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Update config descriptions
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@ -3,36 +3,32 @@
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# ===============================================
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#
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# Lines starting with '#' are comments and are ignored by the server.
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#
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# You can find item names in the 'item_names.txt' file.
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# Set the main command you have to enter to manage the shops
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# Set the main command you have to enter to manage the shops.
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# (default: "/shop ...")
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main-command-name: "shop"
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# Set the language of the item-, enchantment-, potion- and arrow-effect names
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# Set the language file for all translatable messages or names.
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# The value must equal to the name of one of a file in the 'lang' folder
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# (without the '.lang' extension)
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# (without the '.lang' extension).
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language-file: "en_US"
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# Set the item with which a player can click a shop to retrieve information.
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# You can set this to an empty string to disable this feature.
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# You can set this to an empty string ("") to disable this feature.
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shop-info-item: "STICK"
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# Set whether buys or sells need to be confirmed by the player
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# in order to prevent accidental purchases or sells.
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# in order to prevent accidens.
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confirm-shopping: false
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# Set whether players should be able to select the shop item from the
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# creative inventory if they don't hold an item in their hand.
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creative-select-item: true
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# Set whether the shop creation price should be refunded
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# when the shop is removed.
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# This only applies when the creator of the shop removes it himself
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# by command or by breaking it.
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# No refund will be given for automatic shop removals or when
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# the shop is removed by another player.
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# If enabled, the currently set creation price will be refunded,
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# not the one that was paid at creation.
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# Set whether the (current) shop creation price should be refunded
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# when the shop is removed by its creator.
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refund-shop-creation: false
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# Set whether the plugin will check for updates on server start
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@ -44,56 +40,32 @@ enable-update-checker: true
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# Set whether buys and sells should be logged in the database.
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enable-economy-log: false
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# Sets the time limit for cleaning up the economy log in days.
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# Set the maximum age for economy log entries in days.
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# All log entries older than this will be deleted on server start.
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# Set this to 0 in order to disable this feature.
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# Set this to 0 to disable this feature.
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cleanup-economy-log-days: 30
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# Set whether a debug log file should be created.
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# The file may get large! Please enable this setting when reporting bugs.
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# The file may get large! Please enable this setting when reporting issues.
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enable-debug-log: false
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# Set whether WorldGuard integration should be enabled
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# Of course, this only works if WorldGuard is installed
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# Set whether various protection plugins should be hooked into (if installed)
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# in order to allow or deny shop creation in certain locations.
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enable-worldguard-integration: true
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# Set whether Towny integration should be enabled
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# Of course, this only works if Towny is installed
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enable-towny-integration: true
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# Set whether AuthMe integration should be enabled
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# Of course, this only works if AuthMe is installed
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enable-authme-integration: true
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# Set whether PlotSquared integration should be enabled
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# Of course, this only works if PlotSquared is installed
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enable-plotsquared-integration: true
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# Set whether uSkyBlock integration should be enabled
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# Of course, this only works if uSkyBlock is installed
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enable-uskyblock-integration: true
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# Set whether ASkyBlock integration should be enabled
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# Of course, this only works if ASkyBlock is installed
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enable-askyblock-integration: true
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# Set whether IslandWorld integration should be enabled
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# Of course, this only works if IslandWorld is installed
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enable-islandworld-integration: true
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# Set whether GriefPrevention integration should be enabled
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# Of course, this only works if GriefPrevention is installed
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enable-griefprevention-integration: true
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# Set whether AreaShop integration should be enabled
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# Of course, this only works if AreaShop and WorldGuard is installed
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enable-areashop-integration: true
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# Set whether the vendor of a shop should get messages when players
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# buy or sell something from/to his shop or if his shop is out of stock
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# Set whether the vendor of a shop should get messages when players buy
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# or sell something from/to his shop or when his shop is out of stock.
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enable-vendor-messages: true
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# Set whether only the shops a player has in sight should be shown to him.
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# Set whether only the shop a player is pointing at should be shown.
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# If set to false, every shop near the player (with the specified
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# distance) will be shown to him.
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only-show-shops-in-sight: true
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@ -108,38 +80,28 @@ hologram-fixed-bottom: true
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# height of one line.
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hologram-lift: 0
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# Set whether players should be allowed to sell their items, even if the
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# amount they have, is lower than the amount, the shop owner has set for the
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# given price, or if the inventory of the chest doesn't have enough space
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# for all the items, but only for a few, or if the player only has enough
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# money for a few items, but not for the amount, the shop owner has set.
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# When set to true, players may also buy items from a shop, even if the
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# amount of items in the chest is lower than the amount, the shop owner has
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# set for the given price, or if they don't have enough space in the
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# inventory for all of the items, but only for a few, or if the shop owner
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# doesn't have enough money to buy all of the items, the player wants to
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# sell. The price will be calculated correspondingly.
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# (If it's not clear enough, please let me know)
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# Set whether players should be allowed to buy or sell less items
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# than the vendor has specified, in case the player does not have enough
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# money or items, or if the chest does not have enough items or space,
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# or if the vendor does not have enough money.
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# The price will be calculated correspondingly.
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auto-calculate-item-amount: false
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# Set whether prices may contain decimals (prices of existing shops will stay)
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# Set whether prices may contain decimals (prices of existing shops will stay).
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allow-decimals-in-price: true
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# Set whether players should be allowed to sell/buy broken items
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# Set whether players should be allowed to sell/buy broken items.
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allow-broken-items: false
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# Set whether the level of a potion or tipped arrow (if upgraded) should be
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# appended to the item name. If set to true, the level ("II") will be
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# displayed after the item name, but only if the item does NOT have a
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# custom name. If set to false, it will only be shown in the
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# shop info message.
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# displayed after the item name, but only if the item does not have a
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# custom name.
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append-potion-level-to-item-name: false
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# Set whether shops should automatically be removed from the database if
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# an error occurred while loading e.g. when no chest is found at a
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# shop's location.
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# This might be useful if you're removing shop chests with WorldEdit,
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# resetting plots, or similar
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# an error occurred while loading.
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# (e.g. no chest, no space above chest, or unknown world)
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remove-shop-on-error: false
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# Set whether the mouse buttons should be inverted.
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@ -156,9 +118,22 @@ maximal-distance: 2
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# player can see the floating shop item.
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maximal-item-distance: 40
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# Set whether the buy price must be greater than or equal to the sell price.
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buy-greater-or-equal-sell: true
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# Set the minimum and maximum prices for each individual item.
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minimum-prices:
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# "DIAMOND": 0.5
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maximum-prices:
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# "STONE": 2
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# Set the items of which a player can't create a shop.
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blacklist:
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# - "DIORITE"
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# Set the price a player has to pay in order to create...
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# You can set this to 0 to disable costs.
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# Value MUST be a number (e.g. 1, 1.5, 2.75, ...)
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shop-creation-price:
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# ...a normal shop
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@ -167,35 +142,19 @@ shop-creation-price:
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# ...an admin shop
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admin: 0
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# Set whether the buy price must be greater than or equal sell price.
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buy-greater-or-equal-sell: true
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# Shop limits are handled with permissions.
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# A player with permission "shopchest.limit.X" has a limit of X shops,
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# a player with permission "shopchest.limit.*" does not have a shop limit.
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# Admin shops are excluded from the shop limit.
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shop-limits:
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# Set the minimum prices for each individual Item. Not per Stack, per single Item!
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# To add an item, follow the format below.
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# Important: You must have exactly 2 leading spaces in each line
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# You can find the item names in the 'item_names.txt' file.
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minimum-prices:
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# "STONE:1": 0.5
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# "DIAMOND_SWORD": 100
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# Set the maximum prices for each individual Item. Not per Stack, per single Item!
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# To add an item, follow the format below.
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# Important: You must have exactly 2 leading spaces in each line
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# You can find the item names in the 'item_names.txt' file.
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maximum-prices:
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# "STONE:1": 19.9
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# "DIAMOND_SWORD": 1000
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# Set the items of which a player can't create a shop.
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# To add an item, follow the format below.
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# Important: You must have exactly 2 leading spaces in each line
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# You can find the item names in the 'item_names.txt' file.
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blacklist:
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# - "STONE:1"
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# - "DIAMOND_BLOCK"
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# Set the amount of shops that anyone who doesn't have a
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# specific permission may have.
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# If you don't want the players to have a limit by default
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# set the value to -1.
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default: 5
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# Set the events of AreaShop when shops on that region should be removed.
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# Important: You must have exactly 2 leading spaces in each line
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# Valid values are: DELETE, UNRENT, RESELL, SELL
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areashop-remove-shops:
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- "DELETE"
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@ -203,18 +162,14 @@ areashop-remove-shops:
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- "RESELL"
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- "SELL"
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# Set whether the custom WorldGuard flags should be allowed by default
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# (true = Allowed by default, false = Denied by default)
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# This can, of course, be overridden in specific regions and is only
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# enabled if WorldGuard is installed and WorldGuard integration is enabled
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# Set whether the custom WorldGuard flags should be allowed by default.
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worldguard-default-flag-values:
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create-shop: false
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use-shop: false
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use-admin-shop: false
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# Set the types of Towny plots where shop creation should be allowed for...
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# Important: You must have exactly 4 leading spaces in each line
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# Set the types of Towny plots where shop creation should be allowed.
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# Valid values are:
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# RESIDENTIAL, COMMERCIAL, ARENA, EMBASSY, WILDS, SPLEEF, INN, JAIL, FARM
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towny-shop-plots:
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@ -241,7 +196,6 @@ database:
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table-prefix: "shopchest_"
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# If the specified type is 'MySQL', here you configure the...
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# (You can leave this empty if you're using SQLite)
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mysql:
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# ...interval in seconds, when the database should be pinged,
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@ -262,17 +216,4 @@ database:
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username: ""
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# ...password you are going to login with
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# Be careful, as anyone who can read this file, can read the password!
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password: ""
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# Shop limits are handled with permissions.
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# A player with permission "shopchest.limit.X" has a limit of X shops,
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# a player with permission "shopchest.limit.*" does not have a shop limit.
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# Admin shops are excluded from the shop limit.
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shop-limits:
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# Set the amount of shops that anyone who doesn't have a
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# specific permission may have.
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# If you don't want the players to have a limit by default
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# set the value to -1.
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default: 5
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password: ""
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