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https://github.com/EpicEricEE/ShopChest.git
synced 2024-11-23 11:07:05 +01:00
Added reload-timer (can be configured)
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1d22e28954
commit
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@ -232,7 +232,7 @@ public class Commands extends BukkitCommand {
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Bukkit.getPluginManager().callEvent(event);
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if (event.isCancelled()) return;
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player.sendMessage(LanguageUtils.getMessage(LocalizedMessage.Message.RELOADED_SHOPS, new LocalizedMessage.ReplacedRegex(Regex.AMOUNT, String.valueOf(ShopUtils.reloadShops()))));
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player.sendMessage(LanguageUtils.getMessage(LocalizedMessage.Message.RELOADED_SHOPS, new LocalizedMessage.ReplacedRegex(Regex.AMOUNT, String.valueOf(ShopUtils.reloadShops(true)))));
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}
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/**
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@ -2,6 +2,7 @@ package de.epiceric.shopchest;
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import de.epiceric.shopchest.config.Config;
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import de.epiceric.shopchest.config.Regex;
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import de.epiceric.shopchest.event.ShopReloadEvent;
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import de.epiceric.shopchest.language.LanguageUtils;
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import de.epiceric.shopchest.language.LocalizedMessage;
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import de.epiceric.shopchest.listeners.*;
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@ -26,6 +27,7 @@ import org.bukkit.entity.Item;
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import org.bukkit.entity.Player;
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import org.bukkit.plugin.RegisteredServiceProvider;
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import org.bukkit.plugin.java.JavaPlugin;
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import org.bukkit.scheduler.BukkitTask;
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import java.io.IOException;
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import java.io.Reader;
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@ -187,6 +189,18 @@ public class ShopChest extends JavaPlugin {
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database = new MySQL(this);
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}
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if (config.auto_reload_time > 0) {
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Bukkit.getScheduler().runTaskTimer(this, new Runnable() {
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@Override
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public void run() {
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ShopReloadEvent event = new ShopReloadEvent(Bukkit.getConsoleSender());
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Bukkit.getServer().getPluginManager().callEvent(event);
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if (!event.isCancelled()) getLogger().info(LanguageUtils.getMessage(LocalizedMessage.Message.RELOADED_SHOPS, new LocalizedMessage.ReplacedRegex(Regex.AMOUNT, String.valueOf(ShopUtils.reloadShops(true)))));
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}
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}, config.auto_reload_time * 20, config.auto_reload_time * 20);
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}
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lockette = getServer().getPluginManager().getPlugin("Lockette") != null;
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lwc = getServer().getPluginManager().getPlugin("LWC") != null;
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@ -287,7 +301,7 @@ public class ShopChest extends JavaPlugin {
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* Initializes the shops
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*/
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private void initializeShops() {
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int count = ShopUtils.reloadShops();
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int count = ShopUtils.reloadShops(false);
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getLogger().info("Initialized " + String.valueOf(count) + " Shops");
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}
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@ -381,7 +395,7 @@ public class ShopChest extends JavaPlugin {
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/**
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* Provides a reader for a text file located inside the jar.
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* The returned reader will read text with the UTF-8 charset.
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* @param file - the filename of the resource to load
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* @param file the filename of the resource to load
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* @return null if getResource(String) returns null
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* @throws IllegalArgumentException - if file is null
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*/
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@ -105,6 +105,9 @@ public class Config {
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/** The default shop limit for players and groups that are not listed in {@link #shopLimits_player} or in {@link #shopLimits_group} **/
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public int default_limit;
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/** The time between automatic shop reloads (if set to 0, the timer will be disabled) **/
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public int auto_reload_time;
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/** The main command of ShopChest <i>(default: shop)</i> **/
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public String main_command_name;
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@ -272,6 +275,7 @@ public class Config {
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shop_creation_price_normal = plugin.getConfig().getDouble("shop-creation-price.normal");
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shop_creation_price_admin = plugin.getConfig().getDouble("shop-creation-price.admin");
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default_limit = plugin.getConfig().getInt("shop-limits.default");
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auto_reload_time = plugin.getConfig().getInt("auto-reload-time");
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main_command_name = plugin.getConfig().getString("main-command-name");
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language_file = plugin.getConfig().getString("language-file");
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@ -1,6 +1,6 @@
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package de.epiceric.shopchest.event;
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import org.bukkit.entity.Player;
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import org.bukkit.command.CommandSender;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.Event;
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import org.bukkit.event.HandlerList;
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@ -11,18 +11,18 @@ import org.bukkit.event.HandlerList;
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public class ShopReloadEvent extends Event implements Cancellable {
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private static final HandlerList handlers = new HandlerList();
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private Player player;
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private CommandSender sender;
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private boolean cancelled;
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public ShopReloadEvent(Player player) {
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this.player = player;
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public ShopReloadEvent(CommandSender sender) {
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this.sender = sender;
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}
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/**
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* @return Player who is involved in this event
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*/
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public Player getPlayer() {
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return player;
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public CommandSender getSender() {
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return sender;
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}
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@Override
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@ -195,8 +195,8 @@ public class ShopUtils {
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* Reload the shops
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* @return Amount of shops, which were reloaded
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*/
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public static int reloadShops() {
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plugin.getShopChestConfig().reload(false, true);
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public static int reloadShops(boolean reloadConfig) {
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if (reloadConfig) plugin.getShopChestConfig().reload(false, true);
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for (Shop shop : ShopUtils.getShops()) {
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ShopUtils.removeShop(shop, false);
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@ -23,6 +23,10 @@ remove-shop-on-error: false
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# Value MUST be a number (e.g. 1, 1.5, 2.75, ...)
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maximal-distance: 1.75
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# Set the time in seconds between automatic shop reloads.
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# You can set this to 0 to disable automatic shop reloads.
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auto-reload-time: 1200
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# Set the price a player has to pay in order to create...
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# You can set this to 0 to disable costs.
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# Value MUST be a number (e.g. 1, 1.5, 2.75, ...)
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