# =============================================== # == Default Configuration File of 'ShopChest' == # =============================================== # # Lines starting with '#' are comments and are ignored by the server. # # If you are using special characters be sure to save this file in ANSI encoding! # # Color Codes (Must be BEFORE Formatting Codes): # &0 = Black # &1 = Dark Blue # &2 = Dark Green # &3 = Dark Aqua # &4 = Dark Red # &5 = Dark Purple # &6 = Gold # &7 = Gray # &8 = Dark Gray # &9 = Blue # &a = Green # &b = Aqua # &c = Red # &d = Light Purple # &e = Yellow # &f = White # # Formatting Codes (Must be AFTER Color Codes): # &k = Obfuscated # &l = Bold # &m = Strikethrough # &n = Underline # &o = Italic # &r = Reset # \n = Extra line # Set the main command you have to enter to manage the shops (default: "/shop ...") # DO NOT USE COLOR-/FORMATTING CODES HERE! main-command-name: "shop" # Set the maximal distance to the shop where the player can see the hologram. # Value MUST be a number (e.g. 1, 1.5, 2.75, ...) maximal-distance: 1.75 # Set the currency symbol after price values currency-symbol: $ # Set whether the buy price must be greater than or equal sell price. buy-greater-or-equal-sell: true # Set the minimum prices for each individual Item. Not per Stack, per single Item! # To add an item DELETE THE '[]' after 'minimum-prices:' and follow the format below. # Important: You must have exactly 2 spaces between the text and the edge (Just like the other properties) # You can find the item names in the 'item_names.txt' file. minimum-prices: [] # "STONE:1": 0.5 # "DIAMOND_SWORD": 100 messages: # Set the message when a shop is created at the clicked chest. shop-created: "&6Shop created." # Set the message when the clicked chest already is a shop. chest-already-shop: "&cChest already is shop." # Set the message when the clicked shop is removed. shop-removed: "&6Shop removed." # Set the message when the clicked chest is not a shop. chest-no-shop: "&cChest is not a shop." shop-info: # Set the message the player gets in the first row after entering '/shop info'. # Usable regex: %VENDOR% vendor: "&6Vendor: %VENDOR%" # Set the message the player gets in the second row after entering '/shop info'. # Usable regex: %AMOUNT%, %ITEMNAME% product: "&6Product: %AMOUNT% x %ITEMNAME%" # Set the message the player gets in the third row after entering '/shop info' if the item is enchanted # Usable regex: %ENCHANTMENT% enchantments: "&6Enchantments: %ENCHANTMENT%" # Set the message the player gets in the third/fourth row after entering '/shop info'. # Usable regex: %BUY-PRICE%, %SELL-PRICE%, %CURRENCY-SYMBOL% price: "&6Price: Buy: %BUY-PRICE%%CURRENCY-SYMBOL%, Sell: %SELL-PRICE%%CURRENCY-SYMBOL%" # If the sell price or buy price is disabled, this message will be displayed instead of the price and the currency symbol in the message above. disabled: "&7Disabled&6" # Set the message the player gets in the fourth/fifth row after entering '/shop info'... # ...when the shop is infinite. is-infinite: "&6Type: Infinite" # ...when the shop is not infinite. is-not-infinite: "&6Type: Normal" # Set the message when the clicked block is not a chest. block-no-chest: "&cBlock is not a chest" # Set the message when the player tries to create a shop with sell price and buy price set to 0 buy-and-sell-disabled: "&cYou can't create a shop with buying and selling disabled." # Set the message when the player successfully bought something. # Usable regex: %AMOUNT%, %ITEMNAME%, %BUY-PRICE%, %CURRENCY-SYMBOL%, %VENDOR% buy-success: "&aYou bought &6%AMOUNT% x %ITEMNAME%&a for &6%BUY-PRICE%%CURRENCY-SYMBOL%&a from &6%VENDOR%&a." # Set the message when the player successfully bought something. # Usable regex: %AMOUNT%, %ITEMNAME%, %SELL-PRICE%, %CURRENCY-SYMBOL%, %VENDOR% sell-success: "&aYou sold &6%AMOUNT% x %ITEMNAME%&a for &6%SELL-PRICE%%CURRENCY-SYMBOL%&a to &6%VENDOR%&a." # Set the message when the inventory is full when the player is buying something. not-enough-inventory-space: "&cNot enough space in inventory." # Set the message when the shops' inventory is full when the player is selling something. chest-not-enough-inventory-space: "&cShop is full." # Set the message when the player doesn't have enough money to buy something. not-enough-money: "&cNot enough money." # Set the message when the player doesn't have enough items to sell. not-enough-items: "&cNot enough items." # Set the message when the shop is out of stock. out-of-stock: "&cShop out of stock." # Set the message when an error occurred. # Usable regex: %ERROR% error-occurred: "&cAn error occurred: %ERROR%" # Set the message when the arguments and of '/shop create' are not a number. amount-and-price-not-number: "&cAmount and price must be a number." # Set the message when the player doesn't hold an item in the hand. no-item-in-hand: "&cNo item in hand" # Set the message when the player must click a chest to create a shop. click-chest-to-create-shop: "&aClick a chest to create a shop." # Set the message when the player must click a shop to remove it. click-chest-to-remove-shop: "&aClick a shop-chest to remove the shop." # Set the message when the player must click a shop to retrieve information. click-chest-for-info: "&aClick a shop to retrieve information." # Set the message when the player opened a shop. # Usable regex: %VENDOR% opened-shop: "&aYou opened %VENDOR%'s shop." # Set the message when the player tries to break a shop. cannot-break-shop: "&cYou can't break a shop." # Set the message when the player tries to sell a broken item. cannot-sell-broken-item: "&cYou can't sell a broken item." # Set the message when the entered buy price is below the minimum price. # Usable regex: %MIN-PRICE%, %CURRENCY-SYMBOL% buy-price-too-low: "&cThe buy price must be higher than %MIN-PRICE%%CURRENCY-SYMBOL%." # Set the message when the entered sell price is below the minimum price. # Usable regex: %MIN-PRICE%, %CURRENCY-SYMBOL% sell-price-too-low: "&cThe sell price must be higher than %MIN-PRICE%%CURRENCY-SYMBOL%." # Set the message when buying is disabled at the shop. buying-disabled: "&cBuying is disabled at this shop." # Set the message when selling is disabled at the shop. selling-disabled: "&cSelling is disabled at this shop." # Set the message when reloading is done. # Usable regex: %AMOUNT% (Amount of shops) reloaded-shops: "&aSuccessfully reloaded %AMOUNT% shop/s." update: # Set the message when an update is available. # Unfortunately only the last colored part of the text (if you have multiple colors) becomes clickable (default: only '&chere' is clickable). # Usable regex: %VERSION% update-available: "&l&6Version &c%VERSION% &6of &cShopChest &6is available &chere." # Set the message you get when hovering over the available message. click-to-download: "Click to download" # Set the message when no update is available. no-update: "&l&6No new update available." # Set the message when the update checker is started. checking: "&l&6Checking for Updates..." hologram: # Set the message in the second row of the shops' hologram when the player can buy and sell an item. # Usable regex: %BUY-PRICE%, %SELL-PRICE%, %CURRENCY-SYMBOL% buy-and-sell: "Buy %BUY-PRICE%%CURRENCY-SYMBOL% | %SELL-PRICE%%CURRENCY-SYMBOL% Sell" # Set the message in the second row of the shops' hologram when the player can only buy an item. # Usable regex: %BUY-PRICE%, %CURRENCY-SYMBOL% only-buy: "Buy %BUY-PRICE%%CURRENCY-SYMBOL%" # Set the message in the second row of the shops' hologram when the player can only sell an item. # Usable regex: %SELL-PRICE%, %CURRENCY-SYMBOL% only-sell: "Sell %SELL-PRICE%%CURRENCY-SYMBOL%" no-permission: # Set the message when a not permitted player tries to create a shop. create: "&cYou don't have permission to create a shop." # Set the message when a not permitted player tries to create an infinite shop. create-infinite: "&cYou don't have permission to create an infinite shop." # Set the message when a not permitted player tries to open another players' shop. open-others: "&cYou don't have permission to open this chest." # Set the message when a not permitted player tries to buy something. buy: "&cYou don't have permission to buy something." # Set the message when a not permitted player tries to sell something. sell: "&cYou don't have permission to sell something." # Set the message when a not permitted player tries to remove another players' shop. remove-others: "&cYou don't have permission to remove this shop." # Set the message when a not permitted player tries to reload the shops. reload: "&cYou don't have permission to reload the shops." # Set the message when a not permitted player tries to check for updates. update: "&cYou don't have permission to check for updates." command-description: # Set the command description message for '/ create' when you type '/'. create: "Create a shop." # Set the command description message for '/ remove' when you type '/'. remove: "Remove a shop." # Set the command description message for '/ info' when you type '/'. info: "Retrieve shop information." # Set the command description message for '/ reload' when you type '/'. reload: "Reload shops." # Set the command description message for '/ update' when you type '/'. update: "Check for Updates." # End of file.