Add marker flag to the fake armorstand

This commit is contained in:
Flowsqy 2021-12-29 16:05:54 +01:00
parent b256015c29
commit b37ae0fa9d
1 changed files with 6 additions and 4 deletions

View File

@ -11,6 +11,7 @@ import net.minecraft.network.syncher.EntityDataAccessor;
import net.minecraft.network.syncher.SynchedEntityData;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.decoration.ArmorStand;
import org.bukkit.Location;
import org.bukkit.entity.Player;
@ -21,9 +22,10 @@ import java.util.Optional;
public class FakeArmorStandImpl extends FakeEntityImpl<String> implements FakeArmorStand {
private final static byte INVISIBLE_FLAG = 0b100000;
protected static final EntityDataAccessor<Byte> DATA_SHARED_FLAGS_ID;
private static final EntityDataAccessor<Optional<Component>> DATA_CUSTOM_NAME;
private static final EntityDataAccessor<Boolean> DATA_CUSTOM_NAME_VISIBLE;
private final static byte MARKER_FLAG = 0b10000;
private final static EntityDataAccessor<Byte> DATA_SHARED_FLAGS_ID;
private final static EntityDataAccessor<Optional<Component>> DATA_CUSTOM_NAME;
private final static EntityDataAccessor<Boolean> DATA_CUSTOM_NAME_VISIBLE;
private final static float MARKER_ARMOR_STAND_OFFSET = 1.975f;
static {
@ -77,7 +79,7 @@ public class FakeArmorStandImpl extends FakeEntityImpl<String> implements FakeAr
)
)));
packedItems.add(new SynchedEntityData.DataItem<>(DATA_CUSTOM_NAME_VISIBLE, true));
// TODO Add Marker (specific to ArmorStand)
packedItems.add(new SynchedEntityData.DataItem<>(ArmorStand.DATA_CLIENT_FLAGS, MARKER_FLAG));
}
@Override