Add note for transactions in ShopBuySellEvent

This commit is contained in:
Eric 2019-08-18 16:39:19 +02:00
parent 1df94f7001
commit f7d7691bc1

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@ -4,9 +4,14 @@ import de.epiceric.shopchest.api.player.ShopPlayer;
import de.epiceric.shopchest.api.shop.Shop;
import org.bukkit.event.Cancellable;
import org.bukkit.event.EventPriority;
/**
* Called when a player buys or sells something from or to a shop
* <p>
* The transaction takes place with {@link EventPriority#HIGHEST}.
* If the transaction fails, this should be checked in a listener with
* {@link EventPriority#MONITOR}.
*
* @since 1.13
*/