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Fix some issues with the README.
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README.md
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README.md
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SKCraft Launcher
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================
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SKCraft Launcher provides a platform for creating, testing, and distributing modpacks for groups of all sizes. It is 100% open source too.
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SKCraft Launcher provides a platform for creating, testing, and distributing mudpacks for groups of all sizes. It 100% open source and works on Windows, Mac OS X and Linux/BSD.
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With this platform, you have **full control** of the modpacks that you choose to release.
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### Simple Requirements
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### Many Features, Few Requirements
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The only requirement is to **have a website to host files — even Dropbox will work.** All files that you upload are "de-duplicated" so even if you have a dozen modpacks that use the same mod, you only have to host one copy of the file.
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The only requirement is **have a website to host files — even Dropbox will work.** All files that you upload are "de-duplicated" so even if you have a dozen modpacks that use the same mod, you only have to host one copy of the file.
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Yet you still have access to powerful features like:
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* optional mods/files
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* pre-installed default configuration
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* pre-installed default configuration files
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* modpack-added Java flags
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* JAR mods
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* resource pack suppor
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* resource pack support
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* non-standard modpack file support
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* "hidden" modpacks that require a special access key **
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@ -23,7 +23,7 @@ Yet you still have access to powerful features like:
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### Making Modpacks
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Making modpacks is extremely easy: you can use our creator tools with integrated testing tools:
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Making modpacks is extremely easy: you can use our creator tools with 1-click modpack testing:
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![Modpack Creator](readme/pack_manager.png)
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@ -56,9 +56,9 @@ As a plus, the launcher can **even update itself**.
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All of the modpack tools can be used to create a server modpack alongside the client modpack!
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You can optionally use **command line tools** to generate all the files that you host. Combine the launcher with Git and Jenkins (or whatever you prefer) to automatically build modpack releases when you push a new version. Use of the GUI is completely up to your discretion.
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You can optionally use **command line tools** only, without the GUI entirely. Combine the launcher with Git and Jenkins (or whatever you prefer) to automatically build modpack releases when you push a new version.
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### Royal Line
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### History
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The launcher has been in development since the early days of Minecraft Alpha. It has powered and always has powered sk89q's own server, SKCraft.
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