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https://github.com/Flowsqy/ShopChest.git
synced 2024-11-30 01:43:22 +01:00
parent
bf6f24313b
commit
dcea39ab9e
@ -33,6 +33,15 @@ public class Config {
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/** The default value for the custom WorldGuard flag 'use-shop' **/
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public boolean wg_allow_use_shop_default;
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/** The types of town plots residents are allowed to create shops in **/
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public List<String> towny_shop_plots_residents;
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/** The types of town plots the mayor is allowed to create shops in **/
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public List<String> towny_shop_plots_mayor;
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/** The types of town plots the king is allowed to create shops in **/
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public List<String> towny_shop_plots_king;
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/** The hostname used in ShopChest's MySQL database **/
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public String database_mysql_host;
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@ -326,6 +335,9 @@ public class Config {
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wg_allow_create_shop_default = plugin.getConfig().getBoolean("worldguard-default-flag-values.create-shop");
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wg_allow_use_admin_shop_default = plugin.getConfig().getBoolean("worldguard-default-flag-values.use-admin-shop");
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wg_allow_use_shop_default = plugin.getConfig().getBoolean("worldguard-default-flag-values.use-shop");
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towny_shop_plots_residents = plugin.getConfig().getStringList("towny-shop-plots.residents");
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towny_shop_plots_mayor = plugin.getConfig().getStringList("towny-shop-plots.mayor");
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towny_shop_plots_king = plugin.getConfig().getStringList("towny-shop-plots.king");
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database_mysql_ping_interval = plugin.getConfig().getInt("database.mysql.ping-interval");
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database_mysql_host = plugin.getConfig().getString("database.mysql.hostname");
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database_mysql_port = plugin.getConfig().getInt("database.mysql.port");
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@ -1,12 +1,14 @@
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package de.epiceric.shopchest.listeners;
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import com.palmergames.bukkit.towny.object.Resident;
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import com.palmergames.bukkit.towny.object.Town;
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import com.palmergames.bukkit.towny.object.TownBlock;
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import com.palmergames.bukkit.towny.object.TownBlockType;
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import com.palmergames.bukkit.towny.object.TownyUniverse;
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import com.sk89q.worldguard.bukkit.RegionContainer;
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import com.sk89q.worldguard.bukkit.RegionQuery;
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import com.sk89q.worldguard.bukkit.WorldGuardPlugin;
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import de.epiceric.shopchest.ShopChest;
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import de.epiceric.shopchest.config.Config;
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import de.epiceric.shopchest.external.PlotSquaredShopFlag;
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import de.epiceric.shopchest.external.WorldGuardShopFlag;
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import de.epiceric.shopchest.language.LanguageUtils;
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@ -43,11 +45,13 @@ public class ChestProtectListener implements Listener {
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private ShopChest plugin;
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private ShopUtils shopUtils;
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private Config config;
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private WorldGuardPlugin worldGuard;
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public ChestProtectListener(ShopChest plugin, WorldGuardPlugin worldGuard) {
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this.plugin = plugin;
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this.shopUtils = plugin.getShopUtils();
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this.config = plugin.getShopChestConfig();
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this.worldGuard = worldGuard;
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}
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@ -110,7 +114,7 @@ public class ChestProtectListener implements Listener {
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@EventHandler(ignoreCancelled = true)
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public void onEntityExplode(EntityExplodeEvent e) {
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if (plugin.getShopChestConfig().explosion_protection) {
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if (config.explosion_protection) {
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ArrayList<Block> bl = new ArrayList<>(e.blockList());
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for (Block b : bl) {
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if (b.getType().equals(Material.CHEST) || b.getType().equals(Material.TRAPPED_CHEST)) {
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@ -149,25 +153,41 @@ public class ChestProtectListener implements Listener {
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boolean externalPluginsAllowed = true;
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if (plugin.hasWorldGuard() && plugin.getShopChestConfig().enable_worldguard_integration) {
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if (plugin.hasWorldGuard() && config.enable_worldguard_integration) {
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RegionContainer container = worldGuard.getRegionContainer();
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RegionQuery query = container.createQuery();
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externalPluginsAllowed = query.testState(b.getLocation(), p, WorldGuardShopFlag.CREATE_SHOP);
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}
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if (plugin.hasTowny() && plugin.getShopChestConfig().enable_towny_integration) {
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if (plugin.hasTowny() && config.enable_towny_integration) {
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TownBlock townBlock = TownyUniverse.getTownBlock(b.getLocation());
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externalPluginsAllowed &= (townBlock != null && townBlock.getType() == TownBlockType.COMMERCIAL);
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if (townBlock != null) {
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try {
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Town town = townBlock.getTown();
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for (Resident resident : town.getResidents()) {
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if (resident.getName().equals(p.getName())) {
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if (resident.isMayor()) {
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externalPluginsAllowed &= (config.towny_shop_plots_mayor.contains(townBlock.getType().name()));
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} else if (resident.isKing()) {
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externalPluginsAllowed &= (config.towny_shop_plots_king.contains(townBlock.getType().name()));
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} else {
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externalPluginsAllowed &= (config.towny_shop_plots_residents.contains(townBlock.getType().name()));
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}
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}
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}
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} catch (Exception ignored) {
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}
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}
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}
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if (plugin.hasPlotSquared() && plugin.getShopChestConfig().enable_plotsquared_integration) {
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if (plugin.hasPlotSquared() && config.enable_plotsquared_integration) {
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com.intellectualcrafters.plot.object.Location loc =
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new com.intellectualcrafters.plot.object.Location(b.getWorld().getName(), b.getX(), b.getY(), b.getZ());
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externalPluginsAllowed &= Utils.isFlagAllowedOnPlot(loc.getOwnedPlot(), PlotSquaredShopFlag.CREATE_SHOP, p);
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}
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if (plugin.hasUSkyBlock() && plugin.getShopChestConfig().enable_uskyblock_integration) {
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if (plugin.hasUSkyBlock() && config.enable_uskyblock_integration) {
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IslandInfo islandInfo = plugin.getUSkyBlock().getIslandInfo(b.getLocation());
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externalPluginsAllowed &= islandInfo.getMembers().contains(p.getName()) || islandInfo.getLeader().equals(p.getName());
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}
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@ -212,7 +232,7 @@ public class ChestProtectListener implements Listener {
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@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
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public void onItemMove(InventoryMoveItemEvent e) {
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if (plugin.getShopChestConfig().hopper_protection) {
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if (config.hopper_protection) {
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if ((e.getSource().getType().equals(InventoryType.CHEST)) && (!e.getInitiator().getType().equals(InventoryType.PLAYER))) {
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if (e.getSource().getHolder() instanceof DoubleChest) {
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@ -2,8 +2,9 @@ package de.epiceric.shopchest.listeners;
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import com.intellectualcrafters.plot.flag.Flag;
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import com.intellectualcrafters.plot.object.Plot;
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import com.palmergames.bukkit.towny.object.Resident;
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import com.palmergames.bukkit.towny.object.Town;
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import com.palmergames.bukkit.towny.object.TownBlock;
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import com.palmergames.bukkit.towny.object.TownBlockType;
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import com.palmergames.bukkit.towny.object.TownyUniverse;
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import com.sk89q.worldguard.bukkit.RegionContainer;
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import com.sk89q.worldguard.bukkit.RegionQuery;
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@ -126,7 +127,24 @@ public class ShopInteractListener implements Listener {
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for (Location loc : chestLocations) {
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if (loc != null) {
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TownBlock townBlock = TownyUniverse.getTownBlock(loc);
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externalPluginsAllowed &= (townBlock != null && townBlock.getType() == TownBlockType.COMMERCIAL);
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if (townBlock != null) {
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try {
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Town town = townBlock.getTown();
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for (Resident resident : town.getResidents()) {
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if (resident.getName().equals(p.getName())) {
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if (resident.isMayor()) {
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externalPluginsAllowed &= (config.towny_shop_plots_mayor.contains(townBlock.getType().name()));
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} else if (resident.isKing()) {
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externalPluginsAllowed &= (config.towny_shop_plots_king.contains(townBlock.getType().name()));
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} else {
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externalPluginsAllowed &= (config.towny_shop_plots_residents.contains(townBlock.getType().name()));
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}
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}
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}
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} catch (Exception ex) {
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plugin.debug(ex);
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}
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}
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}
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}
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}
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@ -163,7 +163,7 @@ buy-greater-or-equal-sell: true
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# Set the minimum prices for each individual Item. Not per Stack, per single Item!
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# To add an item, follow the format below.
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# Important: You must have exactly 2 spaces between the text and the edge.
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# Important: You must have exactly 2 leading spaces in each line
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# You can find the item names in the 'item_names.txt' file.
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minimum-prices:
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# "STONE:1": 0.5
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@ -171,7 +171,7 @@ minimum-prices:
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# Set the maximum prices for each individual Item. Not per Stack, per single Item!
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# To add an item, follow the format below.
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# Important: You must have exactly 2 spaces between the text and the edge.
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# Important: You must have exactly 2 leading spaces in each line
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# You can find the item names in the 'item_names.txt' file.
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maximum-prices:
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# "STONE:1": 19.9
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@ -179,7 +179,7 @@ maximum-prices:
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# Set the items of which a player can't create a shop.
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# To add an item, follow the format below.
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# Important: You must have exactly 2 spaces between the text and edge.
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# Important: You must have exactly 2 leading spaces in each line
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# You can find the item names in the 'item_names.txt' file.
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blacklist:
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# - "STONE:1"
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@ -195,6 +195,21 @@ worldguard-default-flag-values:
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use-shop: false
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use-admin-shop: false
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# Set the types of Towny plots where shop creation should be allowed for...
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# Important: You must have exactly 4 leading spaces in each line
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# Valid values are:
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# RESIDENTIAL, COMMERCIAL, ARENA, EMBASSY, WILDS, SPLEEF, INN, JAIL, FARM
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towny-shop-plots:
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residents:
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- "COMMERCIAL"
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mayor:
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- "COMMERCIAL"
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king:
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- "COMMERCIAL"
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# Configuration of the database, where everything is stored.
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# Shops are found in the table 'shop_list', and logged economy
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# transactions are found in the table 'shop_log'
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