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Fix issues with ungenerated chunks and generated option
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@ -389,11 +389,13 @@ public class RandomSearcher {
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randChunkX = (random.nextBoolean() ? 1 : -1) * random.nextInt(maxChunk + 1);
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randChunkZ = (random.nextBoolean() ? 1 : -1) * random.nextInt(maxChunk + 1);
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}
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} while (!checked.put(randChunkX, randChunkZ) || !inRadius(Math.abs(randChunkX), Math.abs(randChunkZ), minChunk, maxChunk));
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} while (!checked.put(randChunkX, randChunkZ)
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|| !inRadius(Math.abs(randChunkX), Math.abs(randChunkZ), minChunk, maxChunk)
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|| (generatedOnly && !PaperLib.isChunkGenerated(randomLoc.getWorld(), randChunkX, randChunkZ)));
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randomLoc.setX(((center.getBlockX() >> 4) + randChunkX) * 16);
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randomLoc.setZ(((center.getBlockZ() >> 4) + randChunkZ) * 16);
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PaperLib.getChunkAtAsync(randomLoc, generatedOnly).thenApply(c -> {
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PaperLib.getChunkAtAsync(randomLoc).thenApply(c -> {
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checks++;
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if (c == null) {
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// Chunk not generated, test another one
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