linting ;(
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@ -84,7 +84,6 @@ public class RandomSearcher {
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/**
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* Get all entities targeted by this searcher
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*
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* @return The entitiy to target
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*/
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public Set<Entity> getTargets() {
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@ -136,7 +135,7 @@ public class RandomSearcher {
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*/
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public void setSeed(long seed) {
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this.seed = seed;
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if (random == RandomTeleport.RANDOM) {
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if (random == RandomTeleport.RANDOM ) {
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random = new Random(seed);
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} else {
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random.setSeed(seed);
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@ -189,8 +188,7 @@ public class RandomSearcher {
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* @param minRadius The min radius; has to be positive and less than the max radius!
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*/
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public void setMinRadius(int minRadius) {
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Validate.isTrue(minRadius >= 0 && minRadius < maxRadius,
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"Min radius has to be positive and less than the max radius!");
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Validate.isTrue(minRadius >= 0 && minRadius < maxRadius, "Min radius has to be positive and less than the max radius!");
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this.minRadius = minRadius;
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}
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@ -207,8 +205,7 @@ public class RandomSearcher {
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* @param maxRadius The max radius; has to be greater than the min radius!
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*/
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public void setMaxRadius(int maxRadius) {
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Validate
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.isTrue(maxRadius > minRadius, "Max radius has to be greater than the min radius!");
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Validate.isTrue(maxRadius > minRadius, "Max radius has to be greater than the min radius!");
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this.maxRadius = maxRadius;
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}
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