mirror of
https://github.com/EpicEricEE/ShopChest.git
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295 lines
12 KiB
YAML
295 lines
12 KiB
YAML
# ===============================================
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# == Default Configuration File of 'ShopChest' ==
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# ===============================================
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#
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# Lines starting with '#' are comments and are ignored by the server.
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#
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# If you are using special characters be sure to save this file in ANSI encoding!
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#
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# Color Codes (Must be BEFORE Formatting Codes):
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# &0 = Black
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# &1 = Dark Blue
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# &2 = Dark Green
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# &3 = Dark Aqua
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# &4 = Dark Red
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# &5 = Dark Purple
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# &6 = Gold
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# &7 = Gray
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# &8 = Dark Gray
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# &9 = Blue
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# &a = Green
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# &b = Aqua
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# &c = Red
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# &d = Light Purple
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# &e = Yellow
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# &f = White
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#
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# Formatting Codes (Must be AFTER Color Codes):
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# &k = Obfuscated
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# &l = Bold
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# &m = Strikethrough
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# &n = Underline
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# &o = Italic
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# &r = Reset
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# \n = Extra line
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# Set the main command you have to enter to manage the shops (default: "/shop ...")
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# DO NOT USE COLOR-/FORMATTING CODES HERE!
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main-command-name: "shop"
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# Set the maximal distance to the shop where the player can see the hologram.
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# Value MUST be a number (e.g. 1, 1.5, 2.75, ...)
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maximal-distance: 1.75
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# Set the currency symbol after price values
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currency-symbol: $
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# Set whether the buy price must be greater than or equal sell price.
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buy-greater-or-equal-sell: true
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# Set the minimum prices for each individual Item. Not per Stack, per single Item!
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# To add an item DELETE THE '[]' after 'minimum-prices:' and follow the format below.
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# Important: You must have exactly 2 spaces between the text and the edge.
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# You can find the item names in the 'item_names.txt' file.
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minimum-prices: []
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# "STONE:1": 0.5
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# "DIAMOND_SWORD": 100
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# Priority: default < group < player
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shop-limits:
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# Set the amount of shops anyone who's not listed in the sections below can have.
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# If you don't want the players to have a limit, set the value to -1.
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default: 5
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# Set the amount of shops a player in a specific permission group can have.
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# If you don't want the group to have a limit, set the value to -1.
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# To add an item DELETE THE '[]' after 'group:' and follow the format below.
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# Important: You must have exactly 4 spaces between the text and the edge.
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group: []
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# "VIP": 10
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# Set the amount of shops a specific player can have.
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# You can add a player by its name or by its UUID, but please do NOT provide the name and the UUID.
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# If you don't want the player to have a limit, set the value to -1.
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# To add an item DELETE THE '[]' after 'player:' and follow the format below.
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# Important: You must have exactly 4 spaces between the text and the edge.
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player: []
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# "EpicEric": 50
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# "898afbbe-6566-4a0f-b0ac-145868b3cb12": 50
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messages:
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# Set the message when a shop is created at the clicked chest.
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shop-created: "&6Shop created."
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# Set the message when the clicked chest already is a shop.
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chest-already-shop: "&cChest already is shop."
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# Set the message when the clicked shop is removed.
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shop-removed: "&6Shop removed."
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# Set the message when the clicked chest is not a shop.
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chest-no-shop: "&cChest is not a shop."
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shop-info:
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# Set the message the player gets in the first row after entering '/shop info'.
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# Usable regex: %VENDOR%
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vendor: "&6Vendor: %VENDOR%"
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# Set the message the player gets in the second row after entering '/shop info'.
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# Usable regex: %AMOUNT%, %ITEMNAME%
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product: "&6Product: %AMOUNT% x %ITEMNAME%"
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# Set the message the player gets in the third row after entering '/shop info' if the item is enchanted
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# Usable regex: %ENCHANTMENT%
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enchantments: "&6Enchantments: %ENCHANTMENT%"
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# Set the message the player gets in the third/fourth row after entering '/shop info'.
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# Usable regex: %BUY-PRICE%, %SELL-PRICE%, %CURRENCY-SYMBOL%
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price: "&6Price: Buy: %BUY-PRICE%%CURRENCY-SYMBOL%, Sell: %SELL-PRICE%%CURRENCY-SYMBOL%"
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# If the sell price or buy price is disabled, this message will be displayed instead of the price and the currency symbol in the message above.
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disabled: "&7Disabled&6"
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# Set the message the player gets in the fourth/fifth row after entering '/shop info'...
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# ...when the shop is infinite.
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is-infinite: "&6Type: Infinite"
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# ...when the shop is not infinite.
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is-not-infinite: "&6Type: Normal"
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# Set the message when the clicked block is not a chest.
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block-no-chest: "&cBlock is not a chest"
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# Set the message when the player tries to create a shop with sell price and buy price set to 0
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buy-and-sell-disabled: "&cYou can't create a shop with buying and selling disabled."
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# Set the message when the player successfully bought something.
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# Usable regex: %AMOUNT%, %ITEMNAME%, %BUY-PRICE%, %CURRENCY-SYMBOL%, %VENDOR%
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buy-success: "&aYou bought &6%AMOUNT% x %ITEMNAME%&a for &6%BUY-PRICE%%CURRENCY-SYMBOL%&a from &6%VENDOR%&a."
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# Set the message when the player successfully sold something.
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# Usable regex: %AMOUNT%, %ITEMNAME%, %SELL-PRICE%, %CURRENCY-SYMBOL%, %VENDOR%
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sell-success: "&aYou sold &6%AMOUNT% x %ITEMNAME%&a for &6%SELL-PRICE%%CURRENCY-SYMBOL%&a to &6%VENDOR%&a."
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# Set the message when a player bought something from the players' shop.
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# Usable regex: %AMOUNT%, %ITEMNAME%, %BUY-PRICE%, %CURRENCY-SYMBOL%, %PLAYER%
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someone-bought: "&6%PLAYER% &abought &6%AMOUNT% x %ITEMNAME%&a for &6%BUY-PRICE%%CURRENCY-SYMBOL%&a from your shop."
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# Set the message when a player sold something to the players' shop.
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# Usable regex: %AMOUNT%, %ITEMNAME%, %SELL-PRICE%, %CURRENCY-SYMBOL%, %PLAYER%
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someone-sold: "&6%PLAYER% &asold &6%AMOUNT% x %ITEMNAME%&a for &6%SELL-PRICE%%CURRENCY-SYMBOL%&a from your shop."
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# Set the message when the inventory is full when the player is buying something.
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not-enough-inventory-space: "&cNot enough space in inventory."
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# Set the message when the shops' inventory is full when the player is selling something.
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chest-not-enough-inventory-space: "&cShop is full."
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# Set the message when the player doesn't have enough money to buy something.
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not-enough-money: "&cNot enough money."
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# Set the message when the player doesn't have enough items to sell.
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not-enough-items: "&cNot enough items."
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# Set the message when the shop is out of stock.
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out-of-stock: "&cShop out of stock."
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# Set the message when an error occurred.
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# Usable regex: %ERROR%
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error-occurred: "&cAn error occurred: %ERROR%"
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# Set the message when the arguments <AMOUNT> and <PRICE> of '/shop create' are not a number.
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amount-and-price-not-number: "&cAmount and price must be a number."
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# Set the message when the player doesn't hold an item in the hand.
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no-item-in-hand: "&cNo item in hand"
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# Set the message when the player must click a chest to create a shop.
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click-chest-to-create-shop: "&aClick a chest to create a shop."
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# Set the message when the player must click a shop to remove it.
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click-chest-to-remove-shop: "&aClick a shop-chest to remove the shop."
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# Set the message when the player must click a shop to retrieve information.
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click-chest-for-info: "&aClick a shop to retrieve information."
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# Set the message when the player opened a shop.
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# Usable regex: %VENDOR%
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opened-shop: "&aYou opened %VENDOR%'s shop."
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# Set the message when the player tries to break a shop.
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cannot-break-shop: "&cYou can't break a shop."
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# Set the message when the player tries to sell a broken item.
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cannot-sell-broken-item: "&cYou can't sell a broken item."
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# Set the message when the entered buy price is below the minimum price.
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# Usable regex: %MIN-PRICE%, %CURRENCY-SYMBOL%
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buy-price-too-low: "&cThe buy price must be higher than %MIN-PRICE%%CURRENCY-SYMBOL%."
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# Set the message when the entered sell price is below the minimum price.
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# Usable regex: %MIN-PRICE%, %CURRENCY-SYMBOL%
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sell-price-too-low: "&cThe sell price must be higher than %MIN-PRICE%%CURRENCY-SYMBOL%."
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# Set the message when buying is disabled at the shop.
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buying-disabled: "&cBuying is disabled at this shop."
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# Set the message when selling is disabled at the shop.
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selling-disabled: "&cSelling is disabled at this shop."
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# Set the message when reloading is done.
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# Usable regex: %AMOUNT% (Amount of shops)
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reloaded-shops: "&aSuccessfully reloaded %AMOUNT% shop/s."
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# Set the message when the players' shop limit is reached.
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# Usable regex: %LIMIT%
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shop-limit-reached: "&cYou reached your limit of &6%LIMIT% &cshop/s."
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# Set the message that shows the player how many shop slots of his shop limit he has occupied.
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# Usable regex: %LIMIT%, %AMOUNT% (Amount of shops)
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occupied-shop-slots: "&6You have &c%AMOUNT%/%LIMIT% &6shop slot/s occupied."
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update:
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# Set the message when an update is available.
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# Unfortunately only the last colored part of the text (if you have multiple colors) becomes clickable (default: only '&chere' is clickable).
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# Usable regex: %VERSION%
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update-available: "&l&6Version &c%VERSION% &6of &cShopChest &6is available &chere."
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# Set the message you get when hovering over the available message.
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click-to-download: "Click to download"
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# Set the message when no update is available.
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no-update: "&l&6No new update available."
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# Set the message when the update checker is started.
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checking: "&l&6Checking for Updates..."
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hologram:
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# Set the message in the second row of the shops' hologram when the player can buy and sell an item.
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# Usable regex: %BUY-PRICE%, %SELL-PRICE%, %CURRENCY-SYMBOL%
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buy-and-sell: "Buy %BUY-PRICE%%CURRENCY-SYMBOL% | %SELL-PRICE%%CURRENCY-SYMBOL% Sell"
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# Set the message in the second row of the shops' hologram when the player can only buy an item.
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# Usable regex: %BUY-PRICE%, %CURRENCY-SYMBOL%
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only-buy: "Buy %BUY-PRICE%%CURRENCY-SYMBOL%"
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# Set the message in the second row of the shops' hologram when the player can only sell an item.
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# Usable regex: %SELL-PRICE%, %CURRENCY-SYMBOL%
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only-sell: "Sell %SELL-PRICE%%CURRENCY-SYMBOL%"
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no-permission:
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# Set the message when a not permitted player tries to create a shop.
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create: "&cYou don't have permission to create a shop."
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# Set the message when a not permitted player tries to create an infinite shop.
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create-infinite: "&cYou don't have permission to create an infinite shop."
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# Set the message when a not permitted player tries to open another players' shop.
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open-others: "&cYou don't have permission to open this chest."
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# Set the message when a not permitted player tries to buy something.
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buy: "&cYou don't have permission to buy something."
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# Set the message when a not permitted player tries to sell something.
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sell: "&cYou don't have permission to sell something."
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# Set the message when a not permitted player tries to remove another players' shop.
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remove-others: "&cYou don't have permission to remove this shop."
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# Set the message when a not permitted player tries to reload the shops.
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reload: "&cYou don't have permission to reload the shops."
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# Set the message when a not permitted player tries to check for updates.
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update: "&cYou don't have permission to check for updates."
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# Set the message when a not permitted player tries to view the shop limits.
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limits: "&cYou don't have permission to view the shop limits."
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command-description:
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# Set the command description message for '/<main-command> create' when you type '/<main-command>'.
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create: "Create a shop."
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# Set the command description message for '/<main-command> remove' when you type '/<main-command>'.
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remove: "Remove a shop."
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# Set the command description message for '/<main-command> info' when you type '/<main-command>'.
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info: "Retrieve shop information."
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# Set the command description message for '/<main-command> reload' when you type '/<main-command>'.
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reload: "Reload shops."
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# Set the command description message for '/<main-command> update' when you type '/<main-command>'.
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update: "Check for Updates."
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# Set the command description message for '/<main-command> limits' when you type '/<main-command>'.
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limits: "View shop limits."
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# End of file. |