mirror of
https://github.com/EpicEricEE/ShopChest.git
synced 2024-11-08 11:50:14 +01:00
Fix shops not being shown after re-join
This commit is contained in:
parent
09fef5b38c
commit
0a06a69e65
@ -23,16 +23,24 @@ public class ShopUpdateListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerLeave(PlayerQuitEvent e) {
|
||||
for (Shop shop : plugin.getShopUtils().getShops()) {
|
||||
if (shop.hasItem()) {
|
||||
shop.getItem().resetVisible(e.getPlayer());
|
||||
// If done without delay, Bukkit#getOnlinePlayers() would still
|
||||
// contain the player even though he left, so the shop updater
|
||||
// would show the shop again.
|
||||
new BukkitRunnable(){
|
||||
@Override
|
||||
public void run() {
|
||||
for (Shop shop : plugin.getShopUtils().getShops()) {
|
||||
if (shop.hasItem()) {
|
||||
shop.getItem().resetVisible(e.getPlayer());
|
||||
}
|
||||
if (shop.hasHologram()) {
|
||||
shop.getHologram().resetVisible(e.getPlayer());
|
||||
}
|
||||
}
|
||||
|
||||
plugin.getShopUtils().resetPlayerLocation(e.getPlayer());
|
||||
}
|
||||
if (shop.hasHologram()) {
|
||||
shop.getHologram().resetVisible(e.getPlayer());
|
||||
}
|
||||
}
|
||||
|
||||
plugin.getShopUtils().resetPlayerLocation(e.getPlayer());
|
||||
}.runTaskLater(plugin, 1L);
|
||||
}
|
||||
|
||||
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
|
||||
|
Loading…
Reference in New Issue
Block a user