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Add ShopSelectItemEvent
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@ -9,7 +9,11 @@ import org.bukkit.event.HandlerList;
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/**
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* Called when a player enters the command to create a shop
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* <p>
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* The player may have to select an item first, but may also close the
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* creative inventory to cancel shop creation.
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*
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* @see ShopSelectItemEvent
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* @since 1.13
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*/
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public class ShopPreCreateEvent extends Event implements Cancellable {
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@ -50,6 +54,16 @@ public class ShopPreCreateEvent extends Event implements Cancellable {
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return product;
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}
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/**
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* Gets whether the item has already been selected
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*
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* @return whether the item has been selected
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* @since 1.13
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*/
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public boolean hasProduct() {
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return getProduct() != null;
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}
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/**
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* Gets the price for which players will be able to buy from the shop
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*
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@ -0,0 +1,107 @@
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package de.epiceric.shopchest.api.event;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.Event;
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import org.bukkit.event.HandlerList;
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import de.epiceric.shopchest.api.shop.ShopProduct;
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/**
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* Called when a player has selected an item
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*
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* @since 1.13
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*/
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public class ShopSelectItemEvent extends Event implements Cancellable {
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private static final HandlerList handlers = new HandlerList();
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private Player player;
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private ShopProduct product;
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private double buyPrice;
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private double sellPrice;
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private boolean admin;
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private boolean cancelled;
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public ShopSelectItemEvent(Player player) {
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this.player = player;
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}
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/**
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* Gets the player who is involved in this event
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*
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* @return the player
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* @since 1.13
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*/
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public Player getPlayer() {
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return player;
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}
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/**
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* Gets the item the player has selected
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*
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* @return the item
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* @since 1.13
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*/
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public ShopProduct getProduct() {
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return product;
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}
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/**
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* Sets the item
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*
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* @param product the item
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* @since 1.13
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*/
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public void setProduct(ShopProduct product) {
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this.product = product;
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}
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/**
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* Gets the price for which players will be able to buy from the shop
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*
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* @return the buy price
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* @since 1.13
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*/
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public double getBuyPrice() {
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return buyPrice;
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}
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/**
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* Gets the price for which players will be able to sell to the shop
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*
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* @return the sell price
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* @since 1.13
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*/
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public double getSellPrice() {
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return sellPrice;
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}
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/**
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* Gets whether the shop will be an admin shop
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*
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* @return whether the shop will be an admin shop
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* @since 1.13
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*/
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public boolean isAdminShop() {
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return admin;
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}
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@Override
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public boolean isCancelled() {
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return cancelled;
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}
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@Override
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public void setCancelled(boolean cancel) {
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cancelled = cancel;
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}
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public static HandlerList getHandlerList() {
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return handlers;
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}
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@Override
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public HandlerList getHandlers() {
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return handlers;
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}
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}
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