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Small update to API documentation
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@ -6,6 +6,7 @@ import org.bukkit.World;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.Inventory;
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import de.epiceric.shopchest.api.ShopManager;
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import de.epiceric.shopchest.api.ShopManager;
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import de.epiceric.shopchest.api.exceptions.ChestNotFoundException;
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/**
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/**
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* Represents a shop
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* Represents a shop
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@ -33,7 +34,7 @@ public interface Shop {
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OfflinePlayer getVendor();
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OfflinePlayer getVendor();
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/**
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/**
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* Gets the product this shop is buying or selling
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* Gets a copy of the product this shop is buying or selling
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*
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*
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* @return the product
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* @return the product
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* @since 1.13
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* @since 1.13
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@ -72,9 +73,10 @@ public interface Shop {
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* Gets the inventory of this shop's chest
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* Gets the inventory of this shop's chest
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*
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*
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* @return the inventory
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* @return the inventory
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* @throws ChestNotFoundException when there is no chest at the shop's location
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* @since 1.13
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* @since 1.13
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*/
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*/
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Inventory getInventory();
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Inventory getInventory() throws ChestNotFoundException;
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/**
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/**
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* Gets whether this shop is an admin shop
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* Gets whether this shop is an admin shop
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@ -10,7 +10,7 @@ import org.bukkit.inventory.ItemStack;
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public interface ShopProduct {
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public interface ShopProduct {
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/**
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/**
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* Gets the {@link ItemStack} with an amount of one
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* Gets a copy of this product's {@link ItemStack} with an amount of one
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*
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*
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* @return the item
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* @return the item
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* @since 1.13
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* @since 1.13
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@ -18,9 +18,9 @@ public interface ShopProduct {
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ItemStack getItemStack();
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ItemStack getItemStack();
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/**
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/**
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* Sets the {@link ItemStack}
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* Sets this product's {@link ItemStack}
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* <p>
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* <p>
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* The passed item stack will be cloned and its amount set to one.
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* The passed item stack will be copied and its amount set to one.
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*
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*
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* @param itemStack the item
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* @param itemStack the item
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* @since 1.13
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* @since 1.13
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