From 3daa29c9fce3ac6fdc6c9c8d6935637c536b21aa Mon Sep 17 00:00:00 2001 From: Albert Pham Date: Sat, 11 Nov 2017 07:50:54 -0800 Subject: [PATCH] =?UTF-8?q?Updating=20the=20readme=20again=20=F0=9F=91=8C?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- README.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 91475d4..8caf144 100644 --- a/README.md +++ b/README.md @@ -27,6 +27,8 @@ You do need some sort of website, but it does **not** need anything complicated For those technically inclined, you can generate modpacks from Git (or any VCS) using your favorite continuous integration server, and then dynamically create modpacks even down to one per branch or tag. +Best of all, our launcher is Minecraft's oldest surviving modpack launcher platform. :thumbsup: + ## Getting Started You'll probably need a few hours to get everything working. Fortunately, we have a [detailed wiki](https://github.com/SKCraft/Launcher/wiki) with screenshots for every step, intended for someone with minimal technical experience. @@ -43,7 +45,7 @@ If you are going to create modpacks with our GUI tool, you'll be seeing this bea ![Build Modpacks](readme/packages_generator.png) -Making a modpack is just drag and dropping into a folder like this: +Making a modpack is just drag and drop into a folder like this: * src/**config**/ * src/**mods**/