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Fix a bug in output when a shop is created.
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parent
4fc43a1f99
commit
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@ -40,7 +40,7 @@ public class InteractListener implements Listener {
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return;
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}
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if (evt.getPlayer().getInventory().getItemInMainHand() != null && evt.getPlayer().getInventory().getItemInMainHand().getType() == Material.DIAMOND_AXE) {
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if ((evt.getPlayer().getInventory().getItemInMainHand() != null) && (evt.getPlayer().getInventory().getItemInMainHand().getType() == Material.DIAMOND_AXE)) {
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return;
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}
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@ -49,14 +49,14 @@ public class SignChangeListener implements Listener {
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MessageUtils.sendMessage(evt.getPlayer(), "Sign shop created!");
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MessageUtils.sendMessage(evt.getPlayer(), String.format("Item: %d x %s", signShop.getQuantity(), signShop.getItem()));
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if (signShop.canBuy()) {
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MessageUtils.sendMessage(evt.getPlayer(), String.format("Will buy from players for %s.",
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if (signShop.canBuy()) { // The player be buying from the shop, not the other way around.
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MessageUtils.sendMessage(evt.getPlayer(), String.format("Will sell too players for %s.",
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plugin.getSaneEconomy().getEconomyManager().getCurrency().formatAmount(signShop.getBuyPrice())
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));
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}
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if (signShop.canSell()) {
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MessageUtils.sendMessage(evt.getPlayer(), String.format("Will sell to players for %s.",
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if (signShop.canSell()) { // The player be selling to the shop, not the other way around.
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MessageUtils.sendMessage(evt.getPlayer(), String.format("Will buy from players for %s.",
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plugin.getSaneEconomy().getEconomyManager().getCurrency().formatAmount(signShop.getSellPrice())
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));
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}
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