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GH-473 Fix extra launcher windows opening after java version warning
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4decceb5c9
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@ -14,6 +14,7 @@ import com.skcraft.launcher.Instance;
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import com.skcraft.launcher.Launcher;
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import com.skcraft.launcher.auth.Session;
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import com.skcraft.launcher.dialog.AccountSelectDialog;
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import com.skcraft.launcher.dialog.ProcessConsoleFrame;
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import com.skcraft.launcher.dialog.ProgressDialog;
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import com.skcraft.launcher.launch.LaunchOptions.UpdatePolicy;
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import com.skcraft.launcher.launch.runtime.JavaRuntime;
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@ -27,11 +28,13 @@ import lombok.RequiredArgsConstructor;
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import lombok.extern.java.Log;
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import org.apache.commons.io.FileUtils;
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import javax.annotation.Nullable;
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import javax.swing.*;
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import java.awt.*;
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import java.io.File;
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import java.io.IOException;
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import java.util.Date;
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import java.util.concurrent.CancellationException;
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import java.util.concurrent.ExecutionException;
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import java.util.function.BiPredicate;
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import java.util.logging.Level;
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@ -136,12 +139,7 @@ public class LaunchSupervisor {
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Futures.addCallback(processFuture, new FutureCallback<Process>() {
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@Override
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public void onSuccess(Process result) {
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SwingUtilities.invokeLater(new Runnable() {
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@Override
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public void run() {
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listener.gameStarted();
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}
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});
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SwingUtilities.invokeLater(listener::gameStarted);
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}
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@Override
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@ -150,29 +148,36 @@ public class LaunchSupervisor {
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});
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// Watch the created process
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ListenableFuture<?> future = Futures.transform(
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ListenableFuture<ProcessConsoleFrame> future = Futures.transform(
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processFuture, new LaunchProcessHandler(launcher), launcher.getExecutor());
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SwingHelper.addErrorDialogCallback(null, future);
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// Clean up at the very end
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future.addListener(new Runnable() {
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@Override
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public void run() {
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future.addListener(() -> {
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try {
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log.info("Process ended; cleaning up " + extractDir.getAbsolutePath());
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FileUtils.deleteDirectory(extractDir);
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} catch (IOException e) {
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log.log(Level.WARNING, "Failed to clean up " + extractDir.getAbsolutePath(), e);
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}
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}, sameThreadExecutor());
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SwingUtilities.invokeLater(new Runnable() {
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// Hook up launch listener
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Futures.addCallback(future, new FutureCallback<ProcessConsoleFrame>() {
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@Override
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public void run() {
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public void onSuccess(@Nullable ProcessConsoleFrame result) {
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// gameStarted was only invoked on success above, so only call gameClosed on success
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listener.gameClosed();
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}
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});
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@Override
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public void onFailure(Throwable t) {
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// likely user cancellation
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if (!(t instanceof CancellationException)) {
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log.info("Process failure: " + t.getLocalizedMessage());
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}
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}, sameThreadExecutor());
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}
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}, SwingExecutor.INSTANCE);
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}
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@RequiredArgsConstructor
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