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mirror of https://github.com/SKCraft/Launcher.git synced 2024-11-23 12:05:44 +01:00

Fix some issues with the README.

This commit is contained in:
sk89q 2015-07-25 01:03:13 -07:00
parent 40c772191c
commit 971cc3260a

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SKCraft Launcher
================
SKCraft Launcher provides a platform for creating, testing, and distributing modpacks for groups of all sizes. It is 100% open source too.
SKCraft Launcher provides a platform for creating, testing, and distributing mudpacks for groups of all sizes. It 100% open source and works on Windows, Mac OS X and Linux/BSD.
With this platform, you have **full control** of the modpacks that you choose to release.
### Simple Requirements
### Many Features, Few Requirements
The only requirement is to **have a website to host files — even Dropbox will work.** All files that you upload are "de-duplicated" so even if you have a dozen modpacks that use the same mod, you only have to host one copy of the file.
The only requirement is **have a website to host files — even Dropbox will work.** All files that you upload are "de-duplicated" so even if you have a dozen modpacks that use the same mod, you only have to host one copy of the file.
Yet you still have access to powerful features like:
* optional mods/files
* pre-installed default configuration
* pre-installed default configuration files
* modpack-added Java flags
* JAR mods
* resource pack suppor
* resource pack support
* non-standard modpack file support
* "hidden" modpacks that require a special access key **
@ -23,7 +23,7 @@ Yet you still have access to powerful features like:
### Making Modpacks
Making modpacks is extremely easy: you can use our creator tools with integrated testing tools:
Making modpacks is extremely easy: you can use our creator tools with 1-click modpack testing:
![Modpack Creator](readme/pack_manager.png)
@ -56,9 +56,9 @@ As a plus, the launcher can **even update itself**.
All of the modpack tools can be used to create a server modpack alongside the client modpack!
You can optionally use **command line tools** to generate all the files that you host. Combine the launcher with Git and Jenkins (or whatever you prefer) to automatically build modpack releases when you push a new version. Use of the GUI is completely up to your discretion.
You can optionally use **command line tools** only, without the GUI entirely. Combine the launcher with Git and Jenkins (or whatever you prefer) to automatically build modpack releases when you push a new version.
### Royal Line
### History
The launcher has been in development since the early days of Minecraft Alpha. It has powered and always has powered sk89q's own server, SKCraft.