Commit Graph

18 Commits

Author SHA1 Message Date
ME1312 7433fc04a8
#75 Added Server Signs 2022-03-17 00:18:34 -04:00
ME1312 7179911d4c
Allow commands to be sent to external servers 2021-12-01 04:50:25 -05:00
ME1312 4ea69298a3
Optimize imports 2020-11-16 15:34:59 -05:00
ME1312 4cfe1b4285
Standardize RemotePlayer
This is the RemotePlayer API, not the GlobalPlayer API.
2020-11-14 13:12:08 -05:00
ME1312 c0197759f4
ClientCommon API 2020-11-14 00:29:29 -05:00
ME1312 891913dbe3
Ditch RedisBungee. Long live the RemotePlayer API
RedisBungee has been abandoned by it's developers. So we're abanding it too.

SubServers.Sync will now finally pick up the slack and sync basic player information between proxies over their SubData connection.
2020-07-25 01:20:59 -04:00
ME1312 bb0dd55c95
#50 #46 Selecting Multiple Servers
This commit includes the following major changes and additions:
-> New Command & Permission Formatting
-> RemotePlayer API
-> SubData with Blocks
2020-06-12 01:45:49 -04:00
ME1312 be8f87d17c
Add the Update command
And several related UI changes to SubServers.Client
2019-06-16 23:13:48 -04:00
ME1312 504dc7bac4
Implement Multi-Channel SubData 2019-05-09 22:43:34 -04:00
ME1312 3dab84c0eb
Begin rewrite for SubData 2 2019-04-18 10:02:09 -04:00
ME1312 3b9b4ac566
Fix for saving unicode characters in YAML 2018-10-18 15:38:00 -04:00
ME1312 bc5acab41d
Replace Auto-Restart and Temporary Flags with Stop Actions
Stop Actions will is the replacement for both the Auto Restart and Temporary flags. To define that the server should restart on stop, use the RESTART keyword. To get the same result that you would get using the temporary flag, use the REMOVE_SERVER keyword.

Additionally, there is now a DELETE_SERVER keyword. This keyword does the same thing as the REMOVE_SERVER keyword, except it deletes the directory on the server ran from.

If you would like nothing special to happen when the server stops, use the NONE keyword.
2018-08-29 21:55:59 -04:00
ME1312 811cc891a0
Make the Client UI API naming scheme a little less confusing 2018-08-12 17:23:21 -04:00
ME1312 545565512b
Restructure the Download packet group
The Download group of packets was in desperate need for a restructuring.

Now, instead of using `DownloadServerList` to list everything, different object types now are downloaded through their own seperate packets. (Improving network efficiency)
2018-08-09 14:54:56 -04:00
ME1312 ed1b45fccb
Make UI elements consistant 2018-08-06 22:39:29 -04:00
ME1312 38eec66a4b
Further define proxy status colors
The proxies section of the list command now functions like the rest. You can hover over proxies in-game to get more status information on them.

The colors shown are as follows:
Green (Optimal): Proxy is connected to both Redis and SubData
Blue (Available): Proxy is connected to SubData only
White (External): Proxy is connected to Redis only
Red (Disabled): Proxy is offline
2018-08-05 22:07:18 -04:00
ME1312 4aa943953f
Flesh out the Proxy API
- Proxies connected to Redis are downloaded on startup/reload
- Named proxies are no longer removed on disconnect
- Proxies now show up in `/sub list`
- Proxies now have Add/Remove events in the API
- Proxies are included in the response of the `DownloadServerList` packet
2018-08-05 17:41:17 -04:00
ME1312 65b29e666d
Move Bungee Chat API methods to seperate class 2018-08-03 23:22:53 -04:00