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https://github.com/Flowsqy/ShopChest.git
synced 2024-11-14 23:15:10 +01:00
Added permission nodes for shop creation for specific items
Examples: - "shopchest.create.apple" - "shopchest.create.stone.2" But: If a player has permission "shopchest.create", he is allowed to create shops of all items. Also, the creation of admin shops is not affected by these permissions.
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@ -107,8 +107,7 @@ class ShopCommand implements CommandExecutor {
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Player p = (Player) sender;
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if (args[0].equalsIgnoreCase("create")) {
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if (p.hasPermission(Permissions.CREATE)) {
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if (Utils.hasPermissionToCreateShop(p, Utils.getPreferredItemInHand(p))) {
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if (args.length == 4) {
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needsHelp = false;
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create(args, ShopType.NORMAL, p);
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@ -438,7 +437,7 @@ class ShopCommand implements CommandExecutor {
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}
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}
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plugin.debug(p.getName() + "'s prices are higher than the minimum");
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plugin.debug(p.getName() + "'s prices are lower than the maximum");
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if (sellEnabled && buyEnabled) {
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if (plugin.getShopChestConfig().buy_greater_or_equal_sell) {
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@ -552,7 +551,7 @@ class ShopCommand implements CommandExecutor {
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if (sender instanceof Player) {
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if (sender.hasPermission(Permissions.CREATE_ADMIN)) {
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sender.sendMessage(ChatColor.GREEN + "/" + plugin.getShopChestConfig().main_command_name + " create <amount> <buy-price> <sell-price> [normal|admin] - " + LanguageUtils.getMessage(LocalizedMessage.Message.COMMAND_DESC_CREATE));
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} else {
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} else if (sender.hasPermission(Permissions.CREATE)) {
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sender.sendMessage(ChatColor.GREEN + "/" + plugin.getShopChestConfig().main_command_name + " create <amount> <buy-price> <sell-price> - " + LanguageUtils.getMessage(LocalizedMessage.Message.COMMAND_DESC_CREATE));
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}
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@ -257,6 +257,32 @@ public class Utils {
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return true;
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}
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/**
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* <p>Check if a player is allowed to create a shop that sells (or buys) the given item.</p>
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* The player is allowed to create the shop if has either the permission {@code shopchest.create},
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* {@code shopchest.create.[ITEM]} or {@code shopchest.create.[ITEM].[DURABILITY]}
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* @param player Player to check
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* @param item Item to be sold or bought
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* @return Whether the player is allowed
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*/
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public static boolean hasPermissionToCreateShop(Player player, ItemStack item) {
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if (player.hasPermission(Permissions.CREATE)) {
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return true;
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}
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if (item.getDurability() == 0) {
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if (player.hasPermission(Permissions.CREATE + "." + item.getType().toString())) {
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return true;
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}
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}
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if (player.hasPermission(Permissions.CREATE + "." + item.getType().toString() + "." + item.getDurability())) {
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return true;
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}
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return false;
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}
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/**
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* @param className Name of the class
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* @return Class in {@code net.minecraft.server.[VERSION]} package with the specified name or {@code null} if the class was not found
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