ShopChest/javadoc/de/epiceric/shopchest/event/package-summary.html
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<h1 title="Package" class="title">Package&nbsp;de.epiceric.shopchest.event</h1>
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<th class="colFirst" scope="col">Class</th>
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<td class="colFirst"><a href="../../../../de/epiceric/shopchest/event/ShopBuySellEvent.html" title="class in de.epiceric.shopchest.event">ShopBuySellEvent</a></td>
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<div class="block">Called when a player buys or sells something from or to a shop</div>
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<td class="colFirst"><a href="../../../../de/epiceric/shopchest/event/ShopCreateEvent.html" title="class in de.epiceric.shopchest.event">ShopCreateEvent</a></td>
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<div class="block">Called when a player creates a shop (clicks on a chest)</div>
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<td class="colFirst"><a href="../../../../de/epiceric/shopchest/event/ShopEvent.html" title="class in de.epiceric.shopchest.event">ShopEvent</a></td>
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<td class="colFirst"><a href="../../../../de/epiceric/shopchest/event/ShopInfoEvent.html" title="class in de.epiceric.shopchest.event">ShopInfoEvent</a></td>
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<div class="block">Called when a player retrieves information about a shop (clicks on a chest)</div>
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<td class="colFirst"><a href="../../../../de/epiceric/shopchest/event/ShopPreCreateEvent.html" title="class in de.epiceric.shopchest.event">ShopPreCreateEvent</a></td>
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<div class="block">Called when a player wants to create a shop (enters the command)</div>
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<td class="colFirst"><a href="../../../../de/epiceric/shopchest/event/ShopPreInfoEvent.html" title="class in de.epiceric.shopchest.event">ShopPreInfoEvent</a></td>
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<div class="block">Called when a player wants to retrieve information about a shop (enters the command)</div>
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<td class="colFirst"><a href="../../../../de/epiceric/shopchest/event/ShopPreRemoveEvent.html" title="class in de.epiceric.shopchest.event">ShopPreRemoveEvent</a></td>
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<div class="block">Called when a player wants to remove a shop (enters the command)</div>
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<td class="colFirst"><a href="../../../../de/epiceric/shopchest/event/ShopReloadEvent.html" title="class in de.epiceric.shopchest.event">ShopReloadEvent</a></td>
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<div class="block">Called when a player reloads the shops</div>
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<td class="colFirst"><a href="../../../../de/epiceric/shopchest/event/ShopRemoveEvent.html" title="class in de.epiceric.shopchest.event">ShopRemoveEvent</a></td>
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<div class="block">Called when a player removes a shop (clicks on a chest)</div>
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<td class="colFirst"><a href="../../../../de/epiceric/shopchest/event/ShopBuySellEvent.Type.html" title="enum in de.epiceric.shopchest.event">ShopBuySellEvent.Type</a></td>
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