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mirror of https://github.com/SKCraft/Launcher.git synced 2024-11-27 12:46:22 +01:00

Fix some issues with the README.

This commit is contained in:
sk89q 2015-07-25 01:03:13 -07:00
parent 40c772191c
commit 971cc3260a

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SKCraft Launcher SKCraft Launcher
================ ================
SKCraft Launcher provides a platform for creating, testing, and distributing modpacks for groups of all sizes. It is 100% open source too. SKCraft Launcher provides a platform for creating, testing, and distributing mudpacks for groups of all sizes. It 100% open source and works on Windows, Mac OS X and Linux/BSD.
With this platform, you have **full control** of the modpacks that you choose to release. With this platform, you have **full control** of the modpacks that you choose to release.
### Simple Requirements ### Many Features, Few Requirements
The only requirement is to **have a website to host files — even Dropbox will work.** All files that you upload are "de-duplicated" so even if you have a dozen modpacks that use the same mod, you only have to host one copy of the file. The only requirement is **have a website to host files — even Dropbox will work.** All files that you upload are "de-duplicated" so even if you have a dozen modpacks that use the same mod, you only have to host one copy of the file.
Yet you still have access to powerful features like: Yet you still have access to powerful features like:
* optional mods/files * optional mods/files
* pre-installed default configuration * pre-installed default configuration files
* modpack-added Java flags * modpack-added Java flags
* JAR mods * JAR mods
* resource pack suppor * resource pack support
* non-standard modpack file support * non-standard modpack file support
* "hidden" modpacks that require a special access key ** * "hidden" modpacks that require a special access key **
@ -23,7 +23,7 @@ Yet you still have access to powerful features like:
### Making Modpacks ### Making Modpacks
Making modpacks is extremely easy: you can use our creator tools with integrated testing tools: Making modpacks is extremely easy: you can use our creator tools with 1-click modpack testing:
![Modpack Creator](readme/pack_manager.png) ![Modpack Creator](readme/pack_manager.png)
@ -56,9 +56,9 @@ As a plus, the launcher can **even update itself**.
All of the modpack tools can be used to create a server modpack alongside the client modpack! All of the modpack tools can be used to create a server modpack alongside the client modpack!
You can optionally use **command line tools** to generate all the files that you host. Combine the launcher with Git and Jenkins (or whatever you prefer) to automatically build modpack releases when you push a new version. Use of the GUI is completely up to your discretion. You can optionally use **command line tools** only, without the GUI entirely. Combine the launcher with Git and Jenkins (or whatever you prefer) to automatically build modpack releases when you push a new version.
### Royal Line ### History
The launcher has been in development since the early days of Minecraft Alpha. It has powered and always has powered sk89q's own server, SKCraft. The launcher has been in development since the early days of Minecraft Alpha. It has powered and always has powered sk89q's own server, SKCraft.