mirror of
https://github.com/EpicEricEE/ShopChest.git
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368 lines
14 KiB
YAML
368 lines
14 KiB
YAML
# ===============================================
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# == Default Configuration File of 'ShopChest' ==
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# ===============================================
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#
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# Lines starting with '#' are comments and are ignored by the server.
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#
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# If you are using special characters be sure to save this file in ANSI encoding!
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#
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# Color Codes (Must be BEFORE Formatting Codes):
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# &0 = Black
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# &1 = Dark Blue
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# &2 = Dark Green
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# &3 = Dark Aqua
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# &4 = Dark Red
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# &5 = Dark Purple
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# &6 = Gold
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# &7 = Gray
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# &8 = Dark Gray
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# &9 = Blue
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# &a = Green
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# &b = Aqua
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# &c = Red
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# &d = Light Purple
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# &e = Yellow
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# &f = White
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#
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# Formatting Codes (Must be AFTER Color Codes):
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# &k = Obfuscated
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# &l = Bold
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# &m = Strikethrough
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# &n = Underline
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# &o = Italic
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# &r = Reset
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# \n = Extra line
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# Set the main command you have to enter to manage the shops (default: "/shop ...")
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# DO NOT USE COLOR-/FORMATTING CODES HERE!
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main-command-name: "shop"
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# Set the maximal distance to the shop where the player can see the hologram.
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# Value MUST be a number (e.g. 1, 1.5, 2.75, ...)
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maximal-distance: 1.75
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# Set whether the shop's chest should be protected by hoppers
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hopper-protection: true
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# Set whether the shop's chest should be protected by explosions
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explosion-protection: true
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# Set whether broadcast messages should be enabled
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enable-broadcast: true
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# Set the currency symbol after price values
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currency-symbol: $
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# Set whether the buy price must be greater than or equal sell price.
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buy-greater-or-equal-sell: true
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# Set the minimum prices for each individual Item. Not per Stack, per single Item!
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# To add an item DELETE THE '[]' after 'minimum-prices:' and follow the format below.
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# Important: You must have exactly 2 spaces between the text and the edge.
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# You can find the item names in the 'item_names.txt' file.
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minimum-prices: []
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# "STONE:1": 0.5
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# "DIAMOND_SWORD": 100
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# Set the items of which a player can't create a shop.
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# To add an item DELETE THE '[]' after 'blacklist:' and follow format below.
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# Important: You must have exactly 2 spaces between the text and edge.
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# You can find the item names in the 'item_names.txt' file.
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blacklist: []
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# - "STONE:1"
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# - "DIAMOND_BLOCK"
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database:
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# Select the type of database which should be used
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# Either use 'SQLite' or 'MySQL'. Otherwise you will break the plugin!
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type: "SQLite"
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# If the specified is 'MySQL', specify the...
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# (You can leave this empty if you're using SQLite)
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mysql:
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# ...hostname where the database is accessible
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hostname: ""
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# ...port where the database is accessible (default: 3306)
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port: 3306
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# ...database you want to use
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database: ""
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# ...username you are going to login with
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username: ""
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# ...password you are going to login with
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# Be careful, as anyone who can read this file, can read the password!
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password: ""
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# Priority: default < group < player
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shop-limits:
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# Set the amount of shops anyone who's not listed in the sections below can have.
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# If you don't want the players to have a limit, set the value to -1.
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default: 5
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# Set the amount of shops a player in a specific permission group can have.
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# If you don't want the group to have a limit, set the value to -1.
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# To add an item DELETE THE '[]' after 'group:' and follow the format below.
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# Important: You must have exactly 4 spaces between the text and the edge.
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group: []
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# "VIP": 10
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# Set the amount of shops a specific player can have.
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# You can add a player by its name or by its UUID, but please do NOT provide the name and the UUID.
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# If you don't want the player to have a limit, set the value to -1.
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# To add an item DELETE THE '[]' after 'player:' and follow the format below.
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# Important: You must have exactly 4 spaces between the text and the edge.
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player: []
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# "EpicEric": 50
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# "898afbbe-6566-4a0f-b0ac-145868b3cb12": 50
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messages:
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# Set the message when a shop is created at the clicked chest.
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shop-created: "&6Shop created."
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# Set the message when the clicked chest already is a shop.
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chest-already-shop: "&cChest already is shop."
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# Set the message when the clicked shop is removed.
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shop-removed: "&6Shop removed."
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# Set the message when the clicked chest is not a shop.
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chest-no-shop: "&cChest is not a shop."
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shop-info:
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# Set the vendor message the player gets after entering '/shop info'.
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# Usable regex: %VENDOR%
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vendor: "&6Vendor: &e%VENDOR%"
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# Set the product message the player gets after entering '/shop info'.
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# Usable regex: %AMOUNT%, %ITEMNAME%
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product: "&6Product: &e%AMOUNT% x %ITEMNAME%"
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# Set the in-stock message the player after entering '/shop info'.
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# Usable regex: %AMOUNT%
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stock: "&6In Stock: &e%AMOUNT%"
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# Set the enchantments message the player gets after entering '/shop info' if the product is enchanted
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# Usable regex: %ENCHANTMENT%
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enchantments: "&6Enchantments: &e%ENCHANTMENT%"
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# Set the arrow effect message the player gets after entering '/shop info' if the product is a tipped arrow (1.9 and later)
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# Usable regex: %ARROW-EFFECT%
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arrow-effect: "&6Arrow Effect: &e%ARROW-EFFECT%"
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# If the product is a tipped arrow but it doesn't have an effect, this gets displayed instead of the arrow effect
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none: "&7None"
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# Set the price message the player gets after entering '/shop info'.
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# Usable regex: %BUY-PRICE%, %SELL-PRICE%, %CURRENCY-SYMBOL%
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price: "&6Price: Buy: &e%BUY-PRICE%%CURRENCY-SYMBOL%, &6Sell: &e%SELL-PRICE%%CURRENCY-SYMBOL%"
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# If the sell price or buy price is disabled, this message will be displayed instead of the price and the currency symbol in the message above.
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disabled: "&7Disabled&e"
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# Set the type message the player gets after entering '/shop info' ...
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# ... when the shop is normal.
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is-normal: "&6Type: &eNormal"
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# ... when the shop is an admin shop.
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is-admin: "&6Type: &eAdmin"
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# Set the message when the clicked block is not a chest.
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block-no-chest: "&cBlock is not a chest"
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# Set the message when the player tries to create a shop with sell price and buy price set to 0
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buy-and-sell-disabled: "&cYou can't create a shop with buying and selling disabled."
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# Set the message when the player successfully bought something.
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# Usable regex: %AMOUNT%, %ITEMNAME%, %BUY-PRICE%, %CURRENCY-SYMBOL%, %VENDOR%
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buy-success: "&aYou bought &6%AMOUNT% x %ITEMNAME%&a for &6%BUY-PRICE%%CURRENCY-SYMBOL%&a from &6%VENDOR%&a."
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# Set the message when the player successfully bought something from an admin shop.
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# Usable regex: %AMOUNT%, %ITEMNAME%, %BUY-PRICE%, %CURRENCY-SYMBOL%
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buy-success-admin: "&aYou bought &6%AMOUNT% x %ITEMNAME%&a for &6%BUY-PRICE%%CURRENCY-SYMBOL%&a."
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# Set the message when the player successfully sold something.
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# Usable regex: %AMOUNT%, %ITEMNAME%, %SELL-PRICE%, %CURRENCY-SYMBOL%, %VENDOR%
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sell-success: "&aYou sold &6%AMOUNT% x %ITEMNAME%&a for &6%SELL-PRICE%%CURRENCY-SYMBOL%&a to &6%VENDOR%&a."
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# Set the message when the player successfully sold something to an admin shop.
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# Usable regex: %AMOUNT%, %ITEMNAME%, %SELL-PRICE%, %CURRENCY-SYMBOL%
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sell-success-admin: "&aYou sold &6%AMOUNT% x %ITEMNAME%&a for &6%SELL-PRICE%%CURRENCY-SYMBOL%&a."
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# Set the message when a player bought something from the player's shop.
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# Usable regex: %AMOUNT%, %ITEMNAME%, %BUY-PRICE%, %CURRENCY-SYMBOL%, %PLAYER%
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someone-bought: "&6%PLAYER% &abought &6%AMOUNT% x %ITEMNAME%&a for &6%BUY-PRICE%%CURRENCY-SYMBOL%&a from your shop."
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# Set the message when a player sold something to the player's shop.
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# Usable regex: %AMOUNT%, %ITEMNAME%, %SELL-PRICE%, %CURRENCY-SYMBOL%, %PLAYER%
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someone-sold: "&6%PLAYER% &asold &6%AMOUNT% x %ITEMNAME%&a for &6%SELL-PRICE%%CURRENCY-SYMBOL%&a from your shop."
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# Set the message when the inventory is full when the player is buying something.
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not-enough-inventory-space: "&cNot enough space in inventory."
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# Set the message when the shop's inventory is full when the player is selling something.
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chest-not-enough-inventory-space: "&cShop is full."
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# Set the message when the player doesn't have enough money to buy something.
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not-enough-money: "&cNot enough money."
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# Set the message when the player doesn't have enough items to sell.
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not-enough-items: "&cNot enough items."
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# Set the message when the vendor doesn't have enough money to buy something from the player
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vendor-not-enough-money: "&cVendor has not enough money."
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# Set the message when the shop is out of stock.
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out-of-stock: "&cShop out of stock."
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# Set the message when an error occurred.
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# Usable regex: %ERROR%
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error-occurred: "&cAn error occurred: %ERROR%"
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# Set the message when the arguments <AMOUNT> and <PRICE> of '/shop create' are not a number.
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amount-and-price-not-number: "&cAmount and price must be a number."
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# Set the message when the player doesn't hold an item in the hand.
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no-item-in-hand: "&cNo item in hand"
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# Set the message when the player must click a chest to create a shop.
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click-chest-to-create-shop: "&aClick a chest to create a shop."
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# Set the message when the player must click a shop to remove it.
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click-chest-to-remove-shop: "&aClick a shop-chest to remove the shop."
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# Set the message when the player must click a shop to retrieve information.
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click-chest-for-info: "&aClick a shop to retrieve information."
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# Set the message when the player opened a shop.
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# Usable regex: %VENDOR%
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opened-shop: "&aYou opened %VENDOR%'s shop."
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# Set the message when the player tries to break a shop.
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cannot-break-shop: "&cYou can't break a shop."
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# Set the message when the player tries to sell a broken item.
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cannot-sell-broken-item: "&cYou can't sell a broken item."
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# Set the message when the entered buy price is below the minimum price.
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# Usable regex: %MIN-PRICE%, %CURRENCY-SYMBOL%
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buy-price-too-low: "&cThe buy price must be higher than %MIN-PRICE%%CURRENCY-SYMBOL%."
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# Set the message when the entered sell price is below the minimum price.
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# Usable regex: %MIN-PRICE%, %CURRENCY-SYMBOL%
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sell-price-too-low: "&cThe sell price must be higher than %MIN-PRICE%%CURRENCY-SYMBOL%."
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# Set the message when buying is disabled at the shop.
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buying-disabled: "&cBuying is disabled at this shop."
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# Set the message when selling is disabled at the shop.
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selling-disabled: "&cSelling is disabled at this shop."
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# Set the message when reloading is done.
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# Usable regex: %AMOUNT% (Amount of shops)
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reloaded-shops: "&aSuccessfully reloaded %AMOUNT% shop/s."
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# Set the message when the player's shop limit is reached.
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# Usable regex: %LIMIT%
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shop-limit-reached: "&cYou reached your limit of &6%LIMIT% &cshop/s."
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# Set the message that shows the player how many shop slots of his shop limit he has occupied.
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# Usable regex: %LIMIT%, %AMOUNT% (Amount of shops)
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occupied-shop-slots: "&6You have &c%AMOUNT%/%LIMIT% &6shop slot/s occupied."
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# Set the message when the player tries to create a shop with an item which is listed in the blacklist.
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cannot-sell-item: "&cYou cannot create a shop with this item."
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update:
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# Set the message when an update is available.
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# Usable regex: %VERSION%
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update-available: "&6&lVersion &c%VERSION% &6of &cShopChest &6is available &chere."
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# Set the message you get when hovering over the available message.
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click-to-download: "Click to download"
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# Set the message when no update is available.
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no-update: "&6&lNo new update available."
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# Set the message when the update checker is started.
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checking: "&6&lChecking for updates..."
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# Set the message when an error occurs while checking for updates.
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error: "&c&lError while checking for updates."
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hologram:
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# Set the text in the first row of the shop's hologram
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# Usable regex: %ITEMNAME%, %AMOUNT%
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format: "%AMOUNT% * %ITEMNAME%"
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# Set the text in the second row of the shop's hologram when the player can buy and sell an item.
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# Usable regex: %BUY-PRICE%, %SELL-PRICE%, %CURRENCY-SYMBOL%
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buy-and-sell: "Buy %BUY-PRICE%%CURRENCY-SYMBOL% | %SELL-PRICE%%CURRENCY-SYMBOL% Sell"
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# Set the text in the second row of the shop's hologram when the player can only buy an item.
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# Usable regex: %BUY-PRICE%, %CURRENCY-SYMBOL%
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only-buy: "Buy %BUY-PRICE%%CURRENCY-SYMBOL%"
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# Set the text in the second row of the shop's hologram when the player can only sell an item.
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# Usable regex: %SELL-PRICE%, %CURRENCY-SYMBOL%
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only-sell: "Sell %SELL-PRICE%%CURRENCY-SYMBOL%"
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no-permission:
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# Set the message when a not permitted player tries to create a shop.
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create: "&cYou don't have permission to create a shop."
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# Set the message when a not permitted player tries to create an admin shop.
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create-admin: "&cYou don't have permission to create an admin shop."
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# Set the message when a not permitted player tries to open another player's shop.
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open-others: "&cYou don't have permission to open this chest."
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# Set the message when a not permitted player tries to buy something.
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buy: "&cYou don't have permission to buy something."
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# Set the message when a not permitted player tries to sell something.
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sell: "&cYou don't have permission to sell something."
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# Set the message when a not permitted player tries to remove another player's shop.
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remove-others: "&cYou don't have permission to remove this shop."
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# Set the message when a not permitted player tries to reload the shops.
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reload: "&cYou don't have permission to reload the shops."
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# Set the message when a not permitted player tries to check for updates.
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update: "&cYou don't have permission to check for updates."
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# Set the message when a not permitted player tries to view the shop limits.
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limits: "&cYou don't have permission to view the shop limits."
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command-description:
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# Set the command description message for '/<main-command> create' when you type '/<main-command>'.
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create: "Create a shop."
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# Set the command description message for '/<main-command> remove' when you type '/<main-command>'.
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remove: "Remove a shop."
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# Set the command description message for '/<main-command> info' when you type '/<main-command>'.
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info: "Retrieve shop information."
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# Set the command description message for '/<main-command> reload' when you type '/<main-command>'.
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reload: "Reload shops."
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# Set the command description message for '/<main-command> update' when you type '/<main-command>'.
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update: "Check for Updates."
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# Set the command description message for '/<main-command> limits' when you type '/<main-command>'.
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limits: "View shop limits."
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# End of file. |