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https://github.com/EpicEricEE/ShopChest.git
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c5611027a7
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4dde2d9f53
@ -1054,6 +1054,7 @@ public class LanguageUtils {
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messages.add(new LocalizedMessage(LocalizedMessage.Message.SHOP_LIMIT_REACHED, langConfig.getString("message.shop-limit-reached", "&cYou reached your limit of &6%LIMIT% &cshop/s."), Placeholder.LIMIT));
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messages.add(new LocalizedMessage(LocalizedMessage.Message.OCCUPIED_SHOP_SLOTS, langConfig.getString("message.occupied-shop-slots", "&6You have &c%AMOUNT%/%LIMIT% &6shop slot/s occupied."), Placeholder.AMOUNT, Placeholder.LIMIT));
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messages.add(new LocalizedMessage(LocalizedMessage.Message.CANNOT_SELL_ITEM, langConfig.getString("message.cannot-sell-item", "&cYou cannot create a shop with this item.")));
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messages.add(new LocalizedMessage(LocalizedMessage.Message.USE_IN_CREATIVE, langConfig.getString("message.use-in-creative", "&cYou cannot use a shop in creative mode.")));
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messages.add(new LocalizedMessage(LocalizedMessage.Message.UPDATE_AVAILABLE, langConfig.getString("message.update.update-available", "&6&lVersion &c%VERSION% &6of &cShopChest &6is available &chere."), Placeholder.VERSION));
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messages.add(new LocalizedMessage(LocalizedMessage.Message.UPDATE_CLICK_TO_DOWNLOAD, langConfig.getString("message.update.click-to-download", "Click to download")));
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messages.add(new LocalizedMessage(LocalizedMessage.Message.UPDATE_NO_UPDATE, langConfig.getString("message.update.no-update", "&6&lNo new update available.")));
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@ -99,6 +99,7 @@ public class LocalizedMessage {
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SHOP_LIMIT_REACHED,
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OCCUPIED_SHOP_SLOTS,
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CANNOT_SELL_ITEM,
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USE_IN_CREATIVE,
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UPDATE_AVAILABLE,
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UPDATE_CLICK_TO_DOWNLOAD,
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UPDATE_NO_UPDATE,
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@ -15,7 +15,11 @@ import com.wasteofplastic.askyblock.Island;
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import de.epiceric.shopchest.ShopChest;
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import de.epiceric.shopchest.config.Config;
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import de.epiceric.shopchest.config.Placeholder;
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import de.epiceric.shopchest.event.*;
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import de.epiceric.shopchest.event.ShopBuySellEvent;
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import de.epiceric.shopchest.event.ShopCreateEvent;
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import de.epiceric.shopchest.event.ShopInfoEvent;
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import de.epiceric.shopchest.event.ShopOpenEvent;
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import de.epiceric.shopchest.event.ShopRemoveEvent;
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import de.epiceric.shopchest.external.PlotSquaredShopFlag;
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import de.epiceric.shopchest.external.WorldGuardShopFlag;
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import de.epiceric.shopchest.language.LanguageUtils;
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@ -35,6 +39,7 @@ import me.ryanhamshire.GriefPrevention.Claim;
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import net.milkbowl.vault.economy.Economy;
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import net.milkbowl.vault.economy.EconomyResponse;
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import org.bukkit.Bukkit;
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import org.bukkit.GameMode;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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@ -54,7 +59,11 @@ import org.bukkit.event.inventory.InventoryClickEvent;
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import org.bukkit.event.player.PlayerArmorStandManipulateEvent;
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import org.bukkit.event.player.PlayerInteractAtEntityEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.inventory.*;
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import org.bukkit.inventory.EquipmentSlot;
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import org.bukkit.inventory.Inventory;
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import org.bukkit.inventory.InventoryHolder;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.PlayerInventory;
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import org.bukkit.inventory.meta.BookMeta;
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import org.bukkit.scheduler.BukkitRunnable;
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import pl.islandworld.api.IslandWorldApi;
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@ -396,6 +405,12 @@ public class ShopInteractListener implements Listener {
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return;
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}
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if (p.getGameMode() == GameMode.CREATIVE) {
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e.setCancelled(true);
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p.sendMessage(LanguageUtils.getMessage(LocalizedMessage.Message.USE_IN_CREATIVE));
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return;
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}
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if ((e.getAction() == Action.RIGHT_CLICK_BLOCK && !inverted) || (e.getAction() == Action.LEFT_CLICK_BLOCK && inverted)) {
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e.setCancelled(true);
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@ -55,6 +55,7 @@ message.reloaded-shops=&a%AMOUNT% Shop/s wurden erfolgreich neu geladen.
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message.shop-limit-reached=&cDu hast dein Limit von &6%LIMIT% &cShop/s erreicht.
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message.occupied-shop-slots=&6Du hast &c%AMOUNT%/%LIMIT% &6Shop Slot/s benutzt.
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message.cannot-sell-item=&cDu kannst für diesen Artikel keinen Shop erstellen.
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message.use-in-creative=&cDu kannst im Kreativ-Modus keine Shops benutzen.
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message.update.update-available=&6&lVersion &c%VERSION% &6von &cShopChest &6ist verfügbar.
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message.update.click-to-download=Klicke hier zum Herunterladen
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message.update.no-update=&6&lKeine neue Aktualisierung verfügbar.
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@ -199,6 +199,9 @@ message.occupied-shop-slots=&6You have &c%AMOUNT%/%LIMIT% &6shop slot/s occupied
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# Set the message when the player tries to create a shop with an item which is listed in the blacklist.
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message.cannot-sell-item=&cYou cannot create a shop with this item.
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# Set the message when the player tries to use a shop in creative mode.
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message.use-in-creative=&cYou cannot use a shop in creative mode.
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# Set the message when an update is available.
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# Usable Placeholders: %VERSION%
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message.update.update-available=&6&lVersion &c%VERSION% &6of &cShopChest &6is available &chere.
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