Commit Graph

10 Commits

Author SHA1 Message Date
ME1312
891913dbe3
Ditch RedisBungee. Long live the RemotePlayer API
RedisBungee has been abandoned by it's developers. So we're abanding it too.

SubServers.Sync will now finally pick up the slack and sync basic player information between proxies over their SubData connection.
2020-07-25 01:20:59 -04:00
ME1312
bb0dd55c95
#50 #46 Selecting Multiple Servers
This commit includes the following major changes and additions:
-> New Command & Permission Formatting
-> RemotePlayer API
-> SubData with Blocks
2020-06-12 01:45:49 -04:00
ME1312
bfcb076cfd
Update SubData 2019-10-18 18:24:58 -04:00
ME1312
185b6b84bb
Mirror changes in SubServers.Sync 2019-05-13 22:02:38 -04:00
ME1312
61ee89cfe3
Mirror changes in SubServers.Host 2019-05-12 23:28:27 -04:00
ME1312
a687a2d1cb
Seperate SubServers.Host from the GalaxiEngine (Step 2) 2018-09-08 18:06:21 -04:00
ME1312
215097976c
Rewrite the info command
The info command can now display information about proxies, hosts and servers (not just SubServers)
2018-08-10 00:50:10 -04:00
ME1312
545565512b
Restructure the Download packet group
The Download group of packets was in desperate need for a restructuring.

Now, instead of using `DownloadServerList` to list everything, different object types now are downloaded through their own seperate packets. (Improving network efficiency)
2018-08-09 14:54:56 -04:00
ME1312
38eec66a4b
Further define proxy status colors
The proxies section of the list command now functions like the rest. You can hover over proxies in-game to get more status information on them.

The colors shown are as follows:
Green (Optimal): Proxy is connected to both Redis and SubData
Blue (Available): Proxy is connected to SubData only
White (External): Proxy is connected to Redis only
Red (Disabled): Proxy is offline
2018-08-05 22:07:18 -04:00
ME1312
27b1d6b51a
Extend SubAPI to wrap the SubData packet centered APIs
Simple requests like those used to list hosts or servers shouldn't require messing around trying to keep up with the SubData Direct protocol. It should be easy, right?

Now, SubAPI includes methods simalar to those seen in SubServers.Bungee for accessing data for Hosts, Servers, SubServers, Proxies, & Players easily. Requests the SubData Packet API is already capable of making will be included as methods in these variables.
2018-06-30 23:46:58 -04:00