Commit Graph

48 Commits

Author SHA1 Message Date
ME1312 58ae08db1e
Improved efficiency when accessing maps
Also, #75 Support for hosts, groups, and external servers on signs
2022-03-18 11:57:38 -04:00
ME1312 7179911d4c
Allow commands to be sent to external servers 2021-12-01 04:50:25 -05:00
ME1312 3e074e365d
Update GalaxiEngine
The changes this time are to some of GalaxiEngine's core utilities... which means it took a lot of work this time.
2021-10-24 00:14:07 -04:00
ME1312 ef1c593607
SubServers.Sync.Velocity #64 (Preview)
And automatic external server definitions
2021-07-09 01:46:10 -04:00
ME1312 7d6396ec1c
Allow targeting multiple RemotePlayers 2021-06-15 00:09:51 -04:00
ME1312 51e83f4fb0
Allow ungrouped servers to be listed 2021-06-11 18:16:05 -04:00
ME1312 4d081f6e4f
Don't fire edit events for temporary modifications 2021-06-06 01:28:22 -04:00
ME1312 4e66461848
Move autorun queue to a more appropriate location
This restores plugins' ability to listen for server start events
2021-02-07 01:19:55 -05:00
ME1312 3dea3b67d0
Rework SubServers.Bungee's app lifecycle
SubServers.Bungee now puts code in 2 new places to better load/unload it's data.

When supported, this should give it better compatabilty with ordanary plugins. Also, it no longer has to 'shutdown' to handle /greload. Isn't that neat?
2021-02-06 23:53:03 -05:00
ME1312 4ea69298a3
Optimize imports 2020-11-16 15:34:59 -05:00
ME1312 4cfe1b4285
Standardize RemotePlayer
This is the RemotePlayer API, not the GlobalPlayer API.
2020-11-14 13:12:08 -05:00
ME1312 8d21771857
Update GalaxiEngine 2020-11-14 02:07:25 -05:00
ME1312 34b406e3ae
BungeeCommon API 2020-11-13 22:41:56 -05:00
ME1312 891913dbe3
Ditch RedisBungee. Long live the RemotePlayer API
RedisBungee has been abandoned by it's developers. So we're abanding it too.

SubServers.Sync will now finally pick up the slack and sync basic player information between proxies over their SubData connection.
2020-07-25 01:20:59 -04:00
ME1312 bb0dd55c95
#50 #46 Selecting Multiple Servers
This commit includes the following major changes and additions:
-> New Command & Permission Formatting
-> RemotePlayer API
-> SubData with Blocks
2020-06-12 01:45:49 -04:00
ME1312 bccbfb39c9
Add a grace period on rogue SubServer detection
Async subdata shenanigans made rogue SubServer detection a little inacurrate. Specifically in regards to the last commit.

This is the fix to that
2019-08-30 15:44:54 -04:00
ME1312 81d37b8b1e
Reduce dependance on SubServers.Bungee
SubServers.Host can now seamlessly reconnect to SubServers.Bungee, even if it's been restarted, without restarting uneffected servers.

Also, you can now shutdown SubServers.Bungee without turning off remote servers. Isn't that neat?
2019-08-29 20:01:52 -04:00
ME1312 1952e7b940
Implement several new packet types 2019-05-09 16:17:15 -04:00
ME1312 776183510e
Config Updater & Smart Fallback Update 2019-04-29 11:05:06 -04:00
ME1312 3dab84c0eb
Begin rewrite for SubData 2 2019-04-18 10:02:09 -04:00
ME1312 975a12f3b6
#36 Init SubServers.Console before SubAPI 2019-01-23 12:27:34 -05:00
ME1312 4792e5f8b1
Make `Log-Creator` a per-host option 2019-01-05 16:04:45 -05:00
ME1312 ba2a69a568
Make the port argument optional
Not sure what port to use? Now SubServers can decide on a port number on it's own.
2018-10-08 17:07:44 -04:00
ME1312 545565512b
Restructure the Download packet group
The Download group of packets was in desperate need for a restructuring.

Now, instead of using `DownloadServerList` to list everything, different object types now are downloaded through their own seperate packets. (Improving network efficiency)
2018-08-09 14:54:56 -04:00
ME1312 4aa943953f
Flesh out the Proxy API
- Proxies connected to Redis are downloaded on startup/reload
- Named proxies are no longer removed on disconnect
- Proxies now show up in `/sub list`
- Proxies now have Add/Remove events in the API
- Proxies are included in the response of the `DownloadServerList` packet
2018-08-05 17:41:17 -04:00
ME1312 97c73bf738
Implement a simalar namespaced key system in subdata
This was a change I made to the Lang API a while back, and now it has made it's way into SubData.

Packets are now tied to channels (`n`) and then handles (`h`) within those channels.
2018-07-29 14:39:42 -04:00
ME1312 98ac26750f
Fix changes from the last commit 2018-07-28 23:02:47 -04:00
ME1312 319618fe71
Create a more straightforward way for interacting with unstable methods 2018-07-28 22:09:47 -04:00
ME1312 716875f999
Fix version detection for older BungeeCord builds 2018-07-22 01:35:04 -04:00
ME1312 5f69459e62
Add more ways to detect minecraft version 2018-05-23 22:27:20 -04:00
ME1312 1ff9a5cf41
Add placeholders/warnings for when minecraft versions cannot be detected 2018-05-23 00:26:03 -04:00
ME1312 bddbb692cd Make the version system layered
The versioning system just got more complex (on the backend of course)
2018-03-13 23:38:26 -04:00
ME1312 754b418e7d Register SubServers.Sync Proxies to name for API access 2018-01-22 10:01:33 -05:00
ME1312 b72103c0f0 Make Server API use existing fields from BungeeServerInfo 2018-01-12 16:56:22 -05:00
ME1312 562072df3f Lang API Rewrite // Add TabCompletes to Sync 2018-01-02 17:29:25 -05:00
ME1312 580fe41ad9 Allow hosts to be added with invalid/unregistered drivers 2017-12-17 16:04:05 -05:00
ME1312 36ee42a1ab Implement the proposed TabValidator API
This is how SubServers will implement the Validator API that I suggested. I had to make some assumptions though (like how I don't expect BungeeCord's api to have a setTabValidator() method).
2017-12-13 12:29:50 -05:00
ME1312 617297b5b6 Finalize RedisBungee support 2017-12-10 09:14:49 -05:00
ME1312 0bf5f16e09 /sub reload can now perform soft reloads
/sub reload - can now perform soft reloads
/greload - still performs hard resets

Soft Reloads mean that SubServers will load new data from the config and attempt to merge it with what is already in memory.

This is good if you need to make some quick changes, since it will only stop servers if a major change has been made to them.

However, this has the potential to cause issues, which is why the Hard Reset will continue to be tied to bungeecord command.
2017-12-09 03:43:29 -05:00
ME1312 a8bbd09e9d Add some force quit padding // Rewrite group system internals 2017-12-06 17:34:47 -05:00
ME1312 e3ddd4c93b Revert & Indirectly refrence Server methods
Revert last commit in favor of a different way to solve that issue
2017-08-27 14:37:25 -04:00
ME1312 ba09bab93a Add Server Grouping 2017-08-26 01:19:59 -04:00
ME1312 41e77e124c SubServers, Host, Sync & Client v2.12.1d/2.12.1c/2.12.1a/2.12.1c 2017-08-22 09:02:23 -04:00
ME1312 7b3e7ae9e8 Start SubServers.Host & SubAPI Null Checks
This marks the beginning of SubServers.Host. As of now it is just a
simple plugin loading API, but it is planned to become a way to host
servers on other machines.

Also, SubAPI now checks to make sure variables aren't null in many
places.
2017-01-30 15:22:36 -05:00
ME1312 dcd2ad8aa6 SubServers Release v2.11.2h 2017-01-26 17:19:48 -05:00
ME1312 96743ddecf SubServers Release v2.11.2b 2017-01-21 11:49:37 -05:00
ME1312 bdb11b1ea6 Better Document SubServers.Bungee 2017-01-07 14:06:54 -05:00
ME1312 b50452b93a SubServers 2 Beta 4 2016-12-23 23:55:23 -05:00