The fallback server chosen when a server goes down is now chosen based on SubServers' confidence that the server can recieve the player in question.
If there is a tie, the first server to achieve a high score is chosen. Servers meeting these requirements will get the highest score currently possible:
-> Fallback servers should not be white-listed (`Restricted: false`)
-> Fallback servers should be visible (`Hidden: false`)
-> Fallback subservers should be running
-> SubServers trusts that fallback servers connected to SubData are online
This version of SubServers.Client has the same features as the Bukkit version, minus the chest interface.
This feature may be added in the future once the documentation surrounding chest interfaces becomes more thorough.
Spigot 1.13 has a compatabilty layer for old bukkit names, this will allow you to take advantage of that.
1.12: `bukkit:grass` -> `minecraft:grass`
1.13: `bukkit:grass` -> `minecraft:grass_block`
1.13: `grass` -> `minecraft:grass`
These are optional changes to SubCreator's Scripts that are intended to improve compatability. To get these changes, remove your Templates folder for it to be regenerated upon startup.
All builds of commonly updated SubServers apps are now auto-signed with a unique Snapshot ID simalar to the ones Mojang uses. This will replace the beta version number for unreleased builds.
The last three commits were changes to the way Vanilla-Patch.jar is downloaded. For compatability reasons, the old system will remain in place for now.