They work a bit different now. They are still only shown on startup, on
join or when a player checks for updates, but also if no update is
available. Also the player needs the permission "shopchest.broadcast" in
order to get the message.
Admin Shops are basically the same as infinite shops, but the vendor
won't get money and won't get a message if someone bought from or sold
to it.
As I rewrote the buy and sell methods, I also fixed a bug that you had
to pay even though you didn't have enough space in your inventory and
that the vendor had to pay even though his shop's inventory was full
- Fixed Update Checker after reload
- Fixed Update Checker on Minecraft 1.9
- Hoppers shouldn't suck items out of a shop's chest (configurable)
- Hoppers shouldn't pickup a shop's floating item
- Shops shouldn't get destroyed by an explosion (configurable)