Merge branch 'development'

This commit is contained in:
Brianna 2020-07-06 14:10:25 -05:00
commit 8408902e61
2 changed files with 4 additions and 3 deletions

View File

@ -4,7 +4,7 @@ stages:
variables: variables:
name: "SongodaCore" name: "SongodaCore"
path: "/builds/$CI_PROJECT_PATH" path: "/builds/$CI_PROJECT_PATH"
version: "2.3.41" version: "2.3.42"
build: build:
stage: build stage: build

View File

@ -12,6 +12,7 @@ import net.minecraft.server.v1_16_R1.ChatMessage;
import net.minecraft.server.v1_16_R1.Container; import net.minecraft.server.v1_16_R1.Container;
import net.minecraft.server.v1_16_R1.ContainerAccess; import net.minecraft.server.v1_16_R1.ContainerAccess;
import net.minecraft.server.v1_16_R1.ContainerAnvil; import net.minecraft.server.v1_16_R1.ContainerAnvil;
import net.minecraft.server.v1_16_R1.ContainerAnvilAbstract;
import net.minecraft.server.v1_16_R1.Containers; import net.minecraft.server.v1_16_R1.Containers;
import net.minecraft.server.v1_16_R1.EntityHuman; import net.minecraft.server.v1_16_R1.EntityHuman;
import net.minecraft.server.v1_16_R1.EntityPlayer; import net.minecraft.server.v1_16_R1.EntityPlayer;
@ -39,9 +40,9 @@ public class AnvilView extends ContainerAnvil implements CustomAnvil {
static { static {
try { try {
mc_ContainerAnvil_repairInventory = ContainerAnvil.class.getDeclaredField("repairInventory"); mc_ContainerAnvil_repairInventory = ContainerAnvilAbstract.class.getDeclaredField("repairInventory");
mc_ContainerAnvil_repairInventory.setAccessible(true); mc_ContainerAnvil_repairInventory.setAccessible(true);
mc_ContainerAnvil_resultInventory = ContainerAnvil.class.getDeclaredField("resultInventory"); mc_ContainerAnvil_resultInventory = ContainerAnvilAbstract.class.getDeclaredField("resultInventory");
mc_ContainerAnvil_resultInventory.setAccessible(true); mc_ContainerAnvil_resultInventory.setAccessible(true);
mc_ContainerAnvil_bukkitEntity = ContainerAnvil.class.getDeclaredField("bukkitEntity"); mc_ContainerAnvil_bukkitEntity = ContainerAnvil.class.getDeclaredField("bukkitEntity");
mc_ContainerAnvil_bukkitEntity.setAccessible(true); mc_ContainerAnvil_bukkitEntity.setAccessible(true);