All rights reserved.
*
* THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN
* NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package me.blackvein.quests.actions;
import me.blackvein.quests.quests.IQuest;
import me.blackvein.quests.player.IQuester;
import me.blackvein.quests.entity.QuestMob;
import org.bukkit.Effect;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.inventory.ItemStack;
import org.bukkit.potion.PotionEffect;
import java.util.LinkedList;
import java.util.Map;
public interface IAction extends Comparable<IAction> {
String getName();
void setName(final String name);
String getMessage();
void setMessage(final String message);
boolean isClearInv();
void setClearInv(final boolean clearInv);
boolean isFailQuest();
void setFailQuest(final boolean failQuest);
LinkedList<Location> getExplosions();
void setExplosions(final LinkedList<Location> explosions);
Map<Location, Effect> getEffects();
void setEffects(final Map<Location, Effect> effects);
LinkedList<ItemStack> getItems();
void setItems(final LinkedList<ItemStack> items);
World getStormWorld();
void setStormWorld(final World stormWorld);
int getStormDuration();
void setStormDuration(final int stormDuration);
World getThunderWorld();
void setThunderWorld(final World thunderWorld);
int getThunderDuration();
void setThunderDuration(final int thunderDuration);
int getTimer();
void setTimer(final int timer);
boolean isCancelTimer();
void setCancelTimer(final boolean cancelTimer);
LinkedList<QuestMob> getMobSpawns();
void setMobSpawns(final LinkedList<QuestMob> mobSpawns);
LinkedList<Location> getLightningStrikes();
void setLightningStrikes(final LinkedList<Location> lightningStrikes);
LinkedList<String> getCommands();
void setCommands(final LinkedList<String> commands);
LinkedList<PotionEffect> getPotionEffects();
void setPotionEffects(final LinkedList<PotionEffect> potionEffects);
int getHunger();
void setHunger(final int hunger);
int getSaturation();
void setSaturation(final int saturation);
float getHealth();
void setHealth(final float health);
Location getTeleport();
void setTeleport(final Location teleport);
String getBook();
void setBook(final String book);
String getDenizenScript();
void setDenizenScript(final String scriptName);
void fire(final IQuester quester, final IQuest quest);
}