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https://github.com/songoda/SongodaCore.git
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Merge branch 'development'
This commit is contained in:
commit
8408902e61
@ -4,7 +4,7 @@ stages:
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variables:
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variables:
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name: "SongodaCore"
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name: "SongodaCore"
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path: "/builds/$CI_PROJECT_PATH"
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path: "/builds/$CI_PROJECT_PATH"
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version: "2.3.41"
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version: "2.3.42"
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build:
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build:
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stage: build
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stage: build
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@ -12,6 +12,7 @@ import net.minecraft.server.v1_16_R1.ChatMessage;
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import net.minecraft.server.v1_16_R1.Container;
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import net.minecraft.server.v1_16_R1.Container;
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import net.minecraft.server.v1_16_R1.ContainerAccess;
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import net.minecraft.server.v1_16_R1.ContainerAccess;
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import net.minecraft.server.v1_16_R1.ContainerAnvil;
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import net.minecraft.server.v1_16_R1.ContainerAnvil;
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import net.minecraft.server.v1_16_R1.ContainerAnvilAbstract;
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import net.minecraft.server.v1_16_R1.Containers;
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import net.minecraft.server.v1_16_R1.Containers;
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import net.minecraft.server.v1_16_R1.EntityHuman;
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import net.minecraft.server.v1_16_R1.EntityHuman;
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import net.minecraft.server.v1_16_R1.EntityPlayer;
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import net.minecraft.server.v1_16_R1.EntityPlayer;
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@ -39,9 +40,9 @@ public class AnvilView extends ContainerAnvil implements CustomAnvil {
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static {
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static {
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try {
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try {
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mc_ContainerAnvil_repairInventory = ContainerAnvil.class.getDeclaredField("repairInventory");
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mc_ContainerAnvil_repairInventory = ContainerAnvilAbstract.class.getDeclaredField("repairInventory");
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mc_ContainerAnvil_repairInventory.setAccessible(true);
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mc_ContainerAnvil_repairInventory.setAccessible(true);
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mc_ContainerAnvil_resultInventory = ContainerAnvil.class.getDeclaredField("resultInventory");
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mc_ContainerAnvil_resultInventory = ContainerAnvilAbstract.class.getDeclaredField("resultInventory");
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mc_ContainerAnvil_resultInventory.setAccessible(true);
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mc_ContainerAnvil_resultInventory.setAccessible(true);
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mc_ContainerAnvil_bukkitEntity = ContainerAnvil.class.getDeclaredField("bukkitEntity");
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mc_ContainerAnvil_bukkitEntity = ContainerAnvil.class.getDeclaredField("bukkitEntity");
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mc_ContainerAnvil_bukkitEntity.setAccessible(true);
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mc_ContainerAnvil_bukkitEntity.setAccessible(true);
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