154 lines
6.0 KiB
Java
154 lines
6.0 KiB
Java
package de.epiceric.shopchest.listeners;
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import java.util.HashSet;
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import java.util.Set;
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import org.bukkit.Chunk;
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import org.bukkit.Location;
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import org.bukkit.block.Chest;
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import org.bukkit.block.DoubleChest;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.inventory.InventoryMoveItemEvent;
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import org.bukkit.event.player.PlayerMoveEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import org.bukkit.event.player.PlayerTeleportEvent;
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import org.bukkit.event.world.ChunkLoadEvent;
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import org.bukkit.scheduler.BukkitRunnable;
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import de.epiceric.shopchest.ShopChest;
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import de.epiceric.shopchest.shop.Shop;
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import de.epiceric.shopchest.utils.Callback;
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public class ShopUpdateListener implements Listener {
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private final ShopChest plugin;
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private final Set<Chunk> newLoadedChunks = new HashSet<>();
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public ShopUpdateListener(ShopChest plugin) {
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this.plugin = plugin;
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}
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onInventoryUpdate(InventoryMoveItemEvent e) {
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if (!plugin.getHologramFormat().isDynamic()) return;
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Location loc = null;
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if (e.getSource().getHolder() instanceof Chest) {
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loc = ((Chest) e.getSource().getHolder()).getLocation();
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} else if (e.getSource().getHolder() instanceof DoubleChest) {
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loc = ((DoubleChest) e.getSource().getHolder()).getLocation();
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} else if (e.getDestination().getHolder() instanceof Chest) {
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loc = ((Chest) e.getDestination().getHolder()).getLocation();
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} else if (e.getDestination().getHolder() instanceof DoubleChest) {
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loc = ((DoubleChest) e.getDestination().getHolder()).getLocation();
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}
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if (loc != null) {
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Shop shop = plugin.getShopUtils().getShop(loc);
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if (shop != null) shop.updateHologramText();
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}
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}
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@EventHandler
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public void onPlayerLeave(PlayerQuitEvent e) {
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// If done without delay, Bukkit#getOnlinePlayers() would still
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// contain the player even though he left, so the shop updater
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// would show the shop again.
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new BukkitRunnable(){
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@Override
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public void run() {
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for (Shop shop : plugin.getShopUtils().getShops()) {
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if (shop.hasItem()) {
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shop.getItem().resetVisible(e.getPlayer());
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}
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if (shop.hasHologram()) {
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shop.getHologram().resetVisible(e.getPlayer());
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}
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}
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plugin.getShopUtils().resetPlayerLocation(e.getPlayer());
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}
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}.runTaskLater(plugin, 1L);
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}
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onPlayerTeleport(PlayerTeleportEvent e) {
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Location from = e.getFrom();
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Location to = e.getTo();
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final Player p = e.getPlayer();
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// Wait till the chunk should have loaded on the client
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if (!from.getWorld().getName().equals(to.getWorld().getName())
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|| from.getChunk().getX() != to.getChunk().getX()
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|| from.getChunk().getZ() != to.getChunk().getZ()) {
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new BukkitRunnable() {
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@Override
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public void run() {
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plugin.getUpdater().queue(() -> {
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if (p.isOnline()) {
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for (Shop shop : plugin.getShopUtils().getShops()) {
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if (shop.hasItem()) {
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shop.getItem().hidePlayer(p);
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}
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if (shop.hasHologram()) {
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shop.getHologram().hidePlayer(p);
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}
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}
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plugin.getShopUtils().resetPlayerLocation(p);
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}
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});
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plugin.getUpdater().updateShops(p);
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}
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}.runTaskLater(plugin, 15L);
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}
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}
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@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
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public void onPlayerMove(PlayerMoveEvent e) {
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plugin.getUpdater().updateShops(e.getPlayer());
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}
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@EventHandler
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public void onChunkLoad(ChunkLoadEvent e) {
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if (!plugin.getShopDatabase().isInitialized()) {
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return;
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}
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// Wait 10 ticks after first event is triggered, so that multiple
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// chunk loads can be handled at the same time without having to
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// send a database request for each chunk.
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if (newLoadedChunks.isEmpty()) {
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new BukkitRunnable(){
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@Override
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public void run() {
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int chunkCount = newLoadedChunks.size();
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plugin.getShopUtils().loadShops(newLoadedChunks.toArray(new Chunk[chunkCount]), new Callback<Integer>(plugin) {
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@Override
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public void onResult(Integer result) {
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if (result == 0) {
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return;
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}
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plugin.debug("Loaded " + result + " shops in " + chunkCount + " chunks");
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}
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@Override
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public void onError(Throwable throwable) {
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// Database connection probably failed => disable plugin to prevent more errors
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plugin.getLogger().severe("Failed to load shops in newly loaded chunks");
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plugin.debug("Failed to load shops in newly loaded chunks");
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if (throwable != null) plugin.debug(throwable);
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}
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});
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newLoadedChunks.clear();
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}
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}.runTaskLater(plugin, 10L);
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}
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newLoadedChunks.add(e.getChunk());
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}
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}
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