johnfriedrich
e2fde95c25
Style Account Select Dialog
2021-02-19 22:58:50 +01:00
Henry Le Grys
daa955fac6
Remove packed check from launcher self-updater
2021-02-19 03:18:24 +00:00
Henry
dd3f4e7290
Add User-Agent to news page HTTP requests ( #401 )
2021-02-19 03:09:22 +00:00
David Lohle
4703b0dede
Add User-Agent to news page HTTP requests
...
Cloudflare, and some other MITM proxies consider the default Java HttpURLConnection
from Java 1.8 to be an invalid, unsafe request and reject it. This leads to CF returning a
403 on request. This commit adds the same User-Agent that's applied to the other calls, so
that those that front their SKMC launcher news page with Cloudflare can have successful
page loads.
2021-02-18 21:36:03 -05:00
Henry Le Grys
660fb40c44
Fix weird Lists import from internal jcommander package
2021-02-18 23:30:14 +00:00
Henry Le Grys
5d5a462387
Switch to using Minecraft services as skin provider
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We do some local processing to draw the head of the skin in 32px
resolution.
2021-02-18 22:39:51 +00:00
Henry Le Grys
fd78863697
Make skin service return null on error
2021-02-18 21:22:58 +00:00
Henry
4177c15675
Redesign login dialogs & support new Microsoft logins ( #398 )
2021-02-17 01:15:39 +00:00
Henry Le Grys
8eb66d4c67
Clean up error reporting for Minecraft API authentication
2021-02-16 22:16:42 +00:00
Henry Le Grys
ff12d154c8
Convert avatarImage fields to type byte[]
2021-02-16 17:39:54 +00:00
Henry Le Grys
a7dcd2c7fb
Prompt Microsoft's OAuth to allow account selection on sign-in
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Since signing in via browser should be a rare event (thanks to our
automatic refreshing) it's not so bad that this increases login
friction.
2021-02-16 17:23:25 +00:00
Henry Le Grys
5cf38207ae
Fix XSTS error codes being missed due to Jackson weirdness
2021-02-16 17:19:11 +00:00
Henry Le Grys
fec1eaacf4
Fix an NPE due to unfinished getLoginService method
2021-02-16 16:51:45 +00:00
Henry Le Grys
df6415eea4
Show XSTS error messages if non-empty
2021-02-15 21:24:39 +00:00
Henry Le Grys
832dab329a
Fix unknown Xbox error formatting
2021-02-15 16:27:31 +00:00
Henry Le Grys
7803242ffa
Issue a warning when reformatting URLs fails
2021-02-13 02:58:09 +00:00
Henry Le Grys
b979eb33c9
Set account dialog selection colors correctly
2021-02-13 01:51:53 +00:00
Henry Le Grys
571d1769a2
Remove Pack200 from bootstrapper & default to normal .jar filename
2021-02-12 22:41:04 +00:00
Henry Le Grys
8d3a172ee9
Improve progress messaging during long Microsoft login dance
2021-02-11 18:16:10 +00:00
Henry Le Grys
93c3f04cbb
Handle cancelled OAuth requests
2021-02-11 18:01:13 +00:00
Henry Le Grys
1d4e46214b
Report Xbox authentication errors
2021-02-11 17:40:59 +00:00
Henry Le Grys
6b442c771e
Improve authentication error messages
2021-02-09 03:06:37 +00:00
Henry Le Grys
b189173b34
Use cached avatar in MicrosoftLoginService
2021-02-09 02:21:56 +00:00
Henry Le Grys
21a108f796
Remove Yggdrasil agent from properties file
2021-02-09 01:44:47 +00:00
Henry Le Grys
2ec8180d2a
Add confirmation dialog for forgetting accounts
2021-02-09 01:41:49 +00:00
Henry Le Grys
3effa7d674
Re-add offline session button & alter play button
2021-02-09 01:36:04 +00:00
Henry Le Grys
d2127e9b13
Implement Microsoft OAuth login process
2021-02-09 01:24:55 +00:00
Henry Le Grys
3ddaea55dc
Remove old replaced authentication classes
2021-02-08 21:46:33 +00:00
Henry Le Grys
194e977176
Flesh out account selector some more
2021-02-08 21:16:54 +00:00
Henry Le Grys
18a99b338e
Fix persistence, download & persist avatar locally
2021-02-08 20:38:49 +00:00
Henry Le Grys
b6252863da
Start refactoring auth framework
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Featuring:
* New account selection dialog
* Upgrade to Java 8!
* Questionable transitional class names
* Lots of swing code!
2021-02-08 05:48:05 +00:00
Henry Le Grys
25a433ab5b
Use explicit wait/notify for popup feature selection dialog
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Was getting some persistent strange behaviours with this particular
invokeAndWait call, so I've swapped it out for a manually implemented
wait & notify
2021-02-07 00:41:46 +00:00
Henry Le Grys
4aaa4f9931
Update Gradle & plugins to support Java 9+ better
2021-02-05 04:05:48 +00:00
Henry Le Grys
ffd3e54fc8
Support unpacked jars in self-updater
2021-02-02 03:36:01 +00:00
Henry Le Grys
27da4e8e4c
Fix misspelled field in launcher configuration
2021-01-30 01:46:22 +00:00
Henry Le Grys
40fcfdf992
Fix library handling bug in cases of bad JSON key ordering
2021-01-29 16:21:59 +00:00
Henry Le Grys
9aced19edc
Change equals & hash code calculation for libraries
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The two methods actually agree with each other now
2021-01-26 03:12:38 +00:00
Henry Le Grys
f880192919
Reduce game arguments to strings where possible
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Helps to reduce the size of the manifest a little, and looks nicer!
2021-01-26 01:11:02 +00:00
Henry Le Grys
67f3fc1fa4
Add a scanner to download missing targets of .url.txt files
2021-01-25 14:38:26 +00:00
Henry Le Grys
d0d8ad79ee
Fix native handling for cases where some platforms are not present
2021-01-25 13:00:24 +00:00
Henry Le Grys
3a7c250736
Improve fabric loader processor by better utilizing fabric meta API
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Removes a bunch of hardcoded workarounds :)
2021-01-06 23:07:11 +00:00
Henry Le Grys
7707e5e45e
Add support for HTTPS redirects
2021-01-06 03:21:40 +00:00
Henry Le Grys
92048fbd3a
Ensure the launcher directory is referenced absolutely
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Fixes #379
2021-01-05 23:06:24 +00:00
Henry Le Grys
f53ee9b6fa
Ignore 'all artifacts' list during re-serialization
2021-01-05 03:53:47 +00:00
Henry Le Grys
15a87f0df3
Verify libraries & game jars during updates
2021-01-05 03:18:52 +00:00
Henry Le Grys
3981fe4ab2
Download all libraries for every platform when building packs
2021-01-05 02:59:33 +00:00
Henry Le Grys
d6ac0983de
Fix forge loaders being named wrong & warning for wrong loader version
2020-12-25 00:49:55 +00:00
Henry
dd62193b0b
Fix extraction of folders inside ZipExtract ( #271 )
2020-12-24 23:18:54 +00:00
Henry
495d94370c
Use absolute paths for legacy launcher wrapper support ( #335 )
2020-12-24 18:58:03 +00:00
Henry Le Grys
e22e70ea81
Add flag in version info: loader should override version arguments
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Fixes #4
2020-12-23 00:23:35 +00:00
Henry Le Grys
b9fc461063
Delegate to platform classloader to let processors run on Java 9+
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Fixes #1
2020-12-22 23:19:04 +00:00
Henry Le Grys
ffdea1f59a
Update gradle buildscripts to use 'application' plugin
2020-12-22 22:01:15 +00:00
Henry Le Grys
9f9f94ddb3
Cleanup install processor & update documentation
2020-12-22 16:12:39 +00:00
Henry Le Grys
ca08bbda34
Update natives handling to handle architecture-specific native strings
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Fixes #2
2020-12-22 14:14:50 +00:00
Henry Le Grys
5f0b44acd3
Add custom serializer for game arguments for more concise version JSON
2020-12-22 13:50:25 +00:00
Henry Le Grys
00aba629dc
Update & document backwards compatibility measures
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Fixes errors when launching old (manifest version < 3) packs
2020-12-20 00:26:49 +00:00
Henry Le Grys
22ac043cdd
Bump minimum manifest version
2020-12-19 19:13:02 +00:00
Henry Le Grys
b12e3610b5
Fix Updater logic for downloading a missing version manifest
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This codepath was unlikely to be hit since modern manifests always embed
the version manifest, but good to have a working fallback...
2020-12-07 03:44:03 +00:00
Henry Le Grys
fb7a99549e
Set progress dialog as resizable
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Fixes a bug under Linux where the dialog never resizes, even when the
details button is clicked.
2020-12-03 12:30:27 +00:00
Henry Le Grys
9a32ab8dc3
Add support for Fabric loader & expand SidedData
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Also improved library handling some more
2020-12-03 01:17:18 +00:00
Henry Le Grys
e1062303df
Fix argument passing & add back commandline for legacy versions
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- Game/jvm arguments are now passed one-at-a-time, never grouped
- Added support for legacy version manifests by adding in the missing
arguments
- Correctly pull arguments from old manifests
- Some slightly hacky handling for old library stanzas
- Short-circuit if library URL has empty path to prevent accidentally
downloading HTML pages as jars
- Add launcherShortname prop, passed to --versionType
2020-12-02 04:14:29 +00:00
Henry Le Grys
aeedf09f8c
Refactor loader processing into subclasses for greater flexibility
2020-12-02 02:29:52 +00:00
Henry Le Grys
8b6f3abaf9
Skip extra files that are server-only
2020-12-02 01:22:26 +00:00
Henry Le Grys
25d7b8227c
Remove unused properties from launcher.properties
2020-12-02 01:01:43 +00:00
Henry Le Grys
86247c98a9
Update launcher/runner component to new models
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- Fix game arguments being missing from version manifest due to new format
- Update Runner to use more substitutions & support new argument model
- Move loader/installer libraries to their own section to avoid runtime conflicts
- Implement some basic feature matching for arguments
2020-12-01 23:41:55 +00:00
Henry Le Grys
410031a86f
Initial 1.16 update
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oh lord okay
- Update to new launchermeta endpoint for version manifests
- Fix library handling (libraries now seem to give us the URL most of the time)
- Write entire new system for handling the forge installer process
- Fix asset handling, mostly (still TODO is remove all traces of assetSource, it's given to us by launchermeta now)
2020-12-01 18:41:44 +00:00
Magi1053
3448a018d3
Use absolute paths for legacy launcher wrapper support
2020-01-29 18:29:32 -06:00
Jan-Otto Kröpke
1c212fa148
Fix extraction of folders inside ZipExtract
2018-12-24 02:23:51 +01:00
sk89q
40b5fb838c
Update to Java 9/10. Fancy version is still broken.
2018-07-14 19:09:40 -07:00
Albert Pham
403f2848b8
Merge pull request #215 from me4502/master
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Add argument to configuration for auto-joining a server.
2017-11-11 07:54:21 -08:00
Albert Pham
768f7a5a0c
Merge pull request #188 from Matrix89/master
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Add clear console button.
2017-11-11 07:53:28 -08:00
Matthew Miller
21e67328c7
Added server argument to configuration
2017-11-11 15:42:16 +10:00
Oliver Kahrmann
300da2df56
Fix runtime issue with Java 9 (java.xml.bind API)
2017-10-20 19:04:11 +02:00
sk89q
f9a728dcd6
Add minecraft.applet.TargetDirectory flag for legacy MC.
2017-08-18 15:34:24 -07:00
Matrix89
23a05d1299
Add clear console button
2017-03-24 18:14:30 +02:00
Oliver Kahrmann
bd532842b3
Reload news page when pressing "Check for Updates"
2016-07-31 22:35:48 +02:00
Jurek Weber
b2ae3316c4
use HTTPS instead of HTTP
2016-05-24 10:27:03 +02:00
sk89q
d01d93c349
Revert 'Use a JList rather than JTable for the instance list.'
2016-04-06 18:23:16 -07:00
sk89q
aa4a51882b
Detect BSD as Linux.
2016-04-05 22:02:40 -07:00
Wyatt Childers
8ab5a647af
Updated maven_repos.json
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https://central.maven.org/ now forces users to use https://repo1.maven.org
2016-01-12 22:29:09 -05:00
sk89q
1673dc57e8
Select nearest entry on right click of instance list.
2015-11-14 16:22:20 -08:00
sk89q
991d39ced6
Use a JList rather than JTable for the instance list.
2015-11-14 14:13:50 -08:00
sk89q
2cd6ba59ff
Load UI assets in the background.
2015-11-14 12:09:46 -08:00
sk89q
c1cbff754e
Possibly improve detection of 32-bit/64-bit.
2015-08-03 14:25:54 -07:00
sk89q
300c8167d8
Clean up JavaRuntimeFinder.
2015-08-03 14:21:03 -07:00
sk89q
4c8a65d8a3
Set better memory defaults.
2015-08-03 14:16:23 -07:00
sk89q
3e18bcde89
Fix the Launch/Install context menu options not being localized.
...
Fixes #72
2015-08-03 13:46:58 -07:00
sk89q
64ee00bd1d
Fix the launcher frame starting too small on some systems.
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Fixes #83
2015-08-03 13:44:25 -07:00
sk89q
40555cce59
Merge pull request #82 from seebs/master
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Avoid pathological failure mode when trimming lines.
2015-08-03 13:40:54 -07:00
Seebs
2a50a19d73
Avoid pathological failure mode when trimming lines
...
If for any reason the document associated with a LimitLinesDocumentListener
ended up not getting shorter when its first line was removed (this is,
of course, impossible), sklauncher would wedge in a busy loop that
completely killed the GUI thread forever.
Solution, part #1 : Don't do a while loop, just remove multiple lines
if you need to.
But wait, why are we having this problem at all? It turns out that there
are problems when the document's length changes, which can manifest as
tons of BadLocationExceptions going uncaught in the AWT thread which is
trying to refresh the window. Why? Probably because the insert into the
document isn't happening in the Swing run queue, but concurrently with
it. So use an invokeLater to do the actual insertion.
With these two changes, and a console set to 125 lines, I got no failures.
Previously, if I set the console to 125 lines, it would die catastrophically
before Minecraft was done starting up.
Also performance may be noticably better. It's pretty common for things
to dump 20+ lines into the buffer at once. If you have a 10,000 line buffer,
and you then delete the first line of it 20 times, that's actually a whole
lot of allocation and shuffling going on.
2015-07-30 19:00:08 -05:00
sk89q
454aa327a4
[Creator] Add mod update checker.
2015-07-27 19:56:53 -07:00
sk89q
4364d1f709
Have TableColumnAdjuster re-adjust columns later after model change.
2015-07-27 19:52:26 -07:00
sk89q
a3ad521e38
Add HttpRequest.asJson(TypeReference type).
2015-07-27 19:52:06 -07:00
sk89q
8959f6ef76
Suppress unchecked warnings in LoginDialog.
2015-07-24 17:07:24 -07:00
sk89q
8eeee1081d
Add an about dialog.
2015-07-24 16:51:19 -07:00
sk89q
4a35f5f5b6
Fix some native compatibility issues.
2015-07-24 11:54:08 -07:00
sk89q
815383a3a8
[Creator] Add test online option.
2015-07-24 11:38:29 -07:00
sk89q
0cc95225dd
Add new creator tools.
2015-07-23 23:46:18 -07:00
sk89q
4fc8c274c3
Expand the build tools to encompass many more tasks.
2015-07-21 01:23:57 -07:00
sk89q
080ac12545
[Build Tools] Don't confirm process close.
2015-07-20 16:03:40 -07:00